Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Drayth

Real Name Drayth   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Apr 24, 2007, 04:01
Total Comments 472 (Amateur)
User ID 36713
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ] Older >


News Comments > Valve on Piracy and Episode 3
1. Re: Valve on Piracy and Episode 3 Sep 15, 2010, 22:10 Drayth
 
-_-  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > NVIDIA Beta Drivers
13. Re: NVIDIA Beta Drivers Sep 14, 2010, 16:44 Drayth
 
born2expire wrote on Sep 14, 2010, 16:24:
Drayth wrote on Sep 14, 2010, 16:17:
I'll answer any stereo vision questions I see come up in this thread.

I despise 3D movies (still poor gimmick to me), would I like 3D vision? I mostly play RPG's and MP FPS games.

Probably not that great for MP. The glasses add to immersion. They're a little distracting if you're trying to get the best score you can get in a MP match, though some people love them with Left 4 Dead.

For a first person RPG like Fallout 3, they're bad ass.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > NVIDIA Beta Drivers
12. Re: NVIDIA Beta Drivers Sep 14, 2010, 16:25 Drayth
 
Let me add that hardware wise you'll want a card with plenty of VRAM and a wide memory bus. My GTX280 seems to be at the lower end of running current games smoothly. On the plus side the process provides a sort of poor-man's FSAA, so you don't need to crank it up very high. 2X will do you, and anything higher then 4X is really unnecessary. Having it off almost looks as good as 2X.  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > NVIDIA Beta Drivers
10. Re: NVIDIA Beta Drivers Sep 14, 2010, 16:17 Drayth
 
I've used stereo 3-d in the past when I had a CRT that could do 120hz. When that monitor died the flat pannel era had kicked in so I had to ditch 3D till now. It was tough switching back to pure 2D. I had run through Half-Life and Alice in stereo, those where some awesome experiences.

I don't know why some people are so adverse to it, and others aren't. I guess it comes down to taste, and how comfortable you are with the whole deal. I'll say these new nvidia shutter glasses, I can set the 3-D settings way higher then I used to.

Also if you see this being demo'ed in a store, they usually have the 3-D depth turned down to the minimum. It's easier on the eyes for those who haven't used it before, but it's not as impressive as you can make things look at home. Takes a bit of tweaking of depth and convergence, but you can make the 3-D effect very dramatic.

I got the new LG 1920x1080 monitor and the NVIDIA vision kit. Just having a 120hz monitor alone is a nice upgrade. Everything's much more fluid, even just moving windows around on the desktop. Pays off for all games that don't even run in stereo.

I'll answer any stereo vision questions I see come up in this thread.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > NVIDIA Beta Drivers
5. Re: NVIDIA Beta Drivers Sep 14, 2010, 14:32 Drayth
 
Mine where there, though the 3-D portion was fuzzy for some till I had my convergence set up.  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > NVIDIA Beta Drivers
3. Re: NVIDIA Beta Drivers Sep 14, 2010, 14:11 Drayth
 
I just got my 3D vision setup going last week, and there I was hitting CTRL-T with Knights of the Old Republic booted up wondering why nothing was happening -_-

Forgot all about that being OpenGL. They even have it listed as "Excellent" in the 3D Vision compatibility chart.. bastards.

My god though.. Dragon Age and Mass Effect are amazing in 3D.

 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Neverwinter Interview
3. Re: Neverwinter Interview Sep 14, 2010, 12:48 Drayth
 
Dragon Age went into development shortly after Neverwinter 1 was released. DND 4 was a ways off yet. Though I think I faintly remember mention of working with Wizards of the Coast to be a pain in the ass.  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Oblivion Film TM
18. Re: Oblivion Film TM Sep 13, 2010, 14:32 Drayth
 
All dialogue must be delivered with a camera close-up, zooming up into their nostrils.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > The Dark Descent Demos
18. Re: The Dark Descent Demos Sep 5, 2010, 02:33 Drayth
 
I put a box down next to the little wheel and just stood there and spun it in one pass.

The things that scared me most was stressing over running out of lamp oil. I have my monitor / brightness settings to a very "atmospheric level".

Cool demo.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Valve Plans 3 "Big Surprises"
56. Re: Valve Plans 3 Sep 1, 2010, 18:22 Drayth
 
Those are facts? ..what?  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Valve Plans 3 "Big Surprises"
54. Re: Valve Plans 3 Sep 1, 2010, 17:54 Drayth
 
bhcompy wrote on Sep 1, 2010, 14:08:
1)New hats for TF2
2)Hats for L4D
3)Hats for L4D2
Bonus)Ep3 Cancelled


HAHAHA!
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Valve Plans 3 "Big Surprises"
14. Re: Valve Plans 3 Sep 1, 2010, 12:42 Drayth
 
We admit that the episodic idea didn't pan out as expected, that's why we've taken a new dynamic shift with the Half-Life series! No more Episode 3, say hello to Half-Life: Mine Craft (pt1)! Now you can play in a dynamic open world while we take half a lifetime to make the next installment!

Gordon Freeman finds himself in a strange Xen landscape, where he'll need to craft crowbars and other useful items and weapons to survive the night.

Dig and dig while you search for Alex buried somewhere deep in on of the uniquely generated mountains!
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Half-Life Petition
14. Re: Half-Life Petition Aug 11, 2010, 15:07 Drayth
 
Ma'wage  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > New EQ & EQ2 Expansions
1. Re: New EQ & EQ2 Expansions Aug 9, 2010, 23:30 Drayth
 
Seven...

...teen...

.....exapnsions. -_-

There's some die hard out there that re installs with each individual disk.. I just know it.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Dragon Age II Camera and Tool Changes
47. Re: Dragon Age II Camera and Tool Changes Aug 9, 2010, 20:15 Drayth
 
No, I'm talking about this game here:

lol, ok.. carry on.

I googled it as I was curious where indie games are at, and the funny thing is that site has a "Pre-order coming soon" announcement.

- "...well I guess this must be it..."
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Dragon Age II Camera and Tool Changes
44. Re: Dragon Age II Camera and Tool Changes Aug 9, 2010, 19:32 Drayth
 
If you like indie games, that's all well and good. I totally respect that.. but is THIS the game you're talking about?
http://www.locknloadgame.com/userimages/hos_5.jpg

I mean sure, if you're into it that's great. I -will- take Dragon Age II over that though, personally.

I certainly hope the way of the future isn't indie games, with cell phone games and browser games bringing up the rear. Major games are more mainstream now, sure.. but I'll take that over World of Farmsville.

------

I'm on the fence at this point about DA II. As long as they do keep the tactical combat, and the toolset I'm not sweating it too much.

Sucks they limited the race to just human, and this is not the DA II I would have preferred.. I would have liked a grand sequel that -expanded- on the gameplay of the first one, not narrows it. But there's still every chance this will be fun.

We'll see.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Operation Flashpoint: Red River Announcement
17. Re: Operation Flashpoint: Red River Announcement Aug 6, 2010, 18:37 Drayth
 
It was already pretty obvious, but that was an enjoyable read none the less.  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > QuakeCon Coverage
1. Re: QuakeCon Coverage Aug 6, 2010, 14:28 Drayth
 
They're still expected to at least talk about Doom 4 at this, right? They haven't seemed to have mentioned it recently.  
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Operation Flashpoint: Red River Revealed?
10. Re: Operation Flashpoint: Red River Revealed? Jul 30, 2010, 20:08 Drayth
 
Darks wrote on Jul 30, 2010, 18:48:
Seems to me SirKnight you need a new PC; the graphics were far from sucking. Try using those graphic options and turn those settings up.

I'll agree the graphics didn't out right "suck", ArmA II shames it however at portraying a realistic environment. Dragon Rising kicks ArmA's ass in the sound department (it kicks most games actually). On the other hand Dragon Rising lacked bad weather in it's weather cycle, no storms or rain of any kind.

Where do you see the UI sucking? The UI was customizable to the difficulty level you set it to. The harder it was set to the less you got on the screen. Maybe you need to re-evaluate your gaming as a whole because you are very sadly mistaken. I know a lot of people most of them that are in the military that enjoyed this game a lot. One of them being me a Former Marine of 11 years. AI was far from terrible, but I guess youíre one of those guys that likes the AI to kill you in one shot? Sorry but thatís not realistic at all.

Custom to, not customizable. I wanted to play in hardcore mode but the developers where boneheads in that there was no way to tell what firing mode your gun was set to. This is horrible when your gun has a grenade launcher attachment with 2 types of ammo. Not just because you don't know which type you're about to fire, but because you don't know if you're firing a bullet or a grenade to begin with. Couple that with the fact that in Dragon Rising a grenade fired will go off at any range. IRL there's a 2 second or so window where a grenade will not explode if it impacts to prevent soldiers from blowing themselves up. ArmA II simulates this.

They just did a blanket, "Hardcore gamers don't like a lot of info in their UI? Ok, we'll just get rid of ANY UI.". This also eliminated any ability to tell what compass direction you where facing. Something I'm pretty sure most soldiers carry on them.

Dragon rising uses a strange "shield" mechanic for it's wound system where it takes a set number of shots before you're taken out, the number depends on what the difficulty is set to. ArmA has a far more advanced system which includes a degree of ballistics where the bullet looses energy the farther it travels (granted with most long range weapons it's not going to matter, but with silenced weapons or pistols you can see this at work).

I would say ArmA's wound system is way more realistic (while still being a video game), though enemy accuracy can be pretty annoying without mods, or adjusting it manually. Much like Oblivion, most players already use mods however.


At least in this game you could take a few hits before you went down and you would bleed out until healed. Iím having serious doubts that you even spent any real time playing this game from the sounds of your lacking knowledge of the game. Iím betting you gave it the 10 minuet test??? Yea I think that sounds about right for you.

I know you're not addressing me with this, but I can say personally I was pretty hyped up for Dragon Rising, it didn't need to surpass ArmA for me to enjoy it, just be a fun alternative. In the end, it sucked.

Campaign was stupidly short, missions where too narrow in focus. The mod teams where seriously let down once all the hardcoded limitations of the engine where revealed, etc etc.

You're acting like this game was a major success, last I checked (granted it was a while ago, but well after release) there was much crying out from the customers on the forums. I saw two die hards, namely Templar trying to keep morale up, but when that many people are disappointed with a game, who's to blame? Us??

This comment was edited on Jul 30, 2010, 20:14.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
News Comments > Operation Flashpoint: Red River Revealed?
7. Re: Operation Flashpoint: Red River Revealed? Jul 30, 2010, 18:02 Drayth
 
Dragon Rising is the only game I wish I could completely remove from my Steam list.. I'm talking about the "Have not Installed" list. What a waste of cash.

There's tiny glimmers of potential in that game, but for the most part it's an empty shell compared to the real OpFlash series.
 
Avatar 36713
 
Reply Quote Edit Delete Report
 
472 Comments. 24 pages. Viewing page 14.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ] Older >


footer

.. .. ..

Blue's News logo