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User information for Chris Bailey

Real Name Chris Bailey   
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Nickname siapnar
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Aug 8, 2006, 22:21
Total Comments 1447 (Pro)
User ID 26019
 
User comment history
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News Comments > Child of Light Trailer
1. Re: Child of Light Trailer Mar 5, 2014, 21:03 siapnar
 
Love that hair  
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I have projectile dysfunction.
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News Comments > Eidos Montreal Layoffs
17. Re: Eidos Montreal Layoffs Mar 4, 2014, 23:25 siapnar
 
Again, so much love felt between Blues users  
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News Comments > Strike Vector Free Content Released
4. Re: Strike Vector Free Content Released Feb 28, 2014, 23:19 siapnar
 
ViRGE wrote on Feb 28, 2014, 20:14:
I keep meaning to look into this game, but never get around to it. How is it?
I'd also like to know if you guys like it
 
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News Comments > Trials Fusion in April
2. Re: Trials Fusion in April Feb 26, 2014, 23:47 siapnar
 
Ah, I find it pretty cool that they're making new worlds with fantasy or sci-fi settings.
It's always nice to play a brand new course, as well.
 
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News Comments > Gods Will Be Watching Announced
8. Re: Gods Will Be Watching Announced Feb 26, 2014, 23:43 siapnar
 
Task wrote on Feb 26, 2014, 23:34:
lol I don't have a problem with pixel art, it is what it is
Yeah I don't mind it if it's done well, which seems to be the case here.
 
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News Comments > Renegade X Open Beta Released
5. Re: Renegade X Open Beta Released Feb 26, 2014, 14:52 siapnar
 
I remember hearing about this on PlanetUnreal (I think)

First I've heard of it in a lonnnng time, and I'm glad they stuck with it cause it looks pretty sharp!
 
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News Comments > Battlefield 4 Platoon System "Very Soon"
4. Re: Battlefield 4 Platoon System Feb 25, 2014, 17:21 siapnar
 
I've had very few issues with BF4. Guess I'm one of the lucky ones.  
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News Comments > Steamships Ahoy - Rambo The Video Game
27. Re: Steamships Ahoy - Rambo The Video Game Feb 21, 2014, 20:10 siapnar
 
Julio wrote on Feb 21, 2014, 17:39:
How would you know if I'm on your ignore list? Not that you can read this either.
Popular guy!

My turn! Do me! Do me!
 
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News Comments > Steamships Ahoy - Rambo The Video Game
15. Re: Steamships Ahoy - Rambo The Video Game Feb 21, 2014, 16:34 siapnar
 
FINALLY  
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News Comments > Wolfenstein in May; Preorders Get Future DOOM Beta Access
33. Re: Wolfenstein in May; Preorders Get Future DOOM Beta Access Feb 20, 2014, 11:41 siapnar
 
DangerDog wrote on Feb 19, 2014, 17:49:
It wasn't as bad as say Aliens Colonial Marines but it wasn't that good either, when you compare it to games like Borderlands 2 it really looked bad in terms of content and story. I still don't know why they even bothered with the combat racing stuff, should have scrapped that part completely.
The story was pretty terrible, granted. But i was talking strictly about graphics and gunplay.

Also, yea, the combat racing and vehicle "physics" were absolutely awful

theyarecomingforyou wrote on Feb 19, 2014, 21:37:
The game could look half decent at times but overall it was a disaster. It was completely compromised because of consoles. I mean, we're not talking about minor criticisms here - the game looked like an abortion put in a blender.
I played it well after release, so I'm assuming it's been patched a bunch of times.
I never saw any texture even remotely as bad as the ones you linked to.
There are a lot of times while playing RAGE I'd stop and look around in awe... even take screenshots.
A lot of love went into the level building, and it shows in item placement and wear n tear on surfaces and objects.

I agree about the dynamic lighting though. Everything is either baked or cheated in some way to make it look decent.
The baked lighting can look great at times, though.
 
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News Comments > Wolfenstein in May; Preorders Get Future DOOM Beta Access
22. Re: Wolfenstein in May; Preorders Get Future DOOM Beta Access Feb 19, 2014, 15:52 siapnar
 
theyarecomingforyou wrote on Feb 19, 2014, 15:38:
RAGE was a disaster in every respect
I really don't know how people rag on RAGE for having bad graphics. That game could look absolutely STUNNING at times.
It was a technical marvel in it's creative approach to texture painting.
And no, textures that take 1/100 of a second to load doesn't bother me.

Also, the gunplay was a lot of fun
 
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News Comments > Wolfenstein in May; Preorders Get Future DOOM Beta Access
19. Re: Wolfenstein in May; Preorders Get Future DOOM Beta Access Feb 19, 2014, 15:45 siapnar
 
I gotta say, these fucking guys know how to make trailers

Game looks pretty cool. Standard shooter stuff, but cool
 
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News Comments > Broforce Beta Sales; Steam Early Access Next Month
10. Re: Broforce Beta Sales; Steam Early Access Next Month Feb 12, 2014, 11:40 siapnar
 
jdreyer wrote on Feb 12, 2014, 06:15:
Wait, what?
I second this.
 
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News Comments > Goat Simulator Now a Real Thing
20. Re: Goat Simulator Now a Real Thing Feb 12, 2014, 11:39 siapnar
 
This is hilarious. But man, there's a market for any kind of game these days, I guess.

Julio wrote on Feb 12, 2014, 06:23:
Don't they need to save that part for the inevitable DLC?
Hungry man simulator?
 
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News Comments > World of Speed Announced
20. Re: World of Speed Announced Feb 11, 2014, 10:58 siapnar
 
SpectralMeat wrote on Feb 10, 2014, 15:36:
Some more gameplay footage here: http://youtu.be/6_HwqIPXTk8
Those speeds make me dizzy
Probably because visually, it looks pretty bad.

Also, it's very arcadey. Check out the collision at 0:35

http://www.youtube.com/watch?v=6_HwqIPXTk8#t=33
 
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News Comments > Dying Light Tease
23. Re: Dying Light Tease Feb 9, 2014, 11:18 siapnar
 
HorrorScope wrote on Feb 9, 2014, 10:16:
Yep and aren't almost all concepts done before. Like if not this what else? Another point and click? Another fantasy? Another ARPG? RPG? Sports Game? Another FPS? Another RTS? Another Turnbased?

If it's done well that is all that matters.
Uh huh. It's all about the execution (nowadays at least). Same goes for movies.
 
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News Comments > Dying Light Tease
19. Re: Dying Light Tease Feb 9, 2014, 04:05 siapnar
 
Jerykk wrote on Feb 8, 2014, 20:14:
Dying Light looks like Dead Island + Mirror's Edge and that's a pretty great combination.
I agree. This game looks fun, even if the overall concept has been done before
 
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News Comments > Morning Screenshots
2. Re: Morning Screenshots Feb 7, 2014, 17:52 siapnar
 
Although this is looking very sharp, everything looks almost too clean, like Gran Turismo clean  
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News Comments > Sledgehammer Gets Its Own CoD Title
5. Re: Sledgehammer Gets Its Own CoD Title Feb 6, 2014, 21:27 siapnar
 
They couldn't come up with anything original, I take it.

This is pretty lame
 
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News Comments > Titanfall Beta Closed
28. Re: Titanfall Beta Closed Feb 6, 2014, 15:36 siapnar
 
Beamer wrote on Feb 6, 2014, 15:33:
Yup, because 6v6 is just like 4 player deathmatch. Very comparable.
I seem to remember DOOM supporting 16 players in one mode.
 
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1447 Comments. 73 pages. Viewing page 7.
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