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User information for Todd

Real Name Todd   
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Nickname Medwynd
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Jun 20, 2006, 21:33
Total Comments 30 (Suspect)
User ID 25100
User comment history
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News Comments > Steam Launches Paid Mod Support
70. Re: Steam Launches Paid Mod Support Apr 23, 2015, 19:24 Medwynd
jimnms wrote on Apr 23, 2015, 14:38:
Even though it has been a while since I played Skyrim, I just checked out three random mods that I use that appeared in the pay list on Steam. All three of those mods are now pay what you want, with a 99 cent minimum, and are no longer available on the Nexus. It looks like users aren't happy about it either based on the bad ratings and comments being posted.

I only see 19 mods out of 25254 mods for Skyrim on Workshop that are paid mods, all of which I have never heard of or used.

Which ones in particular did you see that were off nexus and now paid on steam? I just updated all my mods for Skyrim on monday so I am all good still.
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News Comments > Morning Metaverse
10. Re: Morning Metaverse Apr 1, 2015, 16:26 Medwynd
According to "news" sources it is not a joke.

LA Times


NY Post
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News Comments > Pillars of Eternity Patch to Fix Stats
24. Re: Pillars of Eternity Patch to Fix Stats Apr 1, 2015, 16:07 Medwynd
eRe4s3r wrote on Apr 1, 2015, 11:27:
That load time issue gets MUCH worse later on, there is an ENTIRE second city in act 3... I stopped playing for now ^^

Been following this issue on reddit:
"Some of you may have experienced a noticeable increase in their load/save time over the course of the game. It may be caused by two bugs, one involving the Chanter phrase "Rime and Frost" and the other one persisting summons.

What is this bug and why does it happen ?

There are two separate issues, but both are fixed using the same method. The first one is caused by "Rime and Frost". This ability creates traps that freeze your enemies. The problem is that after the end of the fight, those traps do not disappear - you may have noticed that if you enter scout mode just after a fight, your party will detect a bunch of invisible traps - and their positions are stored in your save file, in the file to be exact. The same problem arises with summons that persist after the end of a fight. Saving the positions of hundreds of different objects requires a lot of space, and your MobileObjects file may be in the dozens of megs once extracted from your save archive. This in turn makes save and load time really fucking long (I once had enough time to play an hearthstone game to completion on my tablet while the game was loading. Yeah.)."

Reddit post with fixes
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News Comments > EVE: Valkyrie Trailer
7. Re: EVE: Valkyrie Trailer Mar 19, 2015, 19:25 Medwynd
Stanly Manly wrote on Mar 19, 2015, 19:17:
I haven't played a space flight game in forever though. I think the last one I tried was Descent: Freespace.

If you liked Freespace, which I can't tell from your post, check out the Underground Kickstarter.
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News Comments > EVE: Valkyrie Trailer
3. Re: EVE: Valkyrie Trailer Mar 19, 2015, 19:12 Medwynd
Played this at SXSW Gaming Expo last weekend using Oculus and it was a blast. Got about 5 minutes of playtime in. Now if I can fly my Rifter I'd be a happy camper.  
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News Comments > etc., etc.
37. Re: etc., etc. Jan 20, 2015, 14:22 Medwynd
Cutter wrote on Jan 19, 2015, 20:21:
Squirmer wrote on Jan 19, 2015, 20:14:
'Survivor' is just a word to give a positive spin, rather than 'victim'. It's about giving some power back to the abused person, not something to get so upset about.

I know what the fuck it is, and yes it is something to get angry about. Vets coming home from a war are survivors. People beating cancer are survivors. Getting trolled or called names online doesn't make you a fucking survivor, not even a victim.

Christ, by that rationale we're all survivors/victims! Oh deary me! Someone cut me off in traffic today, gave me the finger, and called me a bad name! Oh how I wish there was a support group for survivors like myself!

Are you fucking kidding me!?!?!?!?!? Rolleyes

I don't usually agree with Cutter but this time he is spot on.
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News Comments > FreeSpace Miniatures Kickstarter Gauges Interest in PC Game
6. Re: FreeSpace Miniatures Kickstarter Gauges Interest in PC Game Dec 12, 2014, 11:38 Medwynd
nin wrote on Dec 12, 2014, 09:26:
Going to need to do a lot more explaining than that.

Not for me, I threw them some scratch.
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News Comments > Star Citizen Patched
14. Re: Star Citizen Patched Jun 7, 2014, 15:06 Medwynd
HorrorScope wrote on Jun 7, 2014, 13:54:
Timmeh wrote on Jun 7, 2014, 13:18:
HorrorScope wrote on Jun 7, 2014, 12:05:
Christ, if we are going to get news every-time this game is going to be patched, might as well rename the site

Being that the site is "bluesnews" I think Blue is free to post whatever the hell he thinks is news. especially if its something major going on in the PC space.

Go make your own site and post whatever the hell you want.

oh yeah.. the obligatory :-)

Yeah but I don't think you really understand what smiley at the end means.... SARCASM. However I could forsee it getting out of hand with this one. But at this time, sarcasm. Go look up internet rulebook.

After reading more comments... I suggest a few more go look up how this all works. I could smiley or /sarcasm at the end.

Clearly you don't understand what a smiley at the end means.

It means "this is how I really feel but since I will sound like a douche for saying it I can just put a smiley on the end and no one can call me out"
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News Comments > Watch Dogs Videos
26. Re: Watch Dogs Videos May 23, 2014, 14:42 Medwynd
CrimsonPaw wrote on May 23, 2014, 10:10:
<hate>Ugh, this game is going to be the worst because the PC wasn't the lead platform. Sucks that it's coming to consoles and that they probably had to dumb it down.</hate>

Looking forward to playing this on PS4 but wanted to get the inevitable console hate started for everyone.

I don't know why people are saying this is going to be a horrible pc port and such. According to UBI, the PC was the lead platform and consoles are the ports.

Ubisoft CEO Yves Guillemot has revealed that the promising open-world hack-em-up Watch Dogs is being developed using PC as the lead platform. In an interview with Dutch site Inside Gamer, Guillemot explained how, for once, its the consoles that are on the receiving end of the port process. Id joke about PS4 owners being forced to deal with incomprehensible QTEs asking them to press LMB, but Im not bitter.

So whats the benefit of leading with PC over consoles? We expect fewer problems with porting games to the PS4 than the PS3, which had a completely different infrastructure, Guillemot said. Previously, we developed games first on the Xbox 360 and then translated them onto the PS3. It took a lot of time and money to port.
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News Comments > Darkest Dungeon Kickstarter
17. Re: Darkest Dungeon Kickstarter Feb 11, 2014, 14:14 Medwynd
No real point in backing now that the cheap tiers are taken. I'll just wait till it goes on Steam sale or till near the end of the KS drive to see how it pans out.  
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News Comments > Jumpgate Lives
3. Re: Jumpgate Lives Jan 13, 2014, 14:08 Medwynd
Cutter wrote on Jan 13, 2014, 11:22:
The game no one asked for or wanted. This is why some people shouldn't be in this business. Talk about ego.

"Jumpgate TRI is a community effort"

What part of "community effort" did you miss? Looking around their website this seems to be all community organized.
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News Comments > Op Ed
9. Re: Op Ed Dec 4, 2013, 11:20 Medwynd
ldonyo wrote on Dec 4, 2013, 10:57:
Valve's policy is no different than any other outlet's return policy on software. Try asking EA for a refund on an Origin purchase and see how far you get. Try taking software back to a brick and mortar store for a refund after you've opened it and see what happens. Picking on Valve for the sake of picking on Valve is just plain childish.

You clearly have no idea what you are talking about. Origin/EA has a pretty decent return policy.

EDIT: Removed their physical return policy since it is pretty much the same as the brick and mortar stores, which is you open it you are stuck with it

What is your refund policy for PC digital downloads?
For PC digital downloads, we've introduced the Great Game Guarantee.

The Great Game Guarantee allows you to return EA digital game downloads (PC/Mac) purchased on Origin for a full refund within 24 hours after you first launch the game, within seven days from your date of purchase or within seven days from the game's release date if you pre-purchased/pre-ordered, whichever comes first.

The Great Game Guarantee help article has information on how to request a refund. For full details, see the Origin Great Game Guarantee Policy.

This comment was edited on Dec 4, 2013, 11:28.
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News Comments > MS Backtracks on Xbox One DRM & Region Locks
75. Re: MS Backtracks on Xbox One DRM & Region Locks Jun 19, 2013, 19:39 Medwynd
The one point people keep making is that Sony some how cares about their customers and MS doesn't. Both companies care about what gets them the most sales, period. MS got the word that people were not onboard with their new system and changed it. Either way they get lambasted. They change and people complain, they give them what they want and people complain.

I just know to automatically stop reading a post when someone posts something childish by using m$ or XBone, all it does is show their lack of ability to piece together a coherent thought.
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News Comments > MS Backtracks on Xbox One DRM & Region Locks
71. Re: MS Backtracks on Xbox One DRM & Region Locks Jun 19, 2013, 19:36 Medwynd
Cyanotetyphas wrote on Jun 19, 2013, 19:26:
Medwynd wrote on Jun 19, 2013, 19:14:
I don't rent games, I don't loan my games out, I don't buy used games, I don't trade in my games, and these seem to be the things people disliked about the drm system the most.

This is perfectly reasonable (okay maybe not the 4 decades of hating a company) but as we've seen with DRM on the PC, these sorts of things usually end up hurting people that they were never intended to affect. SecuROM, etc. and always online schemes greatly diminished the PC as a platform and ALWAYS affect legitimate users who have good connections and paid. See PC Microsoft LIVE, UPlay on AC2, and Diablo3 for recent examples.

Oh, don't misunderstand me, I tried to be clear. I don't hate their company, if they made something I liked I would buy it, I just haven't been compelled by any of their offerings and always purchased something I felt better suited what I needed or felt was better quality.

I've tried many of their products, including the PS4 at E3, and just didn't feel it was better. To be honest, the PS4 and XBox One felt very similar in gameplay, so they didn't really give me any compelling reason to switch to a foreign ecosystem.
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News Comments > MS Backtracks on Xbox One DRM & Region Locks
60. Re: MS Backtracks on Xbox One DRM & Region Locks Jun 19, 2013, 19:14 Medwynd
I guess I'm one of the few that didn't really care about most of this stuff and doesn't really understand the hate being slung out there.

I don't rent games, I don't loan my games out, I don't buy used games, I don't trade in my games, and these seem to be the things people disliked about the drm system the most.

I am also not a fan of drm, I only buy physical copies of games if I can, yes I realize those have drm as well, and try to avoid digital downloads. My XBox sits on the shelf always connected to the internet anyway, so it wouldn't have changed the way I use the console.

I pretty much use MS for everything, for development, for entertainment, for my phones, for my pc, not because I am a fanboy as people will probably say, but because their hardware and software does everything I need it to do. I'm not claiming they are perfect for every situation, but they do just about everything I need them to do. If they didn't I would use something else, simple as that.

I hope they will have a setting in the options to disable the Kinect as I don't really have a need for it.

I have never purchased Sony hardware in almost 40 years now because I don't like it. I have used a lot of their hardware before and it just feels cheap. Speaking to the PS specifically, the controllers are simply too small for my large hands. I also much prefer XBox Live to the PS implementation of it.

I would have liked backwards compatibility but I had no delusions and expected that it probably wasn't going to happen. The one thing I really wanted the new XBox to do was play pretty much any file format under the sun to play my movies from my home server, be it MKV containers, VOBS, what have you.

That said I will still keep my preorder for my XBox One.

EDIT: I forgot to add that I hate the idea of games using cloud computing, but both Sony and MS will be doing that. The idea that as soon as one of these companies goes out of business and the servers get shut down that I am stuck with a coaster does actually piss me off.
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News Comments > Borderlands 2 Details
15. Re: Borderlands 2 Details Aug 8, 2011, 14:16 Medwynd
The whole carrot of the game was getting diablo style gun loot. No one I played with cared about what the physical gun looked like.  
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News Comments > EVE Online CSM Appeased
11. Re: EVE Online CSM Appeased Jul 5, 2011, 10:43 Medwynd
necrosis wrote on Jul 4, 2011, 19:56:
Shok wrote on Jul 4, 2011, 18:00:
So is the font in Eve still super tiny and not adjustable? My monitor's native resolution is 2048x1152 and Eve is unplayable without adjustable font sizes...playing at butt-ugly 1024x768 or something just isn't a solution. Maybe they have some DLC fonts now lol
A horrible problem with many games. I remember running 1600x1200 on my 21" Sony G500 when the average resolution at the time was 1024x768. God it sucked with a mess of games trying to read text.

Seams its happening all over again. Id cry consolitious if it was any other game.

I've been playing EVE at 2560x1600 for years now and have never had a problem with the fonts or anything being hard to read. I don't wear glasses or contacts, I just have normal 20/20 vision.
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News Comments > On EVE Online's Future
4. Re: On EVE Online's Future Mar 28, 2011, 00:07 Medwynd
They may have had nothing to show about Dust but they had plenty of other stuff to show. Just off the top of my head they showed the new turret graphics, corp/alliance logos on ships, the captains quarters, and character generation changes.  
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News Comments > BFG Leaves Graphics Card Business
16. Re: BFG Leaves Graphics Card Business May 21, 2010, 01:32 Medwynd
Surf wrote on May 21, 2010, 00:19:
Smart move. The days of expensive video cards over buying a console are clearly over.

Who the fuck would pay $400+ for a vid card these days when the consoles are so inexpensive and PC makers are all bailing onto consoles.

Just like Creative Labs, why bother with a dedicated sound card when the onboard sound is more than fine?

I think consoles and pcs both have their place but ot make it sound like someone is crazy to purchase a good video card is ludicrous since obviously people do.

Your Creative Labs comparison is also flawed. While many people may not be able to tell sound from 5 years ago compared to today, I can bet almost everyone can tell the difference between the best graphics of 5 years ago and today.

I've always liked BFG cards, too bad they won't be made anymore.
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News Comments > Free WAR Transfers
2. Re: Free WAR Transfers Dec 3, 2009, 05:13 Medwynd
I heard there were only 4 servers left..worldwide. Is that true? And I also heard EA took over WAR. What happend...and where is Mark Jacobs now?

5 according to the server status page

Yes EA took over Mythic a LONG while ago, like back in '06 sometime.

Mark left in June:

I don't know where he landed, his blog hasn't been updated since his departure from EA/Mythic.
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30 Comments. 2 pages. Viewing page 1.
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