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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
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Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 1893 (Pro)
User ID 34131
 
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News Comments > Op Ed
4. Re: Op Ed Jun 13, 2013, 22:34 Flatline
 
Rattlehead wrote on Jun 13, 2013, 21:18:
It's good to know Microsoft soon will be dropping out of the console race, as Xbox One is going to tank.

As much as I'd love it to tank I doubt it will. Xbox sales stayed brisk through the red ring of death debacle. This is nothing to having three or four consoles get sent in for repair.
 
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News Comments > Morning Consolidation
23. Re: Morning Consolidation Jun 13, 2013, 14:03 Flatline
 
Verno wrote on Jun 13, 2013, 12:28:
"You cannot have game and marketing budgets this high while also having used and rental games existing," he said via Twitter. "The numbers do NOT work people."

CliffyB's latest troll rant against used games is up and he predictably backs Microsoft, claiming that modern game development and marketing is too expensive to support a used game market. Of course one might wonder why the marketing and game budgets need to be this high in the first place when people will spend millions on something like Terraria and Minecraft, surely there is a middle ground to be found there.

Destructoid absolutely decimates his argument, thought people might want to take a gander.

That tells me that the next "generation" of gaming should be about making AAA quality games *cheaper* to produce. Meaning faster, easier pipelines.

I've been predicting that games are going to peak on budget since the beginning of the PS3/360 generation. The solution to this isn't to yank fair use doctrine and force consumers into what amounts to an outdated pattern of game development, but to push, and I mean *really* push, to make games cheaper and more efficient to produce. That's it really.

Either that or admit that you've hit a certain level of fidelity that is just not economical to get past and go back to investing in content.
 
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News Comments > New Warhammer 40K MMORPG Announced
14. Re: New Warhammer 40K MMORPG Announced Jun 12, 2013, 16:34 Flatline
 
KS wrote on Jun 12, 2013, 16:14:
KS wrote on Jun 12, 2013, 15:11:
I wanna be a swarm of little StinkBois, or whatevet the hell they are called.

Note: I don't want to be a character who controls the swarm. I want to be the swarm itself.

Like the dog pack consciousness in A Fire Upon The Deep.

DO SOMETHING UNIQUE DOG DAMMIT! Stop pooping out reskins.

Ya know what, forget it. Pearls before swine. Some subgenius would implement it as a single character with an "animation" of little creatures flipping around, rather than as a literal swarm of independent, swarm-behavior entities.

Too much for the common yokel programmer to implement. And the powers would be single-character instead of well thought-out swarm-based things based on actual independent creatures.

Err... the bandwidth and amount of processing power to implement 500 individual AIs and animate them all for the sake of *one* player is kind of absurd. Imagine a thousand players on a server, each with a 500 snotling horde. That's 500,000 gamestates you have to keep track of, store, and sync, and that's just for a handful of players.
 
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News Comments > Morning Mobilization
1. Re: Morning Mobilization Jun 12, 2013, 16:30 Flatline
 
For once Pachter and I agree on something.  
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News Comments > Morning Legal Briefs
27. Re: Morning Legal Briefs Jun 10, 2013, 15:57 Flatline
 
Eirikrautha wrote on Jun 10, 2013, 15:26:
Flatline wrote on Jun 10, 2013, 14:18:
Frankly, I'll take the rule of law guy.

And this would be the guy who unconstitutionally (as determined by several federal courts) declared the Congress to be in recess (when the Congress said it wasn't) so that he could appoint people to the FLRB without Congressional oversight? Overstepping 250 years of legal precedent (and the direct wording of the constitution) to do so? I'd hate to see what you'd call a non-rule-of-law-guy, then!

You can tell when you've been completely blinded by your ideology, because you start to argue that the cyanide tastes better in the purple rather than the red Kool Aid...

You mean the congress that violated 250 years of legal precedent in order to obstruct for political purposes the constitutionally mandated duties and privileges of the President of the United States during a time of war?

The same Congress that is, at this moment, trying to take control of a military base (GETMO) away from the President so he can't close the detention center there, flagrantly disregarding the constitution's assignment of the military to the executive branch?

We can play this game both ways.

And what does a non-rule-of-law administration look like? How about flagrantly manipulating intelligence and lying to congress to declare war on a country for arbitrary reasons, costing us trillions of dollars, tens of thousands of lives, hundreds of thousands of lifelong injuries, and inflicting as many as half a million civilian casualties? How about ten years of warrantless wiretapping? How about ten years of state sanctioned torture, extraordinary rendition, how about two presidential terms of signing statements that completely invalidated the purpose of the Congressional branch of government? How about the establishment of the procedures and programs that have evolved into the PRISM program itself?


And where the fuck were you 12 years ago when the PATRIOT act was passed and all this shit was put on the table in the first place. I'll bet that you were fucking scared and thanked God that you had a strong leader to protect you. Where the fuck were you when the PATRIOT act was re-upped in 2005, 2006, 2010, and 2011? This shit has been going on for over a decade and only now it's just starting to become an issue for you? This is like you getting pissed off, today, that the Y2k bug turned out to be so much hype.

You also ignored the part where I said I had an issue with all this shit period. If I have to live with it, at least it's under a FISA court review. Yeah, it's a rubber stamp, but it's better than "going to the dark side" as our frickin then vice president said.

If I had my druthers, I'd shut the whole fucking thing down and start prosecuting. You're more likely from food poisoning than you are to be involved in a terrorist attack, and yet we're willing to sacrifice our most basic, core freedoms for this pseudo blanket of security.
 
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News Comments > Morning Legal Briefs
21. Re: Morning Legal Briefs Jun 10, 2013, 14:18 Flatline
 
NKD wrote on Jun 10, 2013, 13:59:
Anyone who thinks this situation would be any better or worse with Party A or Party B in power is a delusional fuckwit who is playing right into the hands of the real powers in this country.

Eh... I'll draw the line there. While you aren't going to see one side for and the other side against this kind of behavior, there *is* a difference in who we elect.

Let's deal facts: In the Obama administration, this is, as far as we know (and that could change in the near future, at which point I'm getting the pitchforks and torches out) conducted under FISA court supervision and congressional oversight.

In the Bush administration, there were repeated attempts to circumvent both FISA court supervision (remember when they called those laws "quaint"?) and congressional supervision, and at one point they tried to get a sedated, hospitalized Ashcroft to sign off on blatantly illegal monitoring activity, to which thankfully he refused.

While the end result of the monitoring still goes on, I'd argue there's a difference, albeit pretty small, between doing it following the "rule of law" as it were and saying "Fuck it laws don't apply any more because of TERRORISTS!"

Frankly, I'll take the rule of law guy. At least there's a theoretical chance we can change the law and undo the damage that way.
 
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News Comments > Morning Legal Briefs
20. Re: Morning Legal Briefs Jun 10, 2013, 14:12 Flatline
 
Mad Max RW wrote on Jun 10, 2013, 10:36:
The best part is Obama was nominated and elected president by running against this very thing. Our government is crumbling. With all these scandals the actual good work the NSA and IRS are intended will be cut off at the knees while they're investigated for years.

I hate to split hairs, and for the record I'm really pissed at the government for this, and have been for 13 years, but in 2008 Obama ran against the warrant-less wiretapping and eavesdropping on American citizens.

Thus far, as far as we know, Obama took the spying back to FISA to get authorization. The problem is, FISA is so secretive we don't know what these orders look like. Obama offered to open up old FISA ruling so we could find out what they looked like, but is getting stonewalled (surprise surprise).

Someone *did* leak an Obama-era FISA court warrant though recently. It basically says "for the next 90 days you're authorized to eavesdrop on any electronic communication or phone call in the USA." So every 90 days someone goes back to FISA apparently to get the rubber stamp to continue for another 3 months, making all of this *technically* more legal than the Bush era.

So Obama is doing more or less what he's promised he'd do. He's getting court orders to spy on us. The problem is that there are no other candidates who say "fuck no" to spying like that in general and aren't batshit crazy to boot, so we don't get the debate on this. It just happens.

I dunno, considering I'm more likely to die from an allergic reaction to a bee sting than a terrorist attack, I'd rather take the risk, be personally vigilant, and retain my privacy.
 
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News Comments > FreeSpace IP Sold for $7500
17. Re: FreeSpace IP Sold for $7500 Jun 7, 2013, 14:14 Flatline
 
If memory serves Interplay was the original publisher of Freespace, and between Volition and Interplay the rights were whacked up in a dozen ways akin to System Shock, and direct sequels were more or less impossible. I remember hearing that from Volition years ago.

It sounds like Interplay and THQ had half of a map so to speak, each half of the IP more or less useless without the other half, so when the fire sale came up there is no value to the Freespace IP unless you own all the rights.

So while you or I could probably have purchased THQ's stake in Freespace, we couldn't actually *do* anything with it without Interplay's rights.
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Jun 4, 2013, 13:08 Flatline
 
InBlack wrote on Jun 4, 2013, 10:54:
As for the Blade Runner news at least we can all relax and be fairly certain that Blade Runner 2 (TWO, lol) is going to be a piece of shit DOA kind of movie, was kind of tired of keeping my hopes up.

Bladerunner is one of my favorite movies. I hate the idea of a sequel though. Especially by Ridley Scott, who as he's gotten older has lost sight of his art. He was smart enough not to answer flat out if Deckard was a replicant or not in the director's cut. The WHOLE POINT of the movie is that you don't know and it doesn't matter. Answering the question either way is the "wrong answer".

Phillip K Dick was a paranoid schizophrenic who dropped acid and suspected that he was living in 1970's Los Angeles *and* 1st century BC Rome simultaneously. His work constantly questions definitions of reality, humanity, and free will. There are no definitive answers to his questions, and trying to create definitive answers misses the point. The act of asking the question is what makes us human.
 
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News Comments > Halo: Spartan Assault Announced for Windows 8
19. Re: Halo: Spartan Assault Announced for Windows 8 Jun 4, 2013, 12:45 Flatline
 
InBlack wrote on Jun 4, 2013, 10:23:
Please dont lynch me, but Im thinking about getting a windows8 smartphone. They are dirt cheap, and look pretty & functional. (The OS makes sense on a mobile phone, who would have thought...) Should I rather go Android? This is my first smartphone and I dont really look forward to it but my old phone is dying as we speak.

Okay... if you're going to get a win8 phone, do yourself a favor and get the Nokia I think it is that has the cellphone camera of doom. The thing gives most point & shoot stand-alone cameras a run for their money. I can't review the Win8 phone as I've never used it.

That being said, for Android, you have two choices: A nexus 4 or wait. If you wait, at least the Galaxy 4 and possibly the HTC one are going pure android in the near future. Difficulty: 600 dollar price tag (nexus 4 is significantly cheaper, but is not LTE. An LTE Nexus 4 may be on the horizon though). However, it unchains you from the atrocious upgrade paths of handset makers, who have to take stock android and reprogram it with all the specific phone shit you don't need. HTC is especially notorious for being bad at updating handsets, which combined with the business rumors of HTC swirling around the bowl makes anything other than the vanilla android edition of the HTC One hard to recommend, which sucks because I have it and feel it's a superior handset to the Galaxy 4, which felt plastic-y and overloaded with gimmicks I didn't care about.
 
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Jun 3, 2013, 21:32 Flatline
 
It's not that big of a shock-

I was looking at the Enterprise 3 level of Office and it's fucking incredible.

20 bucks a month per user is steep but you get:

* Full office suite for up to 5 machines per login- users get to bring Office to their home computer

* 25 gb exchange account- exchange is AD integrated.

* Unlimited online archival of mailbox (archive folders are easily and instantly accessible)

* sharepoint intranet website with 3000 sub-sites

There's some more stuff that I'm missing too.
Yeah it's kind of expensive, but that kind of product- plus not having to actually support a metal exchange server and the ease of accounting is really, really appealing.
 
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News Comments > Op Ed
21. Re: Op Ed Jun 1, 2013, 16:54 Flatline
 
nin wrote on Jun 1, 2013, 03:31:
The only "stigma" about contractors is that they're always there hoping to be pulled on full time, and so they're unusually kiss-ass. And up-tight because they're aware that they're kissing too much ass.

(I'm not sure if you were just referring to the game industry, but) I work with more than a few contractors (outside that industry, and was one myself for awhile), and I wouldn't say that was my experience. Provided you're in the right field, you can do your job well without kissing ass or "being uptight", and still be successful.

While I don't think you meant it as such, your blanket statement was a little...insensitive?, I guess. It's not like that everywhere...



I was describing the perception of contractors, not the actual reality.
 
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News Comments > Op Ed
6. Re: Op Ed Jun 1, 2013, 02:56 Flatline
 
Sepharo wrote on Jun 1, 2013, 01:33:
Is that any different anywhere? The contractors are always the outsiders... that's kind of the point. Yeah if you're the best contractor and you mesh well with the team you might get hired on as a full employee with benefits.

I have a bit of a bias against low (and some supposedly high) level software contractors. I feel like they couldn't make it as a full employee somewhere and end up at the contract house. Now they hop from company to company crapping up the code. Sounds harsh but I kind of question the intelligence of someone choosing to sign up with a contract house. Though I do realize that's the only option sometimes (gotta eat) and it's not inconceivable that I'll end up at one someday.

The only "stigma" about contractors is that they're always there hoping to be pulled on full time, and so they're unusually kiss-ass. And up-tight because they're aware that they're kissing too much ass.
 
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News Comments > Op Ed
5. Re: Op Ed Jun 1, 2013, 02:55 Flatline
 
jdreyer wrote on May 31, 2013, 23:19:
The problem with making game software is that it's a 2 year cycle and you only need certain kinds of people for short periods of that cycle. You need the concept artists for a couple months, ditto sound and soundtrack guys. You need QA for six. If the company is only working on one project, it's hard not to use contractors.

This author had success doing music, with IMDB credits even. You'd think he'd be able to get a job in the audio department. Strange that he'd try and start in QA.

Look at the resume masquerading as an article. His music experience up to that point was a string of failed adventures and walking away from projects/businesses/opportunities. I'd be afraid of hiring *anyone* like that. Hell he even stopped showing up before the end of his contract.

I'll be honest, most of the A-AAA budget music/audio is pretty good these days. 20 years ago this guy totally could have gotten in with a AAA studio and been lead audio within a couple years, but that was 20 years ago when Westwood Studios was asking for lead project developers... and video game development experience was preferred but not mandatory.

QA is a meatgrinder, and to expecting it to be a fast-track into the industry is a goddamn joke.
 
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News Comments > Blizzard Confirms Titan Setback
45. Re: Blizzard Confirms Titan Setback May 30, 2013, 04:03 Flatline
 
HorrorScope wrote on May 29, 2013, 12:22:
Xero wrote on May 29, 2013, 11:23:
So Blizzard take 10 years to complete a single game within their current franchises but then when it comes to putting out a new IP they axe it? lol.

I must get a job there:

A. I will rise quickly.
B. I can sit around and do little and get a check for a decade before they catch on.

I always wanted to work for a more liberal company, really.

The friend I had that worked in call support said it was a fantastic place to work at, even though they paid the CS people shit. There was always rock band or some kind of shindig or the full gym or something else to do if you ever looked around and realized you worked your ass off for 10 bucks an hour and never was going to move anywhere in the company.

Then they sacked most of their WOW-related CS and she got a job that didn't have rock band marathons until 2am, but did pay her triple what she made under the Big B.

I generally got the impression it was kind of a party over there for years.
 
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News Comments > Blizzard Confirms Titan Setback
38. Re: Blizzard Confirms Titan Setback May 29, 2013, 16:54 Flatline
 
ASeven wrote on May 29, 2013, 10:53:
Verno wrote on May 29, 2013, 10:43:
I would rather they start over than shit out some derivative MMO. Better yet go make Warcraft 4 or hell just make a new non-MMO game.

After D3 I no longer trust them to do quality games like they used to pre-D3. Only S2 seems to be the exception and even so the latest HotS doesn't seem to advance the game that much compared to the first episode of S2.

And considering that Starcraft 2 was generally considered to be Starcraft 1.5, that's not saying much.
 
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News Comments > X3: Albion Prelude 3.0 - Shady Business Released
15. Re: X3: Albion Prelude 3.0 - Shady Business Released May 29, 2013, 14:10 Flatline
 
Creston wrote on May 29, 2013, 12:15:
Illumin wrote on May 28, 2013, 23:42:
Rebirth just better come out before Star Citizen. Once Star Citizen is out Rebirth will be put on the back burner of games to buy for a long time.

I don't think Egosoft is too worried. The X games have their own (pretty large) following, and they will buy Rebirth no matter what. Most of them will likely just buy both games.

Creston

I appreciate the heads up. I ended up watching a youtube tutorial (I bailed after like part 7) to get my bearings and went with a modified version of a starting strategy I found online that was specific to TC.

Basically, humble merchant start, but you sell your Mercury hauler off and use the funds to max out your Discoverer. Full engines, rudder, cargo hold, duplex scanner, mineral scanner, trade interface unit, and a few other things. Which makes no sense as a merchant first off. But then I just decided to tour the universe. I was fast- nearly 400m/s, so I could run from most combat, and started picking up missions. At first you can't do f*ck-all. I'd actually suggest if you went that route to pick up a cargo bay life support unit from the pirate base for the taxi missions that don't require troop or passenger transport capability. Pirates will let you dock and shouldn't harass you at first, since your'e so goddamn neutral.

I take every single goddamn asteroid scanning mission I can find. The base pay is 1000k per asteroid, and you'll usually scan 9 or so. Pay scales with reputation, and right now for about 10 minutes real time work I'm making 100k or so per mission.

I take any taxi mission that looks to pay well or is on my way. They pay anywhere from kind of crap (2k or so) up to not bad (I've gotten 50k for running to the next sector). Humans take up a disturbing amount of cargo space, so you can't jump as far when you're doing taxi missions because your disco's hold, fully maxed out, is like 47 units.

I'll take the retrieve missions as I can, depending on the time they give me. They don't pay very awesome, but they're kind of fire and forget. I avoid the "stolen" ships, because there's combat involved there, but abandoned ones are easy enough. I hate the retrieve missions though because I don't get to see where the ship is. I've had one mission so far where there was no earthly way I could get the ship back in time, even jumping straight to it. For that I guess you need a troop carrier with jumpdrive to dock and jump the bastard back to a relevant sector. Otherwise, impound duty is pretty easy.

As soon as you get 100k together you want a jumpdrive. Very useful for high paying missions that have a severe time limit on them.

After that, the guide suggested digging up a triplex scanner for even bigger scan radius, and of course before too long you'll want to pick your hauler back up so you can start trading remotely for income while you do other stuff.

At that point I might follow your suggestion and start doing a little piracy. Or you could go fleet trader route, or whatever. Upgrading your disco is probably not a bad idea either, but by this point you should be able to do that with one or two missions, which bring in the reputation like gangbusters.

For interface stuff, I watched the first several of these tutorials. There's about an hour of them, but you can watch them while you're downloading the game:

https://www.youtube.com/watch?feature=player_embedded&v=p73C60btBi8

I finally feel like I have my feet under me.

Here's the humble merchant start strategy I used (with some modifications)

http://forum.egosoft.com/viewtopic.php?p=2615996

Also, you can only save via salvage insurance or docking at a station. DON'T F*CK UP BY NEVER DOCKING ANYWHERE. I made this mistake last time I tried to learn this game.
 
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News Comments > X3: Albion Prelude 3.0 - Shady Business Released
6. Re: X3: Albion Prelude 3.0 - Shady Business Released May 28, 2013, 22:27 Flatline
 
Creston wrote on May 28, 2013, 20:50:
Yosemite Sam wrote on May 28, 2013, 20:38:
Will fire up AP at some point, but after putting 450 hours into TC recently I'm burned out... with all the uber greed in the industry sure is nice to see this kind of support.


AP is very similar to TC, just a lot more refined technically. More community scripts etc, and some of the big names have changed. Other than that it's really the same game.

But yeah, Egosoft is awesome support-wise. Right up there with CD Projekt.

Creston

I'd *really* like to get into this, but it always seemed like the learning curve was particularly steep. Is there a good intro guide to AP floating around out there? Most of the startup guides I found for X3 ended up being high-level discussions for people who are already super familiar with the game.
 
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News Comments > Op Ed
7. Re: Op Ed May 26, 2013, 15:43 Flatline
 
Draugr wrote on May 26, 2013, 15:30:
Flatline wrote on May 26, 2013, 15:12:
Cutter wrote on May 26, 2013, 13:51:
The only problem I have with real money being utilized is then it becomes class warfare where those with money can buy anything they want/need while those who don't can't. And isn't that one of the main draws of games? The escape from reality? Where you can be uber and forget about things like money problems for a while?

Well in theory yes. This isn't about the player side though, this whole clusterfuck arises from wanting residual income and legitimizing gold farmers by taking 15% (which ironically didn't work).

And as far as residuals and new revenue streams, D3 is a success. I mean, they haven't released *any* new content have they? They released some rule systems to let you keep grinding past level cap but that's not *really* new content is it?

10 years ago Blizzard would have had to have resorted to expansion packs and DLC and new content in order to continue bringing in a revenue stream. Instead, they just sit there and scrape the cream off the top of the pot for people who are addicted to the game. I actually wonder if we will see a significant expansion/content update.

Correlation =/= causation. Them not releasing new content by now has nothing directly to do with the revenue generation d3 is currently doing. Using your same reasoning, they should have never released wow expansions or content because it was making them lots of money. I would almost say you are drawing the opposite conclusion than you should. If they had the momentum they wanted, they would keep that going, if it comes lurching to a halt (due to something like bad gameplay/desgin decisions.) then that's something they are going to need to address before they can get those people to dumb extra money on more of your game. I'd say more content not coming out has more to do with the current state of the game rather than they are satisfied with the revenue.

In addition to that, the ps3/4 release is getting worked on. This at least gives them the chance to sell you the game twice, (since the new version had a lot of the stuff people wanted in the original release.) I imagine they will worry about an expansion after this - Provided the changes and (and in turn the population) warrant it.

As others have mentioned, it's funny to think they have these issues considering the influence they can have on it, and supposedly they have economists who are working on this thing.

Actually, when subscriber numbers started to dip or more likely were projected to dip, they'd release a new WoW expansion to keep people interested.

I forgot about the PS3 version however. You're absolutely right there.
 
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News Comments > Op Ed
5. Re: Op Ed May 26, 2013, 15:12 Flatline
 
Cutter wrote on May 26, 2013, 13:51:
The only problem I have with real money being utilized is then it becomes class warfare where those with money can buy anything they want/need while those who don't can't. And isn't that one of the main draws of games? The escape from reality? Where you can be uber and forget about things like money problems for a while?

Well in theory yes. This isn't about the player side though, this whole clusterfuck arises from wanting residual income and legitimizing gold farmers by taking 15% (which ironically didn't work).

And as far as residuals and new revenue streams, D3 is a success. I mean, they haven't released *any* new content have they? They released some rule systems to let you keep grinding past level cap but that's not *really* new content is it?

10 years ago Blizzard would have had to have resorted to expansion packs and DLC and new content in order to continue bringing in a revenue stream. Instead, they just sit there and scrape the cream off the top of the pot for people who are addicted to the game. I actually wonder if we will see a significant expansion/content update.
 
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1893 Comments. 95 pages. Viewing page 12.
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