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User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
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Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ None given.
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 3205 (Veteran)
User ID 2669
 
User comment history
< Newer [ 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 ] Older >


News Comments > BlizzCon Charity Tickets Tonight
3. Re: BlizzCon Charity Tickets Tonight May 2, 2013, 05:44 Mashiki Amiketo
 
Optional nickname wrote on May 1, 2013, 09:24:
I'm all for charities there Blizzard, but have you taken a look at your D3 forums in the last year? Those kids are special too.
You don't remember the D1 and D2 forums?
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Neverwinter Open Beta
12. Re: Neverwinter Open Beta Apr 30, 2013, 22:48 Mashiki Amiketo
 
loomy wrote on Apr 30, 2013, 22:19:
guys, any game with a queue is junk and should not be supported. they should have 2x the necessary user capacity, not half.
I'm guessing WoW falls into this right? Just how many years with 9 million plus subs have they had...

My biggest complaint, is that it's lagging the hell out of STO right now.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
2. Re: Reddit Apr 27, 2013, 15:32 Mashiki Amiketo
 
I'm looking for the vigilantism though. Stating that it "may be x person" isn't vigilantism, hell intelligence agencies, and police make the same screw up.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > GTA5 Trailers Next Week
18. Re: GTA5 Trailers Next Week Apr 25, 2013, 16:40 Mashiki Amiketo
 
jacobvandy wrote on Apr 25, 2013, 15:54:
Try 6-8 months, if that.
We'll see I guess on that one.

Also steam has the rockstar sale on right now, with a bunch of their stuff off from 50-67%.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > GTA5 Trailers Next Week
13. Re: GTA5 Trailers Next Week Apr 25, 2013, 15:37 Mashiki Amiketo
 
Frags4Fun wrote on Apr 25, 2013, 15:33:
Is this even coming to PC? I thought it was console only. Did something change since the last time I read about this game last year?
Oh they'll probably release it, a year and half later for the PC.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Total War: Rome II Gameplay Footage
8. Re: Total War: Rome II Gameplay Footage Apr 24, 2013, 19:48 Mashiki Amiketo
 
Awesome. I loved TW: Rome, hell the only one I didn't like was Empire. Well looks like a Day 1 buy for me as well.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saints Row IV Commander in Chief Edition for Preorders
11. Re: Saints Row IV Commander in Chief Edition for Preorders Apr 23, 2013, 02:54 Mashiki Amiketo
 
Creston wrote on Apr 23, 2013, 01:33:
Stop pre-ordering games, people. Remember Colonial Marines? Stop it!

Creston
So far I'm 5/5 on pre-ordering kick ass titles.
Shogun 2
Witcher 2
X-com EU
Bioshock Infinite
Skyrim

Has more to do with picking good titles by good developers I think.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saints Row IV Commander in Chief Edition for Preorders
7. Re: Saints Row IV Commander in Chief Edition for Preorders Apr 23, 2013, 00:58 Mashiki Amiketo
 
PropheT wrote on Apr 23, 2013, 00:16:
I loved SR3. I think its charm was that it was batshit insane.
As Professor Genki says: MURDER TIME! FUN TIME!
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saints Row IV Commander in Chief Edition for Preorders
2. Re: Saints Row IV Commander in Chief Edition for Preorders Apr 22, 2013, 21:22 Mashiki Amiketo
 
Haha. Well I bought SR3 with everything in sale last year, so I'll wait for this one to hit on sale I think too especially with all the DLC that they pumped out for the last one.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Gearbox Snags Homeworld IP
19. Re: Gearbox Snags Homeworld IP Apr 22, 2013, 17:23 Mashiki Amiketo
 
ViRGE wrote on Apr 22, 2013, 16:52:
Gearbox, huh? I can't say I was expecting that. But at least they're going to ensure the first two games get properly redistributed.
Yeah my disks are toast, so hopefully it'll end up on GOG.

I would have been happier of Creative Assembly got it though.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Sunday Safety Dance
6. Re: Sunday Safety Dance Apr 22, 2013, 02:33 Mashiki Amiketo
 
Ant wrote on Apr 21, 2013, 21:46:
Poor donkey. :p
At least we know the donkey will get good use out of it.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Sunday Safety Dance
2. Re: Sunday Safety Dance Apr 21, 2013, 20:36 Mashiki Amiketo
 
The public comment: Dear TSA, take the scanners and shove them up your ass.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc., etc.
6. Re: etc., etc. Apr 17, 2013, 10:29 Mashiki Amiketo
 
Buckermann wrote on Apr 17, 2013, 04:23:
Procter & Gamble is not a pharmaceutical company, its products include pet foods, cleaning agents and personal care products.
Yeah, you might want to look that up again. They do have "health products" in the company as well.

Cutter wrote on Apr 17, 2013, 08:35:
Animals that have never done anything wrong? Plenty of assholes in prison are good for nothing, so yeah, experiment on them. Leave the animals the fuck alone.
Don't worry, I'm sure testing on prisoners is better.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc., etc.
2. Re: etc., etc. Apr 17, 2013, 02:14 Mashiki Amiketo
 
Funny that the smug bastard is against animal testing, never mind that it's saved millions of lives. Sure is easy to be morally superior when the other option is to commit your fellow humans to death.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Skyrim Development Ends; Bethesda on to "Next Adventure"
52. Re: Skyrim Development Ends; Bethesda on to Apr 15, 2013, 20:44 Mashiki Amiketo
 
ItBurn wrote on Apr 15, 2013, 20:00:
It was a great feeling. In NV, there wasn't any feeling of survival. Food and water EVERYWHERE. Huge fields with crops... People thriving everywhere. Not as interesting.
Well that's probably because NCR is just across the border, and really have the only unified government which is rebuilding civilization(that we know of).
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Skyrim Development Ends; Bethesda on to "Next Adventure"
20. Re: Skyrim Development Ends; Bethesda on to Apr 15, 2013, 13:47 Mashiki Amiketo
 
Really? Wow. And there's still enough stuff leftover that they could make 5-8 more DLC and milk it, still got the Thalamor, stuff that happened in the Dragonborn DLC, is the main protagonist actually dead or not? Or is that being saved for a future TES game. Well I'm hoping Black Marsh, because then with any chance we'll get into Morrowind again.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Says No More DirectX?
25. Re: RE: Follow up Apr 13, 2013, 13:05 Mashiki Amiketo
 
UConnBBall wrote on Apr 13, 2013, 11:36:
DirectX and Direct3D was a big road block.
Pretty much it right there, though it doesn't help we had the big pissing match over the changes in OGL a few years ago, and it dragged on, and on, and on, and on.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Star Trek: The Video Game Footage
18. Re: Star Trek: The Video Game Footage Apr 11, 2013, 14:54 Mashiki Amiketo
 
The Half Elf wrote on Apr 10, 2013, 20:36:
First AAA Trek Game MY FUCKING ASS! *goes and reinstalls Bridge Commander*
QFT. Damn if that wasn't a great game.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Stardock Plans "At Least" Two Game Announcements
35. Re: Stardock Plans Apr 11, 2013, 03:56 Mashiki Amiketo
 
People with different opinions = I don't like them. And *throw hissy fit*

That's pretty much all it boils down to.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Project Eternity Environment Trailer
24. Re: Project Eternity Environment Trailer Apr 11, 2013, 03:52 Mashiki Amiketo
 
wtf_man wrote on Apr 10, 2013, 19:58:
Since this is 2D... I did notice that the shadows don't change angle as the light source moves (especially in the day and night cycle). They are doing a trick to make the shadows ...well darker and more pronounced, I guess... with the light source getting farther away and such, but if you look carefully, the angle of the shadows still don't change.

Not a big deal. It still look really good.
Considering it's an alpha run on the engine? Well not really too surprised on that, I remember BG/2 and Torment had the same deal with ground shadows on some objects but it didn't bother me at all. I simply took it as "there's a moon."
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
3205 Comments. 161 pages. Viewing page 45.
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