User comment history
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| News Comments > Gay Character Plans: ME3 Yes, DNF No |
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| 60. |
Re: Gay Character Plans: ME3 Yes, DNF No |
May 16, 2011, 23:42 |
Draugr |
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xXBatmanXx wrote on May 16, 2011, 23:16: BUT BUT BUT!!! WHAT ABOUT THE TRANNYS?!@?!?!?! Ask Birdo, Yoshi's girl/boyfriend.
This comment was edited on May 17, 2011, 00:45. |
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| News Comments > Gay Character Plans: ME3 Yes, DNF No |
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| 40. |
Re: Gay Character Plans: ME3 Yes, DNF No |
May 16, 2011, 17:18 |
Draugr |
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WaltC wrote on May 16, 2011, 17:00: The highly narcissistic "gay" social agenda has completely ruined so many other forms of entertainment--I pray it not be allowed to ruin gaming as well. I favor putting them all back into the closet inside games and lead-lining the doors. The truth is guy, or gal, I don't care if you dig men or you dig women--just stay out of my game! If I want some of that agenda there are plenty of places on the Internet I can go to have my head dunked in that sort of propagandist drivel. I play games for the fun factor--if want lessons in politically correct sexual etiquette circa ~2011 I will certainly look elsewhere. Stay out of my games! Thanks. If you replaced the references to homosexuality in this post with African-American references, you'd sound just like my grandpa! Though, without the changes you sound just as ridiculous! |
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| News Comments > Gay Character Plans: ME3 Yes, DNF No |
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| 38. |
Re: Gay Character Plans: ME3 Yes, DNF No |
May 16, 2011, 17:01 |
Draugr |
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Rockn-Roll wrote on May 16, 2011, 16:42: I'm a ignorant bigot, or a troll. You should notify the American Psychiatric association about what you've discovered, as they think you're full of shit. I'm sure your exhaustive research trumps all the work they've done and investigated on the subject.
You might also want to let the other species and animals that inhabit our world know about this, as they engage in homosexual behavior, and you decided it's not natural. |
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| News Comments > Gold - The Witcher 2: Assassins of Kings |
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| 50. |
Re: matthew@welchkin.net |
Apr 27, 2011, 22:13 |
Draugr |
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Bhruic wrote on Apr 27, 2011, 18:15:
Please go back to your console games. Seriously? The combat in The Witcher 1 was about as consolized in style as you can get. It was basically combat with QTEs, except you only had to hit one button. Frankly, console combat would have been a step up from what we had.
Which doesn't mean the game wasn't decent for other reasons, but the combat was by far the weakest element of it. This is what I've always found amusing, the combat in the first Witcher was far from the reasons I played the game. As you said it is a very simple, single button pressing QTE system. Almost anything will be a step in a better direction. |
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| News Comments > Mass Effect Interview |
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| 8. |
Re: Mass Effect Interview |
Apr 27, 2011, 18:47 |
Draugr |
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Creston wrote on Apr 27, 2011, 15:04:
JoeNapalm wrote on Apr 27, 2011, 14:37: Yeah, this seems like a bit of patting themselves on the back.
I mean, c'mon, it's not like it's Fallout or something, where your choices really have any impact. Nobody seriously believes, after DA2, that their ME2 choices are going to carry over in any significant fashion, do they?
-Jn- Ifriti Sophist Why wouldn't they? DA was never really designed to carry anything over, especially since in DA2 they're telling basically a completely different story. ME was designed from the ground up to be altered by the choices you make.
It may turn out to be nothing but a bunch of emails again, but I think we'll be surprised by some of the stuff that carries over.
Creston I couldn't agree more, just because some choice in me1 didn't have a lot of bearing in me2 shouldn't necessarily surprise anyone, its a trilogy, and all those variables don't need to play out just because it's the sequel. As Creston said, I think we'll see a lot of consequences play out in the third one, with variables being recalled from the first and second game. I'm sure the e-mail style callbacks will be in there to some degree, but I'm not terribly worried about it.
DA was always supposed to have a carry over, save-wise. I just think sometime after ME2 released the DA team got steered in a different direction, hence the main DA writer leaving, the changes we've seen, etc. This made those decisions made in the last game pretty much insignificant.
I still think Bioware will be interested in having transferable saves, but I think it will be more for a consistency for the player in a series, so more like the DA save carry, as opposed to mass effect where it is part of the story itself and the decisions you make have a bearing on the outcome of the subsequent story told in game. |
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| News Comments > Hitman 5 Art? |
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| 4. |
Re: Hitman 5 Art? |
Apr 25, 2011, 18:37 |
Draugr |
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Halo wrote on Apr 25, 2011, 12:30: One of my favorite game series. Can't wait to see what's new; if you can't screw a game series up in 4 attempts it can only get better. If only that were true. |
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| News Comments > etc., etc. |
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| 5. |
Re: etc., etc. |
Apr 14, 2011, 05:35 |
Draugr |
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| I have, but apparently everyone but epic insists People Can Fly were the people behind it so I don't know how to take it, though it certainly had epics influence. |
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| News Comments > etc., etc. |
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| 3. |
Re: etc., etc. |
Apr 13, 2011, 22:14 |
Draugr |
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mag wrote on Apr 13, 2011, 21:56:
Draugr wrote on Apr 13, 2011, 21:15: I've always been a bungie fan but never a halo fan.
It isn't surprising that they find them in the position though. I would say there were lots of Bungie fans before they hopped over to the 360, but not many Bungie fans followed them over and all the people they grabbed afterwards know them only for halo.
It'll be interesting to see the Halo fans reaction to their new title, especially if its not a shooter, which I'm hoping is the case. It's been fifty years since Bungie's done anything that wasn't Halo! That's like being an Epic fan but not liking Unreal or GoW. Sure, its been 10 years since they've done anything but halo however just because I'm not halo fan doesn't mean I cant recognize it as a good shooter (for console,) I can still appreciate the company. Though, the next title they release will certainly determine if I remain a Bungie fan or not, still. It's been 10 years since diablo came out, can I still be a fan of the series even though they released things in between?
Coincidentally I'm also interested to see what epic does next that doesn't have anything to do with GoW, as the unreal franchise has been something I've enjoyed (though its had its low points.) But I guess I can't be a fan of epic since GoW was the latest IP they worked on and I didn't like it. It's only been four years though, maybe I'm still within the statute of limitations!
It certainly helps prove the point though, its been so long since they've done anything but Halo they don't really have the recognition I believe they got to enjoy back in the day.
This comment was edited on Apr 13, 2011, 22:26. |
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| News Comments > etc., etc. |
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| 1. |
Re: etc., etc. |
Apr 13, 2011, 21:15 |
Draugr |
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I've always been a bungie fan but never a halo fan.
It isn't surprising that they find them in the position though. I would say there were lots of Bungie fans before they hopped over to the 360, but not many Bungie fans followed them over and all the people they grabbed afterwards know them only for halo.
It'll be interesting to see the Halo fans reaction to their new title, especially if its not a shooter, which I'm hoping is the case. |
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| News Comments > The Witcher 2 Specs |
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| 30. |
Re: The Witcher 2 Specs |
Apr 6, 2011, 15:43 |
Draugr |
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Meh, I stand by what I said, the gameplay still looks roughly the same.
I wouldn't say radial menus are indicative of consolitis, though they certainly are popular on consoles
Crysis 1 - radial menu for weapon and suit powers - clearly this game was designed with consoles in mind.
Neverwinter Nights 1/2 - Another title ruined by consolitis thanks to its radial menus.
Just like in these games it possible you won't need to reference the radial menus with proper configuartion. These are examples off the top of my head, no doubt we could find more.
While they combat system has changed up since the alpha video I showed (unsurprisingly) it doesn't appear to have changed much, they may have added another click (not just left click anymore) but, I think thats because they are trying to refine the lackluster gameplay of the first game. I can't seem to see anything beyond a loot screen so I really couldn't comment on the inventory, but once again saying that a list based inventory is only the realm of console games would be innacurrate, you may prefer something else, but that doesn't mean its consoles fault.
Based off what I've seen, I'm not terribly concerned, but I've been wrong in the past (obviously) so we'll see |
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| News Comments > The Witcher 2 Specs |
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| 22. |
Re: The Witcher 2 Specs |
Apr 5, 2011, 17:50 |
Draugr |
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eRe4s3r wrote on Apr 5, 2011, 17:34: Well then they just added x360 support for giggles?
Well I stand by my opinion though - a game can not support x360 controller without affecting how it plays on mouse/kb. Yes, IGN is wrong. like most 'news' outlets they get things wrong from time to time, or don't update accordingly. The point is, is CDProjekt doesn't talk about those versions any more because they aren't slated for release until they say otherwise.
Just because a game has gamepad support it doesn't mean its doomed to have consolitis, especially with this coming from CDProjekt, I'm far from concerned.
http://www.youtube.com/watch?v=9aI6IbuUa-Y
As we can see from this gameplay footage, it appears we should have the same level of concern that we had with the first game, also a PC exclusive. little has changed in this regard.
note: voice acting isn't the real game voice acting, just done for the presentation. |
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| News Comments > Battlefield 3 Scales Down Maps for Consoles |
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| 15. |
Re: Battlefield 3 Scales Down Maps for Consoles |
Mar 24, 2011, 23:43 |
Draugr |
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eunichron wrote on Mar 24, 2011, 22:58:
Suddenly_Dead wrote on Mar 24, 2011, 22:23:
Agent.X7 wrote on Mar 24, 2011, 22:11: The Xbox sucked in the RAM department though. Consoles always skimp on the RAM, it's ridiculous. That's because you don't need much RAM when all you're running is a barebones OS and a video game. PCs are doing a billion things behind the scenes while you're gaming, consoles are only doing one thing. What you said is true, but they are/were still skimpy in the ram dept. |
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| News Comments > Op Ed |
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| 37. |
Re: Op Ed |
Mar 24, 2011, 22:40 |
Draugr |
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Jdrez wrote on Mar 24, 2011, 17:39: Whiny article. He sounds like me when I was freaking sixteen. I'm thirty-one now and this stuff is boring.
Of course they didn't make the sequel the PC-hardcore-nerd paradise the first one was. They lost their ass on the first Crysis.
There is no money in PC games any more other than MMO's / The Sims. There never will be a return investment in AAA titles for PC again. Hence, all AAA games will be console ports from now on.
Why can't people get this through their heads and stop whanging about a return to 1998 that will never happen.
Cripes. Forget games, the PC as we know it is gonna be non-existent outside of guys like this's houses in 10 years anyway. I love how Crytek and console kids always pretend that crysis didn't sell well, even though it sold over 3 million copies... How anyone would consider that a failure is beyond me.
As for AAA titles not worth the investment. BF3 is coming out and has a lot of features that will be tailored to the PC crowd, so clearly there is money to be made, for if things are as bad as you say, that'd mean the businesses were doing it as a charity, which wouldn't be the case.
All you need to do is look at valve to see PC industry doing fine. |
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| News Comments > Crysis 2 Workarounds |
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| 33. |
Re: Crysis 2 Workarounds |
Mar 24, 2011, 22:33 |
Draugr |
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Dades wrote on Mar 24, 2011, 21:24: The ingame customization is lacking so someone went ahead and made a configuration program that writes out the ini for you. Link here for anyone who wants it. Thanks. |
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| News Comments > Crysis 2 Workarounds |
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| 10. |
Re: Crysis 2 Workarounds |
Mar 24, 2011, 18:22 |
Draugr |
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baltar wrote on Mar 24, 2011, 18:13: The thread with console kiddies bitching about EA disabling auto-aim for controllers in PC version is more entertaining than anything Charlie Sheen can come up with. It is filled with so many gems, it really is worth a read,
"Give me auto aim online (it is in SP) so I can show these kb/mouse fanboyz how to shoot!"
Comedy gold. |
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551 Comments. 28 pages. Viewing page 20.
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