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Nickname CythrawL
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Aug 10, 2006, 02:24
Total Comments 166 (Novice)
User ID 26043
 
User comment history
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News Comments > Crysis 2 Crisis: Game and Key Leaked?
76. Re: Crysis 2 Crisis: Game and Key Leaked? Feb 12, 2011, 13:29 CythrawL
 
SpectralMeat wrote on Feb 12, 2011, 13:27:
For a full refund? No restocking fee or any other fee deducted? I don't think so.
Regardless I mostly talked about the media, software, games, music, movies etc. I don't think you can return any of that stuff ones the package is open.

You obviously shop at the wrong places, Most I have to pay is a return shipping fee, if the store was not local. but yeah media no return usually
 
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News Comments > Crysis 2 Crisis: Game and Key Leaked?
74. Re: Crysis 2 Crisis: Game and Key Leaked? Feb 12, 2011, 13:25 CythrawL
 
DangerDog wrote on Feb 12, 2011, 13:18:

You care enough to make this little rant posting, and we all know that you along with all these pseudo Cevat Yerli / Crytek haters will be downloading the final game off the net and playing the hell out of it if for no other reason than so you can spew more bullshit about how the game sucks or doesn't run on your crap hardware.

Actually no I am not downloading at all.. And yes it will probably run with my hardware, we all know YOU are downloading it right now according to YOUR logic.. Case and point I saw it was leaked last night, I could be downloading it RIGHT NOW, but I am not. I am NOT wasting my bandwidth on it.. Go fuck yourself if thats not a good enough reason for you, you self righteous prick! if it is, then lets carry on.

This comment was edited on Feb 12, 2011, 13:49.
 
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News Comments > Crysis 2 Crisis: Game and Key Leaked?
69. Re: Crysis 2 Crisis: Game and Key Leaked? Feb 12, 2011, 12:49 CythrawL
 
SpectralMeat wrote on Feb 12, 2011, 12:14:
wtf_man wrote on Feb 12, 2011, 11:38:
3) It's returnable if you don't like the product.
.
.
.


This is one of the few industries that can get away with ripping you off with hype and you have pretty much no recourse after you've made the purchase.

I don't think you can return any media for full refund after you've made a purchase. Even computer hardware or consumer electronics or even cars when you return them because you don't like them there is usually a fee to pay just so that you can't get your full refund for it IF they allow you to return the product the begin with.

Actually most hardware you can return within 30 days. After that you have to deal with the MFG and get RMA's etc. You cant return software period...
 
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News Comments > Crysis 2 Crisis: Game and Key Leaked?
68. Re: Crysis 2 Crisis: Game and Key Leaked? Feb 12, 2011, 12:46 CythrawL
 
Actually I think they deserved it. The utter shit that has been spewing from Cevat Yerli's mouth over the past year and a half has completely turned me off buying or even pirating any of thier games. Its not worth my time, or attention. I mean Crysis as a game was pretty sub par. It was a great Tech Demo dont get me wrong and looks awesome, but as a game, once the Aliens kicked in it went to shit.. in fact it was the same with Far Cry, Great game until the stupid Mutant Monkeys made the appearance. Both Crysis and Far Cry were pretty fun till those points, after which I totally lost interest.

Crysis 2 I couldnt care less about.. After putting my pre-order in for the Witcher 2 from a company that loves and LISTENS its own community (unlike Cevat Yerli) I care less even more..
 
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News Comments > Volition Would Kill to Make FreeSpace 3
38. Re: Volition Would Feb 9, 2011, 00:59 CythrawL
 
Creston wrote on Feb 9, 2011, 00:55:

While I agree with your points wholeheartedly, that particular boast doesn't really fly on this board. Many of the regulars here have been gaming since the days of the Atari 2600 or even the days of the original Pong TV console.

Creston


Oh me too, I still had my original Atari 2600 console with the Rocker Switches, fake wooden front until I moved to the USA. I used to have a TV Pong that had 6 exciting game modes sold by Grandstand..

But the bitching about controllers and "Freelancer was gay" comments obviously come from those who never had to experience games with such limited input. If the controls are done right, it doesnt matter what the input method is.. just do the DAMN GAME!!

 
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News Comments > Volition Would Kill to Make FreeSpace 3
36. Re: Volition Would Feb 9, 2011, 00:54 CythrawL
 
Prez wrote on Feb 9, 2011, 00:51:
I'd play Freespace 3, I-War 3, X-Wing Alliance 2, Freelancer 2, Wing Commander 6, Tachyon 2, or any new fighter-based space combat game that came out and just didn't flat-out suck the horn off a rhino. I'd use a mouse, keyboard, joystick, 360 controller, Atari 2600 controller, mind control, or whatever else it required.

Just gimme something to fly dammit!

THIS!!!.. I totally agree.

PS you forgot Tie Fighter, which is still the best of the bunch in the Star Wars games IMO!!
 
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News Comments > Volition Would Kill to Make FreeSpace 3
34. Re: Volition Would Feb 9, 2011, 00:50 CythrawL
 
Wildone wrote on Feb 9, 2011, 00:02:
Freelancer was gay. Do you see fighter pilots flying around with a mouse and keyboard? Nope.

Probably about as many guys you see in the army jumping everywhere to gain extra speed and strafe turning to circle enemies.. Your argument is totally invalid, stupid and irrelevant. Mind you you are probably one of those who think COD is the epitome of realism,
 
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News Comments > Volition Would Kill to Make FreeSpace 3
33. Re: Volition Would Feb 9, 2011, 00:47 CythrawL
 
Razumen wrote on Feb 8, 2011, 23:47:
Horrible Idea, this is Freespace, not Battlefield - obviously you've never played a Freespace game, otherwise you'd know why this would never fly.

Implementing a on the ground FPS element to FS would be like adding a FPS mode to Starcraft; completely irrelevant and taking away from the game's core strengths.

Seeing I played and completed both games I'd say yes I have. I still have a Sidewinder FF stick. My POINT was (which you all fucking missed) was that space sims can play just fine WITHOUT a Joystick, if its done right. and for the record I completed all the Xwing and Tie Fighter games, and in fact I played and completed ELITE on a BBC Model B back in the day on a fucking keyboard, probably before most of you were even a thought in your parents loins.. Jeezus
 
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News Comments > Volition Would Kill to Make FreeSpace 3
26. Re: Volition Would "Kill" to Make FreeSpace 3 Feb 8, 2011, 23:42 CythrawL
 
Its funny, because Freelancer played just fine with the mouse and keyboard, as does this: http://www.starwraith.com/evochronmercenary/index.htm

Joysticks arent the reason not to do it... damn it!!
 
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News Comments > Martyn Brown Leaves Team17
1. Re: Martyn Brown Leaves Team17 Feb 4, 2011, 18:42 CythrawL
 
Wow.. I never expected that. I met him years ago when me and a friend of mine was pitching a Dungeon Master style Alien's Game for the Amiga (trying to get it tied with Alien Breed). Total down to earth bloke, loved a pint and was really good to get along with. The game didnt get signed, but he gave us a free copy of Alien Breed 2 from the warehouse a few days before it shipped. I should have got it signed while I was there haha..
 
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News Comments > On Sale
8. Re: On Sale Jan 16, 2011, 00:27 CythrawL
 
Two Worlds, Game of the Year Edition?? Game of the YEAR edition.. Bwahahahhahahahhahahahahhahahahhahahhahahahahhahahaaha

ahhahahahhaahhahahha

I almost died of cardiac arrest after reading that and laughing so hard at the obserdity of it... Seriously? GAME OF THE YEAR EDITION??? HAHHAHAHAHAHHAHAHAA

 
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News Comments > Batman: Arkham City Trailer
4. Re: Batman: Arkham City Trailer Dec 13, 2010, 14:14 CythrawL
 
Good all round, but that second screenshot.... Total rip off of the Preacher in the Chaos Engine..http://www.giantbomb.com/preacher/94-8767/all-images/52-301959/preacher/51-822317/

 
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News Comments > Highlander Games Cut
4. Re: Highlander Games Cut Dec 11, 2010, 15:01 CythrawL
 
Maybe it was because the developers had the manners of a goat. And they smelled like a dung-heap! And they had no knowledge whatsoever of the game's potential!  
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News Comments > Freeware Battlestar Galactica Game Plans
11. Re: Freeware Battlestar Galactica Game Plans Nov 4, 2010, 14:02 CythrawL
 
I totally agree.. Imagine a Tie Fighter game now (not Xwing Vs Tie... that was a crap game).. c'mon Lucasarts you know you want to...  
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News Comments > Gearbox to Valve & MS: "Play Nice"
44. Re: Gearbox to Valve & MS: Oct 10, 2010, 21:26 CythrawL
 
The only problem I have with Steam is this...

Once I am totally done with my games and I will never EVER play them again, why the HELL cant I gift them or someone buy them from me via steam at a discounted price (some of which Valve could get for the transaction)... If they added this then it would be a game changer in everything about Steam...
 
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News Comments > Blizzard's PC Stance
42. Re: Blizzard's PC Stance Aug 12, 2010, 09:53 CythrawL
 
And seeing the Playstation 3 only has 256mb of ram and people can still produce games like Crysis 2, kinda nullifies your argument now doesnt it?

Thats HALF the ram and MORE storage than we are touting around...

and I am sure nearly every GOOD coder will disagree with you.. As I said it has NOTHING to do with Tech Demos, I gave that as an EXAMPLE of what can be done with limitations. There are awesome games one the Nintendo DS, Awesome games on the iPod Touch.. ALL have less storage and limits than we are touting... Again you are missing the point, and on why I called you on those two points you gave on your list. They have NOTHING to do with better games or game development.

The other 3 points you came up with, RIGHT on the money.. I just dont agree with the 2 we are debating about.
 
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News Comments > Blizzard's PC Stance
39. Re: Blizzard's PC Stance Aug 11, 2010, 17:19 CythrawL
 
NKD wrote on Aug 11, 2010, 14:31:
Jerykk wrote on Aug 11, 2010, 12:36:
If you cant program a game in 512mb of memory with the pool of 6.8gb to store your data, then I am sorry you are in the wrong job and should not be called a programmer.

You do realize that there's a significant difference between a 4k tech demo and a full AAA game, right? Completely procedural content is a cool idea but doesn't work very well for most games.

You asked me if I was joking but now I have to ask the same of you.

This.

The reality of modern game development is that the art assets are big. It's not about laziness or failure to optimize. It's just a fact that you can't compress the art assets any further without losing significant quality.

Lowering the visual quality of your game isn't optimization anymore than optimizing a website by removing half the content.

Sorry but procedurally generated textures are bland and repetitive by their very nature, and the renderers in those demos are barebones as hell. The framerates are only acceptable because the assets they deal with aren't at all demanding.

It's a fun and challenging thing, the demo scene, but it's not a viable AAA game development strategy.

I think you BOTH missed my point and zeroed in on the 4k example I gave you.. The point I was making is that you think that 512mb of ram and 6.8GB of Storage is not enough for a game. I call utter Bullshit. You can code a great game with much MUCH less resources. Those 2 points is why I said you are joking right?. My 4k example was showing what is POSSIBLE if you code WELL with limitations bestowed upon you.. Thats the whole reason they have 4k, 64k compos, to show their skills. Now granted Coding Demos and games are a different kettle of fish, but if you remember the Silents they went on to be Digital Illusions. Triton, ended up being Starbreeze, and so on and so forth.

It used to be about taking those limitations and coding a great game around that. What you are saying the limitations are to small and give us moar moar MOAR!! which is exactly where game development is heading now. Which is ashame and I think its the totally wrong way to go.

Could you imagine what people like Stavros Fasoulas and Andrew Braybrook could do if they coded on the same level as they did back then with the resources of the Xbox 360 now??? I mean jeezus it doesn't take a rocket scientist to see what I am trying to get at here!

I still hate it when you get games, and its not been coded or optimized for the platform, you get slow downs and frame drops, where there really should not be.. There are very few teams out these days who polish their games till they shine, Blizzard is one of them and you can SEE it with their titles.

This comment was edited on Aug 11, 2010, 17:24.
 
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News Comments > Blizzard's PC Stance
31. Re: Blizzard's PC Stance Aug 11, 2010, 12:04 CythrawL
 
Jerykk wrote on Aug 11, 2010, 00:47:

2) Having to work with only 512MB of memory TOTAL (system + video).

3) Trying to fit your game onto a 6.8 gig DVD (for X360, at least).

I'm sorry but those 2 points are a joke yes?

If you cant program a game in 512mb of memory with the pool of 6.8gb to store your data, then I am sorry you are in the wrong job and should not be called a programmer.

I think it was Jeff Minter who said "if you cant program a playable game in 1k of memory then you are NOT a games programmer"

I would have KILLED for that kind of power when developing for the Amiga almost 20 years ago. In fact go and check some of the games being done in the Demo Scene.. 3d FPS games with procedural textures in 4k... playable..

Programmers are lazy these days, they get everything done for them (engines and such like) and their games are huge, unoptimized, bloated, and not very innovative usually.

 
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News Comments > BioWare Working on "Small Scale" MMOGs
26. Re: BioWare Working on Jul 14, 2010, 21:46 CythrawL
 
Cutter wrote on Jul 14, 2010, 21:26:
This is because Bioware has solely been in it for the money for some time now. Let it go, fellas. The Bioware you knew and loved is dead, Jim, dead.

Name one Dev house that WASN'T in it for the money??? That are still around now???....

Why do you go to work every day? Surely not for the money??
 
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News Comments > BioWare Working on "Small Scale" MMOGs
25. Re: BioWare Working on Jul 14, 2010, 21:44 CythrawL
 
Yakubs wrote on Jul 14, 2010, 16:01:
Obsessed with review scores? I.e., the "critiques" written by twenty-five year olds of dubious intelligence and no education or training? Are these "journalists" truly driving the gaming industry? And driven by their commitment to quality? Since when do review scores correlate to quality?

Since the VERY early days... I remember in the UK if a game tanked on the scores in ZZapp64 and CRASH magazine, it didnt sell well. If they all gave it the thumbs up, then it sold VERY well.. I mean this was back in the 80's... Where have you all been???
 
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166 Comments. 9 pages. Viewing page 6.
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