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User information for JohnBirshire

Real Name JohnBirshire   
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Nickname None given.
Email Concealed by request
ICQ None given.
Homepage http://
Signed On May 23, 2007, 15:29
Total Comments 1136 (Pro)
User ID 39049
User comment history
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News Comments > Tomb Raider: Underworld Underperforms
9. Re: Tomb Raider: Underworld Underperforms Jan 9, 2009, 11:01 JohnBirshire
Or it may have something to do with the fact that you can only play the same game over and over and over and over again so many times before you stop wanting to buy each new edition that comes out 3 times a year. "But this one is much better, honest!" I know that they make minor additions or changes each time, well at least some of the time, but still....

1.5 million IS a success given the circumstances.
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News Comments > On Turbine & Microtransactions
4. I'd hate to be... Jan 6, 2009, 10:40 JohnBirshire
An accountant for an MMO that prescribes to the "microtransation" fad.

Yes, fad.

I can see it already...

Investor: "So, you estimate having approximately 500,000 subscribers paying a subscription fee of $15 per month, growing at a rate of approximately...."

Reply: "Uhhh, no, we uhm, expect our green pin striped hats to be very popular with our 20-28 year old male who lives in Southwest California player base, and they sell for $5 each, we think we will sell anywhere between 1,000 and 25,000 of them, our purple hair dye with highlight extensions might be popular with our 15-18 gothic female audience, and it sells for $4 a bottle, we expect to sell anywhere from 2,000 to 20,000 bottles, and.........etc, etc, etc, etc"

Investor: "Uhhh, no thank you."

In the already volatile MMO industry, this is just a recipe for disaster.
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Jan 5, 2009, 11:24 JohnBirshire
Most large companies turn over that amount of staff annually intentionally, just to continue to remove under performing employees.

Or their top performing employees, ie. Circuit City.
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News Comments > Lord British to Return?
1. Re: Lord British to Return? Jan 1, 2009, 12:36 JohnBirshire
Ultima 11 or go back to your space ship, your choice.  
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News Comments > Legal Briefs
3. USD 19,000 Jan 1, 2009, 11:52 JohnBirshire
That is why you do smaller deals, don't put all your eggs in one basket.

I got burned out of $600 from selling Ultima Online gold once. I sold 50 million gold, received a Paypal payment, and met the guy in game, giving him the gold. A few days later my Paypal account got $600 deducted, because it was paid for using a stolen credit card. Since then, I never sold more than 10 million at a time, so that if I do get scammed, it isn't as damaging.
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News Comments > PotBS Avatar Combat Patch
3. Re: PotBS Avatar Combat Patch Jan 1, 2009, 11:40 JohnBirshire
This game's primary focus was PvP, but it was implemented horribly. Unlike many recent MMO's "Reward for winning, no punishment for losing", PotBS most often had a "Punishment for losing, no reward for winning" mentality. If a Britain attacked a French cargo ship for example, the French cargo ship would dump all their cargo before the British ship could capture any of it. The end result would be Britain=nothing, French=loss of ship. Nothing for winning, punishment for losing.

I was a pirate, and being a pirate wasn't profitable whatsoever, since almost EVERY single ship I attacked would dump all their cargo. At best I could "capture" their ship, for almost no reward at all. *you only got a deed worth 1 repair point* The only conceivable reward would be if I captured one of those Tier 1-4 ships, but that is another complaint/story entirely.

Another thing that was unfortunate is that they spent tremendous amounts of time making the quests fun, especially to read. *many were written by Lebow, one of my favorite Forgotten Realms authors*. However, it was tremendously much more profitable in cargo and experience to do nothing but grind on the Open Sea, so most people skipped questing entirely. Kind of defeats the point eh?

Oh, and the update was about Avatar Combat. Avatar Combat was thrown in at the last minute in beta, and was a joke. Even with these changes, it is still a joke.

PotBS was a niche game that could keep you occupied for a month or so, but it wasn't the next Eve Online like I thought it might be.
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News Comments > Vaporware 2008
16. Re: Vaporware 2008 Dec 29, 2008, 20:14 JohnBirshire
I just want to know, is Steam vaporware?

Yes, it is a Steam(ing) pile of shit vapors.
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News Comments > Game Reviews
8. Re: No subject Dec 19, 2008, 23:58 JohnBirshire
If you think getting extra copies of Legendary will positively influence the score, just wait until it gets posted Monday!
**insert sound effect of large plane crashing and burning**
Ahhhh! It burns!

I was actually thinking that the only way you could put all the conspiracy theories to rest, silence the public outcry, have people stop trying to alter your wikipedia entry with profanity, and try to get people to move onto other unrelated topics among the dozens of website forum communities up in arms over this catastrophe...would be for you to give the game a bad review.

I guess you planned ahead and have got yourself covered. :-)
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News Comments > Game Reviews
6. Re: No subject Dec 19, 2008, 18:11 JohnBirshire
Actually, the PR people for Legendary sent me two copies that I received on the same day. I am only one man, so I sold one.

And on a NOT so unrelated note...

On a completely unrelated note, guess which review is going up Monday? Some game called Legendary!

Out of Eight has been compromised! Proof that JaguarUSF is being bribed with extra copies of games to sell on Ebay in order to influence his reviews! Move over Gamespot! Watch out John Romero the bitchmaker! Hold onto your panties Hellgate London and that fat schmuck that now works for Champions "whatever the hell that is" Online! There is a new scandal that makes yours all pale in comparison!


Just kidding Jaguar, but I couldn't resist. :-P
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News Comments > Game Reviews
1. Re: Game Reviews Dec 19, 2008, 10:18 JohnBirshire
You can always count on Out of Eight to have the right review.  
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News Comments > Op Ed
1. Roger Ebert... Dec 14, 2008, 18:15 JohnBirshire
Games aren't getting better, they are getting progressively worse. If I had to name my top 10 games of all time, not a single one of them would have come out in the last 1-10 years.

Have fun with that knitting Mr. Ebert!
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News Comments > Warhammer Online Patched
2. Re: Warhammer Online Patched Dec 11, 2008, 15:38 JohnBirshire

No doubt! I remember all the hype surrounding Age of Conan and Warhammer Online for years before their release. Months after their release however, they are hardly mentioned.
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News Comments > WoW Character Re-Customization
2. Re: WoW Character Re-Customization Dec 11, 2008, 15:36 JohnBirshire
I wasn't surprised to see older games searching for new methods of increasing revenue, such as Ultima Online *who even let you pay them money to help you sell your account to someone else*, etc. Was kind of shocked to see it being done so soon for WoW however.  
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News Comments > Ubisoft on Review Scores and Acquisition Plans
6. Re: Ubisoft on Review Scores and Acquisition Plans Dec 11, 2008, 14:20 JohnBirshire
Advertising is the key.

I agree with this statement, because we've seen proof of this phenomenon over and over and over and over again in our society.

Remember those belts that you could wear, that supposedly gave you six pack abs? Well they were reviewed HORRIBLY, with people complaining about it causing stomach ulcers, being electrocuted by the device, etc even before it became popular. Low and behold, they made hundreds of millions of dollars from selling the device before the phenomenon dissapeared. Remember that awful movie Blair Witch Project? Horrid reviews, people were throwing up while watching it due to motion sickness, etc. $30,000 to make it *they kept bragging about that*, but they spent untold millions marketing it. Can probably come up with a couple more dozen examples off the top of my head.
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News Comments > EVE Online Exploit
3. Re: EVE Online Exploit Dec 11, 2008, 13:55 JohnBirshire
I wouldn't be surprised if this exploit simply existed and wasn't fixed for years because the developer's own corporations were the ones abusing it. Once it became publicized, NOW they are taking action.

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News Comments > WoW Dual Spec Plans
9. Re: WoW Dual Spec Plans Dec 10, 2008, 14:55 JohnBirshire
I think they are taking this "hold our player's hands" concept a little too far. *MMOs are carebear nowadays*

Maybe for their next project they should add "runes or glyphs" that let you change class at anytime as well.
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News Comments > WoW Dual Spec Plans
6. Re: WoW Dual Spec Plans Dec 10, 2008, 12:27 JohnBirshire

So how long until server population is like 50% Deathknight, then 50% Rogue, Mage, Warrior, Priest, Hunter, Shaman, Paladin, Druid, Warlock?

I still can't comprehend why they added one new class in 2 expansions.
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News Comments > Game Reviews
8. Re: Game Reviews Dec 9, 2008, 10:34 JohnBirshire
But even so, the Live and SocialClub aspects of it (so far, anyway) seem almost invisible to me

Keyloggers are invisible too, but that doesn't mean I want that crap on my computer.

You can keep any game that installs all these apps just to play it while I keep my money, this is all going to end up costing the industry more money than piracy supposedly does.
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News Comments > Game Reviews
9. Re: Game Reviews Dec 8, 2008, 16:58 JohnBirshire
You have to install RGSC and GFWL, but you don't have to sign into either of them to play single player. When the RGSC launcher comes up, there is a button with the words "skip login" on it. Press that button, then you can play without being online. As for GFWL, create an offline account rather than an online account so you can save your games without having to be online.

Hmmm, seems to contradict what many others are saying. So the game installs both of these programs, but you never have to login to play single player? But you still have to login the first time around to create the accounts? But if you never intend to play multiplayer, you can instead create an offline account? But if you do want to play multiplayer, you have to create an online account, and then always have to be logged in?

P.S. Is PC Gaming always going to have to be this convoluted from now on? I'm buying a 360...

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News Comments > Used Games Hurt Game Quality?
8. Why stop with used game sales? Dec 8, 2008, 14:44 JohnBirshire
I'm sure the auto industry would be much better off if people stopped buying/selling used cars too. Force people to only buy brand new vehicles from now on!

Using the logic in this argument, used sales of EVERYTHING and ANYTHING should be banned, because it is "hurting the manufacturers".

*heavy sarcasm intended to show how asinine this line of thought is from the people who are making this argument*
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1136 Comments. 57 pages. Viewing page 34.
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