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User information for Ray Marden

Real Name Ray Marden   
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Nickname Ray Marden
Email raymarden@gmail.com
ICQ 44585133
Description Would you kindly?

You do not have to agree with me; I empower you to be wrong. :

Steam: Ray_Marden
Homepage http://www.bluesnews.com/
Signed On Feb 8, 2000, 01:15
Total Comments 6558 (Guru)
User ID 2647
 
User comment history
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News Comments > Sunday Consolidation
9. Re: online subscription gameplay Jul 25, 2010, 20:31 Ray Marden
 
In a general sense, I think the masses will pick one or two darlings and pay for those, but that is about it. Additionally, I expect them to be incredibly fickle, likely rightly so.

From my perspective, how much more am I expected to pay for what has previously been standard? For how many games? After I already paid a significant portion upfront? After having paid for the hardware and internet connection? How much more do they want for their software-only component?

Lastly, I hope this tremendously backfires on these companies. I understand the mentality - "Holy sh*t, look how much they eat up this title! We nickle and dime them for DLC already so why not multiplayer? Can you just imagine if they all paid $5 or more a month?" However, I would like to offer up the counter that, in most cases, these companies are only laying out the basic groundwork or infrastructure and that it is really the players themselves that are keeping these games going.

Do they have brand new graphics? Deep stories? Amazing gameplay ideas? A constant expansion/deepening of the core mechanics or story? A huge amount of original content? Brand new ideas? Complex AI? Well-balanced NPCs?

No? Then what are people doing? Oh, right, it's the aspect of playing against another human.
How much credit can they take away from the player? MP no smart iz.
Glad that Stephen isn't charging me to post this,
Ray
 
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News Comments > Op Ed
4. Re: impulse at a loss Jul 25, 2010, 20:21 Ray Marden
 
From my perspective, I cannot relate to any of what is being claimed.

I have only looked at Impulse a handful of times and its selection has been limited and its pricing has been towards the higher end of the spectrum. It does seem to have a nice selection of indie/lower grade/lesser known titles, though.

Meanwhile, Steam has the unfair advantage of Valve Software, but it otherwise has a large selection of AAA games, has become extremely competitive with discounting, is doing more bundling, is dipping into discounting multi-packs, and offers a few non-purchasing tools (friend list, patching, server packages, etc.)

D2D has really annoyed me in the past with its lack of discounting and IGN-ification. This is likely less the case these days, but I would search for the same game/deal on Steam before I went to D2D.

As for GamersGate, I just feel it has been late to the party. I am mot writing off the system like I have some other, but neither has it done anything to draw me to it; I don't think I've ever purchased a single title from it. Looking at it right now, its website looks a little aged and the prices seem a little high - I've purchased a lot of the stuff elsewhere for cheaper amounts and I'm not going to spend $15+ on some no-name titles I've never heard off, at least not right off the bat.

Looking at the pure number of titles I've purchased - digital versus physical or even Steam versus non-Steam, there really is no comparison. Steam is the blatantly obvious winner, Big Fish Games is actually a far second, and everybody else is inconsequential.

In general, I think the pricing is inconsistent in general. Part of this is the focus on discounting - I rarely pay full price for a title anymore - but the digital download market itself cannot seem to be able to come to any sensible average on its own. For any retails, physical or digital, when your list price is two times to four times the standard price of a competitor, it just speaks to how poorly you interact with the market.
Same thing with sub-par download speeds.
Actually utilizing Amazon (including Prime membership) a bit more,
Ray
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Jul 22, 2010, 19:16 Ray Marden
 
Not as good as the earlier trailers, but that's okay because the end bit saves it...

http://movies.yahoo.com/feature/tron-legacy.html?showVideo=1#movTitle
Aieeeeeeeeeeeeee!
Wanting to watch this now!,
Ray
 
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News Comments > Half-Life 2: Episode Three Hints?
8. Re: Half-Life 2: Episode Three Hints? Jul 22, 2010, 12:48 Ray Marden
 
I just hope they get this third episode out of the way so they can go back to focusing on games be they Half-Life or not.
Can we get a sequel to the story of Half-Life please?
Biting my tongue,
Ray
 
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News Comments > Alice: Madness Returns Announced
3. Re: Alice: Madness Returns Announced Jul 20, 2010, 18:50 Ray Marden
 
That doesn't seem to be the direction I would want to go, but I will have to wait and see. If anything, the screenshots remind me of something like FAKK2.
Colorful, but confined levels. Maybe quie a bit combat heavy?
Hardly remembering the prior game,
Ray
 
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Everything is awesome!!!
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I love you, mom.
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News Comments > StarCraft II Beta Ends Tomorrow
29. Re: StarCraft II Beta Ends Tomorrow Jul 19, 2010, 07:15 Ray Marden
 
Gee, I am glad that Blizzard sent me a beta key Friday night.

I thought it was a bit silly then to only have about eleven days of play, but silly me for thinking it would even last that long.
Does this series still have its fans outside of Korea?
Guessing I'll just call it a lazy demo code,
Ray
 
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Everything is awesome!!!
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I love you, mom.
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News Comments > Out of the Blue
7. Metro 2033 for $12.50 Jul 16, 2010, 21:14 Ray Marden
 
I don't know if it was already posted and I'm just stealing from CAG anyway...but THQ's site is doing 75% off non-preorder PC games.

There is all that RTS junk , but Metro 2033 for $12.50 is particularly interesting. Flaws be damned, it is certainly worth that much.

A long URl - ZOMGWTFBBQ!
Yay for long URLs!
Off to do my daily heroic,
Ray
 
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Everything is awesome!!!
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I love you, mom.
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News Comments > Op Ed
15. Re: Op Ed Jul 11, 2010, 17:50 Ray Marden
 
Well, it can still be a good game on its own merits, but it's a further stepping away from classic CRPGs by BioWare. It's fairly disrespectful of the first game, too, if you consider that the thing was sold as the damn origin stories of the numerous races...

On a personal note, I think it's a bad sign because my girlfriend has this obsession with character creation and this is now gone for the sequel. Otherwise, as much as I liked DA, it certainly wasn't a Baldur's Gate and I still think it was fairly confined in a lot of regards (origins were pointless, the actual story is another BioWare retread, lack of any significant gray decision, etc.) and I put a lot of those at the feet of the simplified structure BioWare implmented.

However, I still enjoyed the title on the whole and I think they found an okay blending of a RPG for PC and console players alike and needing to meet the hype expectations of something like Gamestop. But the failed, greedy DLC push by BioWare, this further simplification to the character aspect of the game, and the shortened development cycle do make me cautious about the next game.
Need we discuss the shooter that is ME2?
Ultimately, we have to see, but why go this route? Especially as a sequel to DA? Maybe I am completely offbase here, but I do wonder if this is truly a sequel or more an expansion/side story.

Then again, you're asking people to wait while completely writing off the entire PC player base so...

Waiting to see; not dying for more DA at the moment;
Ray
 
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Everything is awesome!!!
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I love you, mom.
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News Comments > Blizzard Relents on Real ID
47. Re: Blizzard Relents on Real ID Jul 10, 2010, 07:03 Ray Marden
 
As ever, a lot (all) of this is perspective.

The grinding/solo PvE aspect of something like WoW are often both tedious and incredibly pointless. However, that's not the main reason I play the game. For me, it's (mainly) raiding with twenty-four other people to conquer a certain challenge, (less so) the enhanced social aspect while gaming, and (least so) the carrot on a stick aspect of the next item/boss/etc.

Looking at a typical deathmatch game, I am equally wasting my time (I'm certainly not changing the world ) and it feels significantly less complex - communication is minimal and mostly just bragging/insults, it's significantly less likely anybody is working as a team, the entire goal is achieved in under five or ten minutes, etc. Although I loved pure deathmatch when I was younger, it really bores me now. It's a significant portion of the gaming market, but there are only so many times I can just kill, kill, kill another random person. If and when I do play a non-MMOG multi-player game, I am definitely looking for something more: a special gameplay mechanic, a focus on team-play, co-op, etc.

Some of the above items apply to my single-player aspect as well. I don't generally care about a simple shooter. I don't generally care for games that are average or just okay. In general, I am looking for something a bit more creative, telling a story, offering up a new world to experience, that migh have a personal impact or particularly memorable moment, etc.

In all cases, aren't I, aren't we all, wasting our time? More or less we are, but it's entertainment - at a certain point it just has to be fun. And as I have madly ranted in the past, I think gaming offers up something special for having essentially unlimited potential, giving you all the items other mainstream forms of media offer you, and also giving you the ability to directly control the experience in various ways.
You don't have to like MMOs, but you shouldn't dismiss them outright.
Equally wasting my time by typing this ,
Ray
 
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Everything is awesome!!!
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News Comments > Blizzard Relents on Real ID
19. Re: Blizzard Relents on Real ID Jul 9, 2010, 22:03 Ray Marden
 
Well, I think it was stupid for them to jump so far to one side.

First off, if Blizzard was truly worried about its forums, the first thing it needs to do is fire every single "blue" on those boards with the possible exception of those that worked in the technical support forums. I pity any new player that visits those forums.

That aside, why didn't they get smart and have people create a single login that was tied to an account and which only ever showed one name? Just in my case, I go by "Ray" online and offline, but that isn't my legal name. Meanwhile, on Real ID, my legal name will show to anybody that I friended through that system. Needless to say, that wasn't terribly appealing. Meanwhile, I wouldn't mind having it say "Ray Marden" when I post or play online.
Again, I can't stress tha the biggest jerks on the forums are Blizzard employees.
Thinking it would be good to not let people post from their level 1 alts,
Ray
 
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Everything is awesome!!!
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I love you, mom.
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News Comments > On The Old Republic's End Game
22. Re: On The Old Republic's End Game Jul 5, 2010, 22:26 Ray Marden
 
This is about the only thing I have my eye on as a potential WoW-killer, but it really does boil down to the (end-game) gameplay.

Do we just raid the same content over and over in WoW? Do they sidestep the content issue and push PvP? Do they do an Ultima/Eve Online deal and leave everything to the player? Would they (or any company) ever actually turn their backs on maximizing the work to profit ratio and emphasize a constantly running development cycle? Do they try to toss in a little bit of everything, hoping nobody notices there isn't much of any one thing?

Will they actually come up with something new?

I really feel they need to do something completely new and unexpected or, if they go a familiar route, the need to nail everything perfectly - from the start and from top to bottom. Otherwise, WoW has covered a lot of its bases (even if unfairly from being six years old and having insane profits) and I see myself waiting for Blizzard's next MMOG. Given how much Lucas has crapped on this franchise, just being Star Wars isn't enough for me.
Blizzard is refining the grind. Who is refining the story? Does the market care?
Spending more time with EVEMon than Eve Online ,
Ray
 
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News Comments > DirectX 11 WoW
22. Re: DirectX 11 WoW Jul 5, 2010, 16:24 Ray Marden
 
No worries - they can un-delete characters, too!
Yes, seriously.
Up to no good,
Ray
 
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News Comments > Op Ed
12. Re: Op Ed Jul 3, 2010, 21:43 Ray Marden
 
I am turned off from a huge number of games because of their basic simplicity. I don't need the next work of art, but I need something to pull me in, explain what I am doing, give me a purpose, etc.

Otherwise, I'm just a generic gun mindlessly shooting at stuff...

Having said that, I only really care if the story is relevant and has meat to it. It's not just about length - you've failed if half the game is just collecting coins, pets, flags, etc.
I'm finally playing Fable II. I like it, but what a discombobulated game.
Wishing I could justify those 60"-73" DLP sets at Dell,
Ray
 
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Everything is awesome!!!
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I love you, mom.
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News Comments > Op Ed
11. Re: Op Ed Jul 3, 2010, 21:36 Ray Marden
 
Well, it's all relative.

If you use a medkit, you sought out a special item/service and applied it to yourself. With regenerating health, you just...stood there?

Even if you are going to go with regenerating health and/or some super suit, add that into the world. Half-Life was incredibly unrealistic, even more so when you consider the main character is scientist, but the game made you get into some super high tech suit.

When it's just a dude in his cotton shirt just standing there, it doesn't do much to draw you into the reality of the game.
Singularity? Really? Saying it's good? So. Not. Surprised.
Hoping Creston is happy; finally owning a $25 Just Cause 2 ,
Ray
 
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News Comments > Saturday Mobilization
8. Re: Saturday Mobilization Jul 3, 2010, 20:54 Ray Marden
 
Sitting on the table, the phone is connected.

Holding it in your hand, the phone is disconnected.

But yeah, this specific issue is totally AT&T's fault. Likewise, Apple is stating no disconnect is happening - that's all a GUI issue. And it's sheer convenience that Apple sells a $30 cover that prevents this.
AT&T's network is shit. And Apple was the one that selected it.
Wondering why fanboys - why anybody - has to protect any product,
Ray
 
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News Comments > Intel Drops Project Offset
5. Re: Intel Drops Project Offset Jul 1, 2010, 19:31 Ray Marden
 
I think the problem is that it was always just a tech demo.

I was incredibly surprised when it was announced as a game with moderate backing - they actually pulled it off and were going to get it made?
It was a lot of "our tech is great and we are great" without much else.
But sure enough, here we are with years of...nothing.

Not expecting much from them,
Ray

This comment was edited on Jul 1, 2010, 20:15.
 
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News Comments > Morning Consolidation
2. Re: New consoles Jul 1, 2010, 12:55 Ray Marden
 
Well...I still want 60 FPS at full 1080P...with robust AA...toss in multi-layer Blu-Ray support...a decent HD that doesn't cost $5/GB...etc.

Obviously, they are all doing their R&D right now, but it would make sense in a lot of ways to extend the current life cycles a bit longer than normal, at least in this generation.

Oh, I won't mind my Wii doing %$@#%@#$%#$ HD either.
Even with the same crappy polygon count.

Going to be moving onto my fourth PS3 this weekend ,
Ray
 
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Everything is awesome!!!
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News Comments > Op Ed
7. Re: Op Ed Jul 1, 2010, 12:52 Ray Marden
 
It's all a bit pointless, as far as I can tell.

As ever, what is "art." If one thing from one genre/form/media type is "art," are all the others? Can you pick the most "artistic" form/thing/media/whatever and submit it my, much less anybody else, review and guarantee that I will agree? Or that I won't manager to look at the whole range of that genre/media type/whatever and find a huge amount of crap?

Personally, I love gaming - it lets me ready, watch, hear, follow, and control an experience. I think gaming has an insane amount of potential, although that is immediately contradicted by the obsession with mindless shooting or a heavy focus on destruction/killing.

"Art" or not, when it all works well, I think games are utterly fantastic and offer me a scope of experience that I am unable to match elsewhere. And ultimately, that's what matters - whether I like it or not.
I would say gaming falls quite flat comapred to its potential, though.
Shrugging,
Ray
 
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News Comments > New BioShock 2 DLC Next Month
5. Re: New BioShock 2 DLC Next Month Jul 1, 2010, 12:41 Ray Marden
 
Personally, I am just amazing that they completely addressed all of the issues with Bioshock and drastically improved the gameplay by...adding multiplayer!

Er...wait...
Bioshock 2 was okay, but nothing new and a total waste of a sequel.
Just waiting for them to announce B3 - played from the slicer's perspective ,
Ray
 
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News Comments > Metro 2034 Revealed
22. Re: Metro 2034 Revealed Jun 29, 2010, 17:15 Ray Marden
 
The game screams potential, but the actual game is fairly lackluster.

It isn't bad, but it has a ton of short comings as well as a fair number of rough edges. If they could just evolve it a bit, they'd have a fairly good game. It really screams out for a larger world to play in with more opportunities to explore a hinted at richness.

Otherwise, you just head down the corridor shooting at the same generic monster...
I just didn't feel like I achieved much in that game.
Hopeful,
Ray
 
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6558 Comments. 328 pages. Viewing page 26.
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