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User information for Ray Marden

Real Name Ray Marden   
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Nickname Ray Marden
Email raymarden@gmail.com
ICQ 44585133
Description Would you kindly?

You do not have to agree with me; I empower you to be wrong. :

Steam: Ray_Marden
Homepage http://www.bluesnews.com/
Signed On Feb 8, 2000, 01:15
Total Comments 6558 (Guru)
User ID 2647
 
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News Comments > Why Didn't You Buy GSB?
73. Re: Why Didn't You Buy GSB? Jun 6, 2010, 17:19 Ray Marden
 
My overall issues with the price are what other titles, particularly big studio releases, are going for. Just today, now that Amazon is offering Demon's Souls for $29.99 (which appears to be a new price set by Atlus?,) I just bought it for a psychological-equivalent of $9.99. Mind you, that's $20 coupon from previously purchasing SMG2, lack of any sales tax from being purchased online and my state of residence, and free two-day shipping with Amazon Prime for an "effective" out of pocket purchase of $9.99.

Looking directly at the DLC, it wasn't an outright anti-DLC reaction, but skepticism stemming from how the overall industry has adopted DLC. Obviously, I take the approach that DLC is not just a piecemeal release of a larger game (as in something that is 20% of a normal game is 20% of its normal price) or a classic "expansion pack, but a way to nickel and dime the community (10% of a normal game for 20% of its normal price, dropping features from the full game, but maintaining the full purchase price, etc.)

  • If the game is $23, are the $6 expansion packs going to offer 1/4 of the features of the new game?

  • Is this an older game? I don't know either way, but with three expansions, I would presume so. Am I getting a discount on buying this older game?

  • What if I really, really like this game? I'm still looking at all of these being parts of GSB and not GSB2, GSB3, etc. Under that mentality, if I want to buy everything, what is my real cost? That's where that $41 price tag comes up and again faces competition against the other titles I previously mentioned.

  • There is huge gray area, but again, I find the initial information lacking, especially from my previously established perspective of uninterest. I have no doubt I can hunt down information, but I need to be sold on the game before I do that. With really only knowing there are three expansions, what do they offer? Are they new ships? New gameplay? Bug fixes?

  • This is admittedly a double-edged sword and is again a direct result of my frustration with how DLC has been handled by the industry. If you tell me the three expansions are nothing new with regards to game content (essentially map packs,) why do I need them? If I just play the main game enough, won't that be good enough? If you tell me that these expansions do, in fact, offer up completely different game experiences, this ties back into my previous points. I take that as that gutted game is really $23 and the real, full game is actually $41.

  • Let's say neither case is true and it's the perfect combination of all things...which I immediately disbelieve given my feeling of being screwed by companies like BioWare ($7 for 20 minutes of gameplay? 30 minutes if you scan planets? That sucks.) This can be (is) completely unfair to you, but is the reality of how my DLC experiences have shaped my perspective.


  • Needless to say, a lot of it is psychology. But you know what, so are a lot of games. Do this...to get the next item. Spend the money...to get this improved upgrade. Grind this out...to have access to this one thing. Obviously, the immediate and logical argument is the "It's optional" argument, but we are - or at least I am - almost programmed to try and get everything. I don't have to do those side quests. I don't have to rescue that person. I don't have to get the upgrades. I don't need to go for the platinum rating. But there are various reasons why I should - it's a core component of most/many games. At least some part of me wants the carrot dangling at the end of the stick...

    And let it be clear that my issues with the gameplay and the pricing are almost two separate things. Admittedly, one can trump the other in certain cases, but only when ridiculously lopsidded. Looking solely at pricing, A $15 game with $5 expansions and a $25 premium package just fit a lot better with me. But obviously that's a decrease in pricing which is a negative to you. This is a tangental item, but I find it quite interesting to see how the "Pay what you want" promotions perform when factoring in my above neurosi...er...I mean pyschology.

    But again, I'm hardly the intended demographic so disregard this in full.
    Play to your market. Improve the game, but don't drastically change what it is.
    A living contradiction,
    Ray
     
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    News Comments > Saturday Consolidation
    4. Re: Red Dead Redemption Needs to Sell 4 Million Copies to Break Even. Jun 5, 2010, 22:15 Ray Marden
     
    It's not unheard of for a AAA sandbox game. They can rack up a lot of expenses on audio (voice work, music) and the time/effort it takes to make that large of a world with that many different items. Toss in a tortured development process and the cost can skyrocket further.

    It's often neglected, but just like movies, advertising can account for a significant portion of a game's budget.
    I want the game, but refuse to buy it. Wah wah.
    Thinking Alice in Wonderland looked a little flat on Blu-Ray,
    Ray
     
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    News Comments > Why Didn't You Buy GSB?
    34. Re: Why Didn't You Buy GSB? Jun 5, 2010, 20:24 Ray Marden
     
    Having played the demo, albeit a single time, my initial impressions are along the same lines as the others:

  • Graphically, I wish the artwork was at a higher native resolution. I'd love to see this take the 2.5D route.

  • I broke the in-game tutorial slightly by clicking where I wasn't supposed to. At that point, the screen the tutorial was referencing was gone, but the tutorial prompt was still up. It took me a few seconds to get out of that area.

  • I don't like how the strategy component is so heavily front-loaded. Inherently, when I play a game, I want to play it - I'd love to have control during the battle, even if only in limited form.

  • There is obviously some technical depth to this game, but the demo doesn't really ease you into it - you either use it or you don't.

  • I don't know how well it scales beyond the small fight I played, but the camera control could be better - I'd love to have a higher default sensitivity and it's telling that I initially tried to zoom in/out as I do in Eve Online.

  • This still really isn't my type of game. I generally like having control over my games/vehicles/characters. Additionally, I place a heavy premium on experiencing new things - this covers exploration, a penchant for fantasy, wanting to experience a story, etc.

  • $23/$41/$51 - that's too high given the lack of appeal for this genre, the personal worth I attribute to the game, and the other games I want and their relative cost.


  • But again, I would question how big the market is for the genre and how much of if has been captured. If some of the more drastic changes were made to game to appeal more to my tastes, the current fans would likely be turned off. If this game is working on a financial basis, I would encourage reviewing the price and then making tweaks to improve the current game.

    Ultimately, I'd be inclined to say this just, simply, is not my type of game and any potential future sale would need to be from a different type of game than a tweak of this current game style.

    But I guess that's what this survey is for, isn't it?
    +1 for more Star Control gameplay.
    Feeling removed as I watched the battle unfold,
    Ray
     
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    News Comments > Why Didn't You Buy GSB?
    29. Re: Why Didn't You Buy GSB? Jun 5, 2010, 19:02 Ray Marden
     
    I can't speak to the pirate perspective, but I would ask how big of a market this type of game actually has and what percentage of that market this game has?

    Let me make this clear - I don't really hold much interest in this genre and I tend to be selective both in what games I buy and what price I pay for them. I have never play GSB and I've previously - through complete ignorance - written it off as typical indie shooter.

    From the perspective of non-interest, the website doesn't hook me on the game:

  • Big, garrish logo.

  • Music playing which is just BOOM BOOM SMASH CRASH BASH.

  • The top row of screenshots make this game look like a cl*st*rf*ck.

  • The website layout reinforces this idea - running at a resolution of 1920x1200, only about 1/3 of the screen is actually dedicated to anything game relatead and 2/3 of the screen is just images of the above BOOM SMASH CRASH BACH. Repeated vertically to boot.

  • The animated horizontal image is just zooming in and out of more cl*st*rf*ck stuff.

  • Tell me about the game. I'm looking for just a bullet list of items and instead I have a wall of text trying to glorify the game. BSG references? DS9? Nostalgic quotes? Personally, this stuff tends to make me think one of two things: this game is full of itself or the hype is greater than the gameplay.

  • I get to the image in the lower left corner and I see some ship with an inventory crammed full of stuff (this just screams out more cl*st*rf*ck even in the game mechanics) and what looks like 15+ equipment slots (is this some mindless action game or some painfully technical RTS/management game?)

  • There is a line about this being the "Prettiest 2D game..." and my obvious question is if this is truly a 2D game or a 2.5D game. I'm hoping it's the latter in this day and age, but the website background isn't helping my impression (the background isn't terrible, but it's very soft and makes the art look like it is at a low resolution.

  • Only at the bottom bottom of the page do I see the YouTube clip playing - I realize this is the source of the annoying music and annoying sounds I was hearing. Of course, by now, I've missed the entire point of the video so I have to replay it - only then do I maybe give it some credence for being a decent looking game, having some appreciation for its seeming scope of battle, and have some explanation of the previous screens I was viewing.

  • Then there are just questions about the info shoved at the bottom. The Swarm? Is there a package I buy today that lets me own this game or am I already only getting half of what is available? Oh, this is made by some company called Positech Games? There is an admission that minimum specs are routinely requested, but this is only addressed as three sentences at the bottom of the page?


  • Only when I got to the bottom of the page did I actually see anything that began to sell me on the game, explained some initial questions I had, and addressed the performance question.

    Finally, what is the price? $23 for the core game? $41 for the full series? $51 for a physical release? This is priced out of my limited interest in the genre, the various games I am currently playing, as well as other games I am looking at right now. Just Cause 2 is $30 at Target, 3D Dot Game Heroes is $30 at Gamestop (with a $10 future purchase coupon,) Demon's Souls is $30 at GoGamer, God of War III is $40, various "Platinum Hits" console games are $20-$30, etc.
    To say nothing of the game credits I have through Amazon.
    Ultimately, I'm not the target demographic so you can feely tell me to go piss off. But given my limited interest in the genre and the price level, I think you probably are looking at a niche audience to begin with. If you do want to get a sale from somebody like me, you definitely need to revise the pricing and maybe tweak how the game is presented.

    Now having said that, I'll have to try the demo this weekend so I can literally STFU and actually see what the game is really like.
    In summary, I'm just a stuck up *ssh*l*.
    Thinking that, if I like it, the price would be a hurdle,
    Ray

    This comment was edited on Jun 5, 2010, 19:09.
     
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    News Comments > Deus Ex: Human Revolution E3 2010 Trailer
    13. Re: Deus Ex: Human Revolution E3 2010 Trailer Jun 4, 2010, 21:13 Ray Marden
     
    So...SC:Conviction, but with the Crysis suit? And painted brown?

    Demo please.

    Hoping Creston doesn't point out JC2 is now $30 at Target ,
    Ray It's a good price, but I have SMG2 to play!
     
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    News Comments > Deus Ex: Human Revolution E3 2010 Trailer
    4. Re: Deus Ex: Human Revolution E3 2010 Trailer Jun 4, 2010, 18:53 Ray Marden
     
    Eh, I'll wait and see.

    I realize that is "supposed" to be cool, but it's nothing I haven't seen a million times over (movies, games, anime, etc.)

    Looking towards the game component, this really doesn't show anything, it's a slightly different take on DE than my own, and I can see various ways this could go bad.
    How about an overpowered stealth mechanic coupled with mindless action?
    But I'll wait and see. Given that other game that used the Deus Ex name as well as some of the comments that have been made over the years, I am definitely skeptical.

    Waiting to see,
    Ray
     
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    News Comments > Ships Ahoy - Alpha Protocol
    9. Re: Maybe it's me.... Jun 1, 2010, 17:55 Ray Marden
     
    Early reviews seem to be varying quite a bit - it seems to have that "gem in the rough" feeling to it, perhaps with quite a bit of rough.

    I'm somewhat interested in the title at this point, but not until I can pick it up for $30 or so or I finish all the games I currently have.
    It reminds me of those Mission Impossible games.
    Enjoying SMG2 quite a bit,
    Ray
     
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    News Comments > Morning Mobilization
    3. Re: Ipad Jun 1, 2010, 12:48 Ray Marden
     
    I'll give Apple credit for creating another tech fad, but I don't think it is generally good for the users on the whole. For $600, it's an overpriced media toy, you can build a good desktop for the same amount, and it certainly doesn't offer the work functionality of a laptop.

    But people are buying it so...
    I can appreciate it as a $300 to maybe $400 toy, but it's otherwise a waste.
    Shrugging,
    Ray
     
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    News Comments > F.E.A.R. 3 Interview, Trailer
    4. Re: F.E.A.R. 3 Interview, Trailer May 29, 2010, 18:24 Ray Marden
     
    This looks fairly hokey and it's painfully obvious that this doesn't give a damn about maintaining the combat from F.E.A.R. (not that the sequel did this either.)

    Obviously, this isn't a F.E.A.R. game. For the new type of game it is trying to be, it better have an amazing demo else this just seems like more FPS shovelware that I won't look at until it gets discounted to a $20 price level.
    Something like Wolfenstein.
    This may get eaten up by the "Who cares if it doesn't maintain the core values of the game, it's a competent shooter" crowd, but it's sad to see F.E.A.R. killed off this way. I'm tired of turning main characters into hobos, F.E.A.R. shouldn't have you play with Fettel, gameplay shouldn't be about absorbing enemies, I don't want more mech play, etc.

    Thinking it says a lot when such low quality screenshots are released,
    Ray
     
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    News Comments > Morning Consolidation
    12. Re: Morning Consolidation May 27, 2010, 13:28 Ray Marden
     
    I'm certainly not buying it at the price. I'm certainly not spending that for an accessory item. I'm certainly not paying that given how far into this console's life cycle it is.

    Compared to Sony's system, this thing is all gesturing and doesn't have any buttons! Looking at the low cost, included for free, available to every owner Wii, this makes no sense.

    I might buy this thing for $60 with an included killer app and a wide range of fantastic upcoming games. But in all reality, I am not looking to buy Natal in general and even less so at that price.
    This sounds like a better idea for the next system - not this one.
    Glad no recessions are affecting the game companies...,
    Ray
     
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    News Comments > New BioShock 2 Content Tuesday
    3. Re: New BioShock 2 Content Tuesday May 22, 2010, 18:06 Ray Marden
     
    I sure don't.

    It wasn't as good as the first and the stupid focus on MP just reinforces the disregard they have for this franchise.
    Maybe if they gave us a real sequel. You know, something *after* the first game.
    More likely to replay the original than the sequel,
    Ray
     
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    News Comments > Morning Consolidation
    5. Re: Morning Consolidation May 20, 2010, 12:34 Ray Marden
     
    I played around with it for a little bit last night. On one hand, it feels like a game I will enjoy (you get a sense of what they were going for,) but it also has a number of rough edges (pacing, voice acting, graphics.)

    Ultimately, you can tell it had a bit of a tortured development, but it does offer some hope for the future if the sales are adequate.
    Which they may not with all the games out right now or very shortly.
    I got it for $30 from Amazon ($10 discount, $10 price matching, and $10 game credit, free shipping) so I think it will be worth it, but it really isn't what it should have been.

    Eager to continue playing, but aware of many faults,
    Ray
     
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    News Comments > F.E.A.R. 3 "Point Man" Trailer
    15. Re: F.E.A.R. 3 May 19, 2010, 20:27 Ray Marden
     
    Yarr - twas "stylistic" live action with a snippet or two of game footage.

    If anybody thinks this is all in-game...er...time to see the ophthalmalogist!
    If you can read this, you're highlighting too much!
    Doing a pity facepalm,
    Ray
     
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    News Comments > Morning Consolidation
    26. Re: Morning Consolidation May 19, 2010, 18:22 Ray Marden
     
    If I have both systems, why would I want the inferior version?

    I admit there is a range of "nearly identical," but if one is obviously better than the other, I would rather get the better one.

    Playing across all four systems, there can be some fairly significant differences between releases (to say nothing of the times where one version is drastically inferior.)
    Or do you primarily play on the Wii?
    Wishing the games all ran at a true 1080P with a rock hard framerate,
    Ray
     
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    News Comments > F.E.A.R. 3 "Point Man" Trailer
    9. Re: F.E.A.R. 3 "Point Man" Trailer May 19, 2010, 18:10 Ray Marden
     
    This better have an amazing demo because, looking at it now, it just looks like your stereotypical mindless shooter based entirely around marketing.

    Does nobody out there understand what made F.E.A.R so great was its combat? And if you think that just means "MORE OF IT WITH MOBS ALL OVER TO GO PEW PEW PEW AT," you have totally missed the point.

    Rest in peace, F.E.A.R..
    It's definitely making the second game look good.
    Wishing Point Man knew how to shave,
    Ray
     
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    News Comments > ArcaniA: Gothic 4 Interview
    3. Re: ArcaniA: Gothic 4 Interview May 15, 2010, 15:02 Ray Marden
     
    Don't forget other options such as "different," "new," or "more."

    As I've stated before, after trudging through the terrible combat, bugs, and flawed mechanics that are Gothic 3, I hope anything and everything related to the creation of anything Gothic fails.
    Give me a $50.00 refund and a han written apology note; only then will I reconsider.
    Wondering why JC2 consideres itself too good for a $30 price tag,
    Ray
     
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    News Comments > EVE Online Tyrannis Delayed
    4. Re: EVE Online Tyrannis Delayed May 15, 2010, 10:10 Ray Marden
     
    It's an interesting twist on things, but in a lot of ways, Eve Online is just the anti-wow. Wow's strenths are Eve's weaknesses and vice versa. It's really quite amusing.

    That aside, they really need to work on the player introduction, the ring of death that is lowsec, and there needs to be more content/options for users. I do like the "do anything" approach, but they could try to have it look something more than an Excel spreadsheet.
    In-game AA would be nice, too.
    Without the game being my main focus (I can go play WoW or various other single-player games,) often "playing" Eve is just logging in to set my skill queue and coming back in a week (or four) when it's done.

    Still waiting on the WoW killer,
    Ray
     
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    News Comments > Raven Hears the Call of Duty?
    5. Re: Raven Hears the Call of Duty? May 13, 2010, 17:06 Ray Marden
     
    I seriously question Raven's passion for any game these days, but it is very good at pushing out quick, competent, generic, on-budget releases.

    It's not like CoD has exactly done anything revolutionary with gameplay so I don't see it being much of a gap between CoD and Raven.

    Mind you, the online crowd will be extremely demanding, but they're generally finnicky anyway.
    Remember when Raven had passion?
    Skeptical of it being a great game, but thinking they can likely turn out a fine CoD,
    Ray
     
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    News Comments > New Mass Effect 2 DLC Next Month
    8. Re: New Mass Effect 2 DLC Next Month May 13, 2010, 12:56 Ray Marden
     
    Meh.

    Between the horrendous planet scanning (just drop it entirely at this point,) lackluster story (90% of the "game" is just acquiring party members for that remaining 10% of story,) and the complete joke that was the $7 Kasumi pack (with a separate blurt about how much thought they put into it,) I'm definitely over ME2 at this point.

    Give me more areas. Give me more levels. Drop the pointless scanning. Drop the pointless quests for a pittance of money to spend on a lackluster upgrade at a random merchant on a planet. Don't hype your "plus" save system and then simultaneously toss out everything my character was (this is referencing the total disconnect from my female character's homosexual love interest.) Make the ship seem more alive, not just a cookie cutter area for the next DLC character. Don't charge $7 for a 35 minute DLC which is only about 25 minutes long when you cut out the planet scanning. Make upgrades worthwhile. Make the combat dynamic. Let me control the look of the gear. Teach my characters the zen art of helmet removal. Don't gut the Citadel. Make my teammates useful. Don't use a weapon to sell me on the game. Give me some serious gray decisions. Let me have a real impact on the world. Make the threat real and significant. Make Cereberus useful.

    I could go on and on, but there are a lot of faults with this game that BioWare seems content to ignore. I can forgive some of this stuff if this was a new game, but this is the second game that is supposed to run with what we started in the first game. But in a lot of ways, it feels like I'm playing the same game, albeit with heavy DLC focus and a really confined world.

    Am I two-thirds of the way through my epic saga? Not at all.
    Really, this game is just DA in space and with less gameplay.
    Enjoying the game, but not thinking it's the BETSTS GAHME EVAR!!!!111,
    Ray
     
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    News Comments > Out of the Blue
    6. Value System Building May 10, 2010, 12:52 Ray Marden
     
    One of my coworkers has a an extremely old computer (4+ years) and is looking to upgrade on a budget. From what I can gather, he intends to re-use his XP disc and has a more recent SATA HD.

    Being capped at $800.00, what would all of you suggest for a value system? Due to the age of his system, he will need everything (MB, CPU, GPU, memory, PSU, and case.) He's a bit of a neophyte so I won't be pushing things like dual GPUs, overclocking, etc.
    I'm guessing still Intel?
    Going to donate one of the various unused DVD-R/RW players I have sitting around,
    Ray
     
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