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User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
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Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ None given.
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 3223 (Veteran)
User ID 2669
 
User comment history
< Newer [ 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 ] Older >


News Comments > EverQuest Next Requires 64-bit OS
42. Re: EverQuest Next Requires 64-bit OS Feb 4, 2014, 22:55 Mashiki Amiketo
 
Acleacius wrote on Feb 4, 2014, 22:21:
Maybe I made it sound like I didn't use or appreciate 64 bit? Right, in my experience only hard core gamers or computer system knowledgeable people use or know to get 64 bit. Obviously you guys know there are Win 7 & Win 8 32 bit OS.

I really don't mean to freak you guys out, but there's a whole world out there, who are not consumed by hard core games!
Nah. But your experience must be pretty limited, even at the local shitshop(BB/FS/Staples), you can't buy a ground floor PC with anything except a 64bit OS. Even the junk-o-tron 3000 at walmart comes with a 64bit OS now.

You actually have to specify a 32bit OS now, and it's easier for the named companies to have a unified OS base for troubleshooting.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > More Elder Scrolls Online Beta Invites
9. Re: More Elder Scrolls Online Beta Invites Feb 4, 2014, 22:50 Mashiki Amiketo
 
WHR4FYXDJDJH3TWN7CEC
If anyone wants it.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EverQuest Next Requires 64-bit OS
37. Re: EverQuest Next Requires 64-bit OS Feb 4, 2014, 20:12 Mashiki Amiketo
 
Acleacius wrote on Feb 4, 2014, 17:21:
Customer wise, they are cutting their own throat. It boggles the mind at how epically ****** SOE can be, at least half their customers use 32 bit OS. Only a minority computer professionals and gamers use 64 bit.
You mean a majority of gamers and professionals use a 64bit OS? Come on, going 64bit has been the trend since 2002 and if you didn't see it coming you're either blind, or ignored the writing on the wall. We're at the limit for 32bit, as such there's no point in writing things for it unless it's legacy required.

And let's be realistic, 32bit had a hell of a shelf life. Being that it was pushed into hard service in ~1988.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > More Elder Scrolls Online Beta Invites
2. Re: More Elder Scrolls Online Beta Invites Feb 4, 2014, 20:08 Mashiki Amiketo
 
Anyone who's previously been in the beta will likely have gotten keys as well.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EverQuest Next Requires 64-bit OS
32. Re: EverQuest Next Requires 64-bit OS Feb 4, 2014, 16:06 Mashiki Amiketo
 
Verno wrote on Feb 4, 2014, 16:04:
I remember one time I posted a joke here about Windows ME and some guy actually popped up to defend it. This was sometime last year too.
Just further proof that WinME wasn't an OS, but devious software used in mind control.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > January Steam Hardware & Software Survey
13. Re: January Steam Hardware & Software Survey Feb 4, 2014, 14:59 Mashiki Amiketo
 
TheLeech wrote on Feb 4, 2014, 11:08:

Perhaps you're new to PC gaming. The 1366x768 panels are older.
Glad you missed the point. Also note the UID.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Steam Music Beta Nears
19. Re: Steam Music Beta Nears Feb 4, 2014, 14:58 Mashiki Amiketo
 
avianflu wrote on Feb 4, 2014, 08:55:
oh joy, more background processes to run in the Steam game network client. More Steam updates and more Steam client complexity!


Seriously? You're bitching and moaning over 15MB of memory in use, and under 0.1% of CPU usage while running on a multicore system? Do you also bitch and moan over VLC being resource hungry.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EverQuest Next Requires 64-bit OS
29. Re: EverQuest Next Requires 64-bit OS Feb 4, 2014, 14:35 Mashiki Amiketo
 
Creston wrote on Feb 4, 2014, 11:06:

Anyone who runs XP-64 is a brave, brave soul.
Mark me as a brave soul. I ran it for years, the biggest problem I had was the lack of drivers, beside that it was beautifully solid. As good as 7x64.

jacobvandy wrote on Feb 4, 2014, 14:20:
According to Steam, 32-bit XP/Vista/7 combined account for about 20% of gamers. IMO it's way past time to go 64-bit only, it's better for everyone.
Apparently Win9 will be 64bit only, so it's coming whether the laggers want it or not. We went through this same shit with the 8 to 16, and 16 to 32bit transitions too.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > January Steam Hardware & Software Survey
11. Re: January Steam Hardware & Software Survey Feb 4, 2014, 05:42 Mashiki Amiketo
 
TheLeech wrote on Feb 3, 2014, 19:33:
Don't be dense. Those are older panels.
Gotcha. So new panels with lower resolution, better than old panels with a higher resolution!

*Insert in soviet russia joke*
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > January Steam Hardware & Software Survey
8. Re: January Steam Hardware & Software Survey Feb 3, 2014, 18:20 Mashiki Amiketo
 
TheLeech wrote on Feb 3, 2014, 16:10:
There's nothing odd about it. It was a cheap way for panel manufacturers to make 16:9(ish) screens.
That's like saying 1024x768 is good because it's even cheaper! So yeah it's oddball, and it's highly screwed up. Hell my previous notebook was 1920x1080, and it's bloody hard to find a 17" screen for one of those that isn't in oddball land.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > January Steam Hardware & Software Survey
5. Re: January Steam Hardware & Software Survey Feb 3, 2014, 15:45 Mashiki Amiketo
 
Oddball resolutions: 1366 x 768 ugh, I see monitors even 21-23" using this.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
25. Re: AMD Catalyst Beta Adds Mantle Support Feb 3, 2014, 14:21 Mashiki Amiketo
 
UHD wrote on Feb 3, 2014, 14:06:
If they really wanted a reduced-overhead API that's cross-platform they could implement OpenGL extensions and push OpenGL instead as (I believe) John Carmack suggested. That they haven't suggests ulterior motives.
Except OGL has twice to overhead of Mantle. And as nice as it is for Carmack or whoever it was to suggest pushing OGL, 90% of the time improvements to the core are bogged down in committee's. And let's not forget alot of people and developers remember the massive fuck-over in OGL3.0.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Morning Safety Dance
2. Re: Morning Safety Dance Feb 3, 2014, 14:18 Mashiki Amiketo
 
MoreLuckThanSkill wrote on Feb 3, 2014, 12:30:
Anybody use that TinyWall firewall? I was about to try it, then realized their home site is in Hungary, that seems like a red flag.
Used it before, not a bad product. Since then I've moved to a router based firewall solution. And why is Hungary a redflag?
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
21. Re: AMD Catalyst Beta Adds Mantle Support Feb 3, 2014, 05:11 Mashiki Amiketo
 
InBlack wrote on Feb 3, 2014, 04:46:
Except its not really proprietary. They said that it COULD work on Nvidia cards, but they never really went into the details did they? This is not like OpenGL, even if it does work on the Nvidia cards, you can bet your bottom fucking dollar it wont work as well as it does with AMD's hardware.
We went through this same thing the last time AMD put out an announcement, and I'm far too lazy, tired, and dopy on pain meds. But they went right into detail about how it could be run on nvidia cards, and it would work without any heavy issues to developers. And the whole point behind it is to both undercut DX and OGL, there's already a pile of things that mantle can do techwise that the OGL committee is still sitting on their asses over.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
19. Re: AMD Catalyst Beta Adds Mantle Support Feb 3, 2014, 03:44 Mashiki Amiketo
 
Overon wrote on Feb 2, 2014, 23:54:
So looks like the ancient days of 3dfx and their Glide API are back, now AMD has Mantle API.
Nah as mentioned, it's open and works on everyone's cards. If you want to see an epic level of douchbaggery see what Nvidia pulled with physx and AMD cards. Going as far as disabling physx computations if it detected another videocard in your system.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
10. Re: AMD Catalyst Beta Adds Mantle Support Feb 2, 2014, 17:26 Mashiki Amiketo
 
Well so far they fixed the CCC settings not sticking after a reboot. And they've fixed the webkit lag bug.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EA Class Action Suit Plans
19. Re: EA Class Action Suit Plans Feb 2, 2014, 16:14 Mashiki Amiketo
 
Quboid wrote on Feb 1, 2014, 20:13:
The shareholder's perspective is that EA knew that BF4 was flawed before it was released. Therefore, by telling investors before the launch that they were about to release this mega awesome new game, they intentionally mislead investors to push their share price up. Investors who then lost out when the problems became apparent and their value was hit.
Meh. More along the lines of the people who bought stock at the spur of the moment, hoping to cash in on the "it's another BF" series title got burned. And let's be realistic, it is always an option. I mean what next? Suing a casino because the odds weren't in your favor after doing exactly 284k draws and not getting a flush? This really doesn't have a leg to stand on, after all unlike hardware software can be patched.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
8. Re: AMD Catalyst Beta Adds Mantle Support Feb 2, 2014, 16:11 Mashiki Amiketo
 
Nacelle wrote on Feb 2, 2014, 13:56:
I get worse fps on my eyefinity setup with mantle
Well it is beta. You should report that back on the main page at the very bottom where the "reporting form for beta drivers" is.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EA Class Action Suit Plans
6. Re: EA Class Action Suit Plans Feb 1, 2014, 14:13 Mashiki Amiketo
 
Dirwulf wrote on Feb 1, 2014, 13:58:

I think the point that you are missing is it delayed other titles. Shareholders should not be happy about this.
As a shareholder, I don't give a fuck. I'm still up 27% for the 1.5yr period since I bought in, and let's be realistic that's one hell of a return. It was the people trying to ride the short-term(3-6mo) gravy train that are whining.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
38. Re: Out of the Blue Jan 31, 2014, 17:01 Mashiki Amiketo
 
xXBatmanXx wrote on Jan 31, 2014, 15:55:
Shit is broken guys. Badly. I took some time off from work cause my back went out, and for the first time in my life I felt I had no other choice (other than doing physical therapy daily and chiro daily)than to take the narcotics route. It took me (someone who isn't a hibitual ANYTHING and I even hate taking an advil as well) all of 2 days to realize why people abuse the stuff. I went from not walking to walking in 48 hours. I quit the pills after 4 days and increased my physical therapy.
Of course it's broken badly hell in Canada, you'll be hard to find anyone below the rank of Staff Sgt., who will tell you otherwise. And they'll all echo that at this point it'll be easier to legalize, tax, and deal with the social fallout than continuing with what we're doing. Because the crime element has become so bad, so pervasive, and so screwed up that resources could be used in other places but there's no warm bodies for it. In Canada our two biggest crimes are: Drug related, and fraud. The first gets the attention, the second only gets attention if the fraud is over $250k.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
3223 Comments. 162 pages. Viewing page 27.
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