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User information for Ray Marden

Real Name Ray Marden   
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Nickname Ray Marden
Email raymarden@gmail.com
ICQ 44585133
Description Would you kindly?

You do not have to agree with me; I empower you to be wrong. :̃

Steam: Ray_Marden
Homepage http://www.bluesnews.com/
Signed On Feb 8, 2000, 01:15
Total Comments 6572 (Guru)
User ID 2647
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jun 21, 2011, 13:16 Ray Marden
 
Maybe some third party company will make a really fantastic game that really utilizes the system's strengths, but I have a lot of the same concerns:

  • It is only as powerful as current generation systems.

  • Specifics are somehwat slim and the release date is sometime in 2012.

  • The next Sony/Microsoft systems are not that far away.

  • Ports of existing games will be identical for the most part.

  • The Wii U may have fantastic gameplay at some point, but only for titles designed specifically around it.
  • Equal or inferior ports will not make the system excel, ports of the next generation systems will have to be scaled back, and you cannot readily port a Wii U game - at least one that fully, truly utilizes the pad screen - to the next Sony and Microsoft systems.

  • Same system multiplayer is specifically hindered on this system. One pad for me and the rest of you get those old, crappy Wii remotes.

  • No DVD or Blu-Ray playing support? I doubt I will ever have a stand along player for that; one more reason for my to buy a competitor's product.

  • Given Nintendo's track record, how many games will throw in a weak, sloppy use of the pad-troller? I love personal control when it makes sense, but not when it is tedious. I don't want to wiggle my hand just to cut some grass, perform the same move for the thousandth time, etc.

  • Admittedly, the Sony and Microsoft systems are already deep in development, but with the Wii U a good year or more away, this may still give them some slim possibility of tweaking their systems to be more comparable.

  • Where is the system? How far away is it? How much will those pads cost when one is broken? Where are the games? Where are the third party games? Where are the third party games actually running in Wii U hardware?

  • Again, I do think some neat things could be done, but the system is equal to dying systems with regards to power and any good games will really need to fracture the market - you either make a Sony/Microsoft game or a Wii U game. Otherwise, we're back to the crappy port games.
    I just wish more attention was paid to the system and games than the pad.
    Wondering if it even tracks things better than the lackluster Wii remote,
    Ray
     
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    News Comments > On Sale
    5. Re: Evening Consolidation Jun 20, 2011, 22:47 Ray Marden
     
    I kept missing the EA deals, but I'll gladly buy this mindless shooter for $12.
    Where are the $20 Assasins Creed: Brotherhood deals?
    Downloading now,
    Ray
     
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    News Comments > Out of the Blue
    2. Re: Out of the Blue Jun 19, 2011, 22:02 Ray Marden
     
    Game of Thrones. Watch it. From fire comes life.
    Raaawwwrrrr.
    Awaiting season 2,
    Ray
     
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    News Comments > QUAKE "Reboot" Possible
    54. Re: QUAKE Jun 17, 2011, 17:56 Ray Marden
     
    Screw that - it was all about the expansions (which all rocked by the way,) especially the one with a dragon as an end boss...
    <3 Quake <3
    Thinking Quake was much more original than the sequels,
    Ray
     
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    News Comments > QUAKE "Reboot" Possible
    19. Re: QUAKE Jun 17, 2011, 12:27 Ray Marden
     
    I am hardly an id fan......but I would love to play a true sequel to Quake.

    I concede the latter games had better engines and were more popular for multi-player, but the Quake world was fairly interesting (it was more than just another space marin...) and, even if only because they did not know what they couldn't do, had some really interesting, quirky level design.
    Yes please!
    Remembering calling in to unlock my CD that I backed up to various disks,
    Ray
     
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    News Comments > RAGE Changing Windows
    21. Re: RAGE Changing Windows Jun 16, 2011, 17:36 Ray Marden
     
    It's basically smart tearing.

    If you aren't doing a full refresh at the indicated framerate, it will attempt to tear at the top of the screen (you finish the slow frame and tear on the new one) and the game runs at a lower resolution/detail to help compensate.

    It is giving the developers more control over the performance/graphics and attempting to tear at the top of the screen rather than in the middle or bottom of the screen where you would be more likely to notice it. They are also pushing this because they are capping games at certain framerates and tying certain mechanics (typically animation) to set amount of frames.
    I know there is a good Kingpin joke in here somehwere...
    Eyeing that $55 Blu-Ray Star Trek collection on Amazon...,
    Ray
     
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    News Comments > Eurogamer Blacklisted By 2K?
    12. Re: Eurogamer Blacklisted By 2K? Jun 16, 2011, 13:12 Ray Marden
     
    Uhh...what gaming journalists?

    Oh...right.
    Not the dudes who get perks to sell a game.
    ,
    Ray
     
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    News Comments > RAGE Changing Windows
    10. Re: RAGE Changing Windows Jun 16, 2011, 13:10 Ray Marden
     
    Meh - it just sounds like more managed tearing. Can we say this is dynamic inferior visuals?

    After all, what happens if you don't have v-sync enabled? When it goes to refresh the screen...it either makes it all the way or it does not. All they're doing here is tweaking what happens when they cannot make it the full way. Dynamically, until that refresh is completed, you get some crappy visuals.

    Honestly, I don't enable v-sync for the framerate. I enable it for the visual conformity. Now I can have a v-sync option that does the complete opposite of what I want it to do. Gee, thanks.
    Don't call this v-sync. It is no-sync plus.
    Noting every game will lie about its framerate now ,
    Ray
     
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    News Comments > Alice: Madness Returns Chat Tonight
    2. Re: Alice: Madness Returns Chat Tonight Jun 14, 2011, 19:35 Ray Marden
     
    I was wondering about this game - it did not seem like they were doing much marketing for it. And given the early reviews, it looks like this will not be a purchase until it receives a big discount.
    The second time around, DNF doesn't seem so bad. At least early on.
    Somewhat interested in Child of Eden,
    Ray

     
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    News Comments > Morning Metaverse
    15. Re: Morning Metaverse Jun 13, 2011, 22:31 Ray Marden
     
    They needed to improve the previous layout (better interest results, easier searching, more information, more consistent genre grouping, etc.) instead of rolling out this new layout.

    It's basically just big 'ol images of the front packaging. However, from an accessibility viewpoint, it gives me less movies on the screen, less information on the movies, and it decreased my available search and grouping information.
    The epitome of failure.
    Wanting more than just the front packaging,
    Ray
     
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    News Comments > Steam Top 10
    60. Re: Steam Top 10 Jun 13, 2011, 12:10 Ray Marden
     
    Also, EA pushes aggressive pricing through its Facebook game page. These tend to be open for only a few hours at a time and are primarily for purchases through the EA store, but these are typically discounts of 50% or more.
    And all based upon people "liking" the deals.
    Saddened that Fable III even made the top 10,
    Ray
     
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    News Comments > On Sale
    2. Re: On Sale Jun 12, 2011, 18:05 Ray Marden
     
    Yeah, an indie game that I never had any intention of buying does not become a new purchase when it is sold at half the price.
    Derp derp.
    Guessing I will buy Assassin's Creed Brotherhood when it goes to $20,
    Ray
     
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    News Comments > Steam Top 10
    12. Re: Steam Top 10 Jun 12, 2011, 17:48 Ray Marden
     
    The few things I have seen thus far talk about it being simplistic and limited. I guess we will have to wait for the Tuesda unlock, but I do not think multiplayer will be saving this game.

    Noting that MP does, at least, have a jetpack,
    Ray Unlike the SP game.
     
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    News Comments > Game Reviews
    2. Re: Game Reviews Jun 12, 2011, 16:53 Ray Marden
     
    Not that any version appears to be great, but the 360 version appears to be outright broken. I won't be surprised if the PS3 version has similar issues as well.

    Mind you, this is based only on 7 cumulative reviews, but Gamerankings has the PC version (single review) at 80%, the PS3 version at 60% (2 reviews,) and the 360 version at 43% (4 reviews.)
    Can we get a sequal to D3D? Or just a current day update?
    Wondering what 3DR was thinking and questioning Gearbox as well,
    Ray
     
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    News Comments > Steam Top 10
    4. Re: Steam Top 10 Jun 12, 2011, 16:18 Ray Marden
     
    This was not going to be the ultmate Duke game with amazing graphics after all these years, but I still find it heartbreaking that it still has so many obvious rough edges or shortcomings after all this time. What the hell was 3DR doing? What did Gearbox walk into and what improvements, tweaks, or polish did it apply? For all the people that touched the game, did any of them really understand that make D3D so damned great?

    Even just five seconds into the game, why is the depth focus so bad? Why do you have to immediately tweak the PC controls to have it be even remotely playable? Why the focus on gameplay-stopping scripted events? Why is the movement so slow? Why the two weapon limit? Why is the 360 version so inferior from what I have read so far? Is the PS3 version as bad? Why are things so linear?

    Graphics are the one thing I will excuse outright, but they still went out of their way to make them look ugly (or at least blurry.) But everything else?
    What were you all doing at 3DR? What?
    Holding out a small hope enough people buy it so a real sequel can be made,
    Ray
     
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    News Comments > It Came from E3 2011, Part 7
    6. Re: It Came from E3 2011, Part 7 Jun 10, 2011, 18:13 Ray Marden
     
    I think the damning thing was the lack of creativity. Some people were asking me what was shown at E3 and, from a games perspective, it is just newer versions of all the games you were already playing. Get ready for another Tomb Raider, Bioshock, Mass Effect, Zelda, Uncharted, the usual U.S. military shooters, Hitman, Elder Scrolls, etc.

    Otherwise, what were the core messages of the respective companies? Sony has a nice handheld, but all the same games. Microsoft is forcing Kinect into all of its games. Nintendo is basically giving you one last reason to play your Wii (Zelda) and then you just have to wait for a new, if not questionable, system next year.
    A nice handheld tied to a mediocre wireless carrier.
    There is certainly some good stuff coming, but pretty much all the stuff we knew about or could normally expect.

    Not even having concrete Last Guardian information ,
    Ray
     
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    News Comments > Molyneux on Fable Kinect Demo "Horrendous Mistake"
    18. Re: Molyneux on Fable Kinect Demo Jun 10, 2011, 18:02 Ray Marden
     
    Who cares? Whether is is the entirety of the game or only a portion of it, the Kinectified portion of the Fable game are bad.

    F3 was easily the worst in the series and rather than addressing the various flaws, they spent time waving at Kinect. All from the guy behind Milo.
    Which was a fake piece of BS to start with...
    Honestly, 'nuff said.

    Not impressed with the limited, laggy Kinect,
    Ray

    This comment was edited on Jun 10, 2011, 18:15.
     
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    News Comments > Out of the Blue
    22. Re: Out of the Blue Jun 7, 2011, 17:58 Ray Marden
     
    I think it is all a matter of perspective.

    Was the Wii financially successful? Without a doubt. Having said that, how many core games can you play that well on the system? If the game even comes out? Did we get the 1:1 performance that was promised?

    What are the issues with the Wii now? Weak hardware, confining control system, lack of first party games, severe lack of third party games, distinct lack of quality games, and a focus on the casual/kid market.

    Perhaps I was wrong, but I was looking for a next generation Wii - something that refined the 3D control and pushed harder to be more relevant to general gaming (better hardware, improved controller, focus on games, etc.)

    Instead, I have a concern that they are maintaining their casual approach. Also, unless they blow me away, that pad is so absolutely not what I was looking for and not the direction I would argue they need to go.

    I just got home so I will need to look around, but did they ever confirm the price? Those pads seem ridiculously expensive, prone to breaking, and still not terribly adept at expanding control over games. It kind of reminded me of the issues I had with the NGP version of Uncharted. One of the strengths of gaming is having control over the world and taking part it in. Admittedly, this is a fine line, but I do not want to just be pointing at everything. I'm not looking forward to a "Just point for awesomeness" game.
    Pointing may be easy, but is it better control/manipulation?
    Questioning whether the Wii was truly a success for gaming,
    Ray
     
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    News Comments > Out of the Blue
    11. Re: Out of the Blue Jun 7, 2011, 13:11 Ray Marden
     
    It all comes down the price and games.

    Because right now, it looks really stupid and I cannot help but think they spent way, way too much time on the pad controller.

    Also, what is it with these companies and the terrible names? Wii..uh...U! Playstation Vitami...Vita?
    Really? This is how they'll grab the third parties and core gamers?
    Extremely skeptical,
    Ray
     
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    News Comments > RAGE Trailer
    55. Re: RAGE Trailer Jun 5, 2011, 10:05 Ray Marden
     
    I could see some of the turning being due to recording a video or playing with a controller, but I do think the video has a slow movement speed in general. I am not sure if the player is only "walking" through the recording or, akin to D3, the player movement speed it just a tad lower than others.
    I'd love a story, character upgrading, and world interaction.
    Suspecting a lot of June's releases will be unspectacular,
    Ray
     
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    6572 Comments. 329 pages. Viewing page 18.
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