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User information for LOC

Real Name LOC   
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Nickname LOC
Email Concealed by request - Send Mail
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Description
Homepage http://www.neowin.net
Signed On Oct 16, 2006, 19:42
Total Comments 124 (Novice)
User ID 30418
 
User comment history
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News Comments > Ships Ahoy - Borderlands 2: Captain Scarlett and her Pirate's Booty
4. Re: Ships Ahoy - Borderlands 2: Captain Scarlett and her Pirate's Booty Oct 16, 2012, 10:44 LOC
 
The Half Elf wrote on Oct 16, 2012, 10:23:
Can you use the new vehicles outside in the regular campaign?

Nope, you can't.
 
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News Comments > A Game of Dwarves Preorders Include DLC
2. Re: A Game of Dwarves Preorders Include DLC Oct 10, 2012, 11:29 LOC
 
Anyone wanna take any bets on whether this game will launch with disgustingly large amounts of bugs or not? You know, like most Paradox titles, since they pump shit out and don't care about developers much  
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News Comments > Legends of Pegasus Developer Bankrupt
32. Re: Legends of Pegasus Developer Bankrupt Oct 7, 2012, 11:26 LOC
 
LC wrote on Oct 7, 2012, 09:42:
I'm sad that another publisher put an unfinished game on the market with the "patches will fix it" attitude.

I seriously doubt the developer released it in an unfinished state. So yes, thanks Kalypso once again for ruining another game, and another game studio. Way to go.
 
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News Comments > The War of the Roses Gets "Permanent"
2. Re: The War of the Roses Gets Oct 3, 2012, 22:11 LOC
 
Elf Shot The Food wrote on Oct 3, 2012, 22:02:
Does this have any single-player content, or is it just multiplayer? If there was some kind of single-player mode (even bots), I'd be interested.

No single player option at all. There is a tutorial you can run, which is against bots (so why a skirmish with bots isn't in the game is beyond me honestly) but that's it.
 
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News Comments > Ships Ahoy - War of the Roses
1. Re: Ships Ahoy - War of the Roses Oct 2, 2012, 10:55 LOC
 
Game is awesome and fun as hell. Also, really buggy. Coming from publisher Paradox it's no surprise of course. Fatshark has another awesome game on their hands here though (Lead and Gold and Krater are both gems also imo) so hopefully patches will do their job and fix it up real good.  
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News Comments > DC Universe Online Hand of Fate Released
3. Re: DC Universe Online Hand of Fate Released Sep 19, 2012, 07:24 LOC
 
1AngryGamer wrote on Sep 18, 2012, 22:59:
People are still playing this?

Why exactly does it surprise you that people still play this?

Also, why is it in nearly every other news post about a game getting an update or whatever, someone has to post "Are people still playing this?!?!" ?
 
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News Comments > Path of Exile Free Weekend
4. Re: Path of Exile Free Weekend Sep 11, 2012, 11:15 LOC
 
Also, they aren't Blizzard and don't have millions upon millions to polish a game until it shines like a jewel. They have to rely on us gamers to help them test and shine up their game. And they sure do listen us, and they change their game in response to most of the criticisms we've levied on the game.  
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News Comments > Armada Online Kickstarter
13. Re: Armada Online Kickstarter Aug 25, 2012, 06:40 LOC
 
eRe4s3r wrote on Aug 25, 2012, 05:48:
Then that is even worse, who want's to play an immersive story line with dozens of spam-bots, chinese farmers and assorted internet randomness in a game, or the chance for a random player to grief you into dieing?

Yeah...

Except the game has none of those things in it. There are zero spam bot (or bots of any kind), there are no farmers and as far as I know you can't grief very easily in the game either.
 
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News Comments > Armada Online Kickstarter
5. Re: Armada Online Kickstarter Aug 24, 2012, 21:05 LOC
 
jdreyer wrote on Aug 24, 2012, 20:25:
This isn't really my kind of game, but the fact that these guys are so bad at marketing makes me think that they'll be good at making the game. What they have looks pretty solid already, and it sounds like they have a well laid plans of what they want to build out.

Has anyone played what they currently have?

I've been playing it off and on for years (they've been making it for like, 4 or 5 years now I think lol) and it's pretty fun actually. Recently they've started alot more work on it, but there just aren't many players sadly. Taking on giant insect space ships in some of zones is really cool and with some high level guys with you, makes for some explosiony goodness.

I'd say give it a try, it's a fairly small download (like, 120 megs or so) and pretty stable (last I played anyway) for an "alpha". I just hope they can FINISH the game at some point and officially launch it.
 
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News Comments > Game Reviews
4. Re: Game Reviews Aug 24, 2012, 18:51 LOC
 
Cutter wrote on Aug 24, 2012, 14:00:
Sleepy Puppies demo wasn't bad. Still looks awful and plays totally consolized but I'll grab it at the $10 or under mark for the Steam Xmas sale.

Are you sure you played Sleeping Dogs? Because the demo I played on PC sure as hell looked damn fine to me. And with the high res texture pack, it looks quite stunning (especially compared to it's console cousins).
 
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News Comments > Armada Online Kickstarter
2. Re: Armada Online Kickstarter Aug 24, 2012, 18:49 LOC
 
And why is that exactly?  
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News Comments > Steamships Ahoy - Iron Brigade
14. Re: Steamships Ahoy - Iron Brigade Aug 14, 2012, 12:15 LOC
 
Dev wrote on Aug 14, 2012, 11:43:
LOC wrote on Aug 14, 2012, 10:13:
Yeah they seem like a great bunch. From all their GB spots, they are always having a ball and obviously enjoy making their games. Hell even Tim Schafer has shown up for GB QL's and seems like a totally down to Earth kinda guy, just slightly mental that's all
GB? GB QL?

Also, if you want to see more of Tim, there's always those extensive documentaries going on for their new adventure game.

GB = Giantbomb
QL = Quicklook from Giantbomb
 
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News Comments > Half-Life 3 at gamescom Denied
6. Re: Half-Life 3 at gamescom Denied Aug 14, 2012, 11:13 LOC
 
They are like Capcom where they avoided Street Fighter 3 for years. It'll come soon though I'm sure. If not Gabe might not like all the angry internet citizens spamming his Twitter! OMG  
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News Comments > Steamships Ahoy - Iron Brigade
11. Re: Steamships Ahoy - Iron Brigade Aug 14, 2012, 10:13 LOC
 
nin wrote on Aug 14, 2012, 09:16:
LOC wrote on Aug 14, 2012, 08:46:
I posted about internet game issues with the game, and two guys from Double Fine (at 10 PM at night no less) were happy to post and try to help out. Including the god-like Brad Muir who I have much man-love for (if you've seen him on any of his Giantbomb appearances you know why lol). Needless to say it's pretty nice of them to be doing that. But then again 10 PM here is only 7 PM where they are, even so that's past work hours for normal folks

They do seem like a nice bunch of folks, and I hope the game does well for them.


Yeah they seem like a great bunch. From all their GB spots, they are always having a ball and obviously enjoy making their games. Hell even Tim Schafer has shown up for GB QL's and seems like a totally down to Earth kinda guy, just slightly mental that's all
 
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News Comments > Steamships Ahoy - Iron Brigade
9. Re: Steamships Ahoy - Iron Brigade Aug 14, 2012, 08:46 LOC
 
I posted about internet game issues with the game, and two guys from Double Fine (at 10 PM at night no less) were happy to post and try to help out. Including the god-like Brad Muir who I have much man-love for (if you've seen him on any of his Giantbomb appearances you know why lol). Needless to say it's pretty nice of them to be doing that. But then again 10 PM here is only 7 PM where they are, even so that's past work hours for normal folks  
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News Comments > Bullet Run Launches
19. Re: Bullet Run Launches Aug 1, 2012, 19:12 LOC
 
Closed Betas wrote on Aug 1, 2012, 19:01:
LOC wrote on Aug 1, 2012, 05:58:
You do know this game has been in development for like, a long time right? Before SOE snagged it up 2 or 3 months ago, it was known as Hedone Online and was in closed beta (which I was in btw) for quite awhile. Also, depending on who you believe and what you want to believe, it was also Parabellum previously also.

Ughm might be the same models and whatnot, but not the same games.. I played both of those in beta and its not them. Parabellum was a lot better game IMO too, just was no point to it.

Its common to share engines and models etc and build off that... I believe APB was originally the Scarface landscape, sure seemed like it to me in early beta, could see the coastline etc... But assumers can be wrong so dont quote me

Well Hedone and Bullet Run are the same game, that much is true. If you played Hedone you certainly know that
 
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News Comments > Bullet Run Launches
17. Re: Bullet Run Launches Aug 1, 2012, 05:58 LOC
 
You do know this game has been in development for like, a long time right? Before SOE snagged it up 2 or 3 months ago, it was known as Hedone Online and was in closed beta (which I was in btw) for quite awhile. Also, depending on who you believe and what you want to believe, it was also Parabellum previously also.  
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News Comments > Bullet Run Launches
10. Re: Bullet Run Launches Jul 31, 2012, 16:30 LOC
 
beigemore wrote on Jul 31, 2012, 16:29:
This looks pretty dumb.

Unless you actually played the game, I don't see how you can honestly say something like that and not expect to be called out on it.
 
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News Comments > Bullet Run Launches
6. Re: Bullet Run Launches Jul 31, 2012, 15:07 LOC
 
Beamer wrote on Jul 31, 2012, 14:57:
LOC wrote on Jul 31, 2012, 14:47:
w00tie wrote on Jul 31, 2012, 14:32:
Looks like it was built on the Quake2 engine.

I wasn't aware UE3 engine visuals were that dated. I guess I was wrong?

It would depend on the artists, would it not?

Anyway, that looks nothing like Quake 2. Or even Quake 3. Maybe Doom 3.

Of course it would highly depend on the artists creating the in game assets. I think we can all agree even an old ass engine like the Quake 1 engine, with the right tweaks and assets can look amazing even by todays standards (ie: Nexiuz the original, Xonotic etc). That being said, you'd have to be pretty color blind or even worse to think Bullet Run looks like a Quake 2 engine game
 
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News Comments > Bullet Run Launches
3. Re: Bullet Run Launches Jul 31, 2012, 14:47 LOC
 
w00tie wrote on Jul 31, 2012, 14:32:
Looks like it was built on the Quake2 engine.

I wasn't aware UE3 engine visuals were that dated. I guess I was wrong?
 
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124 Comments. 7 pages. Viewing page 2.
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