Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Mashiki Amiketo

Real Name Mashiki Amiketo   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Mashiki Amiketo
Email Concealed by request - Send Mail
ICQ NO-441628*Spam
Description --
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Homepage None given.
Signed On Feb 8, 2000, 21:30
Total Comments 2809 (Senior)
User ID 2669
 
User comment history
< Newer [ 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 ] Older >


News Comments > Mass Effect 3 Face Fix Found
11. Re: Mass Effect 3 Face Fix Found Mar 24, 2012, 03:26 Mashiki Amiketo
 
Cutter wrote on Mar 24, 2012, 03:11:
Is the patch that makes the endng not suck?
Not yet.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > On Sale
1. Re: On Sale Mar 24, 2012, 01:18 Mashiki Amiketo
 
Nice. Starcon/2/3 all on sale along with MoO.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Ubisoft's DRM Stance Softening?
33. Re: Ubisoft's DRM Stance Softening? Mar 23, 2012, 16:29 Mashiki Amiketo
 
Maybe they'll like...remove it from some other games. I'm still waiting to pick up settlers 7.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - Total War: Shogun 2 - Fall of the Samurai
6. Re: Steamships Ahoy - Total War: Shogun 2 - Fall of the Samurai Mar 22, 2012, 23:17 Mashiki Amiketo
 
Bhruic wrote on Mar 22, 2012, 23:05:
I thought about getting this, but honestly, Shogun 2 didn't really have the same longevity as some of the earlier games. The nice thing about Medieval and Rome was that there were plenty of different factions that had differing units. Gave you a chance to play the same game, but from a different perspective. The unit hegemony in Shogun 2 doesn't really lend itself to that, really killing the replayability - at least for me.
I've got in as much time in shogun2 as I do in skyrim. AMO-SHO(look on the totalwar mod forum) fixes most of the lack of unit problems that were in the game. Plus modding is so much damned easier since it can be done via pack files.

No idea what is and isn't compatible right now though, and since my connection is crapping out maybe someone else can post a list.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Mar 22, 2012, 22:31 Mashiki Amiketo
 
Well it would be an act of piracy if there's an attempt of grounding them.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - Total War: Shogun 2 - Fall of the Samurai
4. Re: Steamships Ahoy - Total War: Shogun 2 - Fall of the Samurai Mar 22, 2012, 22:24 Mashiki Amiketo
 
PHJF wrote on Mar 22, 2012, 22:14:
But does it have Tom Cruise?
I think someone made a mod just for you, and he committed seppuku right off the bat.

By the way, some folks are having serious problems with steam eating both shogun2 and RoTS from their games list at the moment. Restarting the client sometimes, fixes it.

This comment was edited on Mar 22, 2012, 22:55.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Mists of Pandaria Beta Live
13. Re: Mists of Pandaria Beta Live Mar 22, 2012, 12:58 Mashiki Amiketo
 
Optional nickname wrote on Mar 22, 2012, 12:35:

Totally catering to Asian market, where Blizzard hopes to maintain the 10mil subscription line .
Not so much as you'd think. Cute is a much larger driver.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Mass Effect 3 Ending Changes Planned
87. Re: endings are the same Mar 21, 2012, 20:14 Mashiki Amiketo
 
Ruffiana wrote on Mar 21, 2012, 19:44:
Ah well, that's just dissapointing then.
And this, along with an assload of other things is the reason why the ending makes no sense at all. The entire last 15ish minutes seem like someone got together 2 highschool students that wrote fanfic, and said "here, go at it." Broken vids that don't reflect, choices that have no impact on the ending, player choice taken away.

Even Parallax Abstraction should see that for what it is. Pure laziness, with a dose of "fuck you" to everyone who played the game.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > New U.S. Game Labeling Bill
11. Re: New U.S. Game Labeling Bill Mar 20, 2012, 21:35 Mashiki Amiketo
 
Cutter wrote on Mar 20, 2012, 21:33:
Since the 1930's we've had ultra-violent cartoons in mainstream society. Have you or your (grand) parents ever had trouble distinguishing between fictional and real violence? Is there a history of you and your ancestors dropping anvils on people or trying to blow them up with explosives? If so video games may not be for you. If not, odds are you're going to be just fine.
Nah. No real thing today as violent cartoons, there haven't been for the last 20ish years. Unless you're watching anime, and all that. In which case you suddenly find that the violent crime rate in Japan is mighty low.

 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > New U.S. Game Labeling Bill
5. Re: New U.S. Game Labeling Bill Mar 20, 2012, 21:22 Mashiki Amiketo
 
Meh. Done by the same idiots who said eggs and butter are bad for you, along with salt.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
5. Re: Out of the Blue Mar 20, 2012, 13:29 Mashiki Amiketo
 
First day of spring? Gah. When I left ontario it was 20C, today looking at the temp. maps it was supposed it hit between 23C and 27C on projections. Seems like the switch between winter and summer came early. But, it's a cool -31C outside right now, and is supposed to get to a warm -27C tomorrow, which is apparently "abnormal" for this time of year.

Enjoy the spring. And blue, it just gets easier to keep it all year. Then you can claim you're a lumberjack and you simply don't care like the majority of us canucks.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Baldur's Gate Countdown to Tomorrow
4. Re: Baldur's Gate Countdown to Tomorrow Mar 14, 2012, 22:44 Mashiki Amiketo
 
One could hope for a true-to-roots CRPG, one could hope...  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > More Diablo III Class Skills
28. Re: More Diablo III Class Skills Mar 14, 2012, 15:39 Mashiki Amiketo
 
Krovven wrote on Mar 14, 2012, 12:50:
April 17th certainly seems plausible. Beta testers only have a small part of the game to go by, but it's pretty solid. Game improved drastically with Patch 13, with the entry of Runes. Patch 14 enabled Hardcore mode.
Yeah I've been in the beta for quite some time. Normal was way too easy, it's by far harder now. Much more intune with what I remember from diablo/2. I'm just glad they fixed some of the serious skill bugs that were in p12. Nothing like breaking the ability to interact with the environment.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > More Diablo III Class Skills
20. Re: More Diablo III Class Skills Mar 14, 2012, 12:38 Mashiki Amiketo
 
Darks wrote on Mar 14, 2012, 12:12:

This is a quote from Jay Wilson on the games release date.

Interesting, guess we'll see in a couple of months time then.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > More Diablo III Class Skills
11. Re: More Diablo III Class Skills Mar 14, 2012, 11:53 Mashiki Amiketo
 
InBlack wrote on Mar 14, 2012, 11:40:
I think Blizzard have mentioned that the beta will probably run right up to the release date.
Don't think I've seen that, if you've got a link I'd be interested in seeing it. If not, no biggie.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > More Diablo III Class Skills
8. Re: More Diablo III Class Skills Mar 14, 2012, 11:25 Mashiki Amiketo
 
Well one thing to point out the D3 beta isn't over yet. And that doesn't usually end until a month or a few weeks beforehand. The current beta is 0.8.0.8815, which could easily be another 2-4 months of development time or 6mo at this rate.  
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Game Reviews
3. Re: Game Reviews Mar 14, 2012, 10:56 Mashiki Amiketo
 
Lokust wrote on Mar 14, 2012, 10:14:
Maybe Kotaku has real content. Maybe.


Naaahhh
Damn you almost had me. Almost...
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > More Diablo III Class Skills
3. Re: More Diablo III Class Skills Mar 14, 2012, 10:47 Mashiki Amiketo
 
nin wrote on Mar 14, 2012, 10:22:
Ship date? No? Back to work then...

I'll bet since I'm heading out to be in the asshole of nowhere in Nunavut for the next 11 weeks, I'm sure the ship date will posted within the next 1-2 weeks to a month.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Star Wars: The Old Republic Free Passes
44. Re: Star Wars: The Old Republic Free Passes Mar 13, 2012, 22:33 Mashiki Amiketo
 
Ventura wrote on Mar 13, 2012, 22:18:
I'm almost shocked, I actually expected more positivity around here.

A mate set up a 7-day trial account for me, and I'm actually enjoying it. Ok, so I've only played for about 3 hours, but it's a Star Wars fan's wet dream.
To be honest the game has a lot of potential, but comes up way, way too short. They should have made KOTOR3 instead of a mmo, which is really what it feels like. It's fun, but as soon as I topped out my sithsorc I didn't have much interest to play after the first couple of weeks.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
News Comments > Star Wars: The Old Republic Free Passes
30. Re: Star Wars: The Old Republic Free Passes Mar 13, 2012, 20:10 Mashiki Amiketo
 
Saboth wrote on Mar 13, 2012, 20:06:
.... Customizable interface. Macro function. Mouse over healing. Click healing on grids.
You realize that WoW had all of those in the closed beta right? Modifiable UI, macro functions, mouse over, click on healing via scripts and grids was the main reason why things like decursive were broken repeatedly. Decursive = pre-release mod, though it wasn't called that at the time.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
Reply Quote Edit Delete Report
 
2809 Comments. 141 pages. Viewing page 56.
< Newer [ 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 ] Older >


footer

.. .. ..

Blue's News logo