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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 2708 (Senior)
User ID 34131
 
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News Comments > Sid Meier's Civilization: Beyond Earth Rising Tide Announced
14. Re: Sid Meier's Civilization: Beyond Earth Rising Tide Announced May 18, 2015, 19:24 Flatline
 
ShakaUVM wrote on May 18, 2015, 18:39:
Endless Legend was fun for one playthrough, but it has some pretty serious balance issues that simplify all those seeming options down into just steamrolling your opponents.

At least that's an option. When I first started playing Endless Space the AI with 2 systems left could outproduce half the galaxy. I'd create the fucking fleet of the ages as fast as I possibly could, stage them, and run them smack into an AI fleet that was like 25% bigger.

I never went back to it after that.
 
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News Comments > etc.
26. Re: etc. May 18, 2015, 13:41 Flatline
 
Squirmer wrote on May 18, 2015, 01:00:
Flatline wrote on May 17, 2015, 23:48:
It still is actually relevant. It suggests that less than 1% of the people "associated" with GG by anti-GGers is responsible for pretty much all the GG harassment during that 20 day period.
Yeah if you assume that everyone contributing to the harassment is actually reported to Twitter in that 20 day period. Which is clearly a silly assumption to make.

Again, this WAM report is based on the reports received by victims or "bystanders". They did not specifically investigate those accounts. You can't use these figures to prove how many GGers engaged in harassment.

(I don't even think this is an important point in the wider context of GG, by the way, I'm just countering the blog's attempt to spin these figures to fit their ludicrous headline.)

So in other words this report is completely useless for any purpose whatsoever.

Which interestingly enough was *not* your initial point.

Edit: Because I know that you'll move the goalposts, this is the original point I'm referencing:

BicycleRepairMan is right, it means 12% of all reports received by WAM were related to GamerGate, which is actually really huge and this GamerGate blogger is trying to spin the numbers some other way.

Then when your point gets dismantled all of a sudden this report isn't good for very much.
 
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News Comments > Steam Top 10
23. Re: Steam Top 10 May 18, 2015, 11:57 Flatline
 
LittleMe wrote on May 17, 2015, 18:10:
I'm having second thoughts on W3. Here's another. It's not just about graphics, but what else have they butchered? It's screaming 'consolitis' right now and it's not even born yet.

CDPR already said that they had to make sacrifices due to a specific console they declined to name (but we all know is the xbox). They said something about two different rendering pipelines if they didn't make compromises, and that they didn't have the budget. Which sucks, but that's the way AAA games break these days. If you want to have massive games you have to push them out to all the popular platforms. And if one is significantly gimpier than the others, you aim at the lowest common denominator.
 
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News Comments > etc.
7. Re: etc. May 17, 2015, 23:48 Flatline
 
Squirmer wrote on May 17, 2015, 19:17:
BicycleRepairMan is right, it means 12% of all reports received by WAM were related to GamerGate, which is actually really huge and this GamerGate blogger is trying to spin the numbers some other way.

NKD wrote on May 17, 2015, 18:35:
I don't think you read through it correctly. Refer to this image.

Only 65 of the 9844 accounts on the blocklist were reported for harassment. Thats less than 1%.
Irrelevant. WAM collected reports of harassment over a 20-day period, it didn't specifically investigate all of those accounts. You can't make a claim that less than 1% of accounts engaged in harassment, because that's not what this WAM report looked at.

Would be nice if Blue linked to the actual report instead of a biased interpretation of it.

It still is actually relevant. It suggests that less than 1% of the people "associated" with GG by anti-GGers is responsible for pretty much all the GG harassment during that 20 day period.

So you can draw one of two conclusions:

1. Anti-GGers are casting such a wide net in their persecution that they're getting a fuck-ton of innocent non-GGer people caught up in their cross hairs. And that's seriously fucked up.

2. GGers in general aren't harassers, and the issue is limited to a very small minority voice that is exceptionally loud.

I guess you could draw a different conclusion if you're convinced the majority of GamerGate is full of harassment abusers:

3. For whatever reason, the vast majority of GGers STFU during a 20 day period at the height of the GGer "controversy", possibly to present skewed numbers like this study shows. Because controversy.
 
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News Comments > Op Ed
3. Re: Op Ed May 15, 2015, 12:59 Flatline
 
Yeahyeah Yeah wrote on May 15, 2015, 09:37:
These youngsters don’t have a monopoly on good ideas, on innovation, on passion, on energy. We’re just as bad-ass. We totally are.

In principle, I'm sympathetic to the sort of thing being discussed here. But 'We're just as badass! We totally are!' just makes me cringe.

Also, don't call them youngsters.

Get off my lawn!
 
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News Comments > The Witcher 3 Launch Cinematic
39. Re: The Witcher 3 Launch Cinematic May 15, 2015, 12:30 Flatline
 
eRe4s3r wrote on May 15, 2015, 12:20:
That's very interesting If true though, then Witchers would be royally fucked if higher ancient monsters would actually cooperate against them or flat out hunt them though. Never quite understood why at least the intelligent monsters don't do that in this universe, but I guess it would make for a very short book

Very true. Thankfully for the monsters though humans seem to be doing a pretty good job of hunting down witchers

Can't wait for the last books to get translated. They're pretty fun reads.
 
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News Comments > The Witcher 3 Launch Cinematic
37. Re: The Witcher 3 Launch Cinematic May 15, 2015, 12:13 Flatline
 
NetHead wrote on May 14, 2015, 23:38:

I don't think it is. Does anyone else think they've cleverly used some actual video footage for parts of the cinematic, such as actors with a green screen then putting the CGI over them.

For example when the Bruxa is loosening her clothing with the water in the background. Also, a better example, when the injured Bruxa is crawling outside of the barn (towards the camera) while being shot from inside, then again a few seconds later when Geralt is walking towards the camera while reaching for his hook.

If I'm wrong, more credit to them, though I'm pretty convinced at this point based on my own opinion which in my opinion is a great opinion lol.

Probably there's some live actor stuff in there. If you watch the Behind The Scenes stuff for Cyberpunk 2077 the cyberpsycho chick is an actress that they digitized:

https://i.ytimg.com/vi/71PGfpPg-v8/hqdefault.jpg

There's not a lot of animation there, so that trailer was probably closer to a photoshop job than animation.

So for this, I'd imagine that they took shitloads of pictures for the Bruxa and built a digital model off of that.

Basically, remember the tech behind LA Noir? I have a feeling they're using that to build models. That combined with some mocap (which is pretty common now) probably is behind some of the best CG that you're seeing today. Otherwise trying to animate all the subtlety by hand and all the body language by hand is going to be fucking nigh-on impossible.
 
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News Comments > The Witcher 3 Launch Cinematic
36. Re: The Witcher 3 Launch Cinematic May 15, 2015, 11:55 Flatline
 
eRe4s3r wrote on May 14, 2015, 22:52:
Wolfox wrote on May 14, 2015, 22:44:
eRe4s3r wrote on May 14, 2015, 22:32:
Tipsy McStagger wrote on May 14, 2015, 20:06:
Black blood potion just destroyed that bitch!


Doesn't make any sense that an ancient intelligent beast would not know about that though. I mean if you make a living by sucking the blood of things, surely you have some RnD going on what to not suck ;p

Only witchers are able to withstand the effects of that potion, so it's unlikely that a bruxa would know of such a thing, unless that bruxa had considerable experience with witchers, which is rather unlikely, as the video proves.

If you were a blood sucking demon vampire of doom, would you suck the blood of the only enemy on the planet that actively hunts you and is known to use potions and poisons, and has poisonous blood which is lore known even to normal folk? Don't get me wrong, dead Bruxa is good Bruxa.. just seemed odd it would fall for THAT trick. Do these monsters not talk to teach other?

No not really actually. They're very solitary and rather rare creatures.

Plus, ever since the first Witcher game the Witchers are kind of scattered to the wind and aren't around much any more. Even most of their alchemy was lost.

As was also pointed out, in "times past" witchers didn't go after Bruxa for contracts. So you've got an unconventional enemy who uses secret and presumed lost alchemy as an insurance policy in case he gets bit.
 
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News Comments > The Witcher 3 Preloads Confirmed; Release Schedule
84. Re: The Witcher 3 Preloads Confirmed; Release Schedule May 13, 2015, 12:54 Flatline
 
Task wrote on May 12, 2015, 22:29:
Flatline wrote on May 12, 2015, 19:05:

I've been wanting an Age of Sail game for so long that when AC4 came out I... refused to fast-travel. I literally will only sail in that game and not fast travel because it's probably the last age of sail centric game I'll play for a long, LONG time.

Off Topic: Have you seen this in development game called Naval Action? And get this, its multiplayer! Pirate the seas with your friends and such :), although its not out yet (closed alpha/beta).

Holy shit you just made my day!
 
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News Comments > Invisible, Inc. Appears
6. Re: Invisible, Inc. Appears May 13, 2015, 12:13 Flatline
 
nin wrote on May 13, 2015, 10:49:
Wowbagger_TIP wrote on May 13, 2015, 10:35:
Mark of the Ninja was really good, so I've got high hopes for this one. Sounds pretty good already. Looking forward to seeing the gameplay.

Reviews have been very good. I like the fact that you can tweak the gameplay as you see fit.

edit: And another.

I got in at the alpha early access when it was on an absurdly good sale. Even then it was pretty polished and a lot of fun. I can easily reccomend it. It was pretty tough to beat too last time I played it.
 
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News Comments > Invisible, Inc. Appears
5. Re: Invisible, Inc. Appears May 13, 2015, 12:12 Flatline
 
Cutter wrote on May 13, 2015, 10:13:
This game sounds like a definite $5 or less sale pickup.

Dude I don't think I've *ever* seen you say "why yes, this game is worth full retail price!"
 
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News Comments > The Witcher 3 Preloads Confirmed; Release Schedule
72. Re: The Witcher 3 Preloads Confirmed; Release Schedule May 12, 2015, 19:05 Flatline
 
saluk wrote on May 12, 2015, 18:41:
You can travel ANYWHERE on the ship in ACIV - but most people will use warping and see many load screens during their travels.

I've been wanting an Age of Sail game for so long that when AC4 came out I... refused to fast-travel. I literally will only sail in that game and not fast travel because it's probably the last age of sail centric game I'll play for a long, LONG time.
 
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News Comments > The Witcher 3 Preloads Confirmed; Release Schedule
61. Re: The Witcher 3 Preloads Confirmed; Release Schedule May 12, 2015, 14:54 Flatline
 
Verno wrote on May 12, 2015, 14:31:
Flatline wrote on May 12, 2015, 14:20:

It's interesting that the only real criticism of the game is "it's not skyrim".

Anyone even remotely familiar with Witcher games will know that it's not Skyrim. I guess someone, somewhere, at some point, made the comparison to Skyrim and goddamn it that's going to be the metric that they use to measure the game by.

Err the devs themselves use Skyrim as a comparison tool so the media and consumers can be forgiven IMO.

Saying it's as "big" as skyrim is a pretty nebulous assertion. I could take that about a dozen different ways.

I know they have used the reference in the past although for the life of me I can't remember reading about it. I guess I always mind-caulked that over and assumed it'd be a Legend of Zelda style "open world" as opposed to an Elder Scrolls sort of game.
 
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News Comments > The Witcher 3 Preloads Confirmed; Release Schedule
55. Re: The Witcher 3 Preloads Confirmed; Release Schedule May 12, 2015, 14:20 Flatline
 
Slick wrote on May 12, 2015, 13:38:
gamesradar so far has the most negative review that I've found, still a strong %80.

It's an interesting read (although i'm skimming all of these), focusing on how it's not really an "open world game". apparently you're strongly guided through missions in the order that the game wants you to take.

It's interesting that the only real criticism of the game is "it's not skyrim".

Anyone even remotely familiar with Witcher games will know that it's not Skyrim. I guess someone, somewhere, at some point, made the comparison to Skyrim and goddamn it that's going to be the metric that they use to measure the game by.
 
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News Comments > The Witcher 3 GMG Key Dispute
35. Re: The Witcher 3 GMG Key Dispute May 8, 2015, 11:51 Flatline
 
Tumbler wrote on May 7, 2015, 13:30:
It's bullshit. CDProject is engaging in anti competitive behavior because they want to be the only place to buy keys for the game online.

This is blatantly false: You can buy keys for W3 *all over the place*.

In fact, considering that GMG is eating the cost of the discount to intentionally spite CDPR and other key resellers, I'd say that it's GMG who is participating in anti-competitive behavior. That's classic monopoly behavior right there.

And to be frank we don't know what each side was requesting in a deal to resell keys. It's possible that GMG was asking for something in their deal that was completely unreasonable- extra discounts beyond what was offered to other people or exclusivity or something else like that. We really don't know why GMG was denied when like a dozen other resellers were approved. It suggests to me that something in doing business with GMG was unsavory to CDPR.
 
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News Comments > Star Trek on GOG.com
27. Re: Star Trek on GOG.com May 8, 2015, 11:15 Flatline
 
Darks wrote on May 7, 2015, 17:44:
saluk wrote on May 7, 2015, 16:56:
I never heard of these Star Trek adventure games. As a PnC fanatic, and someone who enjoys trek enough, I don't know how I missed them.

Maybe because you were to young?


25th Anniversary has the distinction of being the first PC game bought specifically for me, for Christmas. We ran it on our Packard Bell 386.

Also, for anyone that released the laughing gas in that one level...

"Ooka Ooka Ooka!"

Spoiler:
McCoy says the silliest shit under the effects of laughing gas
 
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News Comments > Star Trek on GOG.com
20. Re: Star Trek on GOG.com May 7, 2015, 14:57 Flatline
 
Parias wrote on May 7, 2015, 14:40:
Flatline wrote on May 7, 2015, 14:28:
ViRGE wrote on May 7, 2015, 13:28:
Mashiki Amiketo wrote on May 7, 2015, 13:24:
Needs: Bridge Commander and Klingon Academy. I enjoyed KA way, way, way more than BC.
Agreed. If you're going to release a Star Trek collection I guess you need to include Starfleet Academy, but it wasn't a very good game (the phasers weren't even phasers!). Klingon Academy was vastly superior as far as gameplay goes.

On the other hand, I'm glad they've included 25th and Judgement to start things off. Those are some excellent games all-around.

Klingon Academy was a Taldren game if memory serves. At least, they used all the models from Starfleet Command.

Nah, Klingon Academy was an Interplay / 14 Degrees East endeavour AFAIK - Taldren wasn't involved. I don't think they could just bring over the SFC models either because they needed ships that were a lot more detailed for the "ginsu" model the game had -- the functionality that let ships dynamically break up into different chunks and pieces based on damage received.

They may not have been the exact same meshes but they were the same basic models and textures. Nobody else has ever had giant flying staplers for Gorn CCs in particular and the battleships all used the same layout.

It's entirely possible that the art assets started for KA were released first in SFC. KA came out in 2000, while SFC came out in 99.

On the plus side if you are a masochist and enjoyed SFC2 apparently a rather large community has inherited the program and has updated it to windows 7 and gotten the dyna working. Finally. 6 bucks for the game isn't bad at all either. I remember when Taldren turned over Dyna development back in '04 to them and never thought anything would come of it. Glad to see it's still thriving.

Dynaverse.net
 
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News Comments > Star Trek on GOG.com
14. Re: Star Trek on GOG.com May 7, 2015, 14:28 Flatline
 
ViRGE wrote on May 7, 2015, 13:28:
Mashiki Amiketo wrote on May 7, 2015, 13:24:
Needs: Bridge Commander and Klingon Academy. I enjoyed KA way, way, way more than BC.
Agreed. If you're going to release a Star Trek collection I guess you need to include Starfleet Academy, but it wasn't a very good game (the phasers weren't even phasers!). Klingon Academy was vastly superior as far as gameplay goes.

On the other hand, I'm glad they've included 25th and Judgement to start things off. Those are some excellent games all-around.

Klingon Academy was a Taldren game if memory serves. At least, they used all the models from Starfleet Command.

God that brings back memories. I know most people didn't like it (it was basically Starfleet Battles board game on the computer) but I played the F*CK out of SFC2. Too bad the multiverse/multiplayer mode never panned out for Taldren.

Edit: KA was a 14 degrees east production, which I guess was a precursor to Taldren

This comment was edited on May 7, 2015, 14:39.
 
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News Comments > Starfighter Inc. Kickstarter
23. Re: Starfighter Inc. Kickstarter May 6, 2015, 12:01 Flatline
 
jdreyer wrote on May 5, 2015, 19:42:
Yup, MP only. SP isn't even a stretch goal. At the very least they could do offline MP with bots. "Multiplayer space warfare from the minds behind X-Wing, Crysis and Desert Combat." All games/mods that had substantial single player options.

These people never learn.

When was the last time we had a narrative single player starfighter campaign like in X-Wing or Wing Commander? I know we're getting one in Squadron 42, but I can't remember the last time we had one. Anyone?

Freespace 2 jumps out but I believe Tachyon came out afterwards. And shame for not remembering that one, it not only had Bruce Campbell as the VO of the main character but it had one of the coolest team based multiplayer modes I ever saw. Each team had a base that started out invulnerable and you had to build your base up using limited resources to destroy the other base's invulnerability so you could fly in and destroy the f*ck out of the enemy's base.

Edit: I'm on the fence on this one. I'm intrigued and there's still a 16 dollar early bird deal which isn't bad.

I might pass on kickstarter but I'll watch this regardless.

This comment was edited on May 6, 2015, 12:07.
 
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News Comments > Oculus Rift in Q1 2016
23. Re: Oculus Rift in Q1 2016 May 6, 2015, 11:32 Flatline
 
InBlack wrote on May 6, 2015, 09:38:
Yeah great news....except there is nothing really newsworthy about an estimated date that basically covers a whole quarter of a year and will inevitabely be delayed. If they had at least hinted at specs or something, anything other than pure fucking HYPE. *sigh*


Considering all the rumors put this at Q4 of this year... there's some news in it not hitting for the holidays.
 
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2708 Comments. 136 pages. Viewing page 17.
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