User comment history
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| News Comments > DCS: UH-1H Huey Announced |
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| 11. |
Re: DCS: UH-1H Huey Announced |
Oct 9, 2012, 20:36 |
Aero |
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The terrain is definitely the biggest weakness of the DCS series. The new terrain engine features for Nevada look good, but deserts are pretty easy to do. I suspect we won't see any decent third party terrain for quite a while, though there is certainly plenty of talent out there working on FSX, which obviously can't last forever.
This will be especially painful for a transport helicopter like the UH-1H. Dropping off some cardboard cutout soldiers in a big perfectly flat field will only be so entertaining. |
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| News Comments > Ships Ahoy - DCS: P-51D Mustang |
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| 4. |
Re: Ships Ahoy - DCS: P-51D Mustang |
Oct 9, 2012, 00:09 |
Aero |
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It definitely is a lovely simulation of the P-51D but until they get some other WW2 aircraft in there to dogfight with, it's kind of pointless. I bought it when the beta became available, had a lovely time learning its systems and how to fly it, but now I don't have much use for it. It's not even like the A-10C or KA-50 where learning to just operate the systems will entertain you for weeks or months because it's such a relatively simple aircraft. A weekend or two will do it.
I don't really regret buying it (for what it is, it's fantastic), but for people possibly interested I would say put it on the back burner until they put in enough content to match it with so you can fly even remotely interesting missions.
edit: Oh, perhaps I should clarify for those that don't know. It's a simulation of the P-51D, but you fly it in modern Georgia, and all the other planes and vehicles are modern. So it's P-51's versus Su-27's or air-to-ground missions trying to evade SAMs and Shilkas. |
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| News Comments > Ghost Recon: Future Soldier DLC Announced |
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| 3. |
Re: Ghost Recon: Future Soldier DLC Announced |
Oct 2, 2012, 20:22 |
Aero |
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Did they ever sort out the crashing bugs? I was actually enjoying the SP campaign, but at some point it started crashing every five minutes and I gave up. I'd almost forgotten about this, and they have released a bunch of patches, so maybe I ought to try picking it up again.
Boy, it was crap on release though. |
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| News Comments > Miner Wars 2081 Enters Closed Beta |
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| 5. |
Re: Miner Wars 2081 Enters Closed Beta |
Sep 26, 2012, 18:09 |
Aero |
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I've been a little unclear on what this is all about, which has prevented me from buying into it. Does it take place primarily in tunnels in asteroids? They mention an open-world aspect, but does that mean you can travel about the solar system?
I like some of what I hear and have seen, but it does seem to keep coming back to a Descent-style tunnel shooter. I never cared much for Descent (first three), but if the tunnel fighting is one aspect of a more varied space sim experience, that's okay. Are there missions taking place in free space? |
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| News Comments > Morning Tech Bits |
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| 9. |
Re: Morning Tech Bits |
Sep 13, 2012, 14:36 |
Aero |
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| Oh, that reminds me. Anybody remember a site called Psycho News? Somehow, from that site when it went under, I switched to Blue's News. I remember thinking there was some relation between them or something, but it's all pretty hazy. |
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| News Comments > Morning Tech Bits |
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| 7. |
Re: Morning Tech Bits |
Sep 13, 2012, 14:04 |
Aero |
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| I think Aces Hardware is the only defunct tech site I miss at all. In a time when every self proclaimed expert started a tech site from their bedroom, they had actual engineers. |
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| News Comments > More Chris Roberts Game Teasing |
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| 15. |
Re: More Chris Roberts Game Teasing |
Sep 10, 2012, 23:09 |
Aero |
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In the grand scheme of things, the Wing Commander movie was bad, granted, but all things considered I was actually fairly impressed. I was expecting much, much worse. There are definitely worse directors out there that somehow get to keep making films.
The "connected experience" part makes me think MMO. I'd really rather that wasn't the case. With space sims, I get to play out my fantasies about being Han Solo and get immersed in the universe. Frankly, nothing wrecks immersion more than a bunch of other people. It *could* be awesome with other people, but it won't be and there isn't really anything anyone can do about it.
Dedicated servers supporting high player counts (128+) would be ideal though. Then it could be little communities. |
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| News Comments > More Chris Roberts Game Teasing |
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| 6. |
Re: More Chris Roberts Game Teasing |
Sep 10, 2012, 21:45 |
Aero |
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Man, if this turns out to be something stupid like some self-indulgent Molyneux masturbation I will be very upset.
I don't think so though. I have more and more hope. |
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| News Comments > Chris Roberts Game Countdown? |
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| 34. |
Re: Chris Roberts Game Countdown? |
Sep 10, 2012, 19:17 |
Aero |
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Freelancer was good. It just didn't live up to the hype and it could have been better. It pretty much turned out to just be a great game instead of the all time classic we (up to a point in development, anyways) anticipated.
If this thing, whatever it is, turns out to be a space sim in the same style (not a mission based shooter)... it will be hard to wait for. |
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| News Comments > Chris Roberts Game Countdown? |
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| 13. |
Re: G4 Makeover Coming? |
Sep 10, 2012, 15:23 |
Aero |
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| Not getting my hopes up. Not getting my hopes up. Not getting my hopes up. Not getting my hopes up. Not getting my hopes up. Not getting my hopes up... |
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| News Comments > Ships Ahoy - PC I Am Alive |
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| 6. |
Re: Ships Ahoy - PC I Am Alive |
Sep 7, 2012, 11:15 |
Aero |
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Heh, yeah I just watched the E3 trailers. I don't know what game that is, but it's not this one. The plot isn't even remotely the same except for the catastrophe thing. Looks pretty good though.
edit: That said, I'm liking it enough to play through it, and some bits of it are quite good, so it's worth my $15.
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| News Comments > Ships Ahoy - PC I Am Alive |
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| 2. |
Re: Ships Ahoy - PC I Am Alive |
Sep 7, 2012, 10:10 |
Aero |
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I bought it. It's okay. I like what they were trying to do as it's fairly unique, but the execution is pretty mediocre.
I think it's worth $15 though. It's a no frills but solid enough port. I've read other people having some complaints about re-mapping certain controls and some people have mouse lag or issues, though that's fine for me. It's probably best played with a controller. |
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| News Comments > Star Wars: First Assault TMed |
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| 10. |
Re: Out of the Blue |
Aug 29, 2012, 20:01 |
Aero |
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Rigs wrote on Aug 29, 2012, 19:45:
It's obviously a prequel to Rebel Assault. Come on guys, think! You'd shit yourself if it was...come to think of it, so would I...
I dunno about that. Rebel Assault kind of sucked. |
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| News Comments > Steam Top 10 |
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| 3. |
Re: Steam Top 10 |
Aug 26, 2012, 14:56 |
Aero |
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| I was waiting for the PC version, but it seems I'd be just as well served by buying a secondhand copy of the PS3 version. |
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| News Comments > Steamships Ahoy - Dark Souls: Prepare To Die Edition |
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| 3. |
Re: Steamships Ahoy - Dark Souls: Prepare To Die Edition |
Aug 23, 2012, 23:07 |
Aero |
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Jerykk wrote on Aug 23, 2012, 22:55: Terrible port. Render resolution is locked at 1024x720... Wow, that's far and away the worst example I've ever heard of when it comes to half-assing a PC port... particularly when some random guy sorts it out for them within hours of the release. |
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| News Comments > Steam Top 10 |
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| 6. |
Re: Steam Top 10 |
Aug 19, 2012, 18:52 |
Aero |
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I like it better than any GTA-alike I've played in a long time, including GTA4. It's the kung fu that makes it. I like the story too so far. Nothing really special about it, but it keeps things moving along nicely.
A gamepad is the way to go for sure, but it's okay on a keyboard. |
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| News Comments > Game Reviews |
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| 3. |
Re: Game Reviews |
Aug 15, 2012, 18:21 |
Aero |
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Yeah I'm liking Sleeping Dogs a lot actually, and I got sick of the GTA-style games years ago. SD is much more focused, and the brawler gameplay is done pretty well. The "open world" thing by itself doesn't do it for me anymore (not since Vice City really) no matter how well the environment is realized.
If it weren't for some goofiness and awkwardness here and there (like the camera control while driving and sometimes cheap enemy brawling AI, for instance), it would be almost brilliant. I think I'm going to have to get out the 'ol Xbox360 controller for this one. It's better for fighting and driving anyways, and I can always switch over to the mouse+kb when I have to do some shooting. |
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| News Comments > etc., etc. |
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| 1. |
Re: etc., etc. |
Aug 13, 2012, 21:58 |
Aero |
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Ohhhhhhhh, it's our fault Ubisoft isn't releasing innovative games. They can't because their games are too perfect just the way they are.
Gee, I'm real sorry Jade. Forgive me? |
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652 Comments. 33 pages. Viewing page 4.
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