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User information for Drayth

Real Name Drayth   
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Signed On Apr 24, 2007, 04:01
Total Comments 522 (Apprentice)
User ID 36713
 
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News Comments > Aliens vs Predator Demo Details
22. Re: Aliens vs Predator Demo Details Feb 3, 2010, 17:12 Drayth
 
Last week's 24 was outstanding. 6'th season was meh (though I didn't hate it), 7'th was ok, this season's feeling back on track for the show to me.

-edit: I was an Atari 800 guy.

This comment was edited on Feb 3, 2010, 17:13.
 
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News Comments > Aliens vs Predator Demo Details
16. Re: Aliens vs Predator Demo Details Feb 3, 2010, 16:01 Drayth
 
Wasn't Shadowrun cross platform? If so I think it was the only one.
 
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News Comments > Aliens vs Predator Demo Details
10. Re: Aliens vs Predator Demo Details Feb 3, 2010, 15:12 Drayth
 
Ditto.
 
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News Comments > BioWare Making Dragon Age II "Visually Super Hot"
24. Re: BioWare Making Dragon Age 2 Jan 30, 2010, 22:38 Drayth
 
(( ( . Y . ) )) <-- jiggly, kthnx  
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News Comments > BioWare Making Dragon Age II "Visually Super Hot"
7. Re: BioWare Making Dragon Age 2 Jan 30, 2010, 16:21 Drayth
 
Make the bewbz jiggly, kthanx.
 
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News Comments > Star Wars Galaxies Adds Content, Woos Former Players
12. Re: Star Wars Galaxies Adds Content, Woos Former Players Jan 27, 2010, 15:52 Drayth
 
You could craft items from scratch? Like actually build something that wasn't predefined by the game already?  
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News Comments > Cancelled Fallout Extreme Details
9. Re: Cancelled Fallout Extreme Details Jan 27, 2010, 15:44 Drayth
 
lol  
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News Comments > Operation Flashpoint: Dragon Rising Patch and DLC
8. Re: Operation Flashpoint: Dragon Rising Patch and DLC Jan 27, 2010, 15:40 Drayth
 
Get ArmA II. ArmA I is the same game in an inferior engine. It would be like buying an older version of Microsoft Flight Sim, you may as well just get the newest one. Plus the enemies in ArmA I are far too annoyingly accurate unless you change some values in the ini file. ArmA II is a better balanced game out of the box. It also just has a better 'feel' to it.

And yes, get the ACE mod, and I highly recommend the SEAL Team Six campaigns which now use ACE as a required mod.

 
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News Comments > Cancelled Fallout Extreme Details
7. Re: Cancelled Fallout Extreme Details Jan 27, 2010, 15:30 Drayth
 
Fallout Extreme? The name alone is wretched.  
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News Comments > Lord of Ultima in Beta
4. Re: Lord of Ultima in Beta Jan 26, 2010, 23:04 Drayth
 
Can't wait for the Baldur's Gate sims game.
 
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News Comments > BioShock 2 Soundtrack Plans
5. Re: BioShock 2 Soundtrack Plans Jan 25, 2010, 17:22 Drayth
 
It had one of those soundtracks I ended up turning off. The music was ok, but in some of the action parts it was too jarring and didn't fit with the mood very well I felt. All the old radio music though was awesome.

 
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News Comments > Mass Effect 2 Paid DLC To Be Standalone
5. Re: Mass Effect 2 Paid DLC To Be Standalone Jan 22, 2010, 18:37 Drayth
 
As pointed out, PC Games used to be 50 bucks. Unless you're Infinity Ward, then they would cost around 248 bucks.


..ok you got me, I made that last part up.
 
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News Comments > Elder Scrolls MMOG Revealed?
24. Re: Elder Scrolls MMOG Revealed? Jan 20, 2010, 19:53 Drayth
 
An E.S. title that can't be mod'ed? ....hmmmmm......  
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News Comments > On BioShock 2 Vita-Chambers and Backtracking
35. Re: On BioShock 2 Vita-Chambers and Backtracking Jan 14, 2010, 08:00 Drayth
 
Original System Shock is what kept me from getting into Doom while everyone else was playing that for nearly a year.  
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News Comments > On BioShock 2 Vita-Chambers and Backtracking
23. Re: On BioShock 2 Vita-Chambers and Backtracking Jan 13, 2010, 16:23 Drayth
 
dubfanatic wrote on Jan 13, 2010, 15:25:
you're playing a game set in a city at the bottom of the ocean, in the past... and you don't want it to feel artificial. ok

No.. actually I don't want any game I play to feel artificial. A door that magically slams shut on the Pillar of Autumn when the whole point of what's going on is for everyone to evacuate the ship screams game design choice, vs making sense within the context of the game (I'm not talking about the large, slow shutting airlock doors that where sealed to cut off the Covenant.. those make sense. They're an element of the game's plot. Just doors in the middle of a hallway that lead to escape pods that shut behind you as you progressed).
 
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News Comments > On BioShock 2 Vita-Chambers and Backtracking
18. Re: On BioShock 2 Vita-Chambers and Backtracking Jan 13, 2010, 14:59 Drayth
 
If it's the equivalent of cutting you off each time you took a bayosphere in Bioshock no biggie.. if it's like halo's, "Wait, there was a bunch of pistol ammo I passed up about 10 minute-... oh... the door's sealed now...", ugh. Not just because you can't get back to things you can still use but because of how artificial it feels (as Creston pointed out).

 
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News Comments > On AvP Sequels and DLC
6. Re: On AvP Sequels and DLC Jan 13, 2010, 14:50 Drayth
 
Watch your step, Brother.  
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News Comments > Cancelled Aliens RPG Footage?
11. Re: Cancelled Aliens RPG Footage? Jan 11, 2010, 17:45 Drayth
 
They do, however, go around looking for fights...  
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News Comments > Mass Effect 2 Vanguard Trailer
12. Re: Mass Effect 2 Vanguard Trailer Jan 7, 2010, 00:15 Drayth
 
sof2 clone, no thnx  
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News Comments > Another Duke Nukem Forever Curveball
11. Re: Another Duke Nukem Forever Curveball Jan 7, 2010, 00:08 Drayth
 
When these people die of old age, who's gonna carry on the rumors? ...for that matter.. who's gonna be around to read them?  
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522 Comments. 27 pages. Viewing page 22.
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