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Real Name Draugr   
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Nickname Draugr
Email Concealed by request
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Homepage http://
Signed On May 5, 2006, 20:54
Total Comments 626 (Apprentice)
User ID 24786
 
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News Comments > Op Ed
32. Re: Op Ed Apr 6, 2013, 16:31 Draugr
 
ASeven wrote on Apr 6, 2013, 15:55:
Valid points on the industry in general. However if you want a nice rebuttal, Thunderfoot's videos are great at dismantling the whole modern feminism pseudo-theory, along with a lot of other good videos out there.

You mean that video you linked to that where 3 minutes in he accuses anyone who disagrees with his premise of being a 'white knight?' Accusing people of 'white knighting' is far from a place of reason and dismantles nothing.

If I didn't know any better I'd think you were a plant to help prove the point this article is trying to make. You seem to be more interested in checking off all the bad arguments that are discussed in this article then actually engaging in any discussion. -- Which, as mentioned, is the point of such arguments.
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Mar 28, 2013, 16:07 Draugr
 
That's because it is - the demo was running on PC. It's like expecting Bioshock infinite to look like the promo material when running it on your 360  
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News Comments > SimCity: Maxis Working on Traffic Jams; Deleting "Hack" Posts
29. Re: SimCity: Maxis Working on Traffic Jams; Deleting Mar 15, 2013, 15:32 Draugr
 
Creston wrote on Mar 15, 2013, 15:21:
Mikus_Aurelius wrote on Mar 15, 2013, 13:54:
Tropico cities top out in the mid hundreds. Even in Tropico 4, there's a population cap well south of 1000, IIRC. Simcity is working on a bigger scale.

Well, it pretends it is. As that modder showed yesterday, if you turn the fudge function off, the SimCity hamlets only have like 10K people in them.

That's still more than Tropico 4, of course, but then again, every citizen in Tropico has individual needs and wants and belongs to factions and keep his/her same job and his/her same house, etc. I had a 1000+ person city in Tropico 4 yesterday, and it ran just fine.

So why the heck Maxis felt they needed to just go this stupid route with their awesome crappy Glass Box engine, who knows.

creston


This is just random speculation, but its possible that the real reason they want there to be sims in there is some sort of integration with future sim releases - I'm not saying its a worthy trade-off, but to me this all seems like EA trying to get into selling data, and making the sims follow suit like this game, and saying it HAS to be online to work (etc etc.) is just going to be part of that push.
 
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News Comments > Morning Metaverse
27. Re: Morning Metaverse Mar 13, 2013, 16:07 Draugr
 
Cutter wrote on Mar 13, 2013, 15:14:
Verno wrote on Mar 13, 2013, 13:53:
Cutter wrote on Mar 13, 2013, 13:50:
Hyperbole much? Puppets? Really? It's not Netflix's problem if you have no willpower.

And Islam should never provoke laughter. It's not funny and needs to be eliminated by any means necessary.

What are your problems with Islam? I'm genuinely curious, I have several myself but I usually don't talk about it much since religious discussions are rarely fruitful.

Oh all the same reasons anyone else has with it. Really, I find except for maybe some ultra-hardcore lefties everyone has a problem a with Islam and rightfully so. It's a dangerous, backward, stone-aged cult that represents all kinds of threats on all kinds of levels. I don't care for the fundies either but at lest they're mostly harmless and more of a pain in the ass than anything else. Islam is just plain dangerous and much of its current success is entirely the fault of the Western world. We have to really work to reverse that trend because the extremism is only going to increase as things get worse.

I agree with you, but only to the extent that this can apply to all religions, they just 'take turns,' essentially. It might take decades for the roles to reverse as it has in the past, but ultimately they are all guilty of it. it taking place in my lifetime doesn't make it any more of a threat than others (at least big picture, obviously there can be immediate concerns, heh.) In fact, We don't need to wait, organizations like the IRA already exist (and the IRA was active for quite sometime.)
We could eliminate Islam all together, that won't mean 100 years from now we won't have to deal with the threat of Christian Extremists (or scientologist or hindu - whatever!)

I just think if we're going to demand that religions be eliminated for their capacity for evil and extremism, then we'll just need to take them all out back and put a bullet in their heads.
 
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News Comments > Morning Metaverse
26. Re: Morning Metaverse Mar 13, 2013, 16:05 Draugr
 
Bard wrote on Mar 13, 2013, 15:48:
Cutter wrote on Mar 13, 2013, 15:14:
Verno wrote on Mar 13, 2013, 13:53:
Cutter wrote on Mar 13, 2013, 13:50:
Hyperbole much? Puppets? Really? It's not Netflix's problem if you have no willpower.

And Islam should never provoke laughter. It's not funny and needs to be eliminated by any means necessary.

What are your problems with Islam? I'm genuinely curious, I have several myself but I usually don't talk about it much since religious discussions are rarely fruitful.

Oh all the same reasons anyone else has with it. Really, I find except for maybe some ultra-hardcore lefties everyone has a problem a with Islam and rightfully so. It's a dangerous, backward, stone-aged cult that represents all kinds of threats on all kinds of levels. I don't care for the fundies either but at lest they're mostly harmless and more of a pain in the ass than anything else. Islam is just plain dangerous and much of its current success is entirely the fault of the Western world. We have to really work to reverse that trend because the extremism is only going to increase as things get worse.

Wow, what brainwashed stupidity. But that's OK, you're fed nothing but misinformation so it's not really your fault your opinions are based upon roughly 60 years of nonstop Muslim-hate propaganda by the 6 families that own almost all of the western worlds media

I guess you think Muslims did 9/11 too, and conjured a Djinn to take down WTC7.

*shakes head* sad. But I understand. You don't know better. It's easier not to know because you can baaa along with the crowd and not stand out

It's cool, we don't need any more reasons to not take you seriously.
 
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News Comments > Another BF2142 Sequel Hint?
25. Re: Another BF2142 Sequel Hint? Mar 6, 2013, 14:48 Draugr
 
Slick wrote on Mar 6, 2013, 14:28:
Topevoli wrote on Mar 6, 2013, 10:26:
Of course there will be a sequel. Its EA.

I lost interest in BF3 after getting frustrated with the lack of communication on PC. To anyone that argues in favor or no VOIP needs to play TF2 or CS:GO competitively.
name me one actual competitive clan that uses in-game voip instead of their own teamspeak, mumble or ventrilo server.

Mumble is awesome, the positional audio is really helpful for games like bf3.
I agree, people complaining about this stuff apparently don't understand the reason there is not a lot of work put into it is because there are 3rd party solutions that are arguably better, and the people who really demand voip quality are already using these solutions anyway. - I don't think everyone having the ability to yell at everyone else in game over voip by default also isn't going to fix the lack of teamwork in bf3.
 
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News Comments > Sunday Q&As
13. Re: Sunday Q&As Feb 25, 2013, 14:56 Draugr
 
Creston wrote on Feb 25, 2013, 11:40:
so they really might as well just throw them away altogether rather than keep trying to shoehorn them in, and then do so poorly.

Creston

Right, and I'd rather they try, as I'd like something more distinct as opposed to 'Look how much we're like gears of war now,' which seems to be the design philosophy that was embraced with ME. But as the title says its a new era, pretending that Bioware was the same company they were a decade ago would obviously be a mistake. I still find it lamentable though.

Edit - I'd also say balance isn't everything. Diablo 3 is very well balanced, but as the previous games indicate, balance doesn't make it a better game. (though it's important)

iD (historically) also makes excellent multiplayer games that are well balanced... Even if its a shooter though, that doesn't mean that when it comes to all the other elements in a single player game people come to expect, that they wouldn't totally flounder (ala Rage!)

Obviously there is no treack record like there is with iD, but just a comination of all the factors don't give me high hopes.

This comment was edited on Feb 25, 2013, 15:38.
 
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News Comments > Sunday Q&As
11. Re: Sunday Q&As Feb 25, 2013, 01:55 Draugr
 
Creston wrote on Feb 24, 2013, 21:42:
Draugr wrote on Feb 24, 2013, 13:50:
So The people who made ME3 multiplayer are in charge of making the new Mass Effect game? That almost tells me everything I need to know.

What exactly does it tell you? To me it says the next ME has a chance to be pretty damn awesome, because the MP is far more fun to play than the SP.

The MP team understood how to make fun classes, and that the fast-paced nature of ME3 required far more enemies to really make it work.

Creston

Well, You may have enjoyed it, but ME3 MP didn't really do anything for me. I'm not trying to laud ME3's single player, either.
It tells me it will be very much like ME3 - However I don't think classes in single-player were an issue - and probably include a further downplaying of RPG mechanics, and appeal more towards to shooter crowd, but that's been a gradual trend with the series so it's not terribly surprising.
I guess in retrospect ME3 in general makes me pretty unenthused about the next one, so no reason to highlight the multi-player. I'm willing to check it out, I'm just not holding out much hope.
 
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News Comments > Sunday Q&As
4. Re: Sunday Q&As Feb 24, 2013, 13:50 Draugr
 
So The people who made ME3 multiplayer are in charge of making the new Mass Effect game? That almost tells me everything I need to know.

This comment was edited on Feb 24, 2013, 14:18.
 
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News Comments > Evening Consolidation
50. Re: More Big Picture Details Feb 21, 2013, 01:29 Draugr
 
SirKnight wrote on Feb 20, 2013, 23:45:

Yeah, not a high end GPU at all. It's capable of ~1.8 TFLOPS. Which in NVIDIA land would be a 660. The 680 pushes 3TFLOPS, which IS high end. Too bad they didn't put a 680 in there. :/ So this means, yet AGAIN, it's already outdated to my PC long before it comes out.

But, at least we'll be getting PC games with graphics that actually use the current GPUs well...for a little while. Of course, this will once again change shortly as PC GPUs advance so fast.

Yeah, but I think the memory was a big stickler more than anything.
That 8GB of ram is more important than the horsepower of the GPU, I would argue. You're right to an extant of course, there will always be playing catch up, but with a decent amount of memory we won't be stuck in a world where most games are designed with only half a gig of memory in mind. I also think 8 gigs is a bit more future proof than half a gig was at the time of last generations release. They could have done better, but as you know they want to keep their costs down.
 
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News Comments > Evening Consolidation
44. Re: Evening Consolidation Feb 20, 2013, 23:15 Draugr
 
Well, if Blizzard is anything like a console dev who waits a year to put their game out on PC, I'm looking forward to them blaming their sales numbers on piracy.  
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News Comments > Evening Consolidation
36. Re: Evening Consolidation Feb 20, 2013, 22:12 Draugr
 
Parallax Abstraction wrote on Feb 20, 2013, 20:50:
Redmask wrote on Feb 20, 2013, 20:16:
I can't believe they didn't show a picture of it, that's a pretty basic thing.

I'm surprised by how upset people on the Internet are getting about this. The box gets shoved under the TV and never looked at except when changing discs. Does it really matter that much?

Agreed, I'm amazed at what a big deal this is for people.

SPOILERS: Its probably black and vaguely box shaped.
 
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News Comments > Steam for Linux Leaves Beta
3. Re: Steam for Linux Leaves Beta Feb 14, 2013, 15:17 Draugr
 
If it has a steamplay tag then it works across any supported OS.  
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News Comments > Steam Top 10
16. Re: Steam Top 10 Feb 10, 2013, 15:14 Draugr
 
jdreyer wrote on Feb 10, 2013, 14:29:
The Half Elf wrote on Feb 10, 2013, 13:26:
No Zombies, Skyrim already had zombies.
Just needs multiplayer. Nothing fancy just allow people to play along in one giant sandbox.

This, this, and this.

VaultMP is getting worked on, provided that goes well, I don't think MP making its way to skyrim is far fetched at all.
 
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News Comments > Buzz Aldrin's Space Program Manager Announced
14. Re: Buzz Aldrin's Space Program Manager Announced Feb 8, 2013, 02:41 Draugr
 
Bradley wrote on Feb 8, 2013, 01:57:
WyldKat wrote on Feb 7, 2013, 20:43:
While it's cool they're remaking a classic, I have to say this pales in comparison to Kerbal Space Program. This makes no mention of actually designing and flying the rockets yourself, or any sort of flight simulation involved as what is a core feature of KSP. KSP will also have the management side of things too before the game is officially launched.

Still I suppose this is cool if you're really into historical management sims.

Does Kerbal Space Program actually let you do anything besides build a rocket and launch it? This game sounds like a huge sim that involves building launch facilities, building up scientists, research and tech trees, etc. KSP seems like a one-trick-pony compared to this. It's a really nice pony, granted, but it's a limited pony.

Well, to start KSP is in alpha. And yes there is more to it than that. When it was in earlier alphas that would have been a good description of the game, but isn't any longer.
I would also say KSP just sounds more interesting in terms of what they want the game to be when its a finished project. Trying to make it to another star system sounds exciting and daunting. The end-point on this game is Mars, and there are no mention of space stations...the scope seems a bit smaller

It doesn't sound like this game won't be doing anything that kerbal already doesn't do (or is planned to do.) Take into account that Kerbal allows for modding, (It remains to be seen if this game will allow for modding.) and I think it definitely gives it a leg up.

IF it handles physics better it might have something going for it. Not that KSP does a terrible job, but its not perfect!

Edit: This might end up being more 'authentic' but KSP (I think anyway) will end up being the better game, and is still an excellent sim. Sounds like its been a while since you've checked out KSP, I suggest you give it another look-over.
 
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News Comments > Buzz Aldrin's Space Program Manager Announced
2. Re: Buzz Aldrin's Space Program Manager Announced Feb 7, 2013, 21:22 Draugr
 
WyldKat wrote on Feb 7, 2013, 20:43:
While it's cool they're remaking a classic, I have to say this pales in comparison to Kerbal Space Program. This makes no mention of actually designing and flying the rockets yourself, or any sort of flight simulation involved as what is a core feature of KSP. KSP will also have the management side of things too before the game is officially launched.

Still I suppose this is cool if you're really into historical management sims.

I was just coming in here to basically say the same thing...We'll see how both of them ultimately end up, but I just don't imagine it being so as good as KSP...
 
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News Comments > Tomb Raider Gold
18. Re: Tomb Raider Gold Feb 7, 2013, 19:18 Draugr
 
Cutter wrote on Feb 7, 2013, 18:19:
No it wasn't, Quake was. I've never even played any of the Tomb Raider games. Probably because I never had a problem getting girls IRL and didn't a virtual girlfriend that only ever sold in the first place because of her huge cans and short shorts. It was sad then and is still sad now.

This. Though, I do think it's a little to early to make any calls on this game.
 
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News Comments > CD Projekt RED's REDengine3 Details - The Witcher 3 Image?
20. Re: CD Projekt RED's REDengine3 Details - The Witcher 3 Image? Feb 1, 2013, 17:49 Draugr
 
swedishfriend wrote on Feb 1, 2013, 17:33:
Well it is good to see more and more examples of what next gen consoles are expected to be able to handle.

I wouldn't go that far. CD Projekt has traditionally put out the PC version first and then works on squeezing the game into a console.
That would be as presumptuous as assuming what The Witcher 2 looked like on PC was going to be how it was going to look on consoles.
 
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News Comments > Morning Safety Dance
15. Re: Morning Safety Dance Feb 1, 2013, 14:17 Draugr
 
Japan is known for its love of video games (violent and otherwise.) Yet gun deaths are nearly non existent. That alone is all the cold water that needs to be poured on their assertion.

He takes some pathetic 'think of the children' approach, again this is refuted by acknowledging that violent crimes among youths have been reduced over the last decade (actually more than a decade)
According to their assertions we should see a rise in violent crimes among youths as video games consumption increases, when in fact the opposite seems to be true.
 
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News Comments > Zowie Bowie Directing Warcraft
16. Re: Zowie Bowie Directing Warcraft Jan 31, 2013, 16:25 Draugr
 
InBlack wrote on Jan 31, 2013, 10:03:
While we are on the subject of movies and all the remakes (re)imaginings that are being done today, I think someone should have another crack at Dune.

Lynch's Dune was such a craptastic movie that no one is willing to touch that project with a ten foot pole.

But a Dune trilogy (what Jackson did with LOTR and the Hobbit) would done right....man Im getting shivers just thinking about it.

Fuck Star Wars, Warcraft and the rest of that trash, Dune baby, DUNE!

False HBO should do a series! Not original crap, just follow the books (similar to GoT, at least season 1.)

I was not a fan of the sci-fi mini series, though it's certainly a better adaptation than the hollywood film. Children of dune was also just bad.

I was also a fan of Lynch's Dune, though I could easily see why people aren't.
It's also intriguing to see the artwork HR geiger produced for the project when he was tied to it.
 
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626 Comments. 32 pages. Viewing page 5.
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