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User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
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Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ NO-441628*Spam
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 3037 (Veteran)
User ID 2669
 
User comment history
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News Comments > Steam Music Beta Nears
19. Re: Steam Music Beta Nears Feb 4, 2014, 14:58 Mashiki Amiketo
 
avianflu wrote on Feb 4, 2014, 08:55:
oh joy, more background processes to run in the Steam game network client. More Steam updates and more Steam client complexity!


Seriously? You're bitching and moaning over 15MB of memory in use, and under 0.1% of CPU usage while running on a multicore system? Do you also bitch and moan over VLC being resource hungry.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EverQuest Next Requires 64-bit OS
29. Re: EverQuest Next Requires 64-bit OS Feb 4, 2014, 14:35 Mashiki Amiketo
 
Creston wrote on Feb 4, 2014, 11:06:

Anyone who runs XP-64 is a brave, brave soul.
Mark me as a brave soul. I ran it for years, the biggest problem I had was the lack of drivers, beside that it was beautifully solid. As good as 7x64.

jacobvandy wrote on Feb 4, 2014, 14:20:
According to Steam, 32-bit XP/Vista/7 combined account for about 20% of gamers. IMO it's way past time to go 64-bit only, it's better for everyone.
Apparently Win9 will be 64bit only, so it's coming whether the laggers want it or not. We went through this same shit with the 8 to 16, and 16 to 32bit transitions too.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > January Steam Hardware & Software Survey
11. Re: January Steam Hardware & Software Survey Feb 4, 2014, 05:42 Mashiki Amiketo
 
TheLeech wrote on Feb 3, 2014, 19:33:
Don't be dense. Those are older panels.
Gotcha. So new panels with lower resolution, better than old panels with a higher resolution!

*Insert in soviet russia joke*
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > January Steam Hardware & Software Survey
8. Re: January Steam Hardware & Software Survey Feb 3, 2014, 18:20 Mashiki Amiketo
 
TheLeech wrote on Feb 3, 2014, 16:10:
There's nothing odd about it. It was a cheap way for panel manufacturers to make 16:9(ish) screens.
That's like saying 1024x768 is good because it's even cheaper! So yeah it's oddball, and it's highly screwed up. Hell my previous notebook was 1920x1080, and it's bloody hard to find a 17" screen for one of those that isn't in oddball land.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > January Steam Hardware & Software Survey
5. Re: January Steam Hardware & Software Survey Feb 3, 2014, 15:45 Mashiki Amiketo
 
Oddball resolutions: 1366 x 768 ugh, I see monitors even 21-23" using this.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
25. Re: AMD Catalyst Beta Adds Mantle Support Feb 3, 2014, 14:21 Mashiki Amiketo
 
UHD wrote on Feb 3, 2014, 14:06:
If they really wanted a reduced-overhead API that's cross-platform they could implement OpenGL extensions and push OpenGL instead as (I believe) John Carmack suggested. That they haven't suggests ulterior motives.
Except OGL has twice to overhead of Mantle. And as nice as it is for Carmack or whoever it was to suggest pushing OGL, 90% of the time improvements to the core are bogged down in committee's. And let's not forget alot of people and developers remember the massive fuck-over in OGL3.0.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Morning Safety Dance
2. Re: Morning Safety Dance Feb 3, 2014, 14:18 Mashiki Amiketo
 
MoreLuckThanSkill wrote on Feb 3, 2014, 12:30:
Anybody use that TinyWall firewall? I was about to try it, then realized their home site is in Hungary, that seems like a red flag.
Used it before, not a bad product. Since then I've moved to a router based firewall solution. And why is Hungary a redflag?
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
21. Re: AMD Catalyst Beta Adds Mantle Support Feb 3, 2014, 05:11 Mashiki Amiketo
 
InBlack wrote on Feb 3, 2014, 04:46:
Except its not really proprietary. They said that it COULD work on Nvidia cards, but they never really went into the details did they? This is not like OpenGL, even if it does work on the Nvidia cards, you can bet your bottom fucking dollar it wont work as well as it does with AMD's hardware.
We went through this same thing the last time AMD put out an announcement, and I'm far too lazy, tired, and dopy on pain meds. But they went right into detail about how it could be run on nvidia cards, and it would work without any heavy issues to developers. And the whole point behind it is to both undercut DX and OGL, there's already a pile of things that mantle can do techwise that the OGL committee is still sitting on their asses over.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
19. Re: AMD Catalyst Beta Adds Mantle Support Feb 3, 2014, 03:44 Mashiki Amiketo
 
Overon wrote on Feb 2, 2014, 23:54:
So looks like the ancient days of 3dfx and their Glide API are back, now AMD has Mantle API.
Nah as mentioned, it's open and works on everyone's cards. If you want to see an epic level of douchbaggery see what Nvidia pulled with physx and AMD cards. Going as far as disabling physx computations if it detected another videocard in your system.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
10. Re: AMD Catalyst Beta Adds Mantle Support Feb 2, 2014, 17:26 Mashiki Amiketo
 
Well so far they fixed the CCC settings not sticking after a reboot. And they've fixed the webkit lag bug.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EA Class Action Suit Plans
19. Re: EA Class Action Suit Plans Feb 2, 2014, 16:14 Mashiki Amiketo
 
Quboid wrote on Feb 1, 2014, 20:13:
The shareholder's perspective is that EA knew that BF4 was flawed before it was released. Therefore, by telling investors before the launch that they were about to release this mega awesome new game, they intentionally mislead investors to push their share price up. Investors who then lost out when the problems became apparent and their value was hit.
Meh. More along the lines of the people who bought stock at the spur of the moment, hoping to cash in on the "it's another BF" series title got burned. And let's be realistic, it is always an option. I mean what next? Suing a casino because the odds weren't in your favor after doing exactly 284k draws and not getting a flush? This really doesn't have a leg to stand on, after all unlike hardware software can be patched.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Adds Mantle Support
8. Re: AMD Catalyst Beta Adds Mantle Support Feb 2, 2014, 16:11 Mashiki Amiketo
 
Nacelle wrote on Feb 2, 2014, 13:56:
I get worse fps on my eyefinity setup with mantle
Well it is beta. You should report that back on the main page at the very bottom where the "reporting form for beta drivers" is.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > EA Class Action Suit Plans
6. Re: EA Class Action Suit Plans Feb 1, 2014, 14:13 Mashiki Amiketo
 
Dirwulf wrote on Feb 1, 2014, 13:58:

I think the point that you are missing is it delayed other titles. Shareholders should not be happy about this.
As a shareholder, I don't give a fuck. I'm still up 27% for the 1.5yr period since I bought in, and let's be realistic that's one hell of a return. It was the people trying to ride the short-term(3-6mo) gravy train that are whining.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
38. Re: Out of the Blue Jan 31, 2014, 17:01 Mashiki Amiketo
 
xXBatmanXx wrote on Jan 31, 2014, 15:55:
Shit is broken guys. Badly. I took some time off from work cause my back went out, and for the first time in my life I felt I had no other choice (other than doing physical therapy daily and chiro daily)than to take the narcotics route. It took me (someone who isn't a hibitual ANYTHING and I even hate taking an advil as well) all of 2 days to realize why people abuse the stuff. I went from not walking to walking in 48 hours. I quit the pills after 4 days and increased my physical therapy.
Of course it's broken badly hell in Canada, you'll be hard to find anyone below the rank of Staff Sgt., who will tell you otherwise. And they'll all echo that at this point it'll be easier to legalize, tax, and deal with the social fallout than continuing with what we're doing. Because the crime element has become so bad, so pervasive, and so screwed up that resources could be used in other places but there's no warm bodies for it. In Canada our two biggest crimes are: Drug related, and fraud. The first gets the attention, the second only gets attention if the fraud is over $250k.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Out of the Blue
21. Re: Out of the Blue Jan 31, 2014, 14:32 Mashiki Amiketo
 
xXBatmanXx wrote on Jan 31, 2014, 10:17:
If you research and fully understand the schedules, it makes perfect sense.
No it doesn't. And I've taken the same training, and it doesn't make any sense unless you're a lawyer...or have a political axe to grind. To compare: The medications that I take for my back which are a variety of muscle relaxants, pain killers, and anti-spasm drugs are all classed as SCI in the US. In Canada they're classed in SCIII.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > EA Salt Lake Layoffs
10. Re: EA Salt Lake Layoffs Jan 31, 2014, 01:47 Mashiki Amiketo
 
Beamer wrote on Jan 30, 2014, 20:13:
Fortunately businesses aren't as stupid as Republicans think, and therefore this doesn't really happen with competent leadership

I'll just leave this here. Maybe you can tell the employers and employees your grand solution to lowering their costs. After all, when you're now paying a mortgage payment for healthcare, I guess it's affordable right? Not to mention, it appears that democrats are fleeing so badly from Obamacare and it's debacle that where they're not simply outright quitting from politics, they're avoiding anything at all to do with the issue.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > EVE Online Livestream Today
1. Re: EVE Online Livestream Today Jan 30, 2014, 15:12 Mashiki Amiketo
 
Really wish I had the time to get back into it. I like quite a few things that Rubicon introduced, especially the siphon units.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > ESO Preorders; Imperial Edition Confirmed; Opening Cinematic
42. Re: ESO Preorders; Imperial Edition Confirmed; Opening Cinematic Jan 30, 2014, 13:59 Mashiki Amiketo
 
Quinn wrote on Jan 30, 2014, 04:54:

It's about sworn enenies putting away their differences for the greater good, and join up to fight a threat that may aswell destroy Nirn. "The enemy of my enemy is my friend." You know? The line you hear in every game and movie these days.

If you mean by "no sense at all" the fact that they really shouldn't spend millions on this shit but rather put that cash in a game that needs a hell-of-a-lot of improvement ESPECIALLY in the combat, then I can only agree with you wholeheartedly.
Okay. But here's the thing, no where does it imply that they're enemies. Parts of different factions, or anything else. They're simply people fighting. Fighting about what? Who knows. But they're fighting each other, then some other people, and we don't know who they are either except they appeared through a metal skyring. It's not exactly a great cinematic to open with because it provides nothing to those who are new to the game. No information, background, story, etc.

So, at that point it's still a case of "it makes no sense at all." As for the rest, well they probably should have hired blizzard to make their cinematic. :p
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > ESO Preorders; Imperial Edition Confirmed; Opening Cinematic
37. Re: ESO Preorders; Imperial Edition Confirmed; Opening Cinematic Jan 30, 2014, 04:06 Mashiki Amiketo
 
jdreyer wrote on Jan 30, 2014, 02:45:

This is the second major CG trailer for this game, neither one of which makes any fcking sense at all. Cool graphics, though.
Yeah, that's what bugs me. It's got hollywood "FLASH" all over it, but no substance behind it. If it had *Xplosions* I'd have wondered if they hired Bay to do it for them.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > ESO Preorders; Imperial Edition Confirmed; Opening Cinematic
23. Re: ESO Preorders; Imperial Edition Confirmed; Opening Cinematic Jan 29, 2014, 21:24 Mashiki Amiketo
 
Kawlisse wrote on Jan 29, 2014, 20:55:
Thats because you dont know of the lore and settings, There are 3 factions fighting for the throne of Cyrodill, (the fighting in the beggining) then comes Molag Bal, he wants to drag Tamriel to Coldharbour (hence the anchors)

PS: you dont see Molag Bal in the trailer.
Actually I do know the lore and settings, I've been under NDA for quite a while thanks. So again, what I said holds true especially if you're just grabbing the game to grab it.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
3037 Comments. 152 pages. Viewing page 18.
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