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User information for ochentay4

Real Name ochentay4   
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Nickname ochentay4
Email Concealed by request
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Homepage None given.
Signed On Jan 17, 2007, 03:24
Total Comments 358 (Amateur)
User ID 33376
 
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News Comments > MS Flight Simulator X for Steam This Year; "New Concepts" Coming
14. Re: MS Flight Simulator X for Steam This Year; Jul 9, 2014, 22:59 ochentay4
 
I don't know why all the fuss on FSX. X-Plane is great, cheaper, and I still don't understand why isn't on Steam.  
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News Comments > Gearbox Announces "Hero Shooter" Battleborn
3. Re: Gearbox Announces Jul 8, 2014, 13:14 ochentay4
 
Having played more than 100 hours Borderlands 2 and almost all it's DLC, I think this game looks horrible from all points of view. Hope I'm wrong.  
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News Comments > Titanfall Patch Incoming
5. Re: Titanfall Patch Incoming Jun 26, 2014, 10:11 ochentay4
 
Angrius Maximis wrote on Jun 26, 2014, 10:00:
Most over rated shooter ever. So glad I passed on this
Well, I got to agree with you. It was overhyped to hell and back and it obviusly feels like a beta, they are still adding basic features for the game which should've been included since the beggining... BUT, being a 95% SP player and 5% MP player I loved Titanfall on the 360 (which looks crap by the way) cause its fun, frenetic and varied. I abandoned it when I reached LvL 30. Playing as a Pilot and as a Titan on the same map multiple times is fun.

This game will be great in 6 months, when they patch/polish it and add some more maps, AND it's on sale.
 
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News Comments > AMD Catalyst RC Driver
1. Re: AMD Catalyst RC Driver Jun 24, 2014, 19:47 ochentay4
 
Thanks, it worked just fine on my new R9 270. I hope they optimize this card too in the future...  
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News Comments > EA Investigating Incorrect BF3 Bans
3. Re: EA Investigating Incorrect BF3 Bans Jun 23, 2014, 09:47 ochentay4
 
I still play it from time to time. The game plays and loos really good. Also Premium was on sale recently so now the game has A LOT of maps and players.  
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News Comments > Trine Enchanted Edition Beta
1. Re: Trine Enchanted Edition Beta Jun 19, 2014, 11:53 ochentay4
 
This is great. I would love to play it with Trine 2 engine, as I always started it and abandoned it.  
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News Comments > Free Magrunner: Dark Pulse on GOG.com
1. Re: Free Magrunner: Dark Pulse on GOG.com Jun 18, 2014, 12:19 ochentay4
 
GOG.com is simply great. Not only for free stuff but for the great service they offer. I own A LOT of games from them.  
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News Comments > Postal 2 Add-on Announced
3. Re: Postal 2 Add-on Announced Jun 10, 2014, 14:55 ochentay4
 
I just hope they make a Standalone Expansion using Unreal 3 engine or else it will "the best crap of 2014".  
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News Comments > Dead Island 2 Announced
6. Re: Dead Island 2 Announced Jun 10, 2014, 09:25 ochentay4
 
Emmm I thouth Dying Light was the sequel... Talking about milking a franchise to death (pun intended).  
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News Comments > Dark Souls II DLC Trilogy Starts Next Month
3. Re: Dark Souls II DLC Trilogy Starts Next Month Jun 4, 2014, 22:36 ochentay4
 
Alamar wrote on Jun 4, 2014, 21:43:
I vary rarely pick up DLC... But this'll likely be my first season pass purchase...

Steam says 183h so far, and I'm still finding new(ish) ways to enjoy it ; )

I'm kind of addicted to leveling, and trying out new builds (from the start), so I've barely put any time into NG+.

-Alamar
Why dont just use a Soul Vessel and save time?
 
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News Comments > NVIDIA Enhancing Ubisoft PC Games
7. Re: NVIDIA Enhancing Ubisoft PC Games Jun 4, 2014, 14:19 ochentay4
 
saluk wrote on Jun 4, 2014, 13:53:
Cutter wrote on Jun 4, 2014, 13:45:
Why? Because ATI is kicking Nvidia's ass? That ATI drivers suck cliche ended a decade ago. And seeing as Ubisoft is developing for the new consoles they're developing for ATI natively from the start. Porting that to the PC means ATI users already have the advantage. But hey if you want to pay twice as much for a video card just because of a name it's your money to waste.

Um, no. Because what happened to Watch Dogs is going to happen to future ubisoft titles. Because they are partnering with nvidia and optimizing for nvidia on pc and passing buggy ati builds out to the public so that ati gets a bad name. Has nothing to do with ati drivers or console porting and everything to do with politics and backroom deals.
Exactly.
 
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News Comments > NVIDIA Enhancing Ubisoft PC Games
2. Re: NVIDIA Enhancing Ubisoft PC Games Jun 4, 2014, 13:36 ochentay4
 
Prepare to get f*cked if you have an ATI card.  
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News Comments > Call of Duty: Ghosts Anti-Cheat Improvements
4. Re: Call of Duty: Ghosts Anti-Cheat Improvements Jun 4, 2014, 10:17 ochentay4
 
nin wrote on Jun 4, 2014, 09:07:
xXBatmanXx wrote on Jun 4, 2014, 08:51:
Anti-Cheat

Overall anti-cheat improvements.

lies

How about going back and adding it to all previous titles?


No money to be made there.


And why do they rob us with expensive prices on old titles? They do make a ton of money from old titles. Even Call of Duty 4 and World at War are $10 each on sale, and Punkbuster dropped their support on those titles. It's a joke really.
 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
17. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 14:05 ochentay4
 
Shineyguy wrote on May 27, 2014, 13:00:
No, it was deprecated BECAUSE it was released in 2003 while Vista released in 2006.
Again, no. First 3 years is nothing, but most important it was deprecated cause it didnt have full DX9 compliance. Radeon 9xxx got supported still in Windows 7.
 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
15. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 14:02 ochentay4
 
Wookiestick wrote on May 27, 2014, 13:42:
"...Valve coded Half-Life 2's DirectX 9.0 path to use 24-bit floating-point shaders all of the time, when it is really not needed all of the time. "
"...possible to force 16-bit floating-point shaders and see no massive difference in image quality."
Not denying that the FX card was inferior to the R300 chipset, but Valve didn't have to force DX 8.0 on the FX.
Source.
Edit: fixed url.
They simply did not want to degrade graphics quality using 16bit precision. Are you going to ask the same if other game refused to run on SM 2.0 if it was designed for SM3.0? Doesnt make sense.

What everyone needs to understand is that FX cards run slow on full precision. It's not like Valve intended to run slower on FX cards. The problem was the chip. Also HL2 was heavy on shaders at the time. FX cards were really slow on heavy shader demanding games, cause not all shaders are wanted to run on FP16. FX cards were crap and top of the line FX5800 was one of the worst card in history.

Just get the facts straight.

And to make it clear, I hate fanboyism. I currently have a AMD6850 and my 780TI is on the way.
 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
11. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 12:51 ochentay4
 
Shineyguy wrote on May 27, 2014, 12:43:
ochentay4 wrote on May 27, 2014, 12:29:
EDIT: Also, thanks for NVIDIA FX cards are crippled and they were never supported in VISTA and after. This is because the card was never full DX9 compliant. I still have a FX5600 and I hated NVIDIA so much when Vista came out!

FX5600 was already deprecated when Vista came out. Surprised you had even tried to use that with Vista...
Yeah it was deprecated BECAUSE it wasnt fully DX9. Thats what I just said minutes ago.
 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
8. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 12:29 ochentay4
 
Wookiestick wrote on May 27, 2014, 10:46:
Seems to echo 10 years ago when Half Life 2 came out. As memory serves, Valve had some sort of sponsorship with ATI (prior to AMD buyout) and the Geforce 5/FX series cards were deliberately crippled because of poor shader model performance. Some tech savvy individuals found out that like 2 lines of code would alleviate that problem.

Another wrong comment, the problem was simple: NVIDIA did only have 16bit partial precision shaders (fast) and 32bit full precision shaders (really slow, the weak point of FX series).

Valve programmed all shaders to use 24bit full precision (which they consider the correct and standard way) and FX cards were forced to use 32bit (slow as hell). ATI did not have this problem as at 24bit they were still fast. So after this FX fiasco (blame Nvidia for not optimizing 32bit path, it reminds me of 3dfx stubborness using 16bit) Valve made a special codepath for FX to use on some places 16bit shader registers.

All in all, NVIDIAs fault.

Get the facts straight.

http://techreport.com/review/5636/valve-steamed-over-nv3x-performance/2

EDIT: Also, thanks for NVIDIA FX cards are crippled and they were never supported in VISTA and after. This is because the card was never full DX9 compliant. I still have a FX5600 and I hated NVIDIA so much when Vista came out!
 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
3. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 10:31 ochentay4
 
Jraptor59 wrote on May 27, 2014, 10:08:
Ah, the irony. AMD crippled Tomb Raider for Nvidia. Nvidia didn't even receive the source code to update its drivers till after the game was released. Talk about the proverbial pot calling the kettle black.
AMD did not crippled Tomb Raider. In fact Tomb Raider had a lot of problems with AMD cards since the game was rushed to add stupid TressFX and skipped bug crunching and optimizations. So it ran like crap on both sides and worse on NVIDIA sicne TressFX was buggy as hell. After some patches it run great on AMD and NVIDIA.
 
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News Comments > Steamships Ahoy - ibb & obb
4. Re: Steamships Ahoy - ibb & obb May 26, 2014, 14:21 ochentay4
 
[VG]Reagle wrote on May 26, 2014, 12:59:
If anyone else gets this game...let me know how you like it please.
I've played this game on PS3, and bored the hell out of me. And I love platformers.
 
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News Comments > Gooseman Outs Half-Life 3 and L4D3 Development?
17. Re: Gooseman Outs Half-Life 3 and L4D3 Development? May 22, 2014, 19:32 ochentay4
 
born2expire wrote on May 22, 2014, 17:30:
its valve we're talking about here, work a decade old could still be valid (ie valve takes FOREVER to get anything done).
I disagree. Steam is constantly getting great updates. Best updates of the year: Family Sharing and Streaming to other PC!
 
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358 Comments. 18 pages. Viewing page 2.
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