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User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
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Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ None given.
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 3503 (Veteran)
User ID 2669
 
User comment history
< Newer [ 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 ] Older >


News Comments > Ships Ahoy - Omerta: City of Gangsters - Gold Edition
3. No subject Aug 13, 2014, 20:07 Mashiki Amiketo
 
Cutter wrote on Aug 12, 2014, 19:31:
Too bad they half-assed this game or it could have been really good.
It's still good, I think I've got 25-30 hours into it. It's not brilliant by any stretch but it's "good enough" a solid 6-7(I'm of course using the old realistic rankings, not IGN "we got monies" 9/10's).
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > BioWare Announces Shadow Realms
45. No subject Aug 13, 2014, 19:59 Mashiki Amiketo
 
Sounds like ass, concept looks like ass, gameplay at this stage looks like ass(wee click fest). I get the feeling that this has been heavily influenced by the dumbnuts that did KoTOR.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > First Diablo III Paragon 1000 Livestream
15. No subject Aug 12, 2014, 14:59 Mashiki Amiketo
 
Mr. Tact wrote on Aug 12, 2014, 14:01:
Really? I'm 250+ and didn't really think I had played THAT much. I only started 3 weeks prior to the expansion and haven't been in the game a month now... The first 100 really aren't much of a big deal.
I played myself out pretty hard when the RMAH was up across two accounts, so after that I didn't really want to play all that much. I just started a new game with a full quest reset though, so who knows maybe I'll start playing more. But I need to finish my skyrim run first, only 200 hours in on this playthrough so I figure another 250 and I'll finish.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > More King's Quest Details
4. No subject Aug 12, 2014, 14:57 Mashiki Amiketo
 
Bill Borre wrote on Aug 12, 2014, 11:52:
But will the game punish you with death for exploring the environment and then mock you?
Nope, because a lot of the "kids" today would throw a hissy fit.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > First Diablo III Paragon 1000 Livestream
9. No subject Aug 12, 2014, 13:11 Mashiki Amiketo
 
eRe4s3r wrote on Aug 12, 2014, 12:26:
I'm not even paragon 100....
Same, I'm at 65 and I think I picked up 40-45 of those levels during the xp boost before the expansion launched.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Metro Redux Uncovered Trailer
8. No subject Aug 8, 2014, 22:30 Mashiki Amiketo
 
Hi-end PC experience? I think they mean mid-range 2010 since that's all it took to get "high quality graphics" from 4 years ago.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Casey Hudson Departs BioWare
22. Re: Out of the Blue Aug 8, 2014, 05:50 Mashiki Amiketo
 
saluk wrote on Aug 8, 2014, 02:20:
Mistakes as bad as ME3 are on everyone. Nice to have a scapegoat I guess.
Correction: Mistakes are only on everyone, when everyone agrees to it. When the lead designer says: "this is good, we'll go with it." The mistake is clearly on them, and only them. That's the whole point behind a lead designer, to sort out the crap and make the best choices, not the expedient ones.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Casey Hudson Departs BioWare
17. No subject Aug 8, 2014, 00:40 Mashiki Amiketo
 
Icewind wrote on Aug 7, 2014, 23:10:

And was written by Jennifer Hepler, who complained that Casey wanted to, quote, "find her family and kill her"
Probably. Then again I never did hear that there were on-going investigations into that. There was a burp and then it just faded away...
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Casey Hudson Departs BioWare
12. Re: Out of the Blue Aug 7, 2014, 23:01 Mashiki Amiketo
 
NegaDeath wrote on Aug 7, 2014, 21:04:
I wonder if his resignation letter was on red, blue or green paper.
I'm pretty sure it will also include liberal use of the "awesome button."
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > WoW 10th Anniversary Plans
16. Re: Out of the Blue Aug 7, 2014, 20:33 Mashiki Amiketo
 
Frijoles wrote on Aug 7, 2014, 10:24:
I'm looking forward to seeing a 40-man Rag again. It'll remind me why I hated it so much. The Tarren Mill vs. Southshore sounds like a lot of fun though. Too bad it's only temporary. Was hoping they'd make it in to a BG like that one in Wrath. Wintergrasp?

I can already see chat flooded with "loot the fuckin' dogs!" and "stand on the surger." I enjoyed TM vs SS quite a bit, I wish they'd bring back classic AV instead of the rush fest that it is now.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
7. Re: Out of the Blue Aug 5, 2014, 10:44 Mashiki Amiketo
 
Farewell Studio Ghibli. How sad, maybe one day in the future someone will launch another studio that will be up to par.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Morning Mobilization
10. No subject Aug 4, 2014, 19:39 Mashiki Amiketo
 
UHD wrote on Aug 4, 2014, 12:33:
Does anyone ever part with IP? I'm being pretty lazy here and doing no research but I'm going to go out on a limb and say it's a rare white elk moment for any company to sell or let go of a franchise.
Sure, you just need to show up with a large pile of cash and watch the magic happen.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Steam Top 10
19. No subject Aug 4, 2014, 07:59 Mashiki Amiketo
 
Ozmodan wrote on Aug 4, 2014, 06:03:
I like rpgs, but did not like divinity. I don't see what all the excitement is about. I thought the controls were horrid. Story mediocre. Second time I have been burned this month, also was burned on Habitat.

I'm actually curious as to what you didn't like. For me it's not a 10/10 rpg like PS:Torment, but it's a solid 8/10 in my books. There are issues without a doubt, but with modding being available for the game if there's something that sucks it'll be easier to change/add/modify then say the days of infinity engine modding.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
16. No subject Aug 4, 2014, 04:02 Mashiki Amiketo
 
Alamar wrote on Aug 4, 2014, 00:29:
Turn based is a large part of the reason I didn't get it... Does having different interest make me an idiot? : )

Yes you idiot! Really for me turn based was something I had to get used to, I hated fallout and turn based probably the first half dozen times I played the game. I love it now, and it's just as much as I hated The Witcher's combat system, and love it now.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
11. No subject Aug 3, 2014, 19:42 Mashiki Amiketo
 
ForgedReality wrote on Aug 3, 2014, 18:45:

Of course, I haven't played (mostly because of these kinds of things I keep reading), but it's what people have been saying. What do you guys say?

A lot of stupid shit like "destoy this to get past" well yeah there's some of that, but it also means you're not stuck going only in one direction to get somewhere. You can bypass a bunch of tough stuff if you don't have the party to handle it for example. And rps, well there's no easy way to get around it. Either you make it a game of some kind for headbutting, or you base it all on rolls vs an attribute. I prefer rps vs rolls.

The thing about people saying that it "it feels like filler" is probably because there's a large gap after the first 1/3 of the story before you get back into the main storyline. So if you're not paying attention you feel lost. I finished my first playthrough a few days ago(87hrs) and I missed several quests, so regardless it was worth the money.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
23. No subject Aug 3, 2014, 05:13 Mashiki Amiketo
 
eRe4s3r wrote on Aug 3, 2014, 01:20:
That's a common phenomena and directly attributable to the school system and a societies values... in the end you want people not to do what your cousins do, you have to offer them a future that consists of more than just working and family. Let's face it, life is not there to be working 40 years of it and then when you are old and fucked up trying to enjoy life with your broken down and sick or just plain OLD body.

This entire society actually makes me sick. But it seems we are on a good way to a 3rd world war anyway.

See this is the whole thing, you want them to do something other than being a shut in. But I just posted that kids need to realize that the world isn't a comfy little place. When parents, school, and society teach them that they should be coddled, they have no idea what's in store for them out there in the real world. But until we hit a point where "working is optional" your idea won't work.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
11. No subject Aug 2, 2014, 22:52 Mashiki Amiketo
 
eRe4s3r wrote on Aug 2, 2014, 22:20:
Your argument is basically "children are like adults and should learn like adults" which is absurd. I won't even comment further on that To me, children are worth to be protected from the evil asshole world. Because a child committing suicide may really not see a way out. Something an adult with a goal in life might see different. The real problem is that schools pump out brain-dead zombies who think working is the only reason of existence for a human being. And those same people vote the radical batshit insane crazies in power.

So basically, when can we nuke this planet? ^^
Well, I have two cousins who were brought up that way. Where are they now? Sitting at their parents home, in their 30's never had a job, afraid of going outside, and basically hiding from society.

So yeah, my argument basically boils down to: The world is a nasty place, you have to face it sometime.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Saturday Tech Bits
10. No subject Aug 2, 2014, 21:18 Mashiki Amiketo
 
Beamer wrote on Aug 2, 2014, 19:27:
RadioShack didn't change because they forgot what they were, they changed because that electronic hobbyist market wasn't growing, was actually shrinking, and wasn't enough to sustain them. How many people do you know that are "electronics hobbyists?" ...

Really? I guess that explains why there are hobbyists stores popping up all over Canada, and have been doing so for the last decade. There's two in my town of ~30k people, both make money hand over fist. The next major city near me has 8 stores dedicated to electronic hobbyists.

People left radioshack behind, because radioshack became overpriced and had no material to buy that was relevant for them. Hell here in Canada, they're called "the source" now and act more like a retail outlet for cellphones, TV's and dvd players. Selling exactly the same stuff that walmart does at 30% extra cost.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
7. No subject Aug 2, 2014, 21:13 Mashiki Amiketo
 
eRe4s3r wrote on Aug 2, 2014, 19:25:
Because it's the job of a society to protect the weakest... what kind of argument is "then don't use it" .. that can only come from someone with ZERO understanding of children. If that kinda logic would work on them the world would be a better place indeed....

Really? I thought it was the idea of learning to stand up on your own, and make important life decisions and being able to grow that was important. But I guess if you want to coddle people, and bury them in safety blankets. Then one day they can experience the whole evil, nasty, asshole world and then get triggered by it, that's okay too.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Wasteland 2 Delayed?
17. No subject Aug 2, 2014, 00:29 Mashiki Amiketo
 
jacobvandy wrote on Aug 2, 2014, 00:16:
I think the regular price will be $29-39.
That'd be my guess, Divinity: OS was $39 and you could find it cheaper in the $25 range if you looked a bit.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
3503 Comments. 176 pages. Viewing page 26.
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