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User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
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Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ None given.
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 3100 (Veteran)
User ID 2669
 
User comment history
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News Comments > U.K. Sales Charts - Saints Row IV "4th Biggest Launch of the Year"
4. Re: U.K. Sales Charts - Saints Row IV Aug 27, 2013, 16:01 Mashiki Amiketo
 
ViRGE wrote on Aug 27, 2013, 15:58:
Only the 4th biggest launch of the year? A shame, it deserves even better than that. As far as gameplay is concerned it's the best game of the year (at least thus far).
The gameplay is great, makes me think: Matrix, with all the fun that's possible.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc.
3. Re: etc. Aug 24, 2013, 12:05 Mashiki Amiketo
 
Fibrocyte wrote on Aug 24, 2013, 11:20:

Erm... what?
Read the story, then goto Canada or Europe. Come back, and you'll get what I'm talking about.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc.
1. Re: etc. Aug 24, 2013, 10:44 Mashiki Amiketo
 
That CNBC article is actually pretty funny. I'm pretty sure that guys are simply unwilling to go out on dates, especially considering the possible ass rape that the courts hand to guys, relating with and to do on any topic, or part of any relationship--especially kids, and separations.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > NVIDIA Beta Drivers
2. Re: NVIDIA Beta Drivers Aug 20, 2013, 23:03 Mashiki Amiketo
 
Anyone know if these fix the 400 and 500 series hard locks that have been plaguing the last two releases?  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Aug 20, 2013, 15:35 Mashiki Amiketo
 
Creston wrote on Aug 20, 2013, 11:52:
But even IF MS patched it, I doubt HWbot will ever let Win8 back on, because how do you verify that someone installed the patch?
That's easy, by forcing the benchmark program to read the SHA-1 hash of the updated file to see if it's fixed or not. It's already done with video drivers.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Command & Conquer Getting Story-Driven Missions
4. Re: Command & Conquer Getting Story-Driven Missions Aug 20, 2013, 15:30 Mashiki Amiketo
 
NDA in effect, but I can say that the reboot is fun.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc.
6. Re: etc. Aug 19, 2013, 13:44 Mashiki Amiketo
 
Creston wrote on Aug 19, 2013, 11:17:
In other news, hey, people are rebuilding Morrowind again in Bethesda's Engine du Jour.

I don't know that the "Rebuild Morrowind in the Oblivion engine" ever got close to completion, so it'll be interesting to see what happens here.
It's one of those "zomg huge projects" but it's easier to port scripts and quests over from Morrowind to Oblivion since there are common things that were implemented between the two. Going from Oblivion or Morrowind to Skyrim is going to be eye gouging fun for anyone who does it, especially since the entire scripting side of things changed.

Last I looked Morrowblivion was at a .59 release or .60. And it's mostly complete.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Morning Safety Dance
10. Re: Morning Safety Dance Aug 19, 2013, 13:01 Mashiki Amiketo
 
What I find funny is the IT guy not using something else besides symantec end point, and locking down the users machines at the local access level.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
16. Re: Steam Top 10 Aug 18, 2013, 23:06 Mashiki Amiketo
 
Papers please does actually look damned interesting. Stuck on my wishlist, and prolly grab it in awhile.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Sunday Safety Dance.
1. Re: Sunday Safety Dance. Aug 18, 2013, 12:07 Mashiki Amiketo
 
What do you mean how easy? You sneeze at it. The entire codebase should be nuked from orbit.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Op Ed
16. Re: Op Ed Aug 16, 2013, 01:17 Mashiki Amiketo
 
eRe4s3r wrote on Aug 15, 2013, 21:14:
That's what happens when your game is made for the mass market, you attract the mass idiots
Damned if that isn't the truth. I can remember often enough being able to send off emails to dev's and getting responses on questions, or even in general writing about what I thought of the game. Mass market = mass idiots. It's rare to get a response now, unless it's an indie. And even then, you've got the very special brand of douchewaffle(phil fish).
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Evening Metaverse
1. Re: Evening Metaverse Aug 15, 2013, 20:38 Mashiki Amiketo
 
Yeah not surprised at that pay rate, reminds me of newspapers. How much does the average store make per newspaper sold? Hint: Not much, it's between 0.01 to 0.05/per copy. Weekend papers sell for 0.03-0.13.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Tropico 5 Announced
19. Re: Tropico 5 Announced Aug 15, 2013, 15:08 Mashiki Amiketo
 
eRe4s3r wrote on Aug 15, 2013, 13:59:
Tropico's education system is one thing I never enjoyed in these games. It's so.. micro management heavy and not paying attention can easily ruin your running city.
That was one of the things I enjoyed the most, mostly because a lot of 'sim' style games either do it badly, or not at all.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > The Witcher 3: Wild Hunt Cinematic Trailer
12. Re: The Witcher 3: Wild Hunt Cinematic Trailer Aug 15, 2013, 05:12 Mashiki Amiketo
 
Creston wrote on Aug 14, 2013, 18:26:

That's fair enough. I'm not saying it's not an effective trailer, it's actually VERY effective, as it made me pretty uncomfortable, and obviously does set the tone for the series very well.
Really man, if you haven't read the books yet you should. They're exceptional, and will give you an insight into the games themselves.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > The Witcher 3: Wild Hunt Cinematic Trailer
4. Re: The Witcher 3: Wild Hunt Cinematic Trailer Aug 14, 2013, 14:33 Mashiki Amiketo
 
MoreLuckThanSkill wrote on Aug 14, 2013, 12:19:
Hrm, I'd like to watch that trailer, but it asks me to sign in... do people actually sign in to youtube? That seems like you're just asking for a lawsuit down the road.
https://youtube.googleapis.com/v/c0i88t0Kacs#at=23

It's not that hard to bypass.

Creston wrote on Aug 14, 2013, 13:01:
I find it a pretty damn uncomfortable trailer to watch, to be honest. Do we really need to watch a woman being beaten up in a fairly graphic way for you to promote your game, CD Projekt?

Quality wise though, the trailer is excellent. At times it almost looks like live action. And fortunately they've finally realised that we don't need 18 minute videos of geralt fighting something anymore. I thought I was going insane during the opening trailer for the Witcher...

Realistically though? If you pay attention to exactly how nilfgaard operates from Witcher 2, and have read the books, then you know exactly why the entire trailer makes sense. There isn't a difference between what a monster is.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saints Row IV Diary Video
2. Re: Saints Row IV Diary Video Aug 14, 2013, 05:43 Mashiki Amiketo
 
Fantaz wrote on Aug 14, 2013, 00:26:
the anal launcher is so tasteless...
And that's why it's so great.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > The Witcher 3 Countdown
1. Re: The Witcher 3 Countdown Aug 13, 2013, 09:51 Mashiki Amiketo
 
A counter for the other counter!  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
40. Re: Out of the Blue Aug 8, 2013, 13:53 Mashiki Amiketo
 
I'm perfectly fine with the way moderation has been done. As for thumbnails, couldn't care. One of the nice things about here is the page loads fast, very fast without the images and scripts a lot of other sites use.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Project Eternity Art & Screenshot
35. Re: Project Eternity Art & Screenshot Aug 7, 2013, 14:42 Mashiki Amiketo
 
KS wrote on Aug 7, 2013, 13:02:

Quite frankly, the isometric aspect, forced by painted backgrounds, was overrated as an important component of this type of game. I'd love to, at a minimum, have a freely-rotating camera, as well as tilt down and up and even a limited zoom range.
Well you know there man, kickstarter is right over there. If you're not a fan of it just make your own game. I'm a huge fan of isometric games. Rotatable 3d is okay, but there are occasionally some very human touches that can be done with the static isometric, instead of copy and paste texture maps for rotatable 3d.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Project Eternity Art & Screenshot
24. Re: Project Eternity Art & Screenshot Aug 7, 2013, 11:43 Mashiki Amiketo
 
Mmmm...isometric RPG...  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
3100 Comments. 155 pages. Viewing page 33.
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