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User information for Mead

Real Name Mead   
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Nickname None given.
Email eternal_merc@hotmail.com
ICQ None given.
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Homepage http://
Signed On Apr 12, 2000, 17:41
Total Comments 391 (Amateur)
User ID 3931
 
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News Comments > MechWarrior Movie
39. Re: MechWarrior Movie Jul 10, 2009, 06:28 Mead
 
Yes, it's unrealistic. But it's also fun. And sometimes that's more important.

Also, no one's going around hawking it as the only possible future for mankind, or even a likely future for mankind. It's just a game.

How some of y'all get through the day eludes me sometimes. Relax.
 
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News Comments > Mechs Education
37. Re: Mechs Education Jul 8, 2009, 09:48 Mead
 
Anyway, can you imagine the bitching if a Level Ten Shadowcat with an enormous engine and a few ER PPCs ran circles around a Level Fifty Atlas and shot out its knees? You could do that in previous MW games. That made it fun.

Somehow they'll work in an evade skill that'll magically make bullets not hit your giant walking metal target, and somehow your LRM skill will impact not only whether they hit or not but how much damage missiles do.

You won't be able to aim your own turrets, you'll have to wait 600 sec for the cool-down on your MASC, you won't get jumpjets until you're level sixty and have spent 500 gold Madcat Grist on the Flying Robot skill...

I'll admit it, I laughed. Gawd that would be so retarded.
 
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News Comments > Mechs Education
31. Re: Mechs Education Jul 7, 2009, 23:43 Mead
 
I got to play MPBT a few times, it was a lot of fun. No idea why they axed it, it would have been a solid hit among the fans.  
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News Comments > Mechs Education
29. Re: Mechs Education Jul 7, 2009, 23:36 Mead
 
A 4/4 pilot could still beat a 2/3 pilot if he's skilled enough. The proper game has random hit location tables, which means heat management and correct use of terrain are key. Btech does not work as a twitch shooter, as the old Mechwarrior games have proven at least four times now.

Heh. First Robot Shooter. Although the mechs are more properly termed as armoured combat vehicles, not robots, since all of them have a human pilot physically present inside the machine. They're mainly bipedal designs due to the motive component, the myomer "muscles" that move them around.
 
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News Comments > Mechs Education
21. Re: Mechs Education Jul 7, 2009, 21:30 Mead
 
For those of you who are interested in going old-school with the "Btech MMO" concept, try:

http://btmux.com/

This is what MMOs were like before UO. Plus, they're closer to the rules than the MechWarrior series ever was.
 
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News Comments > Left 4 Dead Patch Next Week
27. Re: Left 4 Dead Patch Next Week Jun 20, 2009, 23:41 Mead
 
Tastes great!!

Less filling!!!!


*gunfire*
 
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News Comments > New AaaaaA Demo
9. Re: New AaaaaA Demo Jun 18, 2009, 00:22 Mead
 
I can see how they might have come up with a "game that no one's done before", but the title... oy.

I guess they thought it was clever. Oh look, the caps and lowers alternate by inverse quantity. Oh look, it's the longest game title using only a single letter. Oh my stars.

That's the only explanation I can think of.

Personally I think they could have gone with "A Reckless Disregard for Gravity" and been just fine.
 
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News Comments > New AaaaaA Demo
3. Re: New AaaaaA Demo Jun 17, 2009, 22:09 Mead
 
Stupid font.  
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News Comments > Dungeons & Dragons Online Goes Free
22. Re: Dungeons & Dragons Online Goes Free Jun 9, 2009, 22:10 Mead
 
Not surprising. DDO will be phased out and replaced by its 4th Edition ruleset successor.  
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News Comments > WAR Changes Postponed
14. Re: WAR Changes Postponed Jun 8, 2009, 22:53 Mead
 
The only one that did nighttime right was WWII Online, and even they've gone puss now. Used to be night was FUGGIN DARK, and you'd be lucky to see stuff moving around even if you caught them on a horizon.

Was great for infantry, but too many people whined, so now I'm not even sure you can tell when the sun goes down - like every other mmo.
 
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News Comments > Matrix Online to End
42. Re: Matrix Online to End May 29, 2009, 15:51 Mead
 
Wow, you can almost feel the sexual tension in the thread now.  
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News Comments > Matrix Online to End
21. Re: Matrix Online to End May 29, 2009, 12:41 Mead
 
Can the maps actually be won now, or is it still impossible to fully capture everything?  
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News Comments > Matrix Online to End
8. Re: Matrix Online to End May 29, 2009, 10:23 Mead
 
I never got past the initial tutorial sequence. Never regretted that.  
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News Comments > Stronghold Kingdoms Announced
1. Re: Stronghold Kingdoms Announced May 28, 2009, 10:44 Mead
 
This one just screams Utopia 3D  
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News Comments > Warhammer Online Interview
1. Re: Warhammer Online Interview May 25, 2009, 22:37 Mead
 
Wtf, 12 hours and no "MMOS suck", no "Wart-humper sucks", no "Paul Barnett once slept with Bill Roper"??? You assholes are slipping!  
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News Comments > 3D Realms Denies Buyout Offer
10. Re: 3D Realms Denies Buyout Offer May 16, 2009, 16:28 Mead
 
Creepy outrage is creepy.  
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News Comments > Ships Ahoy - Killing Floor
7. Re: Ships Ahoy - Killing Floor May 14, 2009, 23:46 Mead
 
Yeah, lets just go back to World War Goddamn Two games  
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News Comments > More DNF Media?
7. Re: More DNF Media? May 11, 2009, 19:01 Mead
 
Um... Because it was still in development. You don't intentionally let loose details until you're sure they're all nailed down. There are many reasons for this; most notably because they may not be finalized, and you don't want to misrepresent your product.

Humor. It's clearly not for everyone.

Zing!
 
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News Comments > More DNF Media?
1. Re: More DNF Media? May 11, 2009, 18:32 Mead
 
How is it that we're seeing more screenshots and video now that the game is cancelled and the studio shut down than were released while it was still in development? Was DNF that much of resource sink that it warped space and time?

Next thing you know we'll find out Lister and Rimmer were on the dev team.
 
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News Comments > Richard Garriott Suing NCsoft
35. Re: Richard Garriott Suing NCsoft May 6, 2009, 15:16 Mead
 
I mock your rage and raise you a bowl of Cheerios.  
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391 Comments. 20 pages. Viewing page 9.
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