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User information for Ray Marden

Real Name Ray Marden   
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Nickname Ray Marden
Email raymarden@gmail.com
ICQ 44585133
Description Would you kindly?

You do not have to agree with me; I empower you to be wrong. :

Steam: Ray_Marden
Homepage http://www.bluesnews.com/
Signed On Feb 8, 2000, 01:15
Total Comments 6571 (Guru)
User ID 2647
 
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News Comments > Mass Effect 2 Paid DLC Next Month
22. Re: Mass Effect 2 Paid DLC Next Month Mar 12, 2010, 13:52 Ray Marden
 
Will it have the visual quality of the average theatrical release? Will it have equivalent staging and atmosphere? When I pay for the game, will I be given a rental of a high end machine with a multi-story monitor and matching surround sound? Will it have the depth, cohesion, and pacing of the theatrical release? Will it have the same emotional impact? Will I feel that I have experienced something profound or thrilling?

I could go on, but you get the point. Is game pricing based solely on length now?
If anything, your reply is typical of what's wrong with the industry.
Wondering what books and music would have to say...,
Ray
 
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News Comments > Mass Effect 2 Paid DLC Next Month
1. Re: Mass Effect 2 Paid DLC Next Month Mar 11, 2010, 19:47 Ray Marden
 
Why? What does this have to offer the game? Isn't this too late?

This game could definitely do with a wide range of tweaks (to say nothing of a deep story,) but a 1.5 hour long DLC isn't the way to go.
And if 1.5 hours is the estimate, does that really mean 45 minutes?
Thinking this shouldn't cost more than $1,
Ray
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Mar 11, 2010, 19:10 Ray Marden
 
Define PC. Shifty

What can I say? With regards to the game, I bought it on sale for $45 and all the reviews were going on about how much better this one was. As for the DRM, I admit this method is draconian, but I have yet to meet a fellow PC gamer that doesn't pirate. I am often mocked for my anti-pirating stance and, though I dispute the general industry numbers, I do believe that moce PC gamers are a bit loose with their morales.

But even in my case of wanting to buy the game, maybe the core content portion of the game is a lot better, the initial PC unverified home game unit version did a miraculous job at making me simply not give a sh*t about this game:

  • I did have an issue with the initial activation. After coming back from getting some food, nothing had changed. I tried to move the window and got the typical "This program is not responding..." message. Only after waiting another few minutes did it go through.

  • Even with what I said above, it is annoying authenticating every time I play and every time I exit (to say nothing of the program that stays open the whole time.)

  • Not that the first game was deep, but at least it could play the intrigue angle. Now you're just a dude who is getting let out by your little assasin girlfriend.

  • Hey, look! You're escaping from this huge organization...and all you need to do to escape is go down an elevator, run through some cubicles, and jump in a car trunk.

  • Kudos on the poor animation/modeling/design. Here hand is going through her arm, the models don't line up here, this guys finger tips are coming through the glass door, etc. Seriously, if you won't even bother to make the first two minutes of your game look good, why bother?

  • Hey look, we just drove to the dorm without any issues. Again, that's all it took to escape???

  • F*ck I feel old. I'm the teenager that will rule the world! And here is my hip assassin girlfriend with the hip tech girl with the hip (yet snooty) librarian. BUT WE'RE SO HIP WE'LL SAVE THE WORLD!

  • Fight the guards? ATTACKATTACKATTACKATTACKATTACKATTACKATTACK. But wait, now I'm stupid Ezio - how will I ever take out this group? ATTACKATTACKATTACKATTACKATTACKATTACK. No skill here - just click away like mad.

  • You know I'm cool because I banged the girl. Awwww yeah!

  • Not that this was ever a "deep" series, but everything just feels so much easier now. Coupled with my already feeling stupid simply by playing this game, the lack of a challenge or threat doesn't help at all.


  • No doubt I'm being a hateful jerk , but I feel myself becoming stupid playing this game. And all my bitterness aside, this game easily has the worst mouse controls of any game I have played in the last year.

    Mind you, I am extremely finicky about my mouses. I still use a corded mouse because I am unhappy with the lack of precision wireless mice offer. I abhor mouse acceleration and smoothing. I set my mouse sensitivity near the maximum setting and I can access every part of my screen moving my mouse no more than an inch.

    Yet these morons decided they needed to implement the worst mouse acceleration they could ever think of. I move my mouse less than an inch and I can cover my entire desktop. Whereas, in this crap game, at "normal" mouse movement speeds, I have to pick up and re-position my mouse a good three to four times just to get my stupid character to turn around. In contrast, thrust the mouse 1/2 of an inch and I pull of a 720 around my character.

    Ultimately, the only challenge in this game is just getting the f*ck*ng camera where I want it to be. And yes, I fully conceede that I am rather insane with my beliefs regarding mouse control , but it just endlessly amazes me that so many developers give so little thought to the control, much less all the smaller items.

    Given the DRM issues...given that Ubi thinks this is a $60 game...given that the console version is going for $40 new...given that we waited an extra four months...and given all the small flaws I noticed within a minute of playing, it just left a bad taste in my mouth. I expect most others will have a much better reception to the came than my cantankerous soul ever will Furious2 , but I am horribly, horribly unimpressed with this turd.
    Frans, I'm tired of putting spaces after emoticons...
    I bought the first game for $20 and somehow I think I would have been better of waiting until this game was $20, too.

    Thinking I'll likely be playing FFXIII instead (JRPG flaws be damned,)
    Ray
     
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    News Comments > Out of the Blue
    2. Re: Out of the Blue Mar 11, 2010, 12:47 Ray Marden
     
    FYI - I am losing my "Thread View" when reading multiple threads under the General Discussion.

    I'm not sure what part is causing it, but I can reproduce it by reading any post, clikign on the General Discussion link above the post, and then selecting a new thread with multiple posts. Of course, those boards are dead so it really isn't a huge issue.
    And suggestions are ignored/disregarded.
    Horribly unimpressed with Assassin's Creed II,
    Ray
     
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    News Comments > Out of the Blue
    6. Re: Out of the Blue Mar 7, 2010, 17:54 Ray Marden
     
    From the trailer alone, I would give it to Hurt Locker. Having actually watched the move on Blu-Ray now, even with this making me go to hell, I feel the film has some main flaw that Avatar does of "I've seen this movie before."

    It's still a damn good movie, but it didn't strike me with any type of profound message as it was a combination of various other films I've seen, even if just bits and pieces from various other films. War is bad? War is cruel? War changes people? Innocent people get hurt? It takes a certain type? America has a fascination with war? The current Iraq/Afghanistan wars are convoluted in many ways? I've been there and done that.

    Stepping back and removing the "originality" columns from both films, I actually do find myself leaning towards Avatar being a better film for what it achieves on a cumulative basis (story, fantasy, 3D effects, etc.) In a lot of ways, I think Hurt Locker maintains a more even line whereas Avatar has lower lows, but higher highs.

    From there, I just think of what film surprised me more or pushed more boundaries and I find myself settling on Avatar. I fully conceed it has flaws and it most definitely is not a film for everybody, but I feel it did more. Of course, I am heavily biased by my preconceptions - I expected a bit more from The Hurt Locker when initially sold on its trailier and I was pleasantly surprised that Avatar played significantly better than the trailiers implied it would.

    Even with the above, I am fine with The Hurt Locker winning, but I think it really speaks to what somebody is looking for. I think that film was very good and signifanctly more consistent on a technical basis. Other than lacking in argument or emotion, I cannot list any significant flaws with the film. Lastly, I seem to be completely dismissing the decade long development of Avatar coupled with its gigantic budget. The whole "comparison" may be invalid solely due to this aspect.

    I would only personally give the nod to Avatar because it pushed more boundaries, offered up more new ideas, and showed me a world that I found to be much more new and unique.
    And no doubt it speaks to each person's personal beliefs, too.
    Wondering how this same market ever spawned the Transformer movies ,
    Ray

    This comment was edited on Mar 7, 2010, 19:36.
     
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    News Comments > Out of the Blue
    11. Re: Futurama Mar 5, 2010, 12:47 Ray Marden
     
    As I recall, the cast replacement was a short lived financial stunt. Shortly after announcing the possible replacement, it was announced that the dispute had been settled and the original cast would be returning.

    Mind you, there might be one person that didn't come back, but most/all of the original cast should be back.

    Too lazy to Google a link,
    Ray Lazy like using Google as a verb...
     
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    News Comments > Assassin's Creed II PC DRM Patch
    4. Re: Assassin's Creed II PC DRM Patch Mar 3, 2010, 21:52 Ray Marden
     
    I don't think the original U.S. date of 03/16/10 is even accurate either - various sites are listing 03/09/10 (Amazon, LameStop, etc.)

    One or two sites even list earlier U.S. dates, though none are from sites which normally have correct information.

    As for the DRM, I sincerely hope it is cracked.
    Waiting + paying more + having more hassle = ZOMG INSTANT SALE! Not.
    Definitely not paying $60 for this super late console port,
    Ray
     
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    News Comments > Ubisoft DRM Titles Confirmed
    15. DRM? Feb 26, 2010, 23:02 Ray Marden
     
    Dont' forget the $60 price for these PC titles, too...

    I actually want to buy AC2, but I love how new copies of the console versions, releases that came out months ago, can be purchased for $35. But yeah, let me wait all this extra time and pay $60 for the PC version I wanted.

    Or not.

    Having no intention of buying any of these at that price,
    Ray
     
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    News Comments > Metro 2033 Specs
    10. Re: Metro 2033 Specs Feb 25, 2010, 17:43 Ray Marden
     
    It's $37 (including free 3-day shipping) over at Newegg.

    I am very interested in this game, but I hope it is not another S.T.A.L.K.E.R.. I would really love a demo, but more than anthing I hope this isn't full of bugs, broken quests, terrible AI, imbalanced quests, quirky mechanics, etc.
    If it is, I hope the developer burns in hell.
    Hoping it doesn't feel too confined, too,
    Ray
     
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    News Comments > Valve on Valve Time
    7. Re: Valve on Valve Time Feb 24, 2010, 17:53 Ray Marden
     
    And don't forget how they aren't late because, even though they blatantly ignore their older task, they can be pretty quick on their current fixation...
    And if he's so godly, why doesn't he whip out HL3:Ep3 in the next month?
    Blank

    Loving how well those three episodice parts of HL3 are turning out...,
    Ray
     
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    News Comments > Evening Tech Bits
    3. Re: GeForce GTX 480/470 launch Feb 23, 2010, 21:45 Ray Marden
     
    Wow, nViDiA is still around? Who'da thunk it?

    In all seriousness, I hope it's a nice card, but...it's been in development hell and some places have hinted at a fairly significant price.

    At the very least, it should be quicker than what ATI has, but given how long it's been, I wonder how hard it would be for ATI to release a speed bump? I hope the NVIDIA card offers some new, neat GPU features, although no games will really utilize them in this generation...
    And if this chip fails, it will be really bad for nvidia...
    Really searching for any reason to give up the 5850 ,
    Ray
     
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    News Comments > Rebellion Wants to do AvP Sequel
    4. Re: Rebellion Wants to do AvP Sequel Feb 23, 2010, 18:27 Ray Marden
     
    More power to them, but I have no intention of buying anything from the developer.

    I liked the Jaguar game, but that is about it. It has a fairly consistent record of issues, mediocrity, generic design, etc. I don't think the current game is any different - yeah, they got a game out the door, but it is nowhere what it should be.
    Judge Dredd anybody?
    I don't want to "hate" on the developer, but I have given up on waiting for a strong, much less phenomenal, release. Even if you think AvP isan okay game, I can think of many, many other games I would rather buy than that.

    Hoping they pull it off someday,
    Ray
     
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    News Comments > Ubisoft DRM Interview
    23. Re: Ubisoft DRM Interview Feb 21, 2010, 17:17 Ray Marden
     
    And all these points speak to Ubi's complete avoidance of its negative actions.

    Let's take AC2 on the PC for example...has the game been out for three months now? Okay, is the game at least out now? At least coming out this next week?

    What? No? March!?!

    Meanwhile, the pirates will be playing this game far earlier than I am and those that purchased it on the console are completely done with the game and are freely trading their used copies.
    That "wait for the review" reply is fairly callous.
    Not seeing any of this being a bonus for PC gaming,
    Ray
     
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    News Comments > Mass Effect 2 DLC Reveal at GDC?
    7. Re: Mass Effect 2 DLC Reveal at GDC? Feb 20, 2010, 22:04 Ray Marden
     
    Does it really matter?

    Besides my normal question of "worth" of these $5-$10 DLC items, how much do these small items actually improve ME? The game has a very limited story and world that BioWare has previously given to us.

    Will one new character really impact that game? Will a new weapon really impact that game? A new armor piece?

    I think DLC may have more to offer other games, but the limited story in ME (go get your pre-designated teammates so you can do the final battle) that I really wonder what they hope to achieve. Yeah, I might be open to some type of $20-$30 expansion idea, but that flies in the face of thiese piecemeal DCL items.

    Honestly, other than them giving the ultimate middle finger to fans and releasing some giant planet scanning only DLC , I feel like I finished the ME2 story and that game has nothing else to offer. In that case, I again wonder how much better the game could have been if so much focus wasn't being placed on the DLC component...

    Actually preferring the Mako compared to this crap scanning,
    Ray And I hate that effing Mako.
     
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    News Comments > Metro 2033 Gets Steamworks
    11. Re: Metro 2033 Gets Steamworks Feb 20, 2010, 10:10 Ray Marden
     
    I think it's cute that anybody at my computer can purchase any game at any time with my saved purchase information.....but that it endlessly requests I authenticate my age to look at screenshots of some crappy game.

    The ability to share (or even transfer outright) non-active games and family purchase plans would be nice, too.
    What's with all the stupid updates? Does it always require a restart?
    Wishing the pre-loading was a bit more consistent, too,
    Ray
     
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    News Comments > No PC Alan Wake
    36. Re: No PC Alan Wake Feb 12, 2010, 12:50 Ray Marden
     
    Well, this is an unfortunate confirmation of what has previously been stated and/or hinted at.

    This is one of the games I have been actively interested in and now they are telling me that I can only play it on the console at a lower resolution, with a gamepad, less overall customization/options, and at least a 20% higher price?

    I wonder if Microsoft even remotely cares about PC gaming or views it as having any correlation to its operating system business? I am not particularly beholden to Apple or Microsoft; I will go with whomever gives me a good price/performance ratio, has a wide range of customizable hardware, and offers superior gaming. At least for my home computer, what else do I need all this new stuff for? I can certainly surf the web, send e-mails, and do the occasional text document on either platform.

    I do want this game, but I would really prefer to play it on my PC. If I am going to be forced to play this on the 360, I certainly won't be playing it at full price. I may even be tempted to hunt down a used version simply to spite the developer and publisher.
    And this game better have damn good reviews, else I'll skip it completely.
    Wondering if Microsoft is aware my PC plays on my HDTV with a simple cable swap...,
    Ray
     
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    News Comments > Ships Ahoy - BioShock 2
    56. Re: Ships Ahoy - BioShock 2 Feb 11, 2010, 12:20 Ray Marden
     
    I will say some of the later levels are a bit stronger, but that simply begets questioning of the starting area design process.

    It's certainly a unique shooter, but I would have liked for them to do more with the Bioshock world. Even accounting for the "twist" at the end, I did not really care about the main character in the game. Toss in the heavy focus on combat as well as the coplete removal of the stealth element, this game feels a bit crude in contrast with the original.

    I think the little sisters took me out of the game, too. From having the set spawn triggers to limiting collection to two bodies per sister, it just felt like a forced mechanic.

    I just got to the last level, completely to my surprise. I realized I was about to hit a significant story element, but I somehow felt that I had at least another third or so of the game to go instead of this final level. I'm not sure what my actual play time is, but I will say the story does not feel as meaningful. The moral choices are really based off of small, unrelated matters and I don't feel a real connection to the majority of the characters - they've just people trying to screw over each other.

    As previously discusses, the Big Daddy and external location (water) elements are completely under-utilized.

    I am definitely enjoying the game and I can give it an 85% or so, but with the disclaimer that this is the shooter version of Bioshock. Ultimately, the first half of the game feels like an expansion pack and the second half feels like an evolved portion of the shooter element. The first game doesn't really need a sequel, but even for making one, this still is not the route I would have gone...
    It's a good game, just not the Bioshock game I wanted.
    Shrugging,
    Ray
     
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    News Comments > Ships Ahoy - BioShock 2
    8. Re: Ships Ahoy - BioShock 2 Feb 9, 2010, 11:02 Ray Marden
     
    Not that I am admitting to owning it or anything...but this really does play like a brainless Bioshock. No intrigue, no mystery, no build up, nothing new - just kill, kill, kill!

    Hopefully my mind changes later on, but this just plays like a pure shooter in the same art set as the previous game. It still makes this game a good shooter, but it just doesn't feel like much of a Bioshock game and still really think they went the wrong direction with this game.

    Why not a wildly different, current version of that world? Why not a reason to come back to the city? Why not some crazy new game continuing from either ending?

    Edit: This game is incredibly linear, too. I'm not saying the first game was necessarily open world, but most of a given area was closed with the exceptio of a small portion that was dedicated to a given quest. But now, you literally only have access to one small portion of the level at a time. Go down this hallway to get the item so you can go down that hallway. Once you have that hallway cleared, this next hallway will open up.
    And yeah, don't buy this is you hate DRM. Securom is evil and GFWL is tedious.
    Curious to see what its sales are like,
    Ray

    This comment was edited on Feb 9, 2010, 12:26.
     
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    News Comments > On Dragon Age: Origins Sales
    11. Re: On Dragon Age: Origins Sales Feb 9, 2010, 07:09 Ray Marden
     
    I really liked the game, but I still hope they expand the story a bit. I know I'm in the minority here, but I still feel like I did a quickie origin story, then I grabbed the required friendly factions, and did an end battle.

    It's strange, too, because Mass Effect 2, though a different style of game, feels somewhat similar: find out why you're special, go grab your teammates, and then go kill the bad person.

    I guess I just want to see more factions with competing interests and more ambiguous choices - the "good" and "bad" choices still seem really obvious in these games. Although I can understand the argument of them being pointless, I would like to see more quests unrelated to the main story line. It's a lot of the little things adding character to the game that flesh it out for me and make it seem more realistic and less linear/scripted.
    Duncan had some impact, but I never felt a part of the Grey Wardens.
    Having dealt with combat like I would in WOW (tank, healer, and rest as ranged,)
    Ray
     
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    News Comments > No PC Dead Space 2
    21. Re: No PC Dead Space 2 Feb 8, 2010, 22:52 Ray Marden
     
    But I actually played through the PC version and, if they fixed a few basic things (controls, camera,) this could be a really good game.

    But now I'm being told the only way I'll be able to play the game is with a worse input method, lower resolution, and less options?

    I'll be skipping this one in the end.
    Have I mentioned that I hate EA?
    Shaking my head,
    Ray
     
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