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User information for Matt C

Real Name Matt C   
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Nickname MattyC
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On May 23, 2007, 03:50
Total Comments 637 (Apprentice)
User ID 39012
 
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News Comments > World of Warcraft Patched
21. Re: World of Warcraft Patched Aug 29, 2012, 12:02 MattyC
 
Verno wrote on Aug 29, 2012, 11:00:
Haha ok reading into this further I have to revise my earlier statement to be a bit harsher. Some of these changes sound dumb. Stuff like mana pools being capped and one talent from each line kills build diversity. The people who were calling this total homogenization seem to be correct. Also some of their changes just toss out all legacy support for the sake of it. Head enchants were just tossed and if you had one well tough.

Some of the game has evolved considerably over the years while other parts they just change arbitrarily to give people something new to dick around with before getting bored and repeating the cycle.

I am not sure how I feel about the talents now, but lets not pretend there was ever a lot of build diversity. Maybe in PvP, but not in serious PvE (unless that was a mid-late Cata or very late Wrath thing that I would not have been around for).


I was more talking about content and ways to access it than mechanics when I said I thought they were improving.
 
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News Comments > World of Warcraft Patched
18. Re: World of Warcraft Patched Aug 29, 2012, 10:36 MattyC
 
They seem to be correcting a lot of what I felt was wrong/boring in Cata. Still not sure if I will go back, but they at least have my attention again.  
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News Comments > Jay Wilson Apologies for Diablo III Comment; Discusses Game's Future
47. Re: Jay Wilson Apologies for Diablo III Comment; Discusses Game's Future Aug 23, 2012, 11:42 MattyC
 
WaltC wrote on Aug 23, 2012, 09:37:
It's just too bad that Blizzard was able to use the name "Diablo III" in the first place, because that was the obvious driver behind the initial sales numbers, and for that Blizzard owes Brevik just about the whole enchilada; just about everything.

I don't think so, IIRC the original Diablo (prior to Blizzard) was a turn based game. Basically, left alone, there never would have been a Diablo in the sense that we know it today. So Blizzard hardly owes him 'the whole enchilada'. Not to mention pretending that Brevik always knows how to do it right and Blizzard doesn't seems to forget Hellgate.
 
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News Comments > Diablo III 1.04 New Paragon Endgame Detailed
25. Re: Diablo III 1.04 New Paragon Endgame Detailed Aug 20, 2012, 17:55 MattyC
 
Alpaca San wrote on Aug 20, 2012, 17:39:
MattyC wrote on Aug 20, 2012, 17:06:
Exactly, though oddly most of the people complaining about it really claimed to have loved D1 & D2. It was always an item drop hunt (or ladder grind if that was your thing). Not sure what games these people played, but they certainly weren't Diablo titles.

If you are implying that the quality, frequency, and fun factor of the drops in Diablo 3 approaches the quality, frequency, and fun factor of drops in Diablo 1&2, you certainly have never played an earlier Diablo title.

Played through D3 3.5 times, and I have found exactly 3 interesting items, and I'm wearing none of them since they were all for other classes. I bought my current gear at the shop since I could not survive any longer with the gear I have found. I have had >150% MF most of the time I'm playing.

TL2 might come out soon!

What? I was responding to people asking for an 'endgame'.

As for the items, they know they are bad and they are fixing it. That said, good items found in any Diablo game are always for the other classes. It is the unbreakable rule of Diablo... or was that just my luck?
 
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News Comments > Diablo III 1.04 New Paragon Endgame Detailed
17. Re: Diablo III 1.04 New Paragon Endgame Detailed Aug 20, 2012, 17:06 MattyC
 
StingingVelvet wrote on Aug 20, 2012, 16:59:
Creston wrote on Aug 20, 2012, 16:03:
So the new endgame is... grind 100 more levels?

Creston

By going always online and shit they seemed to make people think this is an MMO, but it's not is it? I don't know why people expected an "endgame" in the first place.

Exactly, though oddly most of the people complaining about it really claimed to have loved D1 & D2. It was always an item drop hunt (or ladder grind if that was your thing). Not sure what games these people played, but they certainly weren't Diablo titles.
 
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News Comments > More Diablo III 1.04 Class Previews
10. Re: More Diablo III 1.04 Class Previews Aug 17, 2012, 12:45 MattyC
 
jacobvandy wrote on Aug 17, 2012, 12:16:
I'm loving those WD changes, having most recently invested in some thorns/regen equipment to really get deep into a pet-centric build (that was supposed to be viable in late Inferno anyway, so now should be really awesome with the buffs). And the base mana regen increase? Holy shit that's huge. Of course people are whining all over the comments because the trade-off in Vision Quest "breaks the 4-cooldown build, boohoo!" Meanwhile, that was the worst fucking mechanic in any ARPG ever, especially combined with the major resource imbalance that previously plagued the class. Who the hell wants to be all but forced to carry 4 throwaway skills in order to keep the mana flowing for your one damage dealer? Good riddance, I say.

Yep. Vision Quest, was a bad idea. "Instead of using my abilities skillfully, I will just mash them whenever they are up even if they are hardly useful at the time!". I also can't help but feel non-VQ WD mana regen was limited just to try and balance VQ bear WDs.

Again they addressed pretty much all of my complaints.

This comment was edited on Aug 17, 2012, 13:24.
 
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News Comments > More Diablo III 1.04 Class Previews
3. Re: More Diablo III 1.04 Class Previews Aug 17, 2012, 12:10 MattyC
 
Beelzebud wrote on Aug 17, 2012, 12:02:
I was pretty curious to see the Witch Doctor preview, but now I'm even less interested. It sounds to me like their answer was just give WD's more mana regen, and to nerf zombie bears.

Different things for different people, I guess, but they addressed every issue I have with the class. Now if they can actually fix those issues or not is another matter, but they did speak to pretty much everything.


Not sure why you only got mana regent out of that unless you just flat didn't read most of the post. Also they are nerfing VQ (not direct zombie bears) and that is fine because that was a stupid mechanic to begin with / had a lot to do with what was wrong with the WD.
 
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News Comments > EA Exploring Sale?
29. Re: EA Exploring Sale? Aug 17, 2012, 10:57 MattyC
 
Beamer wrote on Aug 16, 2012, 22:39:
killer_roach wrote on Aug 16, 2012, 22:27:
Kosumo wrote on Aug 16, 2012, 21:40:
Anyone from Vegus here? What are the odds on of Notch buying E.A. by 2025?

My guess? EA won't exist in its present form by 2025. Talk is that EA wants to go private, and, if they're bought by a private equity firm, they'll likely be disassembled and the constituent parts would likely then be sold off.

What "constituent parts" do you think there are, and what value do you think they have? Do you think they're going to sell Westwood and Origin separately?

Westwood has not existed in a very very very long time. EA never held any intention of saving that, just their IP (to slowly destroy).

 
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News Comments > C&C Generals 2 Becoming F2P Command & Conquer
57. Re: C&C Generals 2 Becoming F2P Command & Conquer Aug 16, 2012, 00:29 MattyC
 
Prez wrote on Aug 15, 2012, 23:53:
MattyC wrote on Aug 15, 2012, 20:58:
Prez wrote on Aug 15, 2012, 20:30:
It's not 'missing out' if I don't like the feature to begin with. To be clear it's not just Generals - I get no enjoyment out of multiplayer games in general; I'm a singleplayer gamer exclusively except for the odd Left 4 Dead or Payday the Heist coop game.

Just curious, but why do you not enjoy multiplayer. I like single player games too, but still... most of the best moments I have had in gaming have been multiplayer or at least co-op.


That's a good question - one I'm sure you'll be sorry you asked once you read my answer!

I'm not a competitive person by nature, and in fact will totally psych myself out to the point that I offer no challenge whatsoever to the competition, even if I may otherwise be a better player. Reflexes are another thing - whether it be a FPS or a RTS, I think and react too slowly to ever win anything. Even in Turn-based games, where reaction time is not an issue, I can't compete. Furthermore, I feel multiplayer removes the fun factor of the game; it's no longer about having fun but about "winning". For me, it's all about the journey. Then there's the lack of a cohesion between matches - I like the immersion into the game universe that singleplayer campaign provides and multiplayer completely misses altogether.

I could go on, but that ought to be enough.

Did EA not have faith that they could sell this at a $50 price range?

Well CnC 4 was an unmitigated disaster, so I'm thinking maybe they don't.

Not sorry at all, it was an interesting answer. I was seriously curious. I have ladder nerve issues in SC2, for example, so I can kind of relate. I guess I am just a semi-competitive person at the end of the day. I never take it too seriously, but I like to compete for fun, so that has a factor for me. That said, I can relate to never getting super competitive people. For me it is just something to go after that gives you drive for the game.

It has never been some highlander 'there can only be one' sort of deal I mean I have lost games that I had a ton of fun in just because they were good games.
 
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News Comments > C&C Generals 2 Becoming F2P Command & Conquer
52. Re: C&C Generals 2 Becoming F2P Command & Conquer Aug 15, 2012, 20:58 MattyC
 
Prez wrote on Aug 15, 2012, 20:30:
It's not 'missing out' if I don't like the feature to begin with. To be clear it's not just Generals - I get no enjoyment out of multiplayer games in general; I'm a singleplayer gamer exclusively except for the odd Left 4 Dead or Payday the Heist coop game.

Just curious, but why do you not enjoy multiplayer. I like single player games too, but still... most of the best moments I have had in gaming have been multiplayer or at least co-op.
 
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News Comments > C&C Generals 2 Becoming F2P Command & Conquer
17. Re: C&C Generals 2 Becoming F2P Command & Conquer Aug 15, 2012, 13:02 MattyC
 
I can't say for sure as I obviously have not played it, but I feel there is roughly a 99.9% chance of '*UGH* right in the childhood!'  
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News Comments > Diablo III Starter Edition
20. Re: Diablo III Starter Edition Aug 15, 2012, 12:50 MattyC
 
Shok wrote on Aug 14, 2012, 21:49:
I would like to think the inevitable Diablo 3 expansion will be a terrible failure but some people just buy Blizzard games no matter what so they'll get their 5 million sales again. Sheeple...

I don't think D3 was an amazing game by any stretch. It was also somewhat less than I would expect for a Blizzard title. That said, seriously? Most people, including the whiners, got over 100 hours out of the title, so it obviously wasn't that bad. People will certainly play things for a bit even after they have stopped having fun with them if they hope it will become fun later, but not for 100+ hours...

EDIT: Also, people really still use 'sheeple'?
 
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News Comments > FINAL FANTASY VII PC Rerelease
7. Re: FINAL FANTASY VII PC Rerelease Aug 15, 2012, 00:21 MattyC
 
Mashiki Amiketo wrote on Aug 14, 2012, 23:58:
beigemore wrote on Aug 14, 2012, 23:49:
MIDI music can be pretty awesome with the right hardware or soundfont/banks loaded.
It's getting the right banks though. But yeah, there's something special about midi music, especially on a really good soundfont set. Nothing really beat the old awe64 and Yamaha sets, they were great.

Yep. I have often found midi music can be quite good and memorable. I have fond memories of many CT, FF6, & FF7 songs. It is really crazy what people did with the audio tech of the era even not on PCs. What they did on PCs was often even better, but both were great.
 
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News Comments > Counter-Strike: Global Offensive Pre-purchases
30. Re: Counter-Strike: Global Offensive Pre-purchases Aug 8, 2012, 17:28 MattyC
 
A lot of talk about pointer on head and the first shot being accurate had me thinking. I haven't played CS in a long time and I haven't played it seriously in a REALLY LONG TIME (like way before Steam), but I remember many guns not working like that. Like I thought it was the AK you actually aimed right above someone's head? Could be just remembering it wrong.  
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News Comments > Final Fantasy VII PC Released and Pulled
16. Re: Final Fantasy VII PC Released and Pulled Aug 6, 2012, 15:22 MattyC
 
PropheT wrote on Aug 6, 2012, 15:14:
Mashiki Amiketo wrote on Aug 6, 2012, 14:33:
The original PC release was bug filled? Really? I must have played it oh I dunno 40 or 50 times and never came across a bug, outside of the same bugs that existed on the PS platform.

I played through it on PC a few times back around when it came out and never had a problem, either. Never heard about it being buggy before.

IIRC it didn't have that many issues if you played it when it came out. It was trying to get it running later on newer PCs/OSs that was iffy.
 
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News Comments > Activision Blizzard Financial: WoW Subs Drop to 9.1M
16. Re: Activision Blizzard Financial: WoW Subs Drop to 9.1M Aug 2, 2012, 22:47 MattyC
 
dheer wrote on Aug 2, 2012, 21:31:
Mashiki Amiketo wrote on Aug 2, 2012, 20:25:
Make the game more like TBC/Wrath and they'd draw people back.
Do that and drop the 15 bucks a month and I'd be interested.

Monthly fees that high don't square with how slowly they release new content. I'd rather just try a free to play game or hell, buy a selection of year old games durng a steam for the same amount.

I agree they should lower the price, WoW is fairly old now. That said, I don't think anyone reasonable expects it to be free. That is a huge server backbone and I don' think they can pay people to develop new content with internet love. They need a monthly, but I do agree it would have to be reduced to get players like me back.
 
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News Comments > The Old Republic F2P This Fall
71. Re: Dark Souls PC Port Issues Aug 1, 2012, 11:06 MattyC
 
Ant wrote on Aug 1, 2012, 10:38:
... I would have payed them for a single player version of the game, it was the monthly fee and lame sounding end game I didn't care for. The questing itself, at least what I played in beta, was quite good.
Payed?

I.e. I just wanted another KOTR, but I would have settled for a single player WoW with a StarWars theme. I had fun with the SWTOR beta *shrug*. Ill take this for free, but I would have payed for a non-MMO. I just wasn't interested in their end game or really a new MMO. I had no issue with paying for the game, I just didn't want a monthly fee when I didn't care about the MMO bits at all.

This comment was edited on Aug 1, 2012, 11:14.
 
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News Comments > The Old Republic F2P This Fall
66. Re: Dark Souls PC Port Issues Aug 1, 2012, 10:24 MattyC
 
D_K_night wrote on Jul 31, 2012, 23:00:
Closed Betas wrote on Jul 31, 2012, 18:54:
Icewind wrote on Jul 31, 2012, 18:47:
The MMO has been dead as a genre for years. I know, tell me how everyone and your mother plays WoW and that Guild Wars was bluesnews.com's special game...but you know WOW is only popular due to gamer peer pressure and GW is, well...an old folks game.

The genre is dead.

Now can we make some singleplayer games for fuck's sake?

Sorry, you are just way off base. The problem is the approach of making the game, cookie cutter quest storyline character development, with no true combat, catering to the young player, with no clue how to create an economy or spending time on itemization. This is why they are all choosing the BIG NAME IP's, as its a easy cash out...
Nothing short of big suits, sucking up dollars with no real care for the products... Technology will advance and this will change..

As for single player games.. SWTOR is a single player game.. lol...
So was Age of Conan, so is just about everything else.
Why its online is anyone's guess.. Until a game removes solo'ing ability from the MP games, they will suffer and the game communities will fail because it gives a reason to be a douche.. If you needed others, you'd think twice about how your acting in game.

Let this be a lesson to any other would-be MMO makers.

1) Please don't purposefully exclude essential things like combat logs, dungeon finder/raid finder

2) Please don't spend a freaking fortune on voice acting which all but obliterated your budget. Everyone just space-bar'ed through it anyways(the second time around).

3) Think carefully before you hemorrhage cash on a brand name like Star Wars. Kotick ended up being right along, and that kills us.

4) Please make an auction house equal to, or better than, wow's AH. And yes D3's AH SUCKS. WoW's auction house is the standard - make yours either the same or better.

Without the voice acted quest bits I am not sure what the point of the game would be. I had fun with it in beta and play to play the F2P version. I would have payed them for a single player version of the game, it was the monthly fee and lame sounding end game I didn't care for. The questing itself, at least what I played in beta, was quite good.
 
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News Comments > PlanetSide 2 Beta Imminent
8. Re: PlanetSide 2 Beta Imminent Jul 31, 2012, 11:41 MattyC
 
Verno wrote on Jul 31, 2012, 11:35:
Yeah I got mine from twitter by following them and sending a few messages. I know some other people didn't have the same luck though so I'd keep an eye for websites who might have keys to give away.

I have had no luck with Twitter so far, but I hope that changes. I have been looking forward to PS2 for a while now.
 
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News Comments > GNU Guru: Linux Steam "Unethical"
5. Re: GNU Guru: Linux Steam Jul 31, 2012, 11:00 MattyC
 
Beamer wrote on Jul 31, 2012, 10:52:
Since when does freedom mean everything is free?

While I don't really care about the issue, I do not think that was the argument. This is freedom to modify/inspect/redistribute/etc. Like open source, not free as in doesn't cost anything.
 
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637 Comments. 32 pages. Viewing page 12.
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