Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for S Westberg

Real Name S Westberg   
Search for:
Sort results:   Ascending Descending
Limit results:
Nickname Flatline
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 2117 (Senior)
User ID 34131
User comment history
< Newer [ 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 ] Older >

News Comments > Morning Metaverse
18. Re: Morning Metaverse Jan 31, 2013, 03:11 Flatline
Anyone who owns stock in Amazon I'd like to personally apologize for probably significantly eating into your profit margins.

See, I have Prime, and especially before the sales tax thing kicked in for California, I used to buy pretty much everything through the mothership if I didn't need it that day.

Why? Free 2 day shipping and usually pretty competitive prices. Cheaper than paying tax and gas and wasting an hour running errands.

So if I needed something, I bought it on 2-day. Thing is, I wouldn't aggregate my purchases like if I was doing super saver shipping or paying shipping. I'd buy one or two cheap-ass items and 2-day it to my house. I have recycled so much amazon cardboard that I can't even begin to imagine how much it is and I don't even want to think about how much postage I've saved. I know Amazon gets discounts, but we're talking thousands of dollars at least. So much so that I've noticed that they're slowing down my purchase shipments now. I bought an RV switch for 8 bucks and shipping was at least 2 bucks, and instead of it taking 2 days, it took a week. Anything over 25 bucks I've noticed is still on 2-day... usually... but they don't jump on the shipping like they used to. I imagine because of asshats like me raping Prime for all it's worth. Best goddamn 80 bucks I ever spent online. Half of my teardrop trailer is Amazon purchased, pieces at a time, and I must have saved as I said a couple thousand dollars in shipping.
Reply Quote Edit Delete Report
News Comments > Aliens: Colonial Marines Trailer
5. Re: Aliens: Colonial Marines Trailer Jan 30, 2013, 23:42 Flatline
Lorcin wrote on Jan 30, 2013, 21:37:
Who invited 2005's graphics to the party?

Looks like someone took Left 4 Dead and made an Aliens mod.

You have the horde (normal aliens), the spitter, the smoker's smoke clouds, the tank, the boomer, they're just missing 3 or 4 different enemy types to be a complete ripoff of L4D2.
Reply Quote Edit Delete Report
News Comments > Crysis 3 Crisis Averted
32. Re: Crysis 3 Crisis Averted Jan 30, 2013, 15:02 Flatline
jdreyer wrote on Jan 30, 2013, 14:49:
Creston wrote on Jan 30, 2013, 10:56:

That would be far more believable had EA in fact not already done this exact thing, and had they not taken months to fix the issue even after the "media" excoriated them for it.


But, but, but Creston, that was a BUG! HONEST! You can't have an email unsubscribe system that isn't tied into your forum banning system! It's just not possible! You have to write a specific exclusion to prevent email unsubscribers from getting banned from the forums. It's complicated stuff! We thought we'd excluded everyone, but some of them got through! The tech team is working on quashing that bug as we speak!

So if it was a bug, and the bug slipped through the cracks, who gets banned from the EA service then? EA themselves?
Reply Quote Edit Delete Report
News Comments > Dead Space 3 Microtransactions & Game Modes Detailed
2. Re: Dead Space 3 Microtransactions & Game Modes Detailed Jan 29, 2013, 23:43 Flatline
MoreLuckThanSkill wrote on Jan 29, 2013, 23:21:
Wow. Horrible.

Boycott is required for this game now. 10 dollars just to play coop online? Rofl.

Sad. I really, really liked the original Dead Space, and even found DS2 to be pretty enjoyable.
Reply Quote Edit Delete Report
News Comments > Ships Ahoy - Dungeonland
3. Re: Ships Ahoy - Dungeonland Jan 29, 2013, 23:39 Flatline
Frijoles wrote on Jan 29, 2013, 22:21:
After watching a couple Let's Play of this... I have no idea what it is. Neither did the reviewers. They seemed to be enjoying themselves though.

It's basically a co-op ARPG. There are 3 classes, and you can unlock a total of 4 jobs per class. There are weapons and armor suits and potions and skills and perks to unlock.

You run around and kill mobs, 3 players at a time. Everyone gets the loot equally, and everyone heals on picking up healing, and there's a lot of tongue-in-cheek humor.

Visually, it looks like a board game. Specifically, a happier, goofier version of Descent. The map is made up of cardboard tiles, and you'll run by giant polyhedral dice.

Think of it as a graphically updated Castle Crashers, without the apparent insanity of that game (granted, I only played for about 20 minutes on the copy a friend gifted me).

The humor is very dark and tongue-in-cheek. Think Dungeon Keeper 2, though questionably not of that quality.
Reply Quote Edit Delete Report
News Comments > Lace Mamba Global/CBE/J.U.L.I.A. Follow-up
3. Re: Lace Mamba Global/CBE/J.U.L.I.A. Follow-up Jan 29, 2013, 18:20 Flatline
eRe4s3r wrote on Jan 29, 2013, 10:16:
Notice that nowhere it says that the allegation of non payment is wrong. So they didn't pay and want to talk about it?

Yeah that's unbelievably common. I can't count how many times I've had clients try to stall paying their invoice by "needing to talk to me" or "I don't quite understand this invoice, please call me before I can pay it" or "we need to speak before I can release the check", and then proceed to play phone tag for a week or two, and then refuse to admit that the payment is late.
Reply Quote Edit Delete Report
News Comments > Morning Previews
16. Re: Morning Previews Jan 29, 2013, 00:39 Flatline
It's okay. It's not the end of the world and I haven't inadvertantly cracked out on it for 12 hours. I don't know if it'll hold my attention much though.

I'll agree it's an improvement on D3. The minute-to-minute play of the game however is far less engaging for me than even GW2. There may be more longevity, but I'd have to get seriously engaged in it, and I dunno if it'll do that for me.
Reply Quote Edit Delete Report
News Comments > Sunday Mobilization
4. Re: Sunday Mobilization Jan 27, 2013, 18:44 Flatline
^Drag0n^ wrote on Jan 27, 2013, 17:12:
Post-Steve Apple is certainly doing all it can to not follow his playbook.

I cannot believe that, if alive, Jobs would actually have stood behind changing the form factor of the docking connector with NO performance improvement. I honestly believe this to be the greatest Achiles Heel of the current generation of iDevices. Were steve alive, I'm certain that any new dock connector would have been accompanited with corresponding USB3-level speed updates.

As it is now, the iPhone 5 is exactly the device he cancelled just prior to stepping down: an iPhone 4 with a biogger screen, and nothing else.


I was expecting Apple to coast for a good 5 years before it felt the loss of Jobs, but it looks like the company is going to take it in the shorts much, much quicker than that.

I have the iphone 4 since everyone at work has an iphone and they wanted me to support it. It's a good phone. It's the first iphone that is "good enough". The home button is failing mechanically, which pisses me off something fierce, but other than that it offers enough features that I have no need to upgrade to the 4s or 5. In fact, I may leave the apple ecosystem after this phone. My contract is expired but the phone still works "well enough" that I don't have issues keeping it going until the battery starts to go, and if I could replace the battery and the home button, I'd probably use the phone for a few more years.

And that's something I'm not sure even Jobs can deal with. The problem with that hyper-aggressive iterative development cycle is that sooner or later you get a product that pretty much is what a customer needs, and they'll be reluctant to upgrade and eek out as much life as possible. Cue planned obsolescence, which is the hallmark of Apple these days, but still... What can you do with this phone that's so revolutionary that you justify the ecosystem? I don't even find myself jonsing for 4g that bad.
Reply Quote Edit Delete Report
News Comments > Op Ed
7. Re: Op Ed Jan 27, 2013, 04:07 Flatline
NegaDeath wrote on Jan 26, 2013, 22:36:
Reading both this and the preceding article about Nintendos software announcements this week the guy is clearly on crack. Game announced 10 minutes ago? Must be vaporware. Wtf? Did the commonly accepted definition of the word change and I didn't get the memo? My understanding was it refers to products that continually miss release dates with little to no visible progress in development.

Of course he's on crack. He's advocating that gaming companies shouldn't pitch developing games a year or two in advance, because 30 years ago it took less than 6 months to produce most games.

If you don't pitch upcoming software, you don't move consoles, and you don't develop a big enough user base to attract more desirable titles. I point to the Vita and the PSP for textbook examples of what a shitty lineup of upcoming software will do for a system. If there were a half-dozen must have titles announced for the Vita tomorrow that generated real buzz, on the level of Pokemon or Zelda or Forza or whatever, then you'd see a much higher adoption rate of the system and probably some actual life in it (possibly... I have a feeling portable games like the 3ds and the vita are relics on the way out, like netbooks).
Reply Quote Edit Delete Report
News Comments > Indie Dev Seeks Homeworld IP
18. Re: Indie Dev Seeks Homeworld IP Jan 24, 2013, 17:07 Flatline
Prez wrote on Jan 24, 2013, 13:53:
Homeworld wasn't about a great story; it was a great game because it was a story well-told inside of an absolutely unforgettable experience. And the music... ah the music! The evocative soundtrack has yet to be topped by any game in my opinion.

Anything that uses Barber's Adagio for Strings elegantly is epic win.
Reply Quote Edit Delete Report
News Comments > Aliens: Colonial Marines "Kick Ass" Trailer
14. Re: Aliens: Colonial Marines Jan 24, 2013, 15:15 Flatline
Darks wrote on Jan 24, 2013, 13:38:
McSterls wrote on Jan 24, 2013, 12:55:
Darks wrote on Jan 24, 2013, 12:49:
I just love how you guys make an opinion about graphics made from a video and probably made on the console version. Sarcasticclap

Isn't that the point of them posting videos' to get potential players reactions and influence sales? Maybe we should just have someone tell us what to think and go with that. Also, the voice actor sucks.

Wrong, you heard a narrator, not actual in game voice actors. I have faith in Gearbox, especially after BL2 and how well done the voice actors were in that game. And about those graphics. Letís get realistic for a moment. Yes graphics are nice to have, but at the end of the day it comes down to the game play and story.

Those are what sells gameís, take a look at Minecraft. shitty graphics, but over 10 million copies sold. The game play sold that game. Sometimes, you all put entirely way to much emphasis on graphics. Iíll take a really good game over graphics any day. And coop is a Hugh plus when it comes to these types of games.

Err... Minecraft has zero gameplay, or maybe .00001 gameplay since there's like zombies and stuff. Minecraft is Planet: Lego.

Anyway, the graphics look circa doom 3 to me. The PC version looked better but they're still missing a lot of aesthetics. For all their effort on getting the right film grain look and stuff, a lot of those color balances feel awful... well... off.

We'll see though. I'm not expecting much, but I'm still on the fence.
Reply Quote Edit Delete Report
News Comments > Aliens: Colonial Marines "Kick Ass" Trailer
12. Re: Aliens: Colonial Marines Jan 24, 2013, 15:07 Flatline
McSterls wrote on Jan 24, 2013, 12:55:
Darks wrote on Jan 24, 2013, 12:49:
I just love how you guys make an opinion about graphics made from a video and probably made on the console version. Sarcasticclap

Isn't that the point of them posting videos' to get potential players reactions and influence sales? Maybe we should just have someone tell us what to think and go with that. Also, the voice actor sucks.

I thought to myself:

"Huh... so Duke Nukem is going to be your sarge?"

And I guess we have some plot holes filled in. A rescue mission is dispatched and gets f*cked over, so they send you in to mop up. I guess that works.
Reply Quote Edit Delete Report
News Comments > Guild Wars 2 Plans
20. Re: Guild Wars 2 Plans Jan 23, 2013, 17:04 Flatline
Axis wrote on Jan 23, 2013, 13:06:
Age doesn't matter -- integrity does. In the "real world", if you have no integrity you are the king of loser.

Err.... bad grammar aside, you do realize how laughable that is right? Look at HSBC: They knowingly aided terrorist organizations in laundering money, cooked the LIBOR rates for 10 years, helped rich SOBs in the US set up tax evasion shelters, and they were deemed too big to prosecute, granted immunity, and fined a billion dollars, which is like... six months profits for them.

In the real world, "integrity" basically means "easy mark". It sucks, but it's the truth.
Reply Quote Edit Delete Report
News Comments > Diablo III PTR Updated
29. Re: Diablo III PTR Updated Jan 23, 2013, 16:49 Flatline
We know that (for many players) itís much more rewarding to gear up from items that you find while playing normally than it is to necessarily go through Auction House, and weíre working to make improvements in that area.

Totally waiting for the auction house consumables to buff magic find for 60 minutes.
Reply Quote Edit Delete Report
News Comments > THQ Sale Results?
17. Re: THQ Sale Results? Jan 23, 2013, 16:45 Flatline
Ceribaen wrote on Jan 23, 2013, 16:43:
Redmask wrote on Jan 23, 2013, 16:21:
If the worst result of this sale is that I have to click launch twice in Steam and uPlay to get into the South Park RPG then I can live with that. The Koch Media purchase is an odd one, I think they're the parent company behind the Dead Island guys. The companies and IP are often two separate things, it would be good to know which companies are being purchased with their respective IP intact or not.

You forget the probable always online requirement.
Unfortunately UBI getting it is terrible in my eyes. Not sending them a single cent anymore.

I thought Ubi ditched the always online requirement for all games.
Reply Quote Edit Delete Report
News Comments > THQ Sale Results?
14. Re: THQ Sale Results? Jan 23, 2013, 16:41 Flatline
Beamer wrote on Jan 23, 2013, 16:30:
Cutter wrote on Jan 23, 2013, 16:27:
The Half Elf wrote on Jan 23, 2013, 16:19:
22 mill for Volitionm, does that include their IP's?

Anyone wondering Kock Media is Deep Silver. REALLY wish Take 2 would have bought Volition, would have loved a Saints Row game with Rockstar Tech.

Yeah I thought it would have been natch for them to want to get their hands on Saints Row. Dunno how well it bodes with Koch getting it. I suppose only time will tell.

Take 2 would have killed SR if they bought it. Why buy your biggest competitor and keep producing it? But SR barely eats into GTAs sales, so why bother at all?

And, personally, I dislike the GTA tech. The graphics are great but the controls feel off to me. Running feels weird, driving feels terrible, and combat is crap relative to SR.

And even if they did make a SR game it'd be 27 hours of taking your homies out for pizza and bowling.
Reply Quote Edit Delete Report
News Comments > SimCity EULA to be Fixed
23. Re: SimCity EULA to be Fixed Jan 23, 2013, 16:36 Flatline
Beamer wrote on Jan 23, 2013, 09:41:
No. People on this board get worked up incredibly over EULAs. Sometimes with reason. Sometimes not. When they mention restricting access usually not. Here is how EULAs usually go:
Attorney, probably outside counsel, writes it.
Attorney, inside counsel, stamps it.
Developer gets a copy, says "yeah, whatever," ignores it.
It goes out.

Outside counsel is trying to make sure it can't get sued for something that happens, so it includes everything. It wants to make sure that no one that gets banned for exploiting a bug (something that's valid to ban for in a competitive multiplayer game), so they write it in a way that makes it very difficult for someone to argue.

There's never any intent to abuse this, but it's someone covering their ass. And it's fine that people push back to make sure it can never be abused, but the odds of this being EA trying to be abusive is pretty much nil. It's just attorneys being attorneys, and the reason they act that way is to prevent from being sued themselves.

It's like the whole Instagram EULA thing. Again, Nilay Patel on The Verge, probably the only person I trust in analyzing EULAs, says that the one the internet set fire to Instagram for was actually a better EULA than the original. It had MORE rights for users and fewer for Instagram. It also spelled things out in plain English. But the original EULA was more obtuse, and it was there in the first place rather than a change that people looked to compare, so it wasn't something anyone complained about. People complained about the new, easier to read, more user friendly one, so Instagram went back to the old one. The one that gives them more control over your pictures and allows them to pass that extra control on to advertisers.

Again, it was probably just overzealous attorneys, not Instagram being evil. And again, it's ok to make people fight their attorneys rather than rubber stamp. I just want to point out it's probably no one being evil.

Yeah in legal they call it "boilerplate". You should see my release of liability contract when I show up and do work on a system. I could take a leak into a live server and then smash it with a hammer repeatedly and my release of liability says I can't be touched for it. The language is so draconian that I had trouble getting some customers to sign it. The argument went something like:

"WTF? You could intentionally destroy my equipment and not be liable?"

"No, I have no intention of destroying your equipment. But if something breaks while I'm attempting repairs in good faith, you could sue me, accusing me of malicious intent. This gives me legal protection from that argument."

"WTF You're going to piss into my server aren't you?"


So I had a lawyer change the wording around and removed the "intentional damages" references and had the waiver changed to "the undersigned agrees that all work to be done is done in good faith" or something along those lines and they sign happily.

Still, that being said, whatever you click to agree with on the EULA can at least make a stand in court (if not actually hold up in court). I think the response was perfectly appropriate. It's a contract that hadn't been entered into yet, and we, the potential signors, saw what we felt was an inappropriate clause in the contract, and voiced our opinion. And since the industry *only* listens to wharrgarbl, that's the appropriate response.
Reply Quote Edit Delete Report
News Comments > Guild Wars 2 Plans
5. Re: Guild Wars 2 Plans Jan 23, 2013, 05:08 Flatline
LittleMe wrote on Jan 23, 2013, 02:56:
LaxerFL wrote on Jan 23, 2013, 00:26:
I try to like this game. Really to love it. But I just can't get into it like Dark Age of Camelot got me or even WoW really. When I finally got in a good guild and started raiding high level stuff WoW was an absolute blast. It got old like anything but GW2 doesn't get me even a little bit interested. I hate the how the skill (non)trees work. As much as I like their take on questing and whatnot I miss the standard quest lines and being able to run instances with a group.

Yeah they got so focused on MMO and lost focus on three more important letters, fun.

Yeah, those "kill creature X and bring me Y of their Z" quests and fedex quests were the bomb-diggity!

While I will admit that there isn't much of a skill/weapon skill tree, the only thing that's really a drag on my long term play is the lack of end-game content that engages me. Otherwise, I got a few hundred hours of entertainment out of it, and when I come back there will be new content (yay!) waiting for me for free.

Which is more than I can say for *any* other MMO I've ever played.
Reply Quote Edit Delete Report
News Comments > Max Payne 3 DLC Details
2. Re: Max Payne 3 DLC Details Jan 22, 2013, 18:16 Flatline
Yeah I'd prefer more SP content considering the vapid wasteland of cheating that multiplayer is.

I beat the game, uninstalled it, and haven't really gone back. Nothing about the game was engaging enough for me to really want to play more than once.
Reply Quote Edit Delete Report
News Comments > Morning Safety Dance
12. Re: Morning Safety Dance Jan 22, 2013, 18:05 Flatline
jdreyer wrote on Jan 22, 2013, 14:45:
I agree with a few things Ralph says, but I'm not sure how much blame rests with Obama for doing things like not raising the minimum wage. That's Congress. But I agree he shouldn't be ramping up the drone war, and he should have gone after the banksters more aggressively.

On the other hand, I'll never forgive Nader for handing the presidency to W back in 2000.

Exactly. I remember, vividly, in the 2000 election he said "the only difference between the two candidates is the speed at which they fall to their knees for funding". Then when it looked like he wasn't going to get enough votes to secure federal funding for 2004, he fell to his knees so fast it broke the sound barrier. He still claims he didn't split the vote in Florida BTW.

And then, in 2004, he intentionally and knowingly took RNC money to run in tight states to split the vote. Why? Ego I guess.

Nader went from being an admirable kook to an egomaniac who seemingly would prefer to watch the country burn than be left on the sidelines. He can shove his balls up his ass and clench down until he's castrated. I will celebrate the day he dies for the damage he's helped contribute to in this country.
Reply Quote Edit Delete Report
2117 Comments. 106 pages. Viewing page 35.
< Newer [ 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 ] Older >


Blue's News logo