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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
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Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 1963 (Pro)
User ID 34131
 
User comment history
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News Comments > Firefly HD Games Next Month
7. Re: Firefly HD Games Next Month Oct 26, 2012, 14:42 Flatline
 
nin wrote on Oct 26, 2012, 10:47:
"Firefly game!? Wait, what????

<reads description>

"Oh...fuck..."

<closes tab>


Pretty much done in one.
 
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News Comments > Max Payne 3 Event, Triple XP Weekend
1. Re: Max Payne 3 Event, Triple XP Weekend Oct 26, 2012, 14:42 Flatline
 
Hey! Hey! Like us! Oh man come on pay some attention to us! Pweeessse? We got SKULLS! And TRIPLE XP! And other EXTREEEEEEME SHIT!

Just spend some time with us please? We're lonely. All we have left are hackers.
 
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News Comments > Op Ed
10. Re: Op Ed Oct 26, 2012, 00:42 Flatline
 
The thing that gets me is that the "journalist" in question that caused the controversy bitches about being quoted off of Twitter, people point out how it's not a stretch to see that she's shilling either for free swag or for her employer, and so she goes and "touches up" her internet presence so that the argument isn't as readily applicable.

And that to me screams "guilty". Maybe she honestly doesn't believe there's a problem or conflict in what she's doing, but in "touching things up" it shows that she acknowledges that there's a real argument to be made, and instead of writing about it and explaining (which any journalist should be eager to do- Page views and readers!) she takes the bitch route and decides to cover things up.

I kind of hope this marks the end of her "game journalism" career. Not to mention her home blog page hits on just about every single "I'm a gamer girl crush on me *giggle!*" stereotype out there. The industry will not miss her, and would be better served by a woman who doesn't pander for readership.
 
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News Comments > Diablo III Hotfixes
32. Re: Diablo III Hotfixes Oct 25, 2012, 14:58 Flatline
 
xXBatmanXx wrote on Oct 25, 2012, 00:00:
Mr. Tact wrote on Oct 24, 2012, 21:19:
Flatline wrote on Oct 24, 2012, 17:29:
Never order off of the Dell website. Call them up or email and get a sales person, describe what you want, and have them custom build a system for you.
Email didn't work for me. Earlier this year I tried both on-line chat and email to get a custom built 8500 desktop. Basically, the only thing I wanted which wasn't available on the website was I wanted a Raid 1 configuration. Both email and on-line chat representatives said they could not accommodate me. So, I bought from HP instead.

Yeah, building your own might be cheaper, but convenience is a much bigger issue for me. I got tired of building my own PCs over a decade ago.

? I saved 600+ on my 1500 dollar rig. Took me less than 4 hours to put it together and install Win7 on a SSD. Unless you make 200+ an hour, you are out of your mind.

Does that 4 hours include the research time to go through, compare parts, scrounge for deals, and put your order together?

I *do* charge 150 an hour for my labor for the right projects. Even at 75 an hour, which is my base rate, I ask my clients "do you really want to pay me 75 an hour to build computers for you?" Because I *will* charge for research, parts comparison, scrounging for deals, and every nanosecond I can justify being billable.

I used to *love* updating a clean Windows XP machine with office & windows patches. If they don't have me do other stuff during that down time, that's 2-3 hours of fucking around on facebook and getting paid well to do it.
 
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News Comments > Diablo III Hotfixes
31. Re: Diablo III Hotfixes Oct 25, 2012, 14:51 Flatline
 
xXBatmanXx wrote on Oct 24, 2012, 17:33:
Why in the world would ANYONE buy a DELL or other big brand name. Get raped on prices and they just use whatever hardware is laying around.

If you can't build your own, but from a local store and still save 20% and they put an additional warranty on it.

Show me a local store that has a warranty that will honor 4-hour, 24/7 parts turnaround on a server.

I had a RAID controller go down on an old server at 10pm on a work night that was still under warranty from Dell. I couldn't even *find* the part to buy locally, let alone get it running by next business day even if I could find the part, but Dell had the card in my hands by 2am and it was up and running an hour later.

When a local store will give me that kind of service, I'll dump dell.

Actually I won't. We have a corporate account with them and it's way easier to do business with them and just tell them specifically what I want than to jump through the hoops that I'd have to with a local company.

And if you think I'm going to build out 100+ desktops on my own, from scratch, I got a bridge I want to sell you.
 
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News Comments > RAGE Mod Tools Still Coming
26. Re: RAGE Mod Tools Still Coming Oct 25, 2012, 03:21 Flatline
 
InBlack wrote on Oct 25, 2012, 03:20:
The only way there is of putting iD back on the map now is with Doom4.

Doom4 should be like Doom2 though, awesome huge evil shit levels with tons of baddies and no story to speak of. Just atmosphere.

Sawed off double barrel shotgun is a must though.

I would buy that.

Eh, I don't know if I would. We have that in Serious Sam 3 and it's ilk, and I'm not that thrilled with it. I'd need "something more".
 
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News Comments > RAGE Mod Tools Still Coming
25. Re: RAGE Mod Tools Still Coming Oct 25, 2012, 03:21 Flatline
 
deqer wrote on Oct 25, 2012, 02:46:
Crazy quake-2 engine project: http://team-blur-games.com/overdose/

In fact, this guy has done so much to it, it's like a quake-2-tier-5 engine now.

That's pretty damn impressive. Then again, even Source still has some Quake 1 DNA in it. They were robust engines that had to do an awful lot with comparatively pathetic hardware.

I think more than anything that's what we're seeing with Carmack. He has the hardware that can push just about whatever he wants, the lazy way. In the old days you had to squeeze every droplet of power out of a system. Now most top end PCs don't even tap their full potential.
 
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News Comments > RAGE Mod Tools Still Coming
14. Re: RAGE Mod Tools Still Coming Oct 24, 2012, 23:19 Flatline
 
[VG]Reagle wrote on Oct 24, 2012, 22:24:
Shut your pie hole carmack. Time for you to fade into the past. We have to listen you yapping about how much you know over and over and over again. YAYAYAYA doom YAYAYAYA shader YAYAYAYAP programming.

FACE IT CARMACK its not 1990 anymore. You have not made a good game since quake. Graphic technology is fine your games SUCK ASS.

Go back to your rockets and stop releasing crap games.

The Q2 engine was awesome for it's time and was used in a metric assload of games. Probably their biggest success in terms of engine licensing.

That being said, this is probably too little, too late. I never understood why they made such a big fucking hoopla over re-releasing Doom 3. I suspect that it started out as a bargain bin project and as it ballooned and sucked more and more cash into it's black hole of a maw, iD/Bethesda said "shit, now we have to market it to try to make some investment back" and started up the hype machine.
 
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News Comments > XCOM: Enemy Unknown DLC Released; Two More Packs Planned
39. Re: XCOM: Enemy Unknown DLC Released; Two More Packs Planned Oct 24, 2012, 19:37 Flatline
 
Tim Collins wrote on Oct 24, 2012, 12:53:
Creston that is the best damn info EVER....seriously i was in awe reading your strat. I knew they goofed...good call on waiting to do the containment thing.'

JSP thank you also.

I'll elaborate a little more myself. Never build spares of anything if you can help it except for satellites, and then only build what you can launch during that month. Unless a country asks for it, you can't sell anything you build off (one of the big complaints IMHO). Since the only thing you exhaust is alien grenades until you research that in the foundry, you'll only ever need say 2 medkits.

I'll take that to an even further extreme. I'll go to deploy and when I get to the squad selection screen I kit out and then anything I feel I'm missing I'll actually cancel the deployment, rush over to engineering, and buy precisely what I need, since foolishly enough making gear is instantaneous.

The assault soldier's ability to get a reaction attack if an enemy moves within 4 squares is effing GOLD. My two assault specialists have somewhere like 40 kills each, and are alive because of that very ability.

Squadsight for your sniper post-patch is way, WAY better than move & shoot (I've lost maybe a dozen opportunities to kill aliens without move & shoot, but my sniper has like 70+ kills, mostly due to squadsight).

Asia, if you can, is a GREAT place to fill out mid-game if you have the opportunity. Why? 50% cost reduction in the officer school AND 50% cost reduction in the foundry = a LOT of money saved.

Once you can build an Elerium Generator, your power needs are pretty much over.

When you get the ability to make SHIVs, don't bother with the normal shiv- make an alloy shiv. It's way more worth it.
 
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News Comments > XCOM: Enemy Unknown DLC Released; Two More Packs Planned
38. Re: XCOM: Enemy Unknown DLC Released; Two More Packs Planned Oct 24, 2012, 19:25 Flatline
 
JSP wrote on Oct 24, 2012, 09:23:
Tactical
1. save often in tactical view and reload to not lose important member of squad

Wuss.
 
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News Comments > Morning Mobilization
17. Re: Morning Mobilization Oct 24, 2012, 19:18 Flatline
 
Verno wrote on Oct 24, 2012, 14:23:
Interesting, I hadn't considered that application developers might be complicating the problem. Yeah that would bug me too. I guess ultimately people have to stop buying the yearly iterations so that Apple can't keep getting away with the upgrade game but good luck with that

That's the general issue. If there's enough outcry they'll roll back compatibility on an app, but it doesn't always happen.

And Apple is partially to blame. My friend is working on a music authoring app that has Apple shitting itself in excitement, to the point that they've assigned an ios zealot or fanatic or whatever they call IOS experts who work with certain companies to push out top tier apps. Right now the zealot guy is pushing *hard* to make the jump from iOS 5 to iOS6, even though the dev tools to help debug the program aren't iOS 6 compatible yet.
 
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News Comments > Original DOOM 3 Off Steam
33. Re: Original DOOM 3 Off Steam Oct 24, 2012, 17:53 Flatline
 
JSP wrote on Oct 24, 2012, 08:58:
Just pirate it.

I almost *never* justify pirating these days...

but...

"This".
 
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News Comments > Diablo III Hotfixes
15. Re: Diablo III Hotfixes Oct 24, 2012, 17:29 Flatline
 
deqer wrote on Oct 24, 2012, 13:06:
nin, can you please tell Blue to post a topic about Dell now forces Windows 8. Because, they are. Dell's reason? It is "technology advances, and yadda yadda yadda...", I just got off the phone with one of their IT reps.

That topic from several days ago "Dell considers to continue selling Windows 7", is over now. You'll find laptops on Dell's site that force Windows 8.

So, looks like Microsoft is aware of all the heat(negativity) on them about Windows 8, and instead of acknowledging it, they would rather sweep it under the rug and now demand/force it on people. Looks like Microsoft has made Dell their bitch.

I know Microsoft needs to stay in business, but that's not our problem. That's their problem. No one asked for Windows 8. Seriously, NO ONE asked for this. People are just fine with their Vista/Windows 7, and they dont need a drastic change + closed market of software.

Never order off of the Dell website. Call them up or email and get a sales person, describe what you want, and have them custom build a system for you. Usually takes a little longer, but half the time it's cheaper than going through the web site. Want a 17 inch laptop with windows 7? Tell them that and they'll build you a quote.

Businesses are still adapting to Windows 7. Dell isn't going to shaft them until Windows 7 hits end of life.
 
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News Comments > Morning Metaverse
22. Re: Morning Metaverse Oct 23, 2012, 17:54 Flatline
 
Oh, and everything this dude is suggesting we do to overhaul email was done before. It's called Google Wave, and it bombed. Terribly.  
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News Comments > Morning Metaverse
21. Re: Morning Metaverse Oct 23, 2012, 17:52 Flatline
 
Creston wrote on Oct 22, 2012, 11:29:
And why are people sending each other emails about when they can have a meeting? Click on Meeting, click on invitees, then you can see when people are busy and when they are available. Pick a time when everyone is available, and schedule the meeting.

This is how pretty much every company that has Exchange that I've been at has done it, and it works just fine. Can't make the meeting? Cancel or propose a new time. At most you get one invite, and then one other one to propose the new time (which you don't even have to act on, as it will automatically update the time of the meeting for you.)

It's even easier than that in modern Exchange environments.

We have 2 conference rooms in our HQ, and 1 conference room in our remote site. I've given each of them an identity and schedule in Exchange. Encouraging people to use their calendar for free/available status means that you can set up meetings in minutes from just about anything with an internet connection.

Email is far from dead. In fact, I'd say integrated messaging systems have finally hit a renaissance where their features and usability are spectacular. Not being a slave to Blackberry and BES because ActiveSync handles Exchange & mobile units is fantastic, pushing exchange out over HTTPS means that I am not slaved to VPNs for my managers that are always traveling, and the integration of exchange into a VOIP system makes life even easier by pushing voicemail out of the office and to exchange accounts, like on mobile handsets.

Our personal assistants who used to be boss bitches now are practically project leads, as their day has been opened up significantly to do productive shit.
 
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News Comments > BioShock Infinite: Industrial Revolution Pre-Order Bonus
13. Re: BioShock Infinite: Industrial Revolution Pre-Order Bonus Oct 23, 2012, 03:26 Flatline
 
cocoreno wrote on Oct 23, 2012, 00:02:
Ultimately, Ken Levine has built up enough stock with me and gets the benefit of the doubt. Few games have come as close to Bioshock in terms of mood and immersion. Fallout: New Vegas being one (if not better) example and more recently, Dishonored.

For it's time, Thief: The Dark Project was pants-wettingly tense in a way-awesome steam/manapunk setting before either was trendy.

I loved System Shock and SS2 for it's gameplay and story, but the setting of Thief was fascinating outright.
 
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News Comments > Diablo III Hotfix Tomorrow
10. Re: Diablo III Hotfix Tomorrow Oct 23, 2012, 00:40 Flatline
 
Trevellian wrote on Oct 22, 2012, 16:13:
So is THIS the patch that makes the game not suck and gets rid of the RMAH?

Is this the patch that implements PVP? At all? It's only been 5 months...
 
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News Comments > Steam Top 10
29. Re: Steam Top 10 Oct 22, 2012, 14:24 Flatline
 
Creston wrote on Oct 22, 2012, 11:22:
As for XCOM, does anyone feel that the "assault the enemy base" and the final mission were pretty lacking? Especially the final mission was just... I dunno, boring.

I've tried the final mission 3 times now, and each time I encountered a different game-stopping bug. First time I had a hard lock, second time I had a CTD, and third time during the frame-rate drop that occasionally happens a floater clipped through the wall and apparently the mission is scripted and I can't continue until I kill the dude. Thank GOD I'm not playing Ironman, because I'd blow my top if my entire game failed at that point.
 
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News Comments > etc.
23. Re: etc. Oct 19, 2012, 16:36 Flatline
 
Verno wrote on Oct 19, 2012, 12:22:
The article the other day on the Kickstarter guy who was doing lockpicks was pretty revealing. The real issue is simply that most of these guys can't budget and undershoot their expenses in an effort to ensure the project gets funded.

Selfstarter is a much more interesting concept, the project backers actually have to complete the project before they get their funds and I think that promotes a lot more responsible development.

Actually, in this case, it was always known (but not to backers) that the main programmer was going to leave. It was understood he'd work on the project in his "spare time" until Google came along and ate his "spare time". The other programmer probably said "I'm not hauling this all on my own" and quit.

It's not even a case of bad budgeting, it's a case of a fundamentally flawed "what could possibly go wrong?" plan that relied on surplus volunteer work and was never actually stated to backers. It's borderline fraud I think in this case.
 
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News Comments > BioShock Infinite CEs Detailed
17. Re: BioShock Infinite CEs Detailed Oct 18, 2012, 15:14 Flatline
 
I'm more interested in the board game. Plaid Hat Games is a great developer, and Summoner Wars is one of my all-time favorite games ever made.

That doesn't mean it'll be a great game, but I'm far more interested in the board game.
 
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1963 Comments. 99 pages. Viewing page 34.
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