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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
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Signed On Feb 15, 2007, 19:09
Total Comments 2697 (Senior)
User ID 34131
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Feb 23, 2015, 13:32 Flatline
Creston wrote on Feb 23, 2015, 11:57:
Flatline wrote on Feb 23, 2015, 11:27:
Interesting link in the comment section in relation to that Adria Richards thing:

Apparently, getting offended, not telling anyone, and causing a huge shitstorm on the internet is her MO.

Adria Richards, judging by this article, is truly just a miserable piece of shit out to hurt other people. She didn't give a shit about the guy getting fired because he made a stupid joke to his buddy (Here's a fucking hint Internet, just because you heard a joke DOESN'T MEAN IT WAS FUCKING AIMED AT YOU.) but then when the tables are turned and SHE gets fired, omg, worst thing in the world, and it was the guy's fault. Her "I felt they were going to kill me or rape me" bullshit was just worthy of the world's biggest fucking eyeroll. Yeah, they're going to jump up and rape you RIGHT THERE in the midst of 2000 other white guys, all of whom are just going to stand around and be like "Hahahaha RAPE THAT BITCH!" Rolleyes

As for Lindsay Stone, I found that picture pretty damn offensive (No, you're not just being a douchebag in front of a sign. That sign means something. In essence, you're saying "Fuck everyone who died in military service.") Not everything can be turned into a joke. These are men and women who **died** in service to their country. They deserve respect, not to be turned into a fucking joke on your goddamn facebook page so you can get a few likes from the clowns who like your written diarrhea.

But she didn't deserve to get fired over it, nor have her life tarnished because of it.

Interesting article. The gist of it really is: Don't be on fucking Twitter, and don't post stupid bullshit on your Facebook page.

Yeah the Lindsay Stone thing was really crass and tasteless and offensive and I agree that she didn't deserve to be eviscerated.

It'd be enough to win "worst person in the world" for one day and then move on.

As for the Adria Richards thing, apparently even her supporters default to "she's a black, Jewish, woman so naturally she's the victim here". It's... really weird. The point in the article where the author pointed out "I doubt you'd be raped and murdered in front of 2000 people" and she replied with "Well they're all white males" was... I can't imagine living with that kind of world view. It must be really depressing.

And yes, I agree. Twitter is a fucking plague on humanity. I mean, I remember the night that the Iranian uprising happened and we were trying to put up twitter mirrors so that the students could coordinate without the Iranian government shutting the effort down, and that was a trip to behold.

Aside from that and a few other edge uses? It seems like a terrible idea to me. People have been bemoaning the 30 second sound bite for decades, and now the new social way to communicate is the 4 second sound bite? What could possibly go wrong with that?
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Feb 23, 2015, 11:27 Flatline
Interesting link in the comment section in relation to that Adria Richards thing:

Apparently, getting offended, not telling anyone, and causing a huge shitstorm on the internet is her MO.
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
55. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 21, 2015, 22:42 Flatline
HorrorScope wrote on Feb 21, 2015, 21:17:
Julio wrote on Feb 21, 2015, 20:38:
{PH}88fingers wrote on Feb 21, 2015, 20:07:
yet everyone here is saying it is pay to win... ???

Although we've beaten the pay-to-win discussion to death, I'm interested in how buying a $1200 ship isn't paying to win. That ship will give an advantage to some players over others. Let's hear how it doesn't.

The game needs to come through with it's one promise. Player run servers. If it does P2W will mean nothing on them.

I don't see how player run servers are even feasible at this point.

Maybe if you have a server cluster it's doable, as in you rent some MS Azure or AWS servers and spin them up, but I have trouble imagining one consumer-grade computer running a full universe simulation, unknown planetary-side simulations, AND run FPS simulations- simultaneously.

I can see a minimum of one server for each along with maybe a master server that coordinates everything, with additional server spinning up for every X number of players. Not to mention the bandwidth required for that kind of server hosting- it'd be kind of a nightmare.
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
54. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 21, 2015, 22:35 Flatline
StealthR6 wrote on Feb 21, 2015, 14:27:
I play AC every night and its the best space shooter out now, just like Freelancer was the best one 15 years ago and the Wing Commander/Privateer was the best in the early 90s.

Freespace 2 beat the *shit* out of Freelancer, which wasn't even particularly a space sim in the traditional sense.

Shit, go download the Freespace Open Source Project and plunk 5 bucks down on for Freespace 2. It still holds up aside from some shitty missions in the nebula.

Then if you're feeling really interested, download diaspora, which does what SC wanted really bad to do with it's flight model, only for Battlestar Galactica, and see what a 15 year old engine with a few basic modifications is still capable of producing graphically.
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News Comments > Diablo III Microtransactions Coming to Asia
9. Re: Diablo III Microtransactions Coming to Asia Feb 20, 2015, 22:54 Flatline
nin wrote on Feb 20, 2015, 20:52:
MoreLuckThanSkill wrote on Feb 20, 2015, 19:35:
Well that's it then. That's kind of a relief, actually.

I was holding out hope that D3 could be salvaged some day; now we can just uninstall.

It's frustrating that they can't seem to decide what they want to do with it...between this and overwatch, it feels like they've gone from a company with great ideas to a company that just chases the latest trend.

Well... they fired or let go all the employees that had good ideas. Is it surprising?
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News Comments > WARMACHINE: Tactics Demo & DLC
4. Re: WARMACHINE: Tactics Demo & DLC Feb 20, 2015, 19:07 Flatline
panbient wrote on Feb 20, 2015, 14:35:
... and it's only a 26 GB download...

what the actual shit?

Hey Star Citizen is like 30+ gigs for like one or two levels
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News Comments > Morning Crowdfunding Roundup
6. Re: Morning Crowdfunding Roundup Feb 20, 2015, 18:35 Flatline
jdreyer wrote on Feb 20, 2015, 13:08:
They didn't make any 10K reward levels, so even though they didn't have the largest in terms of $$$, all of their donations were small so they needed a lot of people to jump on it. Kind of got out of control though. I wonder if people are looking at this as a collectors item and we'll see these decks on Ebay for $500 or something.

Possibly that and just the artwork. The cardgame itself sounds... boring as dirt.
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News Comments > SPINTIRES Rolling Again; DLC & Sequel Plans
9. Re: SPINTIRES Rolling Again; DLC & Sequel Plans Feb 20, 2015, 18:20 Flatline
I can't stop reading that title as SPINRITE, which is a good product.  
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News Comments > Homeworld Remastered Trailer
8. Re: Homeworld Remastered Trailer Feb 19, 2015, 13:07 Flatline
Cutter wrote on Feb 19, 2015, 12:43:
Higara. Home. Goddamn it's looking good. This game just oozes style. This is probably my favourite futuristic/modular style of ship design of any space game. It's how I envision spaceships too.

I remember that mission now, it was a motherfucker. I seem to recall rage-quitting on it more than once.

I remember playing this back in our LAN party days. The guy who threw the lan party was part of the beta. Great RTS player for his day but he *couldn't* get the 3d part of Homeworld. He'd break down if I fought off of the "map plane" and took it to the Z axis. There was a lot of Wrath of Khan and Ender's Game references in my smack talk back then.
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News Comments > Morning Mobilization
5. Re: Morning Mobilization Feb 18, 2015, 12:32 Flatline
Mikeyzman wrote on Feb 18, 2015, 11:26:
Seems like a gimmicky tablet, and when I think tablet I'm not thinking of dropping $800. They need to drop another $200 before I'd consider it.

Well... it's sort of a tablet, but runs a full OS.

For a laptop that can function as a tablet, 800 bucks is basically a mid-range laptop.
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News Comments > Peter Molyneux's Vows of Silence
3. Re: Peter Molyneux's Vows of Silence Feb 13, 2015, 19:27 Flatline
I called it. He's pulling a Shia LaBoeuf. Or however the fuck you spell that asshat's name.  
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News Comments > Just Cause 3 Trailer
21. Re: Just Cause 3 Trailer Feb 13, 2015, 17:23 Flatline
Xero wrote on Feb 13, 2015, 11:47:
I have Just Cause 2 and try to get in to it but it has too many controls. I hate how you have to control each gun individually and reload each one, it's a pain.

Don't get me wrong, I love the concepts and idea of all the crazy stunts you can pull off but the majority of the time I'm trying to remember which key was for what with so many controls.

I know I know, it's probably controller worthy, but I will never succumb to it! lol

I have both the PC and the console version of JC 2 (hey it was a steam sale for like 2 dollars) and the xbox controller plays infinitely smoother than Keyboard & Mouse. I couldn't get very far in the PC version.
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News Comments > Morning Interviews
14. Re: Morning Interviews Feb 13, 2015, 12:36 Flatline
Illumin wrote on Feb 13, 2015, 11:19:
Well least he can admit it unlike many others *cough* Richard Garriott, Bill Roper. To be fair at least Peter Molyneux and Richard Garriott actually made some games that were good in the last 30 years.

I gotta dig up that photograph I took of Bill Roper dressed up as a middle ages whore.
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News Comments > Morning Interviews
13. Re: Morning Interviews Feb 13, 2015, 12:35 Flatline
Oh Peter, stop trying to pull a Shia "I'M NOT A CELEBRITY ANYMORE" LaBeouf.  
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News Comments > Morning Tech Bits
24. Re: Morning Tech Bits Feb 12, 2015, 15:02 Flatline
Linthat22 wrote on Feb 12, 2015, 14:08:
As a father of a now, 7 month old, it is not out of being uneducated, living in blissful ignorance, or selfishness that we chose not to vaccinate our daughter. My wife and I have seen the negative effects that vaccinations can cause from a professional and personal aspect. There are so many layers of deception, corruption, and politicization of vaccines from the vaccine industry that it is staggering. There are pros and cons to the debate and there are so many facets when it comes to vaccinations that the media spins it to an “us versus them” debate. That should not be the case when really everyone wants the best for their child. As a parent, I don’t subscribe to the philosophy that you have to crack a few eggs.

Have you eliminated all possible vectors contributing to these "negative effects" and are only left with vaccination as the culprit? If so I'd like to read your study into this.

Example: Every time I find someone who claims that the preservative that we haven't used in our vaccinations in decades caused autism in their baby I ask if the kid is a boy. If yes I ask if the mother took SDDI antidepressants. They almost always say yes.

Then I point them to the study that found a correlation between autism in boys and mothers who took SDDIs during or before their pregnancy. The correlation showed a 400% increase in autism rates. I'm not even advocating that SDDIs are a smoking gun, just that on one side you have studies and metastudies of tens of millions of children over decades showing that vaccines are safe, and on the other side you have nebulous anecdotes, ignorance, and outright cases of fraud and deception.
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News Comments > Morning Tech Bits
23. Re: Morning Tech Bits Feb 12, 2015, 14:50 Flatline
Red wrote on Feb 12, 2015, 14:37:
"And now two California state senators are planning to propose legislation that would repeal the personal belief exemption entirely."
Readily available, publicized evidence claims vaccines are statistically safe. That's great, and makes legislation like this easy for most folks to swallow.

But let's put the vaccine safety debate aside for a second and evaluate the precedent this legislation would set. The government would be able to inject your baby with drugs, and you would be legally unable to refuse. How does that not scare the shit out of you? What kind of parent are you if it doesn't? What happens when the government abuses this newfound power for other reasons, power it was granted when people narrowly looked at only the reasonable applications instead of the bigger picture?

I'm not advocating against vaccination, but those people who insist they have a right to decide if their babies will be forcibly injected with drugs are the ONLY people with any sense. They absolutely MUST have the RIGHT to DECIDE. And if their concerns are addressed and questions adequately answered, they'll CHOOSE to vaccinate. i am deeply worried and embarrassed to share a species with anyone dumb enough to waive that right, or worse, advocate its elimination.

Actually this is settled law for over 100 years now. The SCOTUS has ruled that the government can demand that you get vaccinated for imminent outbreaks and public health reasons. You can refuse, but you can go to jail for that.

Also, anti-vaxxers are paranoid, and reject rational explanations. Their paranoia is based out of nebulous fears that not only have no evidence to support them, but also have mountains of evidence explicitly against them. Yet this view persists.

Also, as we're seeing now with this measles outbreak, your decision not to vaccinate *does* impact others. It is potentially lethal in itself, it's especially lethal in individuals with immune deficiencies and very young babies. So where does your right to be ignorant and paranoid end and my right to not get the plague from your paranoid ass begin?
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News Comments > Morning Crowdfunding Roundup
3. Re: Morning Crowdfunding Roundup Feb 12, 2015, 13:54 Flatline
Cutter wrote on Feb 12, 2015, 12:19:
or is it because they confuse steamPUNK with the Victorian era where one has nothing to do with the other?

Mostly this. When I think "steampunk" I think clockwork automata that borders on fetishistic. I think of modern solutions using period technology. I think of baroque, overly complicated functioning, practical works of art.

I don't think of (poorly made) Victorian clothes with a couple brass gears stitched on. Or nerf guns with bits and bobs hot glued to them and spray-painted bronze then sold for 90 dollars.

I gotta give the Japanese a lot of credit though. If I think serious steampunk I think Japanese these days. Check out the aesthetic approach to something like a watch:

Besides, I'm kind of into the aesthetic of dieselpunk these days. Crimson Skies style shit. Dust/Dust Tactics military stuff. Deep-throated monster 100 cylinder touring/racing cars custom built with the engineer crawling over the thing as it barrels along at 100 mph tweaking, oiling, and keeping the machine running.
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News Comments > Medieval Engineers Early Early Access
17. Re: Medieval Engineers Early Early Access Feb 11, 2015, 18:33 Flatline
Incidentally, Keen is full of shit. They can totally send owners of Space Engineers a coupon for 25% off in Steam for another game. I get them all the f*cking time.  
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News Comments > Elite: Dangerous Patch
33. Re: Elite: Dangerous Patch Feb 11, 2015, 18:11 Flatline
Burrito of Peace wrote on Feb 11, 2015, 08:31:
Obligatory: Is this the patch that makes the game fun?

Serious question: I've read here at BN that a lot of people are recommending a HOTAS system. However, I already have a perfectly functional Sidewinder Force Feedback 2. Would pairing it with a Logitech G13, which I also already own, work just as well?

The trackball would be more or less pointless. I play with a keyboard and joystick just fine so I think you could pull it off.

Actually I wouldn't miss the throttle in a HOTAS setup at all if I had a goddamn hat that I could use to control some of my strafing thrusters on my main controller. That's actually what I"d use most *on* a thruster slider actually. I'm perfectly fine with the digital set up of the keyboard. Fast/slow bound to W and S respectively and 50% reverse and 50% forward bound to X and C. That way I can hit reverse, go into free flight mode, pivot, then hit c to instantly start moving the direction I want (or afterburners), then tap W to either accelerate up to the top of combat speed or all the way up to full throttle. Otherwise X & C are my main "combat" throttle settings.
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News Comments > Vietnam '65 Next Month
15. Re: Vietnam '65 Next Month Feb 11, 2015, 18:01 Flatline
jdreyer wrote on Feb 11, 2015, 17:35:
Trainwreck wrote on Feb 11, 2015, 13:10:
Task wrote on Feb 11, 2015, 09:52:
Only US side? If I can't play as the Vietnamese who won their deserved victory, then its a no go.

Dude, if you had any idea what the communists who "deserved victory" were actually like, you'd know how completely fucked up that statement is. I'm not saying America should have got involved (we shouldn't have) or that we didn't blunder our way through a lot of it with high cost to life (we did), but the communist unification of the country in the 1970s was absolutely nothing to celebrate.

Better idea for a game: take America and its other non-Vietnamese allies and make them tangents to the story at best. Focus on Vietnamese protagonists from both sides and show how fucked up a civil war really can be.

The South Vietnamese government and military was rotten and corrupt. It was a military dictatorship. So there really was no good option for the people of Vietnam.

As an intellectual exercise, playing a strategic game of the Vietnam war sounds interesting. How could it have been done differently? Still, even if the North had been defeated (and I don't see how you do that without invading the North and triggering a Chinese counter-invasion) the result would have been a clusterfuck, just like we're seeing in Iraq currently.

The main problem with the US' Vietnam strategy was "search and destroy." You need to take and hold territory. You can't win by trying to kill enemy soldiers (then retreat) until there are no more when the North has basically an endless supply.

This is actually a problem that we haven't solved yet. Insurgency from both nationals and foreign entities is something that even after 40 years America hasn't learned how to deal with. We have a strategy we *think* will work but hasn't yet: Shore up the government and then GTFO and let them deal with it for the next 20 years or so. But we're spectacularly bad when it comes to creating a government out of whole cloth.

If you have a Roku, PBS has a Frontline episode on the clusterf*ck that is Iraq and how we basically screwed up as badly as you could imagine there. We almost literally grabbed the first Iraqi who didn't want to spit on us and said "hey how'd you like to lead the country?"

But yeah, we're terrible at counter-insurgency. Part of it I think is that we're a culture that doesn't understand that other cultures are so oppressed, or in such a crappy quality of life, that dying fighting is culturally preferable to rotting in misery. We think that inflicting an obscene amount of casualties will win wars, but as we saw in Vietnam that doesn't always work. We killed well over a million people in that war and it didn't achieve strategic victory.

I honestly don't know if there *is* a military solution to insurgency. The popular thought is that there only is within the scope of giving a government time to establish itself and develop infrastructure and a military. Which, you know, works on paper, but finding someone to lead a government, relatively fairly, who is friendly to us, and is liked by the people, and isn't corrupt, is something we really haven't learned how to do yet. If it can be done at all.

Edited because I looked up casualties for Vietnam.
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