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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
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Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 2339 (Senior)
User ID 34131
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
392. Re: Spaceship Ahoy - Elite: Dangerous Jan 2, 2015, 19:58 Flatline
 
Mr. Tact wrote on Jan 2, 2015, 13:30:
So, am I missing something or am I stuck to 20 or so systems around Eravate until I get afford a ship upgrade with a long range?

Are you in a sidewinder still? They have a pretty crappy inital jump range.

I want to say that a D2 (I think the sidewinder uses a class 2 FSD) should cost around 30-40k and push you up to about 12 light years per jump if you haven't loaded down your ship with lots of upgrades. If you have, well, you should be able to grind out a better FSD pretty quick.
 
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News Comments > Elite Dangerous Issues
5. Re: Elite Dangerous Issues Jan 2, 2015, 19:53 Flatline
 
Cutter wrote on Jan 2, 2015, 18:23:
Because ODRM. That aside, there was actually an really good review of this on PC World the other day. And it really nailed why I won't be jumping into this anytime soon - or ever if Braben doesn't smarten up and drop this ODRM shit. The gist was the fundamentals are all there and fantastic but all the bells and whistles you really want and need aren't and won't be for a long time yet - social functions, trading, etc. It's definitely worth a read.

PC World ED Review

We'll see. The game may be nearly unrecognizable in 6 months. They're good at pushing major content patches out pretty fast.

Elite is a game that, to me, isn't something I play consistently. I play it for a weekend here, a few hours there, whenever I get the urge to really open sandbox it. There isn't enough coherence right now to keep me engaged in marathon play streaks, but when I do play I enjoy the hell out of myself.

Strangely enough, it completely killed any itch to play Minecraft of all games. I seriously wasn't expecting that.
 
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News Comments > Roberts on Star Citizen in 2015: "No Finish Line"
13. Re: Roberts on Star Citizen in 2015: Jan 2, 2015, 19:47 Flatline
 
"Not because were better than everyone else, but because building a game this way, in total lock step with your community, means its pretty hard to fail in the long run."

In other words, if this game sucks, it's our fault for having no sense of discipline when it comes to game design.

Why are we *paying* Chris Roberts then? Why pay any "game designer"? Just start throwing up internet polls and design by committee. We'll get fantastic game after fantastic game if we just let mob rule take over design.
 
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News Comments > Hatred Earns Steam Greenlight
60. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 16:58 Flatline
 
Beamer wrote on Dec 30, 2014, 15:59:
Flatline wrote on Dec 30, 2014, 14:57:
harlock wrote on Dec 30, 2014, 14:25:
see - and heres the thing about it: there are tons of movies with extremely questionable and disturbing narratives/graphics/portrayals... but for some reason games are different? why is that? "oh its interactive!" what? its no different than a movie, except you are IN it, rather than just watching it - the original creation of the world and setting and characters is the exact same principal

i mean, if you cant handle it - fine, dont play it, dont watch it, etc... but dont get up on a high horse about how noble and pure and morally superior you are, imagining your holier than thou perspective gives you free reign to dictate what others should be doing with their time... because it doesnt

QFT

Didn't we already go through this with Jack Thompson?

Lord I remember the "game" where you were Oswald in Dallas and the program scored you based on how close to history you could get putting bullets through Kennedy's head.

If the game is in bad taste, don't play it. Period. End of story. Either that or we need to get off our high horses and admit that we play murder simulators and that Call of Duty desensitizes us to violence just as much as this game does.


Oh come on. Bringing up Jack Thompson?

For godssake he tried to pass laws that banned certain games. Show me a single person in this thread, just one, saying they shouldn't be allowed to make this game.

You guys get on some pulpit about freedom and mentioning Jack Thompson but no one is bringing up arguments even slightly similar to his.

As for movies, yes, there are movies that have disturbing narratives. But usually they try to say something. Natural Born Killers was one of the ones most condemned but it certainly had a greater purpose than "kill a lot of things." Most movies that haven't end up being weird cult things that don't end up in theaters - see Cannibal Holocaust and the Guinea Pig series.

But movies and games aren't overly comparable, because we're decades past when people really tried to ban movies. We're still in the space where certain parts of the media loves vilifying games. This game will just make that worse. Should the developers be free to make it? Of course. And they are. But this will just come back to haunt people, and more likely than not be a shoddy game that no one really enjoys.

Again, though, no one is saying there should be laws preventing this game from being made and sold.

Dude, there are at least half a dozen posts in this thread where people are saying this "crosses the line" or "pushes the boundary" or is "going too far".

No, nobody is saying "CENSOR ALL THE THINGS" verbatim but they're using language that certain things like this game shouldn't be allowed. It's disingenuous to pretend that it isn't a passive-aggressive call for censorship.
 
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News Comments > Hatred Earns Steam Greenlight
46. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 15:09 Flatline
 
Ozmodan wrote on Dec 30, 2014, 14:59:
Stupid game by a dumber company. Just going to make the games are bad groups more vocal.

I am all for freedom in game design, but there are limits which should not be crossed. This game pushes those limits.

Just don't see how anyone can say anything good about this game.

And what limits are those? According specifically to the Supreme Court there are of course certain legal limits in the US (such as if the game advertised itself as educational) but bad taste is specifically not one of them. Now, something can be labeled pornographic, which has a weird, nebulous legal definition but even that is protected to a large degree.

Besides it's hardly a new topic. It looks like a higher fidelity remake of Postal. It covers the same topics that Natural Born Killers, The Devil's Rejects, Sons of Anarchy, and Pearl Jam's Jeremy have covered.

Explain to me how this is pushing any limits...
 
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News Comments > Hatred Earns Steam Greenlight
41. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 14:57 Flatline
 
harlock wrote on Dec 30, 2014, 14:25:
see - and heres the thing about it: there are tons of movies with extremely questionable and disturbing narratives/graphics/portrayals... but for some reason games are different? why is that? "oh its interactive!" what? its no different than a movie, except you are IN it, rather than just watching it - the original creation of the world and setting and characters is the exact same principal

i mean, if you cant handle it - fine, dont play it, dont watch it, etc... but dont get up on a high horse about how noble and pure and morally superior you are, imagining your holier than thou perspective gives you free reign to dictate what others should be doing with their time... because it doesnt

QFT

Didn't we already go through this with Jack Thompson?

Lord I remember the "game" where you were Oswald in Dallas and the program scored you based on how close to history you could get putting bullets through Kennedy's head.

If the game is in bad taste, don't play it. Period. End of story. Either that or we need to get off our high horses and admit that we play murder simulators and that Call of Duty desensitizes us to violence just as much as this game does.
 
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News Comments > Evening Interviews
4. Re: Evening Interviews Dec 30, 2014, 13:07 Flatline
 
Bundy wrote on Dec 30, 2014, 01:38:
All I could see reading this was, "Fuck PC! We're optimise this for phone games!" So yay, Candy Crush in VR. Sounds way better than Elite Dangerous.

Except that he calls out that all the really exciting stuff is happening in space and driving sims.
 
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News Comments > Pardo: Olympics Should Include Esports [Updated]
48. Re: Blizzard: Olympics Should Include Esports Dec 25, 2014, 13:46 Flatline
 
eRe4s3r wrote on Dec 25, 2014, 03:41:
Flatline wrote on Dec 25, 2014, 02:52:
Slick wrote on Dec 24, 2014, 18:08:

i think that this is exactly the reason that esports are actually a superior global medium for competition. because there IS no physical barrier to entry.

Bullshit. It requires at the very least sight and functioning digits.

You'll never see Stephen Hawking as a top tier Starcraft player.

I think he meant for the *average* person The average person has working digits, can see and hear, and has a reaction capability around 300ms.

If Hawking could control games purely with his mind then he would likely be absolutely dominating ANY game. It'd be cheating

Oh I get what he meant. But what he meant to say is not what he said.
 
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News Comments > Pardo: Olympics Should Include Esports [Updated]
41. Re: Blizzard: Olympics Should Include Esports Dec 25, 2014, 02:52 Flatline
 
Slick wrote on Dec 24, 2014, 18:08:

i think that this is exactly the reason that esports are actually a superior global medium for competition. because there IS no physical barrier to entry.

Bullshit. It requires at the very least sight and functioning digits.

You'll never see Stephen Hawking as a top tier Starcraft player.
 
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News Comments > Christmas Eve Consolidation
3. Re: Christmas Eve Consolidation Dec 24, 2014, 13:07 Flatline
 
I'm still trying to figure out how the fuck 343 & MS fucked up the Halo box.

I mean, okay, seriously, *matchmaking*? Even teams? Why can't they go lift the logic from any of the other 8 halo games that didn't have this issue? What has MS changed in xbox life that is such a nightmare?
 
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News Comments > Pardo: Olympics Should Include Esports [Updated]
19. Re: Blizzard: Olympics Should Include Esports Dec 24, 2014, 12:48 Flatline
 
MacLeod wrote on Dec 24, 2014, 12:46:
Flatline wrote on Dec 24, 2014, 12:42:
While it's not as corrupt as, say, FIFA

Is anything?

True, last I saw Satan was taking notes from FIFA on being a bastard.

And as long as we're pitching insane olympic sports, how about we roll with Monty Python and introduce the Being Eaten by a Crocodile competition?

https://www.youtube.com/watch?v=8T7KWV73N3s
 
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News Comments > Pardo: Olympics Should Include Esports [Updated]
16. Re: Blizzard: Olympics Should Include Esports Dec 24, 2014, 12:45 Flatline
 
SpectralMeat wrote on Dec 24, 2014, 11:58:
Flatline wrote on Dec 24, 2014, 11:45:
Maybe he means watersports in the porno sense.
I thought he meant like drinking.
"and here comes the German competitor winning the national beer drinking competition finishing a six pack of Radeberger in 2 minutes 36 seconds"

and than a previously recorded interview with the guy cuts in

"yeah I started drinking when I was 12 yrs old in my dads basement, when I was 16 I knew I am a natural and my parents supported me in every step of the way to make it to the Olympics"

Hah!

"Well the tequila division has for the last two Olympics had a real problem with staying clothed through semi-finals, and this year the Whiskey division actually seems to have settled on one type of adult incontinence device in case of an inadvertent bowel movement."
 
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News Comments > Pardo: Olympics Should Include Esports [Updated]
14. Re: Blizzard: Olympics Should Include Esports Dec 24, 2014, 12:42 Flatline
 
Darks wrote on Dec 24, 2014, 11:57:
Julio wrote on Dec 24, 2014, 11:34:
The Olympics are a tremendous waste of money and highly corrupt already. I'd say watersports should be in there before esports.

Your a fucking idiot, Its NOT a waste of time and corrupt as you say it is. Go tell that to those Athletes who spend years training for these events.

eSports would be a waste of time, not someone who puts their heart into something to be the best in the world at.

While it's not as corrupt as, say, FIFA, there is quite a bit of corruption around the IOC and usually the act of building an Olympic Village is rife with corruption.

The competition itself? I'll agree with you there, it's way more legitimate. Still, it's kind of funky that the US can dump essentially a Texas sized piled of cash into their athletes while tiny little 3rd world countries can barely field a team. I wouldn't mind an international country-neutral training facility that contenders could go to train at and have at least some of the trappings of a richer country's training regimen.
 
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News Comments > Pardo: Olympics Should Include Esports [Updated]
8. Re: Blizzard: Olympics Should Include Esports Dec 24, 2014, 11:45 Flatline
 
Rossini wrote on Dec 24, 2014, 11:40:
Julio wrote on Dec 24, 2014, 11:34:
The Olympics are a tremendous waste of money and highly corrupt already. I'd say watersports should be in there before esports.

I'm curious as to what you mean by watersports. Swimming, Diving, Rowing, Sailing, Water Polo, etc. are all already part of the Olympics.

Maybe he means watersports in the porno sense.

"And now the competitor from Uganda will be attempting a golden shower while upside down on a balance horse while doing a triple kegal. Difficulty for this attempt is a 7.3"
 
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News Comments > Evening Screenshots
6. Re: Evening Screenshots Dec 24, 2014, 11:05 Flatline
 
Pineapple Ferguson wrote on Dec 24, 2014, 03:20:
Cutter wrote on Dec 24, 2014, 02:31:
Yeah, if it's Berlin good I'll buy it, but no more backing.

You know, I replayed DMS and liked it quite a bit once I just settled into the story. The writing and atmosphere is great. Overall, I enjoyed Dragonfall more, if only because there was so much more great content (not to mention the superb enhancements that are only present in that campaign), but I think the original campaign gets more flack than it deserves.

The original campaign was more of a "here's what you can do" than an actual campaign. I'm fine with it for what it was but it's a seriously troped out story for shadowrun and a seriously limited offer.

I get it- they were building the engine and the assets at the same time so it's going to be limited. And for an introduction to shadowrun it was tasty. But trotting out Harlequin and introducing bug spirits and the bit Brotherhood "reveal" was kind of like a greatest hits of SR 1 & 2 crammed into a prologue. Bug spirits and the UB and Chicago were supposed to be huge in-game secrets. Yeah sure seasoned vets of the setting knew about it but new players didn't.
 
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News Comments > Pardo: Olympics Should Include Esports [Updated]
2. Re: Blizzard: Olympics Should Include Esports Dec 24, 2014, 11:02 Flatline
 
SpectralMeat wrote on Dec 24, 2014, 10:41:
Might as well add Chess as an Olympic sport next.
Imagine all the Olympic Call of Duty players, getting pumped on Mountain Dew and Doritos

Exactly.
 
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News Comments > Star Citizen Arena Commander Version 1.0 Released
76. Re: Star Citizen Arena Commander Version 1.0 Released Dec 23, 2014, 16:25 Flatline
 
theyarecomingforyou wrote on Dec 23, 2014, 06:29:
Flatline wrote on Dec 22, 2014, 13:05:
So let's quote the actual webpage here for the 300i package as of 30 seconds ago:

Make your mark on the galaxy with the Origin 300i, a luxury-class ship ideal for elite bounty hunters and mercenaries. You can do it all, from scouting distant jump points to hunting deadly fugitives. With more upgrades and options than an Aurora, the 300i is a great way to come out fighting.

Turns out, not so much. But for 15 dollars more you can really have it all! (and yes, you're right, 15 bucks, but still Fuck them for that).

And sure I can sell my ship for credits and buy something else or whatever but you know what? How do I know that ship won't get nerfhammered before launch either?
You're not meant to start with the best ship in the game - there's meant to be progress. There will DEFINITELY be better ships and that's by design. Some players that pledge a lot are getting 'better' ships - they're bigger but they have their own limitations - but they're reducing the satisfaction of earning those ships in-game. It's like starting chess three moves from checkmate.

Further, the quote you give states that there are 'more upgrades and options' but doesn't state that it will come with them, nor that they would be the best equipment. It's already been announced that the best weapons and equipment will ONLY be available in-game.

You're moving the goalposts dude. My point was that your argument that kickstarter descriptions were necessarily vague and can't be relied upon is bullshit because they're still currently relying on them 2 years later.

And even that's a minor issue because they are still programming the goddamn game and can make any ship they want do anything they want to do. And in my case, they decided to make the ship that they sold me not particularly capable of doing the job they said it'd do.

And then they have the balls to call the 15 dollar upgrade an upgrade that is being sold "at cost", which implies that there is no profit to be made. Which is clearly not true.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
299. Re: Spaceship Ahoy - Elite: Dangerous Dec 22, 2014, 14:53 Flatline
 
yuastnav wrote on Dec 22, 2014, 14:02:
It depends. I saw clean elite pilots get a bounty and when I killed them I received only 100 or 200 credits.
That happened to me several times.

Once I killed 3 ASPs in a row and each gave me about 30K, I think?
Killing an Anaconda only gave 20K.

Also when doing the Anaconda kill mission the bounty of the Anaconda varies from instance to instance, which is weird.

True, if they get a bounty in front of you it tacks on a 200 credit bounty. But otherwise that seems to be the general flow.

Also, a lot of folks are suggesting haunting resource extraction sites and ganking pirates there.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
294. Re: Spaceship Ahoy - Elite: Dangerous Dec 22, 2014, 13:30 Flatline
 
Vall Forran wrote on Dec 22, 2014, 12:55:
SpectralMeat wrote on Dec 22, 2014, 11:50:
Other npc ships also get aggroed if you steal their kills. They won't fire at you, at least none of them fired at me yet but they become red and they keep on scanning you.
Warp in and out works too to reset
At least they've fixed the dang kill stealing issues that was frustrating. I got a pirate down to 2% hull and the cops finished him off and I got no bounty.
Now it works the other way around. I can nearly kill someone and if the cops finish him off I will still get the bounty.

If you go to an Anarchy system you won't have these issues anymore although everyone can start attacking you at ones.

Ah, this happened to me last night. I went into a USS and warrant scanned two ships, then I noticed they were fighting. One was clean, the other wanted. Both went hostile when I shot the wanted guy the first time. After I killed it, the clean guy just sat there being all red, but not attacking. I let him live and flew away.

Where do you guys go for bounty hunts? The ones I find at nav beacons usually are really pathetic sidewinders that are only worth 1-2k. I was flying to a station to park and got interdicted...that guy was worth $23k. Should I set up an interdictor on my ship?

I started on my way to Sol and stopped at the hana-something system. I was doing okay bounty hunting there but took a side mission at eta-something which was basically 2 clusters of ringed planets 2000 LS outside of the solar area. I grinded for about 45 minutes and started fighting asps, cobras, and other medium-large ships of competent & up. A competent asp pilot seems to be worth around 15k while an elite python netted me the 75k bounty. I do have a KW scanner so that might be making a difference.

In general I'd say find populated systems without human players. The pickings seem to be *way* better. Also while hull type seems to generally give better bounties, it's the pilot skill that seems to make a big difference. Then again though I"ve seen low master bounties and stuff, so maybe there's a background process running up the bounties on the NPCs. It might make sense since I find that the less the human activity, the better the bounties are.

Edit: The only time I ever got schooled, and I mean really schooled, was by an elite sidewinder. It pissed me off because he warped in and attacked me while I wasn't wanted and it didn't give him a bounty so attacking back just racked up penalties. I still died in about 45 seconds though.
 
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News Comments > Star Citizen Arena Commander Version 1.0 Released
57. Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 13:05 Flatline
 
theyarecomingforyou wrote on Dec 22, 2014, 12:39:

The game is being designed so that every ship fills a role. Starter ships like the Aurora and Mustang are cheap but capable; dogfighters like the Hornet are powerful but expensive; multicrew ships take things even further but are extremely expensive. The 300i isn't obsolete, it just isn't the best ship in the game and was never promised to be. The labels (Scout, Mercenary, Bounty Hunter, Pirate, Colonel, etc) were only simplistic descriptors to differentiate the packages - that's evidenced by the fact that both Scout and Mercenary packages come with the same ship.

It seems some people just like to moan. You pledged for the 300i and got the 300i. When people pledged there weren't many details released about the ships - people pledged for the game and the concept. If you don't like your package you're free to melt it and use the credits to buy another one, meaning you're not stuck with a package you don't like.

This is kind of a bullshit argument because the game *still* isn't released yet and the designers can make the ship do whatever the fuck they want it to do. If they wanted to make it shoot mewling purple kittens they *can* because the game hasn't been released yet. But they saw an opportunity to charge more money and goddamn it they're going to do it!

So let's quote the actual webpage here for the 300i package as of 30 seconds ago:

Make your mark on the galaxy with the Origin 300i, a luxury-class ship ideal for elite bounty hunters and mercenaries. You can do it all, from scouting distant jump points to hunting deadly fugitives. With more upgrades and options than an Aurora, the 300i is a great way to come out fighting.

Turns out, not so much. But for 15 dollars more you can really have it all! (and yes, you're right, 15 bucks, but still Fuck them for that).

And sure I can sell my ship for credits and buy something else or whatever but you know what? How do I know that ship won't get nerfhammered before launch either?

Star Citizen is having canon consistency problems and it hasn't even released yet.

Edit: I love this quote from the 325a upgrade page:
Upgrade an existing 300i to a 325a at cost!

Heh... so it costs 15 bucks to swap out a file entry in a database somewhere? I know I'm being a dick here but come on folks this is like used car salesmen schtick here.
 
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2339 Comments. 117 pages. Viewing page 8.
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