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User information for S Westberg

Real Name S Westberg   
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Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 1953 (Pro)
User ID 34131
 
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News Comments > Sunday Interviews
2. Re: Sunday Interviews May 13, 2013, 19:57 Flatline
 
Creston wrote on May 13, 2013, 10:52:
Meh on all these ideas. I love Garrus, but a game focused on him wouldn't work, imo. Garrus is awesome as the sidekick who can drop witty sarcasm on you while bailing your ass out of the fire. As the guy you'd be playing, he'd lose a lot of his appeal.

Just give us the damn Rachni Wars already. I doubt many people want to play as an "investigator in C-Sec."

Creston

Double-meh. While the ME setting is kind of spoiled for me now, I found Garrus to be kind of boring.

Why not go somewhere new, like as you said the Rachnai Wars, instead of haunting around the f*cking Shepherd story. They pissed and shit all over that story ending.
 
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News Comments > Diablo III Auction House Downtime Continues
13. Re: Diablo III Auction House Downtime Continues May 11, 2013, 13:00 Flatline
 
Verno wrote on May 10, 2013, 09:02:
Warrax wrote on May 10, 2013, 08:33:
I say let it stay closed, the AH destroyed the game anyway.

Yeah I always liked the idea of lobby player bazaars with integrated chat. You need to preserve a sense of community and it would serve the same purpose. Exposing players to perfect rolls of every item in the game makes their drops feel less meaningful and creates a desire to only upgrade to the highest possible item tier. That's where a big part of player frustration comes from with the game.

I know the AH has been a big lament of the D3 team, they've said so a few times now that it didn't go the way they thought.

Yet they'll sit on all the f*cking money they raked in.

The fucked thing is that people 3 or 4 transactions deep are going to get boned by the threaded rollback. Say I hacked, and bought a bunch of shit. Okay I get rolled back. You get your stuff back and lose your money. But what happens if you've already *spent* that money? That transaction has to get rolled back too. And what happens if that person spent the money on socketing jewels? Do they become unsocketed?

I mean, where do you draw the line? The AH may be closed, but I'd be sorely pissed if some elemental part of my character was suddenly undone weeks after the fact.
 
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News Comments > Sun Setting on Silicon Knights?
10. Re: Sun Setting on Silicon Knights? May 10, 2013, 14:15 Flatline
 
Verno wrote on May 10, 2013, 13:00:
siapnar wrote on May 10, 2013, 12:46:
I remember Dyack coming to my school in 2006, acting like Too Human was the next coming of Christ. The lead character modeler with him also seemed like a pompous ass.

Good riddance.

He was totally obsessive about that game, it was bizarre. He kept going on and on about how ambitious it was and that was why they kept missing release targets. Finally it arrived as a twin stick action game with shallow RPG elements, weak story, buggy as hell and capped it all off with a bad UI. I did have one friend who got so invested in the pre-release hype that he was in denial at release and still maintains it's the best game for the Xbox 360 despite the fact that he didn't even finish it according to his achievement list.

I remember reading a few months ago that the spare units were ordered to be destroyed by a judge as a result of the lawsuit, seemed like a fitting end for the whole debacle.

I moderately enjoyed Too Human. It didn't rock my world, but when you were swimming through swarms of enemies, leaving destruction in your wake, and your "dodge" was actually "murder bad guys over here", it got into a groove that kind of reminds me of a rhythm game like Rock Band. And during those times, the game was good.

The repetitive enemies, the 3 levels, the bad AI, the buggy gameplay, and any enemy that wasn't a swarm sucked donkey balls, and the story was severely truncated, but I didn't mind the cyberpunk viking mythos.

I dunno if it'd ever be as good as the hype, I don't think the design was there for example, but if they had taken something like God of War's silky smooth combat system with that kind of depth, and melded it with mowing down hordes of baddies, in that weird rhythm game-like groove, it might have had something serious going for it, if they overhauled the story and made it actually make sense.
 
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News Comments > Diablo III Auction Houses Return Today
29. Re: Diablo III Auction Houses Return Today May 9, 2013, 19:53 Flatline
 
Keilun wrote on May 9, 2013, 18:28:
There's no real details in their RMAH FAQ that discusses how they'd handle rollbacks for those situations. I'd guess Blizzard would just have to eat the cost. I have no idea what sort of activity the RMAH gets since I don't use it, but I'd hope it's a smaller amount of activity so that for the few hours the AH was up the number of those cases are minimal.

Really though, we just need a clear and concise message from Blizzard about how they are handling this. Everything they've said thus far has been vague and ambiguous, which is why the forums are ablaze with rollback petitions - no one has a clear picture of how they are handling the duped gold and how it was scattered across accounts.

I'd bet real money that Blizzard probably technically has to honor rollbacks in the RMAH, but is avoiding doing it and intentionally being nebulous on purpose, because as soon as you confirm or deny responsibility, that opens yourself up to either litigation or obligation.

Unless someone puts the screws to the Big B, my suspicion is that Blizzard would let just about anything go through the RMAH so long as they don't have to step in and actually take on obligation and regulation.

Right up until you start defining limitations, turning a blind eye is sort of acceptable because it's a "legal grey area".
 
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News Comments > Diablo III Auction Houses Return Today
23. Re: Diablo III Auction Houses Return Today May 9, 2013, 17:32 Flatline
 
descender wrote on May 9, 2013, 14:48:
Yes, but one well constructed SELECT could/should identify every last piece of it. Single out every account that shows a gold increase with no corresponding game or AH action... BAM... you just identified every cheater.

I think you might be underestimating a programmers ability to track things through a DB. Realistically... the scope of the problem is irrelevant once they identify the dupers accounts, which lead to transaction numbers that can just all be reversed.

They are taking it upon themselves to spend this time to do this... the easy solution would have been to rollback the entire world to before the dupe bug... but they must know they can identify the cheaters and rollback the proper transactions since they didn't do that already.

We can take this conversation a lot of fun ways from here... Blizzard not taking the easy way out (full rollback) inconveniencing 100% of the players is a bit shocking... the nerd-rage on the D3 forums of people who sold off gems to people with duped gold wanting to keep their now laundered duped gold is hilarious... but my favorite at the moment is the ten's of thousands of posts to the D3 forums (and 3-4 thousand people watching a live stream? really?) seem to indicate that this game still has considerably more life to it than say... Torchlight 2. Funny how that worked out.

If any of those transactions bled into the RMAH, they already said they won't be f*cking with that and won't be doing any rollbacks.

The question here is: Did the RMAH get impacted by the gold duping issue? If so, that's a far worse problem.
 
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News Comments > Diablo III Auction Houses Return Today
14. Re: Diablo III Auction Houses Return Today May 9, 2013, 13:20 Flatline
 
TheDevilYouKnow wrote on May 9, 2013, 09:04:
"and the remaining thread suggests a class action suit."

I am not sure I am understanding this in the way it was written so please correct me if needed - the players are considering a class action lawsuit ? Based on what? That makes no sense to me. This game didn't cause mesothelioma from playing it. Granted the situation is awful but a lawsuit? Since they already own it how about ceasing to play that game for while, or at least until they fix it properly ?

If you can prove that they profited from the bug by driving business to the RMAH, then in theory you can prove that their reluctance to roll that money back represents at least a passive, knowledgeable approval of wire fraud, which is totally both a federal crime and a class actionable lawsuit.

It'll never win/go through/happen though. It's too geeky/technical of a lawsuit, and I'm sure the EULA has boilerplate allowing Blizzard access to all your money and to fuck your wife on your wedding night.
 
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News Comments > Diablo III Auction House Foul-up
33. Re: Diablo III Auction House Foul-up May 9, 2013, 03:16 Flatline
 
Verno wrote on May 8, 2013, 14:41:
Wow I had no idea how much damage this had done so I did some digging online. Apparently tens of thousands of players were buying up god tier items with billion gold buyouts and giving them away. The economy could be totally obliterated by this, players who didn't participate effectively locked out. Its doubtful Blizzard will be able to reverse the damage even if they acted against the majority of the accounts responsible. Assuming they ban the accounts of the people responsible there's still the quadrillion gold in sold items that innocent sellers now possess which will inflate the economy.

They should have rolled back, I can't imagine why they wouldn't. It could be back to the stone ages for Diablo trading if Gold is rendered worthless again.

With an inflated economy in the billions or trillions for In game gold, that makes the RMAH all the more appealing to players! I suspect Blizzard would call that a "win!"

Not to mention they scored a nifty bundle off of the flood of cheap, desirable items sold.
 
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News Comments > EA 10% Layoff Report Confirmed
8. Re: EA 10% Layoff Report Confirmed May 9, 2013, 02:51 Flatline
 
So EA picks up the Star Wars licence, and they celebrate by laying off 10% of their workforce.

Awesome.
 
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News Comments > Death to Spies 3 Fundraiser
4. Re: Death to Spies 3 Fundraiser May 7, 2013, 13:10 Flatline
 
I've always wanted a hardcore cold war espionage game. One that focused on and around the tradecraft of espionage.

The final exam of the OSS in WW2 was to drop you off outside New York City with 20 bucks, no ID, the clothes on your back, and gave you 24 hours to come up with as much confidential data from the government as you could.

How *awesome* would that be for a training mission?
 
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News Comments > EA's Exclusive Star Wars Game Rights
19. Re: EA's Exclusive Star Wars Game Rights May 6, 2013, 17:57 Flatline
 
I wonder just how much money EA stuffed down Disney's throat to take exclusive rights.

Must have been a LOT.
 
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News Comments > Shadow of the Eternals Fundraiser
1. Re: Shadow of the Eternals Kickstarter May 6, 2013, 15:53 Flatline
 
AND it's episodic?

Oh man... this has like every single warning sign in the book for "disaster".
 
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News Comments > Sunday Mobilization
3. Re: Sunday Mobilization May 5, 2013, 14:28 Flatline
 
Portable heads-up displays are still early technology, and I think when it finally matures it won't look anything like Google suggests.

First, while the "floating off the line of sight" thing is great so that you can focus on looking at things (sort of), we'll need to bring it to the center of our view and push it away again most likely. Focusing, while it gives you a headache now, is surmountable by user training (Attack helicopter pilots use a monocle HUD all the time. You get used to it.).

I read some technology way back about using extremely low powered lasers to project directly onto the retina for display purposes. Now that we have cheap-ass true-blue lasers coming out (LED based lasers if memory serves), this might become a power-efficient option again. I could also see something like Near-Field Communication induction technology sandwiched into a pair of contact lenses (the technology is getting there for the miniaturization) and your base unit just generates modulated EM radiation that is coded to your lenses and energizes them, creating an image that refreshes... oh... 4 million times a second. They'd be dumb-lenses: monitors basically, to keep the power requirement down and the thickness of the lenses as thin as possible. That detaches you from the current biggest issue: power. The chemists just haven't kept up with the physicists. Our computers are faster than ever, and the bits in our computers are becoming more power efficient which helps, but our batteries are not keeping up.
 
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News Comments > Borderlands 2 "Tiny Tina's Assault on Dragon Keep" DLC in June
10. Re: Borderlands 2 May 3, 2013, 00:16 Flatline
 
Creston wrote on May 2, 2013, 23:59:
I was really hoping to go to the Hyperion station orbiting the moon, but I guess not.

Finished all 3 DLCs, and so far they're a very mixed bag. The pirate queen is okay, I liked the Badass Crater one, but the Hammerlock one is just plain boring and irritating.

Hopefully this one will be good, as otherwise overall I'd say it's been a poor series of DLC.

Creston

Hammerlock at least had some fantastic loot though. I cycled through all my weapons about 4 times in that DLC.
 
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News Comments > Defiance Boasts a Million Accounts
7. Re: Defiance Boasts a Million Accounts May 2, 2013, 21:37 Flatline
 
Everything I've read about this suggests that that the game was a disaster on consoles and mediocre on PCs.  
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News Comments > TimeGate in Chapter 11
4. Re: TimeGate in Chapter 11 May 2, 2013, 21:35 Flatline
 
Keith wrote on May 2, 2013, 21:14:
Really like the Kohan series and thought Section 8 was pretty good. Hopefully Timegate will be able to recover.

50 million in liabilities is a hell of a lot of debt to come out from under.
 
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News Comments > Steamships Ahoy - FEZ
38. Re: Steamships Ahoy - FEZ May 2, 2013, 18:15 Flatline
 
nin wrote on May 1, 2013, 23:03:
The game costs 800 Microsoft Points, which is $10 US (most other countries actually cost more). At $10 selling 200,000 copies is 2 million. Even if Microsoft takes 50% (they don't, but let's pretend that rest goes to taxes) that's still a million dollars.

So the tools to make the game, the people that worked on the game (he had one previous partner who left, as well as a second partner), the time it took to make the game, the guy that did the music, the office space it was created in, and the trips to PAX and other events all cost him nothing?


To be fair, the guy, as head designer, made a calculated business risk. He got one free patch, just one, and he figured that he could make the game close enough to perfect in that one patch.

Then a game-crippling bug was introduced into the game. His business gamble fucked up hardcore. His response was essentially "y'all are fucked if I'm going to be financially responsible for fixing a massive mistake I allowed through"

He doesn't have a right to profit in his business. Period. Consumers have a reasonable expectation to get a product without game-crippling bugs, whether straight out of the gate or via patches. It's called acting in good faith.

The proper response here would have been to either roll the patch back or take FEZ off the XBLA. Microsoft shares some greed culpability here too, but so does the designer. He'll gladly take your money for a product he knows is broken (along with MS to be fair) and tell you "You're fucked motherfucker."

It's right along the edge of fraud really.
 
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News Comments > Morning Consolidation
13. Re: Morning Consolidation May 2, 2013, 18:02 Flatline
 
Asmo wrote on May 2, 2013, 17:38:
I think that's the first sensible thing Molyneux has said in years...

Yeah, as I've heard repeatedly from kids, facebook isn't where it's "at" because of the terrible, terrible interface on phones. It was pretty bad on the xbox too, to the point where I loaded it, grimaced, and never touched it. Ever again.

Shitty interfaces mean unused applications. Period. And I don't think Microsoft needs to reinvent the wheel by creating a smooth user experience in facebook.
 
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News Comments > Morning Consolidation
12. Re: Morning Consolidation May 2, 2013, 17:59 Flatline
 
RollinThundr wrote on May 2, 2013, 10:58:
Verno wrote on May 2, 2013, 09:19:
Nintendo really needs to repair its relationship with EA, they went from being all gungho Wii U previously to total disinterest. As much as I dislike EA, their sports titles are almost essential to console longevity. Nintendo has a similar beef going with Amazon and it's hurting 3DS sales as well.

I don't disagree along the lines of sports titles, hell they're the only reason I own a console at all. Though I wonder if the core sports gamer is buying a WiiU to begin with to be honest when the experience is so much better on the 360 or PS3 all around.

Ironically the WiiU is an awesome platform, in my mind at least, for games like football (US football) because you have two different screens and you can segregate information between the players.

Will the fidelity be as high? No never. But the tablet thing *should* be encouraging new, asymmetric play. And it's not. So really it's just an underpowered console that you can play without a TV.
 
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News Comments > Neverwinter Open Beta
27. Re: Neverwinter Open Beta May 1, 2013, 16:37 Flatline
 
Darks wrote on May 1, 2013, 10:13:
Funny, how one guy here compares this to trying to be like GW2. sorry, but this game is nothing like it especially the combat. in fact the combat in this game is a hell of a lot more fun. Also why is it that no one here brought up the fact that GW2 does the exact same thing that this game is when it comes to buying items? If you need extra space GW2 also charges you for bags too. Crafting in NWO has bags that can be made. So there's no difference.


I can buy gems in GW2 with in-game cash or real world cash. My choice.
 
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News Comments > Morning Mobilization
2. Re: Morning Mobilization May 1, 2013, 14:17 Flatline
 
Fukkin AT&T. Yeah right they offer "at least 100 dollars" for a phone trade in. I put in my iphone 4's stats, and they offer gladly to "recycle" it for me.

Pricks. I can get 200 bucks for it on ebay.
 
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1953 Comments. 98 pages. Viewing page 17.
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