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User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
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Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ None given.
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 3702 (Veteran)
User ID 2669
 
User comment history
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News Comments > More Trion DDoS Attacks
9. No subject Oct 12, 2014, 01:33 Mashiki Amiketo
 
Considering you can "rent" botnets for next to no money these days, that doesn't mean much. Hell it takes next to nothing to make your own botnet, it's just as possible that this is someone with a grudge against them waging their own private war with their own botnet as well.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Interviews
23. No subject Oct 11, 2014, 21:11 Mashiki Amiketo
 
NKD wrote on Oct 11, 2014, 20:12:

Perhaps this will help you understand why people are so pissed that they are COMPLETELY UNABLE to even have a conversation on the topic they want. You just won't let it go. Every time some asshole on the Internet does something, you hold them up as the official representative of everyone who has concerns about games journalism. You're being used to further a smokescreen, and you don't even care because it gives you an opportunity to rant on one of your favorite topics.

Relevant. Also relevant
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > More Trion DDoS Attacks
6. No subject Oct 11, 2014, 21:08 Mashiki Amiketo
 
eRe4s3r wrote on Oct 11, 2014, 18:45:
Or maybe the are hosting their servers in a place that can't spell the word DDOS protection. There is specialized hardware (relatively cheap, for a data-center) that can stop LOIC attacks with ease.
And we know that it's LOIC how? They're not saying anything, and they could be using syn or ack floods. Blocking and gutting udp and icmp attacks have been easy since '00 since the first round of asshats figured out how to use "ping" to do the same thing.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Interviews
12. No subject Oct 11, 2014, 17:05 Mashiki Amiketo
 
William Usher wrote on Oct 11, 2014, 15:00:
Why are you always bringing her up?
The same reason why LW and AS keep trying to inject themselves back into it. They like the attention, and thrive on it.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Dragon Age: Inquisition Specs
26. No subject Oct 10, 2014, 21:08 Mashiki Amiketo
 
Squirmer wrote on Oct 10, 2014, 18:49:
I don't get why they're hailing the addition of four legged creatures as a huge victory. What kind of engine can't support four legged creatures?
Has to do with the skeleton rig mapping more than anything and how flaky it can be when you're doing rig map builds. FB3 is one of those "looks pretty as hell" engines, that does a piss poor job of properly not fucking up skeletons.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Dragon Age: Inquisition Specs
15. No subject Oct 10, 2014, 18:00 Mashiki Amiketo
 
CJ_Parker wrote on Oct 10, 2014, 16:49:
According to some BioWare dude DAI is s'posed ta be a 200 hour game.

Well that's fine, I've got pushing 1k hrs in Skyrim and FO:NV each.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Dragon Age: Inquisition Specs
6. No subject Oct 10, 2014, 17:07 Mashiki Amiketo
 
Necrophob wrote on Oct 10, 2014, 16:44:
26G? Is that all on-disk DLC or something? How are games getting shorter and simpler, yet use up more and more disk space? Don't they use any sort of compression any more?
I'm guessing VO's for other languages. Those add a hell of a lot to the size of games, but so does unoptimized textures.

Ex: The VO's for Bioshock Infinite are 5.6GB in size for the added language supporte.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Morning Metaverse
24. No subject Oct 10, 2014, 16:28 Mashiki Amiketo
 
jdreyer wrote on Oct 10, 2014, 16:18:

Yes, because 200 years ago we had to work 7 days a week, but thanks to those pinko commie libruls we only have to work five! Even God said you should only have Sunday off (who knew God was a commie?), but we take two days! In a row!

Actually 200 years ago and going back further, people worked less then they do today. Between 20-32 hours per week, sometime less even if they were vassals to some lordship.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > FINAL FANTASY XIII Released; Only Supports 720p
11. No subject Oct 9, 2014, 19:48 Mashiki Amiketo
 
Kobalt wrote on Oct 9, 2014, 18:30:
I just hope the fucking music works. Something last I heard final fantasy 8 could not say was.
I have both the steam version and the original CD release from early 00's, and the music works fine on my end. If it helps I am using a XonarDG though.

There's already a hack for native 16:9. You can find it here. Thread on how to do it here: http://steamcommunity.com/app/292120/discussions/0/613938693081077373/

This comment was edited on Oct 9, 2014, 19:53.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > The Evil Within > 30 FPS "Not Supported"
78. No subject Oct 9, 2014, 17:56 Mashiki Amiketo
 
NewMaxx wrote on Oct 9, 2014, 16:18:

Allow me to refer you to this article on AC: Unity's decision.

...

So I stand by my original point that the designer very well might have decided on 30 FPS for that artistic reason.

Just because "something feels cinematic" doesn't make it so. That's like saying FL's/CFL's give "realistic light ambiance" but just ignore the flickering, shimmers, and waviness across text you're trying to read. And of course in extreme cases, the nausea and vomiting caused by it.

UHD wrote on Oct 9, 2014, 16:17:

I thought the Smaug bits were the best parts of the last Hobbit movie, to be honest. Any action-heavy scene looked more fluid regardless of the CG. It's when the action slowed down during excessively talky scenes (and Desolation of Smaug had a TON of talky scenes) that the movie started looking... off, and I was reminded this movie was filmed differently.

That's all subjective though.
Smaug wasn't done badly, though the way they did gollum was bad, you could see it then. And as you pointed out the non-action segments really showed exactly how bad it could get.

UHD wrote on Oct 9, 2014, 17:26:
The tech existed - Thomas Edison recorded his first motion pictures at 40 fps - but it was deemed too costly. 24 fps is a compromise, and as far as I know the actual framerate chosen was arbitrary.
Not really arbitrary, there's technical reasons including bandwidth for broadcast(same reason why movies are encoded region specific), the phase cycle for the electricity in the region 60Hz/50Hz, and a bunch of other crap.

This comment was edited on Oct 9, 2014, 18:02.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
40. Re: Out of the Blue Oct 9, 2014, 16:07 Mashiki Amiketo
 
Happy Birthday.


harlock wrote on Oct 9, 2014, 09:42:
Blue you could do a kickstarter for the website redesign.. ive seen that a few times
And why would that be a good thing? Blues site is probably one of the fastest loading sites out there, and there's a good reason. It's got a simple, fast design. It's not fetching 83 different scripts across 23 sites and all that crap.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > The Evil Within > 30 FPS "Not Supported"
67. No subject Oct 9, 2014, 16:03 Mashiki Amiketo
 
NewMaxx wrote on Oct 9, 2014, 15:50:
Exactly. He probably feels 30 FPS is more "cinematic." Hey, many if not most people prefer movies at 24 FPS over 48 FPS. It's not at all unreasonable to suggest the guy actually feels a lower frame-rate helps set the atmosphere.

In the case of movies, there's a reason. At 48FPS the glaring issues with the CGI start showing up very easily, if you saw the first two hobbit movies in the theater you'll know exactly what I'm talking about. It wasn't a case of "how things looked" it was a case of "things looked unrealistic" because of how they were rendered. In the case of games, the lower your fps look the more unrealistic they look. Remember all those games that used motion blur to cover up the fps problem and make it look smoother.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Dragon Age - Origins Free on Origin
24. No subject Oct 8, 2014, 23:44 Mashiki Amiketo
 
jdreyer wrote on Oct 8, 2014, 22:18:
Wetworks24 wrote on Oct 8, 2014, 20:08:
I spent 100 hrs to beat Origins on nightmare. Fun game but took a lot of inspiration from the Wheel of Time series imo.


You say that like it's a bad thing...
Well I'm still waiting for Obsidian to announce their WoT game.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc.
42. No subject Oct 8, 2014, 18:36 Mashiki Amiketo
 
UHD wrote on Oct 8, 2014, 10:10:
I didn't say any of that, actually. I think it's funny because it's obvious hyperbole and you are taking it seriously as if they really think you are a mass murdering psychopath.

Comparing someone to ISIS/ISIL/IS is today's 'worse than Hitler.' It's a clue to disregard what they say, not a prompt to engage them further, and certainly not a reason to get angrier.

Strange, you did seem to say "I think it's funny that you take that sort of thing seriously." Or do you disagree that you made that statement. I guess you'll have to excuse me that I don't find it hyperbolic in any regard, I find it disgusting. Why do I find it such? Because this is going on now. People who use such statements have no empathic understanding of the issue, nor do they have any understanding of it.

And let's be realistic, it's not a clue to disregard what they say. It's a clue that they're ignorant, and should be called out on it. After all, if I said you were worse than "a pedophile who rapes children" you wouldn't consider that hyperbolic would you. Considering isis does that as well, I'm sure that just sits perfectly.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc.
32. No subject Oct 8, 2014, 04:40 Mashiki Amiketo
 
bobbyric wrote on Oct 8, 2014, 01:19:
This is my first time hearing about this chick and her troubles, but according to her presentation she says a lot of her "tweets" are falsified photoshops reposted by aggressors. Actually going to her twitter, you can't see her tweets unless you're a follower of her, of which there's only about 3,000
Sadly they're not photoshops, the "protected unless you're a follower" only started up recently. Until then you could see everything that she posted. There's plenty of archive.today links that show that they're legitimate tweets from her. The women is a bigot, racist, and believes that her opinions are infallible.

Speaking of which, new shit coming down the pipe. This is effectively the IGF telling a indie developer that they're not going to win, games aren't judged on merit. The IGF of course is run by GDC, who also runs gamasutra. You know the site that Alexander(the women we're talking about who's been posting insane tweets), works for.

This comment was edited on Oct 8, 2014, 04:47.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc.
23. No subject Oct 7, 2014, 19:31 Mashiki Amiketo
 
UHD wrote on Oct 7, 2014, 17:50:

I think it's funny that you take that sort of thing seriously.
I find it sad and pathetic that people go out of their way to make the original comments in the first place. After all, you're saying that the ones being "labeled worse than isis" are already engaging in murder, rape, slavery, beheadings, genocide and mass murder. Doesn't that strike you a someone who has not only a logical disconnect, but an empathetic disconnect from the world at large?
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > etc.
14. No subject Oct 7, 2014, 16:37 Mashiki Amiketo
 
Burrito of Peace wrote on Oct 7, 2014, 15:12:
I'm burned out on this "issue". I just don't care anymore. None of it applies to me in the slightest and, quite frankly, I'm tired of this bullshit being spewed on the pages of this site as well as others that I regularly read for actual news about gaming, not faux drama.
I'd generally agree, right up until the point where people are calling me "worse than ISIS." Or that they "have more respect for ISIS" people like that just make sure that I'm going to keep going, and I'm going to continue to piss in their cornflakes over it. But just remember, if you're tired of it, ignore it.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Steamships Ahoy - Alien: Isolation
27. No subject Oct 7, 2014, 06:28 Mashiki Amiketo
 
djinn wrote on Oct 7, 2014, 04:00:

You mean the reams of 0's and 10's from teenagers that are unable to score a game anywhere else?
Polygon 3/10 - Best game ever
Kotaku 11/10 - It's okay.

 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Steamships Ahoy - Alien: Isolation
20. No subject Oct 6, 2014, 23:00 Mashiki Amiketo
 
Qbex . wrote on Oct 6, 2014, 22:23:
I highly recommend playing it in right environment - in dark and with headphones on but that's rather obvious for any horror game.
I've got a 5.1 system for gaming, and it works very well for immersive games like this. Though if you have other people around headphones work.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Steamships Ahoy - Alien: Isolation
18. No subject Oct 6, 2014, 22:12 Mashiki Amiketo
 
Yep it's a good game. 1.5hrs in, good atmosphere, good "shock moments" just like in the first Dead Space, good SE and music to each scene. Nice crafting system. I'm quite happy with it, hard is actually hard no hand-holding either. Mileage may vary, but over all I'd put it in 9/10 material. IGN just being whiners over it. I haven't run across any bugs perse either.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
3702 Comments. 186 pages. Viewing page 27.
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