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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
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Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 2502 (Senior)
User ID 34131
 
User comment history
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News Comments > Saturday Interviews
21. Re: Saturday Interviews Jun 7, 2015, 15:30 Flatline
 
Simon Says wrote on Jun 7, 2015, 09:36:
Are you not reading the article on purpose? Its perfectly clear that this is stuff they COULDN'T DO WITH THE FIRST GAME and wanted to do for the second. Dafuq?

If you don't read the damn article, stop strawman'ing everything, PLEASE.

The author also reads between the lines and concludes that the console version wasn't a smash hit.

Which I'm sure is a consideration. And I'm okay with that. Civ games aren't on the console either.
 
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News Comments > Op Ed
16. Re: Op Ed Jun 2, 2015, 13:38 Flatline
 
Parallax Abstraction wrote on Jun 2, 2015, 12:31:
In regards to the Polygon article, never have I read something where "check your privilege" is actually the perfect response. Even by the pretentious, arrogant standards of Polygon, that article was abysmal. That no editors stopped it from being published just shows how much contempt for the medium that site has. If they keep pushing this hard, I think a lot of publishers and developers are just going to decide they aren't worth dealing with any more. They're arrogant enough to think that won't happen but honestly, if I worked in Harmonix (or CD Projekt Red for that matter) PR right now, I'd be cutting that site off if that's what I could expect out of them.

I'd seriously not be surprised at this point if Polygon's next preview article consisted of a picture of someone wiping their ass in the foreground and some out of focus video game on a screen in the background with a rant on how toilet paper can be too soft and leave fuzzballs in your ass crack.

The insane thing is that the assmonkey who wrote that article got *paid*.

From the OpEd:
"The cynic in me thinks the article was posted just to rile people up and get hits. And by posting this article moaning about it, I suppose if thatís the case then Iíve fallen for it. "

DING DING DING I think we have a winnner!

This comment was edited on Jun 2, 2015, 13:44.
 
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News Comments > XCOM 2 Announced
11. Re: XCOM 2 Announced Jun 1, 2015, 18:37 Flatline
 
Stormsinger wrote on Jun 1, 2015, 18:21:
MoreLuckThanSkill wrote on Jun 1, 2015, 17:24:
From a continuity standpoint, not sure how they will explain away my squad of utter badasses seemingly eradicating several alien species with relative ease in the first game and expansion.

Maybe the same way they can justify calling the fourth or fifth entry in the series XCom 2. It's fairly obvious that they're just not very concerned with consistency or logic.

Except that all the previous games are x-com and not XCom. Or UFO Defense if you prefer.
 
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News Comments > The Witcher III Patched
83. Re: The Witcher III Patched May 28, 2015, 12:46 Flatline
 
InBlack wrote on May 28, 2015, 07:34:
This is actually really cool. I really dig that the outcomes of dialogue options that you choose aren't at all obvious, or that they might completely alter the way the game progresses later on in the playthrough. This game really is something else.

That's been a hallmark of the series. In the first one the first few decisions felt like you were being bushwhacked and they seemed kind of heavy handed but CDPR has gotten a lot better at the Law of Unintended Consequences.
 
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News Comments > CDPR: "Too Early" to Discuss Cyberpunk 2077
40. Re: CDPR: May 28, 2015, 12:44 Flatline
 
KilrathiAce wrote on May 27, 2015, 17:52:
Its interesting? One can beat entire game without any thinking just button mashing even on hardest difficulty, its a fact. If thats interesting then wow.

The only fact in this post is that you clearly haven't played on the hardest difficulty.
 
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News Comments > WildStar Goes Free-to-Play
7. Re: WildStar Goes Free-to-Play May 28, 2015, 12:01 Flatline
 
Omni wrote on May 28, 2015, 11:41:
please no pay2win.

I'm reading the premium level and it's... not great but not bad. Guilds are premium, crafting lets you craft better items (-15% to the power level, which basically means you get to throw an extra stat point or three onto the item you're crafting), you can join war parties whatever they are, and the normal assortment of extra credits, extra auction hall sells, extra items in your home, and a few other things.

Apparently as you play the game in general you accumulate loyalty points that let you unlock several of the paid tier perks like warparties and guilds and extra character slots.

Actually on examination it seems to be one of the better F2P setups out there.

It might convince me to get back into the game. I had fun with it but none of my friends would ever play when I played so I never managed to get into the endgame group stuff.
 
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News Comments > CDPR: "Too Early" to Discuss Cyberpunk 2077
25. Re: CDPR: May 27, 2015, 15:51 Flatline
 
Tumbler wrote on May 27, 2015, 13:46:
It could be that they've started over with the project. Who knows.

Considering how good the Witcher 3 is turning out to be, I would hope they're taking the same template and building Cyber 2077 to be just like the Witcher 3. If that means scrapping what they have so far then so be it.

They said CP77 will use the Witcher 3 engine and be similar in "open" nature. At least, that's what they said a while back.

I get it. They're going to push out the big-ass 2 expansion packs and they need to generate revenue to support any big projects.
 
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News Comments > CDPR on Witcher 3 Graphics Downgrades
42. Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 11:49 Flatline
 
ItBurn wrote on May 21, 2015, 10:29:
Squirmer wrote on May 21, 2015, 09:47:
InBlack wrote on May 21, 2015, 09:34:
The Witcher3 looks and runs GREAT. Even on older hardware.
Only thing that matters, time to move on.

It does not! Intel Xeon E5-1650 3.20GHz(essentially 12 threads), 48 gigs of ram and GTX 670 here and I can barely run the game in 1080p in medium. I sure as hell ain't getting 60 fps either. That game looks good, but not as good as it should for my hardware. I think the game is badly optimised. Also, the pre-rendered cutscenes run like sh*t. Like, 10 fps.

Is it playable? Yes. Does it run "GREAT"? Hellz no.

I'm running a 3 year old I5 3.2ghz, 32 gigs of memory, and an ati R9 290 that's about 18 months old and I can run everything at high bordering into ultra and the only thing I see is a weird artifact where every now and again you drop frames inside dialogue. Otherwise I'm getting at least 40FPS no problem.

Could running a server grade CPU be one reason why your performance is shit?
 
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News Comments > CDPR on Witcher 3 Graphics Downgrades
38. Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 11:39 Flatline
 
Lord Tea wrote on May 21, 2015, 09:45:

Nope. Wrong. I don't understand. Plenty of games out there that are PC only and do/did extremely well. Wasteland 2 for example. And tons of other indie games.

Seriously? Wasteland 2's entire gross sales probably couldn't fund Witcher 3's development. We're talking entirely different game scales.

The only indie game that is PC only and raised enough cash is Star Citizen, and that's a really, really weird anomaly in the indie scene.
 
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News Comments > CDPR on Witcher 3 Graphics Downgrades
35. Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 11:34 Flatline
 
InBlack wrote on May 21, 2015, 09:16:
Called it a few days ago when these concerns were first voiced!

It's good to see that the devs are so open and honest about it, but in all likelyhood they would have stayed silent if (I believe it was one of their former employees?) the guy who broke the story stayed silent on the issue.

No shit. If it wouldn't have been a big enough deal for anyone to say anything about, why generate bad press for yourself?

I doubt anyone on the board here is as honest as they expect CDPR to be.
 
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News Comments > The Witcher 3: Wild Hunt Released
75. Re: The Witcher 3: Wild Hunt Released May 20, 2015, 14:47 Flatline
 
Gotta say the art direction is *gorgeous* at times. The first time I rode into the bog forest and the wind kicked up it made me shiver it looked and sounded so great.

I need to update my drivers but using old drivers I get pretty smooth performance in game and in dialogue i drop frames. It's weird.

I'm not a fan of Geralt's movement out of combat. I suspect a patch will fix that though.

Having lots of fun though.
 
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News Comments > Morning Mobilization
3. Re: Morning Mobilization May 19, 2015, 16:55 Flatline
 
Aero wrote on May 19, 2015, 13:39:
That's a really unfortunate name.

Yes, I totally read that as dildo too.
 
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News Comments > The Witcher 3: Wild Hunt Released
37. Re: The Witcher 3: Wild Hunt Released May 19, 2015, 11:56 Flatline
 
ItBurn wrote on May 19, 2015, 11:06:
Flatline wrote on May 19, 2015, 10:57:
Scatterblak wrote on May 19, 2015, 07:49:
It's 3rd person, and immersion is just not very good. If there was a viable 1st-person option, I (and a lot of other people) would be way into it. 3rd person only changes it from being a personal adventure to something akin to being nearsighted and playing with dolls.

How the hell do you incorporate any kind of swordplay into 1-st person mode? Doubly so for Geralt's acrobatic twirling shit. People bitched when Mirror's Edge came out and did first person acrobatics with somersaults and twirling and stuff because it made them motion sick.

This "immersion" argument seems to be the big cop out to torpedo any game for any bullshit reason. I've seen people in the Elite forums complain that if there is ever a stutter or a frame drop that it "completely destroys the immersion of the game" and therefore the game sucks.

First person melee combat has been done well in a ton of games. Of course, the combat would be very different from what's currently in the Witcher. One solution would be to go into third person when combat starts, but I'd rather just have first person combat also, if I had to choose.

I did say sword play and not melee combat.

So I'm going to request a few examples here, because I can't think of any.

And if we're going to wave the "immersion-breaking" dick around, watching a sword model waggle back and forth in front of my field of view like a hostile windshield wiper breaks my immersion.
 
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News Comments > The Witcher 3: Wild Hunt Released
33. Re: The Witcher 3: Wild Hunt Released May 19, 2015, 10:57 Flatline
 
Scatterblak wrote on May 19, 2015, 07:49:
It's 3rd person, and immersion is just not very good. If there was a viable 1st-person option, I (and a lot of other people) would be way into it. 3rd person only changes it from being a personal adventure to something akin to being nearsighted and playing with dolls.

How the hell do you incorporate any kind of swordplay into 1-st person mode? Doubly so for Geralt's acrobatic twirling shit. People bitched when Mirror's Edge came out and did first person acrobatics with somersaults and twirling and stuff because it made them motion sick.

This "immersion" argument seems to be the big cop out to torpedo any game for any bullshit reason. I've seen people in the Elite forums complain that if there is ever a stutter or a frame drop that it "completely destroys the immersion of the game" and therefore the game sucks.
 
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News Comments > Sid Meier's Civilization: Beyond Earth Rising Tide Announced
14. Re: Sid Meier's Civilization: Beyond Earth Rising Tide Announced May 18, 2015, 19:24 Flatline
 
ShakaUVM wrote on May 18, 2015, 18:39:
Endless Legend was fun for one playthrough, but it has some pretty serious balance issues that simplify all those seeming options down into just steamrolling your opponents.

At least that's an option. When I first started playing Endless Space the AI with 2 systems left could outproduce half the galaxy. I'd create the fucking fleet of the ages as fast as I possibly could, stage them, and run them smack into an AI fleet that was like 25% bigger.

I never went back to it after that.
 
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News Comments > etc.
26. Re: etc. May 18, 2015, 13:41 Flatline
 
Squirmer wrote on May 18, 2015, 01:00:
Flatline wrote on May 17, 2015, 23:48:
It still is actually relevant. It suggests that less than 1% of the people "associated" with GG by anti-GGers is responsible for pretty much all the GG harassment during that 20 day period.
Yeah if you assume that everyone contributing to the harassment is actually reported to Twitter in that 20 day period. Which is clearly a silly assumption to make.

Again, this WAM report is based on the reports received by victims or "bystanders". They did not specifically investigate those accounts. You can't use these figures to prove how many GGers engaged in harassment.

(I don't even think this is an important point in the wider context of GG, by the way, I'm just countering the blog's attempt to spin these figures to fit their ludicrous headline.)

So in other words this report is completely useless for any purpose whatsoever.

Which interestingly enough was *not* your initial point.

Edit: Because I know that you'll move the goalposts, this is the original point I'm referencing:

BicycleRepairMan is right, it means 12% of all reports received by WAM were related to GamerGate, which is actually really huge and this GamerGate blogger is trying to spin the numbers some other way.

Then when your point gets dismantled all of a sudden this report isn't good for very much.
 
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News Comments > Steam Top 10
23. Re: Steam Top 10 May 18, 2015, 11:57 Flatline
 
LittleMe wrote on May 17, 2015, 18:10:
I'm having second thoughts on W3. Here's another. It's not just about graphics, but what else have they butchered? It's screaming 'consolitis' right now and it's not even born yet.

CDPR already said that they had to make sacrifices due to a specific console they declined to name (but we all know is the xbox). They said something about two different rendering pipelines if they didn't make compromises, and that they didn't have the budget. Which sucks, but that's the way AAA games break these days. If you want to have massive games you have to push them out to all the popular platforms. And if one is significantly gimpier than the others, you aim at the lowest common denominator.
 
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News Comments > etc.
7. Re: etc. May 17, 2015, 23:48 Flatline
 
Squirmer wrote on May 17, 2015, 19:17:
BicycleRepairMan is right, it means 12% of all reports received by WAM were related to GamerGate, which is actually really huge and this GamerGate blogger is trying to spin the numbers some other way.

NKD wrote on May 17, 2015, 18:35:
I don't think you read through it correctly. Refer to this image.

Only 65 of the 9844 accounts on the blocklist were reported for harassment. Thats less than 1%.
Irrelevant. WAM collected reports of harassment over a 20-day period, it didn't specifically investigate all of those accounts. You can't make a claim that less than 1% of accounts engaged in harassment, because that's not what this WAM report looked at.

Would be nice if Blue linked to the actual report instead of a biased interpretation of it.

It still is actually relevant. It suggests that less than 1% of the people "associated" with GG by anti-GGers is responsible for pretty much all the GG harassment during that 20 day period.

So you can draw one of two conclusions:

1. Anti-GGers are casting such a wide net in their persecution that they're getting a fuck-ton of innocent non-GGer people caught up in their cross hairs. And that's seriously fucked up.

2. GGers in general aren't harassers, and the issue is limited to a very small minority voice that is exceptionally loud.

I guess you could draw a different conclusion if you're convinced the majority of GamerGate is full of harassment abusers:

3. For whatever reason, the vast majority of GGers STFU during a 20 day period at the height of the GGer "controversy", possibly to present skewed numbers like this study shows. Because controversy.
 
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News Comments > Op Ed
3. Re: Op Ed May 15, 2015, 12:59 Flatline
 
Yeahyeah Yeah wrote on May 15, 2015, 09:37:
These youngsters donít have a monopoly on good ideas, on innovation, on passion, on energy. Weíre just as bad-ass. We totally are.

In principle, I'm sympathetic to the sort of thing being discussed here. But 'We're just as badass! We totally are!' just makes me cringe.

Also, don't call them youngsters.

Get off my lawn!
 
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News Comments > The Witcher 3 Launch Cinematic
39. Re: The Witcher 3 Launch Cinematic May 15, 2015, 12:30 Flatline
 
eRe4s3r wrote on May 15, 2015, 12:20:
That's very interesting If true though, then Witchers would be royally fucked if higher ancient monsters would actually cooperate against them or flat out hunt them though. Never quite understood why at least the intelligent monsters don't do that in this universe, but I guess it would make for a very short book

Very true. Thankfully for the monsters though humans seem to be doing a pretty good job of hunting down witchers

Can't wait for the last books to get translated. They're pretty fun reads.
 
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2502 Comments. 126 pages. Viewing page 6.
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