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User information for JohnBirshire

Real Name JohnBirshire   
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Nickname None given.
Email Concealed by request
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Homepage http://
Signed On May 23, 2007, 15:29
Total Comments 1074 (Pro)
User ID 39049
 
User comment history
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News Comments > Diablo III Hotfixes
32. Re: Hotfix... Jun 14, 2012, 15:07 JohnBirshire
 
I dunno, it seems like the perfect size to me, but I'm all for customization.

See, that's just it, thank you for actually having an open mind. Just because something "works for you", doesn't mean you have to be bias and attack someone who suggests an alternative. All we, and I say "we" because there are 1000's of posts on forums about it, want is for the ability to scale the size of some of the interface. You know, like in so many other games. That's it. But instead, we have fanbois or people who are okay with the minimap size flaming us all day long. If you use default movement keys, and the game doesn't let you change them, would you flame people for asking to? No? Then shut up, because it's the same damn thing.
 
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News Comments > Diablo III Hotfixes
27. Re: Hotfix... Jun 14, 2012, 14:54 JohnBirshire
 
xXBatmanXx wrote on Jun 14, 2012, 14:37:
JohnBirshire wrote on Jun 14, 2012, 14:29:
Minimap no longer big, ugly, and invasive.

kthx

? I don't even notice it on a 23 inch WS.....you running a 17 inch CRT?

Resolution has nothing to do with the size of the minimap, it scales accordingly. Nice try though.
 
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News Comments > Diablo III Hotfixes
22. Hotfix... Jun 14, 2012, 14:29 JohnBirshire
 
Minimap no longer big, ugly, and invasive.

kthx
 
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News Comments > Star Wars: The Old Republic Character Transfers
15. Re: Star Wars: The Old Republic Character Transfers Jun 13, 2012, 03:22 JohnBirshire
 
But that is a good thing, isn't it? I understand you're being sarcastic but I'm not understanding why. Why not transfer all your characters off the, as you called it, barren server to the more populated one? At the moment, the transfer is free for all of your characters on the low-pop server to the high-pop and near instant.

Are you really this naive, or do you work for Bioware and are therefore trying to defend their actions?

They need to merge servers, plain and simple. Allowing people to leave low population ones and go to higher population ones does not solve anything, it just makes the problem worse. Now you're left with even MORE low population servers than before. Get it yet?!
 
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News Comments > Star Wars: The Old Republic Character Transfers
11. Re: Wrong solution... Jun 13, 2012, 01:08 JohnBirshire
 
Not following you here. Doesn't look like that's what their doing. For instance I see transfers from servers to The Fatman which is their highest pop server. And for RPPVP it's split by coast, and all transfers from low-pop to the highest pop coastal RPPVP servers (i.e. Ven Zallow --> Jung Ma).

So they are making low population servers even more barren, and filling up the few servers that actually have a healthy population with even more players? Ahh I get it, nevermind then, fantastic solution! Carry on!
 
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News Comments > Star Wars: The Old Republic Character Transfers
9. Wrong solution... Jun 13, 2012, 00:58 JohnBirshire
 
I quit playing because of how out of touch Bioware was with their playerbase, and this just justifies it. Server imbalance is destroying end game content, and countless people have quit because of it. Nothing like there not being enough people on to even get into a PvP match, or complete a raid. So your solution, after letting this go on for months, is to give players the ability to transfer OFF a high population server and go to a low one?! Who in the hell, in their right mind, would do that?!?! Worst. Solution. Ever.

Merge servers, idiots. Your game is dying.
 
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News Comments > etc.
9. Re: etc. Jun 11, 2012, 16:20 JohnBirshire
 
I was playing at the time and saw floods of messages from irate Hardcore players. I couldn't walk two feet without being jerked all over the place, so quickly logged off. Having lag in your single player game is awesome!  
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News Comments > Diablo III Patched & Next Patch Notes
1. Re: Diablo III Patched & Next Patch Notes Jun 6, 2012, 21:36 JohnBirshire
 
No mention of interface changes yet?  
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News Comments > etc.
4. Re: etc. Jun 3, 2012, 18:46 JohnBirshire
 
I can't help but think "What have they been doing the last 10 years?", because seriously....this is it?!  
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News Comments > etc.
1. Re: etc. Jun 3, 2012, 16:10 JohnBirshire
 
Nothing about the minimap? Sigh, looks like that huge intrusive ugly thing is here for the long haul.  
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News Comments > Game Reviews
2. Re: Game Reviews May 26, 2012, 04:14 JohnBirshire
 
Acleacius wrote on May 25, 2012, 11:49:
Rockstar burst onto the gaming scene with their own title, Max Payne, which relied heavily on bullettime mechanics. The game was so good, it turned 'Max Payne' into a household name
Uh, huh.

Edit: This just gets better and better.
Max is a sad, lonely man who carries a blatant world-weariness, which makes him a rather convincing central character (way more convincing than in earlier games, that's for sure).

I don't get it. Neither of those comments really seem that far fetched.
 
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News Comments > Diablo III Patch Next Week; Real Money Auctions Postponed Again
25. Re: Diablo III Patch Next Week; Real Money Auctions Postponed Again May 25, 2012, 03:12 JohnBirshire
 
Wowbagger_TIP wrote on May 25, 2012, 02:53:
No, you don't understand. You're asking him to act rationally, but he may not be able to do that, as the minimap has already driven him literally insane.

It DOES. If it was any larger it would take up 1/4 of the screen, drives me batshit crazy. There are countless posts on the official forums about it, I'm not the only nutcase out there. It needs to have a resize option, plain and simple. You know, like EVERY other game out there. Well, except for console games. Ugh, now even PC/Mac exclusives have consolitis, great!
 
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News Comments > Diablo III Patch Next Week; Real Money Auctions Postponed Again
21. Did they announce any minimap changes yet? May 25, 2012, 02:07 JohnBirshire
 
I'm afraid to read the patch notes because they said it contained spoilers, but I was curious as to whether they added any changes to the minimap. It is so large it drives me literally insane, was actually thinking about quiting and only coming back if they resized it or gave us the ability to do this ourselves.  
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News Comments > Game Reviews
1. Re: Game Reviews May 22, 2012, 20:00 JohnBirshire
 
I wish D3 would give us the ability to control the size of the minimap, it is atrociously large and completely unnessessary. I can't stop staring at it while I play, drives me insane.  
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News Comments > Morning Metaverse
20. Facebook stock SHOULD struggle... May 22, 2012, 19:56 JohnBirshire
 
All of these social media sites, no matter how popular, are fads. Facebook will inevitably be the next Myspace. Waste of investment money.  
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News Comments > Diablo III Hacking?
83. I wish someone would hack the minimap... May 21, 2012, 16:17 JohnBirshire
 
The minimap is so atrociously large, I almost quit playing. Can't believe it got through beta at it's current size. It is atrociously large, and with no option to change it's size it is currently 4 times bigger than any other game.  
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News Comments > Diablo III Launch: Error 37 Gains Infamy
17. Interface editor? May 15, 2012, 22:28 JohnBirshire
 
Is there anyway to change the size of the interface? I swear it takes up half the screen. It's driving my OCD nuts, given the fact that I scaled the interface down to about 20% in every other game I play. There is no reason why buttons you can see perfectly fine at a fraction of their size have to be so big. And that minimap, ugh!  
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News Comments > The Old Republic Free Weekend
2. Pfffftttt!!! May 15, 2012, 20:53 JohnBirshire
 
They are idiots, refuse to merge servers to the point people are rerolling and/or quiting for lack of anything else to do. Then simultaneously spend all their time and effort trying to attract new players while kicking their current PAYING subscribers in the teeth. You can keep Bioware, I'm done with them.  
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News Comments > BioShock Infinite Multiplayer Support?
13. Re: BioShock Infinite Multiplayer Support? May 10, 2012, 04:21 JohnBirshire
 
InBlack wrote on May 10, 2012, 03:17:
....but I swear that game mechanic just sucks major balls.

I agree, it makes no sense whatsoever. If you can resurrect yourself when you die...why couldn't everyone else in the game world?
 
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News Comments > BioShock Infinite Multiplayer Support?
2. Re: BioShock Infinite Multiplayer Support? May 9, 2012, 22:47 JohnBirshire
 
Does anybody play Bioshock 2 multiplayer for the PC? Or are all the servers dead?  
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1074 Comments. 54 pages. Viewing page 12.
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