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User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
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Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ None given.
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 3659 (Veteran)
User ID 2669
 
User comment history
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News Comments > GOG.com Internet Speed Testing
12. No subject Apr 5, 2015, 04:52 Mashiki Amiketo
 
Rigs wrote on Apr 5, 2015, 01:37:
You youngin's are a funny lot. I used to play on Genie back when it's competitors were Sierra's online network - TSN (which housed some really simple board games brought to digital, like Checkers and a rudimentary Red Baron online mode, which I never played because 2400 baud just didn't cut it even for simple-shaded polygons apparently...not to mention the $7.95 PER HOUR
=-Rigs-=

Well if we want to get into the olde stuff. The first modem I had was 1200 baud, it was the people who didn't know what a BBS was that used things like AOL, Compuserve and so on anyway. The rest of us were quite happy, and we got by without having to drop money on those things. Never mind that all those things were door programs on most BBS's, and of course we can't forget that those doors also had cross-BBS competitions. BRE, FRE, LORD, dozen or so other games. Though I met plenty of people though the boards and even hooked up with a girl in another city when I was a teen.

It was the people on the craptacular stuff that caused eternal september. Usenet was never the same again after that.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > GOG.com Internet Speed Testing
9. No subject Apr 5, 2015, 00:29 Mashiki Amiketo
 
eRe4s3r wrote on Apr 4, 2015, 22:25:
Maybe he only played Commander Keen and the original Loom? Don't judge ^^
Well I guess it's not our fault they're still stuck on 14.4k
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > GOG.com Internet Speed Testing
4. No subject Apr 4, 2015, 18:23 Mashiki Amiketo
 
JohnBirshire wrote on Apr 4, 2015, 15:19:
Sweet, we'll be able to download 20 mb games so fast now!!!!!!!
I didn't know the wing commander, Freespace, NWN, the witcher, etc., games were 20mb.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Pillars of Eternity Patched
37. No subject Apr 4, 2015, 09:09 Mashiki Amiketo
 
eRe4s3r wrote on Apr 4, 2015, 08:38:
Ps.: Because I didn't want to spoil the entire game I did not finish Endless paths beyond level 10 and a few side quests. For the 2nd playthrough

Boss at the end of EP will repeatedly face roll you even at level 11. I'm pretty amazed at that.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Out of the Blue
7. Re: Out of the Blue Apr 3, 2015, 16:20 Mashiki Amiketo
 
FYI Pillars of Eternity patch just went live, weighs in at ~855MB  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Elite: Dangerous on Steam
16. No subject Apr 3, 2015, 01:32 Mashiki Amiketo
 
jacobvandy wrote on Apr 2, 2015, 23:20:
Well it is a full-price game, $60 in the US. If they went by the exact exchange rate, it ought to be $75 CAD.

Either way, that's why you wait for a sale!

And if I walk into a store here, I'll find the games priced at exactly the same as in the US. $49.99-59.99 so what's the excuse now? There is none, just pure fucking people.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Elite: Dangerous on Steam
11. No subject Apr 2, 2015, 20:16 Mashiki Amiketo
 
jacobvandy wrote on Apr 2, 2015, 18:44:
I am now about 10x more interested in buying it [on sale].
I was too until I saw the price on Steam. $70 here in Canada and I said NOPE.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Nobody's Fool 2015 Part Three
2. No subject Apr 1, 2015, 16:23 Mashiki Amiketo
 
Shineyguy wrote on Apr 1, 2015, 16:12:
Hahaha. Black Island Studios comprised of Larian, InXile and Obsidian.
Yeah I chuckled at that one. The CERN researches confirm existence of the force was also pretty good.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Pillars of Eternity Bug Warning
59. No subject Mar 31, 2015, 18:35 Mashiki Amiketo
 
Stanly Manly wrote on Mar 31, 2015, 16:59:
Hah, yeah I missed him too. I talked with him, but he didn't have any interest in joining my party. Maybe I chose the wrong option. I kept readying about people describing him as a super tank. I just ended up making a pair of fighters at the inn.

Stuff:

You only get him if you talk to him first, then goto the inn, rest, then go back to the tree. If the dialog doesn't fire when you walk away talk to him again and you'll get a chance to pick him up as a companion.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > The Witcher 3: Wild Hunt Game Length
38. No subject Mar 31, 2015, 16:08 Mashiki Amiketo
 
DangerDog wrote on Mar 31, 2015, 15:40:
As soon as I finish Skyrim I'll get right on this.
Oh come on, my first play through of Skyrim only clocked out at 300 hours. You'll get to the end of it soon enough.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Evening Tech Bits
2. No subject Mar 30, 2015, 22:11 Mashiki Amiketo
 
New segway in coming...  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Pillars of Eternity Bug Warning
21. No subject Mar 30, 2015, 22:10 Mashiki Amiketo
 
The_Pink_Tiger wrote on Mar 30, 2015, 19:12:
A major bug in an Obsidian game? Whodathunkit?

Yeah it's not a major bug. A major bug would be "you can't get your stronghold" or "main quest fails to fire because xyz reason." This is a bug, and not a serious one at that. There's ways to avoid the bug entirely.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Sunday Safety Dance
7. No subject Mar 29, 2015, 17:18 Mashiki Amiketo
 
jdreyer wrote on Mar 29, 2015, 16:02:
The irony of it is that by pushing Netflix to go after VPN users they're actually pushing people from using a paying service to piracy.
I only have one quote to give for the truth of this statement.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Interviews
8. No subject Mar 28, 2015, 23:03 Mashiki Amiketo
 
Silicon Avatar wrote on Mar 28, 2015, 22:10:
Are they? I've been ignoring them forever but lately I'm hearing kind of good or at least decent things so I could believe it.

EA has gotten the grand shit award twice I think, and there's no shortage of people in CS, graphic design, and art courses that haven't heard the "EA is the evil" stuff either. They know they have a PR and image problem. Like what a lot of people have said the last year, how screwed up is it that EA is better than Ubisoft.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Saturday Interviews
5. No subject Mar 28, 2015, 19:43 Mashiki Amiketo
 
eRe4s3r wrote on Mar 28, 2015, 19:40:
Gaming media corrupt? But the SJW's are telling us we are all imagining it.. ;p
Hah no doubt. You catch the thread on /. about elen pao? Lot of swj backlash going on, looks like people in the tech sector are also having enough of this BS.

Silicon Avatar wrote on Mar 28, 2015, 14:33:
EA worker on EA website says working at EA is great?
To be fair, one of my friends works for Ubisoft, and through the grapevine EA isn't as bad as it was even 15 years ago especially when you look at their history with things like the vancouver site. It looks like they actually are trying to fix their image.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Pillars of Eternity Support; Patch Next Week
42. No subject Mar 28, 2015, 19:38 Mashiki Amiketo
 
MoreLuckThanSkill wrote on Mar 28, 2015, 18:07:

I've got faith in the mod community though. This game is good enough to draw in all the old BG1/BG2/IWD modders, even if Obsidian doesn't release some proper mod tools for this game.

I'm very tempted to get back into modding with this(last serious modding I did was back in FO:NV, I don't count quick fixes and such in skyrim modding), I might even see if the backups for the lich transformation and quest mod that I was part of back in the BG2 days are recoverable...it's given me all kinds of nostalgia. Hell I might just make a new mod for it.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Pillars of Eternity Support; Patch Next Week
39. No subject Mar 28, 2015, 17:11 Mashiki Amiketo
 
xXBatmanXx wrote on Mar 28, 2015, 16:58:
Yea I need to load that, when your weapon is ineffective early on, you are screwed. I use bows then switch to melee, but if that melee does no damage cause of the type - not a lot you can do, unless someone can enlighten me.

Best thing to do is find a couple of weapons that have "best" options. Which means you can stick to one or two, on the fighter in my party I have two weapon sets for him. One that's slash/pierce(warhammer) and the other is crush/pierce(sword) which covers it. If you're playing a SP game, the best thing you can do is pick up an extra weapon slot so you're covered.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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News Comments > Pillars of Eternity Support; Patch Next Week
35. No subject Mar 28, 2015, 15:35 Mashiki Amiketo
 
Ta-da: UI mod is already out.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Pillars of Eternity Support; Patch Next Week
15. No subject Mar 28, 2015, 01:28 Mashiki Amiketo
 
xXBatmanXx wrote on Mar 27, 2015, 23:58:
Wetworks24 wrote on Mar 27, 2015, 23:47:
Playing on hard and the first temple dungeon is kind of brutal. These shades bounce around the battlefield so it's hard to hold aggro, they are also immune to knock down. It doesn't help that my main is a wizard which is kind of weak to start off with. Also, aoe spells hurt your own party members making them hard to use.

Pretty fun though, this really does feel like Baldur's Gate 3.

yeaaaaaaaaaaaaa, I am having trouble there as well, didn't notice AoE hurt me until my 2nd start, so now going a lot better and can manage the AoE.

FYI: Yellow won't hurt you or your party members with a AOE. Red will, makes it easier to use AOE's in a very clustered area.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Pillars of Eternity Released
90. No subject Mar 27, 2015, 17:14 Mashiki Amiketo
 
eRe4s3r wrote on Mar 27, 2015, 17:10:
Also, easter egg "You have to assemble your party to continue" Just happened once so far.

I ran across the same, and I have to say I laughed hard at it. Also the person they picked for that and narration is just great.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
3659 Comments. 183 pages. Viewing page 11.
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