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User information for Ray Marden

Real Name Ray Marden   
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Nickname Ray Marden
Email raymarden@gmail.com
ICQ 44585133
Description Would you kindly?

You do not have to agree with me; I empower you to be wrong. :

Steam: Ray_Marden
Homepage http://www.bluesnews.com/
Signed On Feb 8, 2000, 01:15
Total Comments 6571 (Guru)
User ID 2647
 
User comment history
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News Comments > TRON: Evolution Trailer
11. Re: TRON: Evolution Trailer Sep 7, 2010, 21:56 Ray Marden
 
I am alllllllllllllllllllll about this movie, but not the game so much - at this point, it needs to be really cheap or get some good reviews.

Watching the videos (prior and current,) it just seems a little formulaic and a little devoid of interaction/story. Additionally, the driving sequences seem painfully rough, although my saying that is more from the E3 videos.
I'm sure they were greatly constrained by a short development time.
Feeling the onset of Amnesia ,
Ray
 
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I love you, mom.
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News Comments > The Dark Descent Demos
2. Re: The Dark Descent Demos Sep 4, 2010, 01:31 Ray Marden
 
A little slow at first, but creepy by the end and a nice progression of their standard gameplay.

I already bought this a few months ago, but this has me all the more excited for the full release.
I just hope they do more than constant hunts for light.
Staying out of the water,
Ray
 
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News Comments > etc.
4. Re: etc. Aug 25, 2010, 12:53 Ray Marden
 
Why?

I have a hundred or so Steam games, but I have never purchased anything from Impulse. I just went to its website right now and nothing on the front page interests me in the slightest.
It's fairly niche, not a discount leader, and I have other things to play...
Shrugging,
Ray
 
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News Comments > Portal 2 Wheatley Trailer
6. Re: Portal 2 Wheatley Trailer Aug 24, 2010, 17:35 Ray Marden
 
As much as I loved the first one, this one just seems all that much better - even more so for just being around the corner...

http://www.youtube.com/watch?v=LRxafex-1Ec&feature=player_embedded
Shaky cam, but longer and better.
Wishing Amazon didn't utterly fail at release day delivery of Mafia II ,
Ray
 
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Everything is awesome!!!
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I love you, mom.
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News Comments > New Mass Effect 2 DLC Next Month
2. Re: New Mass Effect 2 DLC Next Month Aug 23, 2010, 21:43 Ray Marden
 
"Hey kids, you know how we told you this was a roleplaying game? But then we totally screwed your previous story and your relationship with Liara? Oh, did we mention that it was a lesbian relationship that we let you have in the first game, but decided to say 'screw you' again in the next game? Remember all that?


Well....................if you give us more money, maybe, just maybe, we'll let you continue your story in the sequel that you already paid for."
Jerks.
Thanking BioWare yet again ,
Ray
 
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News Comments > Far Cry 3 Underway?
1. Re: Far Cry 3 Underway? Aug 19, 2010, 21:04 Ray Marden
 
First off, duh.

Second, I hope they actually put in gameplay this time.
And remove the weapons from any vehicles so you have to play the game.
KTHXBYE,
Ray
 
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News Comments > Op Ed
31. Re: Op Ed Aug 18, 2010, 17:34 Ray Marden
 
I think Cliffski's length-only argument is flawed.

Guess what? Length does matter. It just isn't the only thing that matters?

I'm certainly not paying $100.00 for a one minute game. Likewise, I won't pay a penny for game that takes a year of playing before I have any fun.

After all, if you really, really enjoy something, you generally want it to go on. But even then, in what sense? After cooling off for a bit? Going in a new direction? Answering a specific question? Giving you control over a previously unavailable/inaccessible thing? With friends?
Duh?
Noting that individual components are part of the collective whole,
Ray
 
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News Comments > BioShock Infinite Announcement
30. Re: BioShock Infinite Announcement Aug 12, 2010, 17:33 Ray Marden
 
After the second game, another Bioshock game gives me a moment of pause...but at least this is a good way to do it.

Totally new area, valid explanation for a different political setting, a heavy focus on height, seeing the pinnacle of technology going bad, etc.

Though very much in line with Bioshock, still something new and, in many ways, the complete opposite.
Duh.
Huzzahs!

Just hoping they don't go havey handed with the group aspect,
Ray
 
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News Comments > Rumor: The Old Republic Space Combat on Rails?
10. Re: Rumor: The Old Republic Space Combat on Rails? Aug 8, 2010, 16:31 Ray Marden
 
I think it makes a lot of sense from the perspective of MMOGs and/or casual players.

I was actually pleasantly surprised that they were going to included space ombat in the first place, but I did immediately wonder how complex it would be. As it stands, a lot of gamers have trouble with straightforward ideas like "Don't stand in fire" so it seems peculiar that they would toss in 3D, joystick-controlled space combat.
It certainly can't have a massive impact on the game.
Something that is on rails or otherwise simplified seems to make more sense if they're aiming at a wider, more casual segment of the market.

Curious as to what the final details are,
Ray
 
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News Comments > QUAKE LIVE Premium Subscriptions
28. Re: QUAKE LIVE Premium Subscriptions Aug 7, 2010, 15:48 Ray Marden
 
As usual, I have no basis for this ...but I would almost assert that this is a sly attempt at an experiement by id.

Admittedly, I haven't kept up with this release so maybe they really are singling out this one specific title and heavily supporting it.

On the other hand, if this outdated title can justify a $4.00 per-month fee, what won't the industry charge for? For that matter, how much higher will the "new" charges be?

At the end of the day, I want to play a wide range of games with a wide range of perspectives, elements, gameplay styles, new experiences, etc. I don't want to spend $100.00 a month for the single game I can afford to rent to play.
I love how the industry thinks purchasing a game entitles you to nothing.
Just a subscriber and nothing else, apparently,
Ray

Edit: Oh noez, I put an emoticon next to text. ph33r my new fangled text skillz.
 
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News Comments > "Final" BioShock 2 DLC Announced
4. Re: Aug 5, 2010, 12:57 Ray Marden
 
Too little too late.

Thanks 2K for killing the franchise and then nickel and diming the headstone...
It wasn't terrible, but it was just a backward expansion pack.
Only vaguely recalling my playing of Bioshock 2,
Ray
 
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News Comments > Op Ed
47. Re: Op Ed Aug 1, 2010, 08:30 Ray Marden
 
On one hand, I do think piracy is a significant issue, particularly on the PC side of things. On the other hand, the PC market is repeatedly receiving less support, less options/features, a decreased amount of demos, is burdened by DRM, and it doesn't have anything close to the used/trading market that the consoles do. And yet publishers alike dump on the PC market and wonder why the market isn't screaming about how wonderful things are.

Meanwhile, the industry seems intent on writing a playbook of failure - a 20% price increase has been rolled out this generation, games are being designed around and additional $15-$60 of DLC, platform wars still exist, there is still no coherent response to the Gamestop/used game market, it wants to adopt subscriptions for multiplayer gaming, the industry cannot control its budgets, the industry still cannot control its development cycle (this applies to length of time, hours worked per day, and payment to the people that actually create the games,) the publishers freely admit their disdain for the end user, and there is a distinct lack of originality resulting in simplified, lower risk, cookie-cutter releases.
Nothing like sh*tt*ng in your own home.
I love gaming and have a rather sickening passion for it, but do I feel particularly beholden or appreciated by the industry? Do I think it's a great time to be a gamer? It certainly isn't doom and gloom, but neither do I think things are fantastic. I am adamant about not pirating, but I can understand the hostile mentality of some (and nobody can account for the pure thieves who will do anything they can.) From my own perspective, I have drastically scaled back my purchases - I purchase very few titles on day one at full price and I have drastically pushed down my average purchase price.

Guessing the industry is getting what it wants...,
Ray
 
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News Comments > Sunday Consolidation
10. Re: Sunday Consolidation Jul 25, 2010, 20:36 Ray Marden
 
It's completely terrible for the market as the whole, but great for the one or two companies that can capitalize on it.

Unfortunately, that's all the market really (generally) cares about right now.
Makes me almost want another crash.
More than willing to pay for quality and innovation,
Ray
 
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News Comments > Sunday Consolidation
9. Re: online subscription gameplay Jul 25, 2010, 20:31 Ray Marden
 
In a general sense, I think the masses will pick one or two darlings and pay for those, but that is about it. Additionally, I expect them to be incredibly fickle, likely rightly so.

From my perspective, how much more am I expected to pay for what has previously been standard? For how many games? After I already paid a significant portion upfront? After having paid for the hardware and internet connection? How much more do they want for their software-only component?

Lastly, I hope this tremendously backfires on these companies. I understand the mentality - "Holy sh*t, look how much they eat up this title! We nickle and dime them for DLC already so why not multiplayer? Can you just imagine if they all paid $5 or more a month?" However, I would like to offer up the counter that, in most cases, these companies are only laying out the basic groundwork or infrastructure and that it is really the players themselves that are keeping these games going.

Do they have brand new graphics? Deep stories? Amazing gameplay ideas? A constant expansion/deepening of the core mechanics or story? A huge amount of original content? Brand new ideas? Complex AI? Well-balanced NPCs?

No? Then what are people doing? Oh, right, it's the aspect of playing against another human.
How much credit can they take away from the player? MP no smart iz.
Glad that Stephen isn't charging me to post this,
Ray
 
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News Comments > Op Ed
4. Re: impulse at a loss Jul 25, 2010, 20:21 Ray Marden
 
From my perspective, I cannot relate to any of what is being claimed.

I have only looked at Impulse a handful of times and its selection has been limited and its pricing has been towards the higher end of the spectrum. It does seem to have a nice selection of indie/lower grade/lesser known titles, though.

Meanwhile, Steam has the unfair advantage of Valve Software, but it otherwise has a large selection of AAA games, has become extremely competitive with discounting, is doing more bundling, is dipping into discounting multi-packs, and offers a few non-purchasing tools (friend list, patching, server packages, etc.)

D2D has really annoyed me in the past with its lack of discounting and IGN-ification. This is likely less the case these days, but I would search for the same game/deal on Steam before I went to D2D.

As for GamersGate, I just feel it has been late to the party. I am mot writing off the system like I have some other, but neither has it done anything to draw me to it; I don't think I've ever purchased a single title from it. Looking at it right now, its website looks a little aged and the prices seem a little high - I've purchased a lot of the stuff elsewhere for cheaper amounts and I'm not going to spend $15+ on some no-name titles I've never heard off, at least not right off the bat.

Looking at the pure number of titles I've purchased - digital versus physical or even Steam versus non-Steam, there really is no comparison. Steam is the blatantly obvious winner, Big Fish Games is actually a far second, and everybody else is inconsequential.

In general, I think the pricing is inconsistent in general. Part of this is the focus on discounting - I rarely pay full price for a title anymore - but the digital download market itself cannot seem to be able to come to any sensible average on its own. For any retails, physical or digital, when your list price is two times to four times the standard price of a competitor, it just speaks to how poorly you interact with the market.
Same thing with sub-par download speeds.
Actually utilizing Amazon (including Prime membership) a bit more,
Ray
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Jul 22, 2010, 19:16 Ray Marden
 
Not as good as the earlier trailers, but that's okay because the end bit saves it...

http://movies.yahoo.com/feature/tron-legacy.html?showVideo=1#movTitle
Aieeeeeeeeeeeeee!
Wanting to watch this now!,
Ray
 
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News Comments > Half-Life 2: Episode Three Hints?
8. Re: Half-Life 2: Episode Three Hints? Jul 22, 2010, 12:48 Ray Marden
 
I just hope they get this third episode out of the way so they can go back to focusing on games be they Half-Life or not.
Can we get a sequel to the story of Half-Life please?
Biting my tongue,
Ray
 
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News Comments > Alice: Madness Returns Announced
3. Re: Alice: Madness Returns Announced Jul 20, 2010, 18:50 Ray Marden
 
That doesn't seem to be the direction I would want to go, but I will have to wait and see. If anything, the screenshots remind me of something like FAKK2.
Colorful, but confined levels. Maybe quie a bit combat heavy?
Hardly remembering the prior game,
Ray
 
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I love you, mom.
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News Comments > StarCraft II Beta Ends Tomorrow
29. Re: StarCraft II Beta Ends Tomorrow Jul 19, 2010, 07:15 Ray Marden
 
Gee, I am glad that Blizzard sent me a beta key Friday night.

I thought it was a bit silly then to only have about eleven days of play, but silly me for thinking it would even last that long.
Does this series still have its fans outside of Korea?
Guessing I'll just call it a lazy demo code,
Ray
 
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News Comments > Out of the Blue
7. Metro 2033 for $12.50 Jul 16, 2010, 21:14 Ray Marden
 
I don't know if it was already posted and I'm just stealing from CAG anyway...but THQ's site is doing 75% off non-preorder PC games.

There is all that RTS junk , but Metro 2033 for $12.50 is particularly interesting. Flaws be damned, it is certainly worth that much.

A long URl - ZOMGWTFBBQ!
Yay for long URLs!
Off to do my daily heroic,
Ray
 
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6571 Comments. 329 pages. Viewing page 26.
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