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User information for James Allen

Real Name James Allen   
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Nickname JaguarUSF
Email Concealed by request
ICQ None given.
Description Game Reviewer
Out of Eight PC Game Reviews
Homepage http://www.outofeight.info
Signed On Jun 3, 2006, 12:42
Total Comments 989 (Graduate)
User ID 24934
 
User comment history
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News Comments > Game Reviews
1. Re: Game Reviews Sep 8, 2010, 12:50 JaguarUSF
 
I agree that Elemental is one of the best game ideas out there, but it's not fully realized yet. Maybe in six months.  
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News Comments > Inexpensive EyeFinity DVI Adapters
5. Re: Inexpensive EyeFinity DVI Adapters Aug 30, 2010, 15:39 JaguarUSF
 
Do people really own 30" monitors? I have a 17" and it works just fine, thank you very much.  
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News Comments > Elemental/PC Gamer Follow-up
28. Re: Elemental/PC Gamer Follow-up Aug 25, 2010, 16:57 JaguarUSF
 
Breaking the street date doesn't change what was in the box: a buggy, unfinished game.  
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News Comments > Ships Ahoy - Elemental: War of Magic
1. Re: Ships Ahoy - Elemental: War of Magic Aug 24, 2010, 20:16 JaguarUSF
 
Patch should be up tonight around 9.  
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News Comments > Game Reviews
2. Re: Game Reviews Aug 22, 2010, 18:34 JaguarUSF
 
$38 is a bit much for the game (like I said in the review, $25 would be better), but hopefully they'll keep adding some maps and more features for online play. because there is a nice engine. This game is as little hardcore as Matrix will get.  
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News Comments > Natural Selection 2 Crag Coming
6. Re: Natural Selection 2 Crag Coming Aug 21, 2010, 18:52 JaguarUSF
 
PHJF wrote on Aug 20, 2010, 22:10:
Can't wait for the Super Aggro Crag.

First place gets 725 points.
 
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News Comments > Elemental: War of Magic Interview
8. Re: Elemental: War of Magic Interview Aug 19, 2010, 06:47 JaguarUSF
 
eRe4s3r wrote on Aug 19, 2010, 02:08:
Maybe outofeight does a review?

August 30th. I get the review code the same day all the beta testers do, which is sometimes this weekend.
 
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News Comments > Gold - Elemental: War of Magic
21. Re: Gold - Elemental: War of Magic Aug 14, 2010, 13:15 JaguarUSF
 
eRe4s3r wrote on Aug 14, 2010, 11:01:
Speaking of Victoria 2 - i'll never understand why they make these historical games again and again, have they no creativity to make a unique new fresh fantasy world?

They have their audience that demands it, I suppose. They tried to branch out by publishing Lead and Gold and Ship Simulator and some turn-based fantasy games, but the ones they develop are always historical. And that's all I got to say about that...I'll hijack a thread about Patrician IV for Victoria II but not a thread about Elemental

 
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News Comments > Gold - Elemental: War of Magic
16. Re: Gold - Elemental: War of Magic Aug 14, 2010, 09:30 JaguarUSF
 
RPG character customization and advancement, city management, quests, unit design, tactical battles, magic, research, diplomacy, multiplayer, and lots of editors. I'm looking very much forward to it (been in the beta).

We'll see what the final product is like; press gotta wait until the day 0 patch is ready late next week at the earliest, which really messed with my schedule, as I was expecting to play it as soon as it went gold (which is usually the case).
 
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News Comments > Op Ed
7. Re: Op Ed Aug 6, 2010, 17:20 JaguarUSF
 
Ooo...death!

"Those days are behind us"

Except for Elemental War of Magic, which comes chock full of editing programs and allows for trading of new content both in-game and out of the game. Oh yes, but that game doesn't come out until August 24th so it doesn't count.

And a host of other PC games too numerous to count. Oh yes, but they don't count because they are PC games.

Ooo...death!

Post is fail.
 
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News Comments > Ships Ahoy - Battlefield Academy
1. Re: Ships Ahoy - Battlefield Academy Aug 5, 2010, 22:24 JaguarUSF
 
Played some today. Here's what (wot) I think so far:
- Around 30 heavily scripted scenarios (obviously haven't tried them all). Set up seems to be the same each time. More difficult when attacking.
- I like the online server PBEM matching a lot. Only seven maps with no objectives and no time limit (?) is disappointing...a lot of stalemates me thinks. Why attack when you can defend in relative safety? Guess that's why there is arty and suppression.
- Nice editor
- Some cool mechanics like assaulting, suppression, ambushes, morale, all easy to understand and clearly shown in the game.
- Cover is really well done, probably the best part of the game. Infantry can hide from tanks, only can be spotted by other infantry units, so they actually have a use for once.
- AI does some good and bad things, better as a defender.
- Gotta be really careful on the attack, suppressing places that likely are hiding enemy units. Surprise ambushes can take out a tank/inf squad in one turn.

I like it. Don't love it, but like it. Please start the Victoria II-style rage.....now.
 
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News Comments > Game Reviews
2. Re: Game Reviews Aug 5, 2010, 22:16 JaguarUSF
 
It's on my list of things to vote on when we need things to vote on, which won't be for another month at the earliest. Before then, I have reviews of Blacklight Tango Down, Victoria II, Commander: Conquest of the Americas, Razor2: Hidden Skies, Elemental: War of Magic, Battlefield Academy, Star Ruler, Worms Reloaded, and Ship Simulator Extremes to do.  
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News Comments > Patrician IV Interview
15. Re: Patrician IV Interview Aug 3, 2010, 08:55 JaguarUSF
 
That was the sound of the Paradox forums.  
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News Comments > Patrician IV Interview
13. Re: Patrician IV Interview Aug 2, 2010, 22:08 JaguarUSF
 
Example time: starting a new game as Austria, #3 in the World Rankings of Awesomeness. Here's what you can do, going across the information bar (which is excellent, by the way).

PRODUCTION: nope, all of the factories are started automatically by capitalists.

BUDGET: maxed out all my sliders and lowered taxes so all groups could afford luxury goods, earning 300 pounds per day. Nothing to change here afterwards.

TECHNOLOGY: pick a tech, come back 4 years later.

POLITICS: nope, no reforms to do. Political party seems OK to me.

POPULATION: nope, all automated. Can place 2 National Foci for colonies or to nudge people towards a POP group.

TRADE: goodness, let's let the AI handle this mess.

DIPLOMACY: here's something. Spend the plentiful diplo points to change relations from negative to friendly in 12 months. Add countries to your sphere of influence, if you are a Great Power.

MILITARY: here's something else. Queue up some troops, wait for war.

So there you go. After the first ~5 minutes of setting things up, what to do? Diplomacy and wait for events or rebels or war. Zzzzzzzzzzzzzzzzzzz.

This comment was edited on Aug 2, 2010, 22:16.
 
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News Comments > Patrician IV Interview
11. Re: Patrician IV Interview Aug 2, 2010, 21:25 JaguarUSF
 
I don't think "dumbed down" is the right term. I'm not sure what to call it. They just took a lot of things out of the player's hands, which allows for more sophisticated simulation of population dynamics and international trade, but also leaves you with less to do.  
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News Comments > Gold - Victoria 2
1. Re: Gold - Victoria 2 Aug 2, 2010, 21:23 JaguarUSF
 
See here (in a news item about Patrician IV, of all things) for my less-than-enthusiastic impressions based on the press version.  
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News Comments > Patrician IV Interview
9. Re: Not the Patrician IV Interview, but Victoria II Aug 2, 2010, 20:01 JaguarUSF
 
I am being overly negative, because I was expecting a lot more, especially interaction (you know, like actually doing stuff). I gotta spend more time with the gold version, but my first impressions are usually correct.
Oh, yeah, forgot: there's only one start date.
I smell expansion.
 
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News Comments > Patrician IV Interview
7. Re: Not the Patrician IV Interview, but Victoria II Aug 2, 2010, 19:51 JaguarUSF
 
The thing is, it's not automated outright, but it really is. Allow me to explain: trade changes on a daily schedule and there are so many goods to keep track of that you have to let the AI handle it.
Research projects complete every couple of years, so you just have to mess with that once in a while.
New political policies are only allowed to be changed when there is a great demand for them, so you'll rarely have to do anything here.
All of your factory slots are filled up automatically by the capitalist POP class, which does a terrible job picking out appropriate factories for the resources your nation produces, usually only pulling a small profit and usually a deficit.
You have no direct effects on POP groups, they will migrate automatically based on your budget settings.
The budget is trivially easy to get a large daily positive balance except for unruly nations like Russia. Just set and forget.
So all you're left to do is diplomacy, which is only interesting for Great Nations (the top 8 countries) who have access to spheres of influence, and move units around in war, and do colonies. Not so great. Also, there are no missions or advisors to give you things to do as well.
Now, it's not all bad: the population sim is very detailed and the events are nice (though predictable...no way to avoid the American Civil War) and the tutorials are good and the interface is nice most of the time.
But I am quite disappointed that there isn't nearly enough to do.

This comment was edited on Aug 2, 2010, 19:57.
 
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News Comments > Morning Consolidation
4. Re: Lost Planet 2 sales 'struggled'. Aug 2, 2010, 15:28 JaguarUSF
 
Vulkan wrote on Aug 2, 2010, 15:18:
Capcom also blames the recession for the lower sales of its titles.

It's probably more due to Lost Planet 2 being crap.

+1
 
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News Comments > Patrician IV Interview
5. Re: Patrician IV Interview Aug 2, 2010, 15:26 JaguarUSF
 
Spoiler Alert: I have been playing Victoria II for an upcoming review, and it is disappointing. And EU3 is one of my favorite games, so...

Too much stuff is either completely automated (production, trade, population groups) or requires so little input that it's essentially automated (budget, research, politics).

I would have 10, 20, 30 years where I did nothing except start at the screen and pick an occasional research project. War makes things more interesting, but it isn't as active/constant as EU3 or HOI, obviously.
 
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989 Comments. 50 pages. Viewing page 24.
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