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User information for Cram

Real Name Cram   
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Nickname Cram
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Signed On Apr 22, 2006, 05:10
Total Comments 744 (Apprentice)
User ID 24692
User comment history
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News Comments > World of Warcraft Patch
5. Re: World of Warcraft Patch Jun 22, 2010, 14:33 Cram
I've been free of the beast for 3 months now.
This patch was late even 3 months ago before I ran the fuck away.

"you'll be back"

Several personal friends, and the only reason I had continued playing for as long as I did, left the game with me. I will never touch it or another MMORPG again.

I hope.

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News Comments > Late Night Video Game Week
3. Re: Late Night Video Game Week Jun 22, 2010, 14:29 Cram
StingingVelvet wrote on Jun 22, 2010, 02:26:
Kotaku has the video of the Kinect demo and WOW is it terrible...

Yeah...but with the cue'd crowd applause and Fallon's giddy one liners, I have to agree with a poster at Kotaku that said this event was anything but a marketing fail for Microsoft despite Kinect looking even worse than it did at E3.

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News Comments > Morning Consolidation
2. Kinect Stand-alone Priced Jun 22, 2010, 11:52 Cram
Don't think this was posted yet

$150 US, as expected, for just the sensor. I know you just need one sensor for up to what..4 people playing at once? But when some addon, which comes with no software/games, costs more than some Xbox360 SKU's, /facepalm

Then, of course, are the games. What a stunning lineup awaiting us all in November. Still /facepalming from before.

I also discovered that ESPN will not be available anywhere outside of the US (definitely not in Canada anyway). This wasn't a surprise either, but that was the only thing I liked from the Microsoft presentation and I can't get that either.

/eternal facepalm
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Jun 21, 2010, 22:24 Cram
Rumour: Kinect units cost $150 to manufacture.

And only one free Xbox Slim for Journalists to express their great love for it and its owner, Microsoft. Good boy Skittles!

Edit: Re Pachter. It's been asked before and will be asked again. Where do I go to get a sweet gig like that? I like to think I'm pretty good at writing random things and publishing it.
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News Comments > Late Night Video Game Week
1. Re: Late Night Video Game Week Jun 21, 2010, 22:17 Cram
Do these games officially become "hardcore" when Jimmy Fallon covers them? I wonder sometimes what really makes a game hardcore, a term that's been thrown around all over the place lately. Do they become extra badass when "guy who can't keep a straight face during a sketch" is gaga over them?  
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News Comments > etc.
2. Re: etc. Jun 21, 2010, 13:19 Cram
Oh look, IGN involved in more bullshit and immediately succumbing to publishers will. "Video Game Industry" and "Deception" are interchangeable words these days. Which leads me to this:

Hellgate London. What a depressing read. These are the people that had a much stronger voice than any of us in the beta or just regular customers. But because this douche didn't want to upset his drinking buddies and new friends, he kept his mouth shut. Maybe he was worried about his job too, but for christ's sake.

"Interviewed on camera by one of Flagship’s community managers, I called the event “one of my most awesome experiences” and threw in an empathic “Hell yeah!”"

Did he have a gun to his head? Did his new Intel processor they gave him for "some reason " make him happy enough to lie on camera to anyone that was going to see it? Deception. Lies. Bribery. The interview may have touched on the entire event, but the only reason they had one in the first place was to put positive spin and hype on the game itself.

I hope the author is reading this:

You are a scumbag. You are as big of a scumbag as the emphatic liars that developed this game and sold us on false promises for over three years. You were a fan, like so many others, dreaming of the possibilities of what Hellgate could have and should have been, but you sold out. You, who had a voice six months before the games' release, lied to yourself and to anyone that watched that interview you should have either not been a part of or walked away from. Yes, nothing could have saved this game even with somebody saying something 6 months prior to release, but you went with the flow to please EA/Flagship and you even added to their hypefest when you knew you absolutely should not have.

In war-time, you would be called a collaborator.

This comment was edited on Jun 21, 2010, 14:43.
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News Comments > It Came from E3 2010, Part 11
1. Re: It Came from E3 2010, Part 11 Jun 19, 2010, 16:18 Cram
I lost the ability to take IGN seriously as a reputable journalistic source after this E3. I know a lot of people already did a long time ago, it finally happened to me. I know they're departmentalized, but when all your journalists are elitist fanboy's, how can you have respect for them? Ya, I know I'm pretty late just figuring this out now about IGN.

I think IGN is simply catering to their audience. Browsing through their Xbox360, PS3 and Wii forums, it's clear IGN's core audience cares more about who won and who lost E3 more than the games or anything else. Cross forum wars and trolling are rampant over there. I swear IGN wrote more articles about "what xxcompany did right" , "what xxcompany did wrong" than they did game/software/hardware previews.
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News Comments > Morning Metaverse
2. Re: Internet Kill Switch Jun 18, 2010, 13:44 Cram
The chaos that would ensue from the Internet going out world-wide, I can't imagine.  
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News Comments > Morning Consolidation
13. Re: Morning Consolidation Jun 18, 2010, 13:08 Cram
Amusing to think that in 1998 I had a Panasonic VMSS Portable CD Player that I could throw, flail around, drop, hit things with all while the CD was playing and absolutely nothing would happen to the CD or the Player. Shake a 360 a little bit and your disc explodes. Ya they're two quite different pieces of tech that function a bit differently, but the concept of 12 year old tech, whose selling feature wasn't even the ability to flail it around but rather the VMSS bass, being able to handle a disc so much better is funny to me.

RE Fitness Fatigue. Yes, it already is.

I'll start with the one positive I see in these games. They "may" serve as a stepping stone for a few people. These people discover they actually like moving around and find some motivation deeeep within themselves to go out and learn/perform about proper diet and more effective forms of exercise. Things that actually work.

I would rather invest my money in P90X, and have, then that Ubisoft game or any of the other things on the market. Do these games teach you about diet? Do they offer variable diet plans set for you? Exercise is almost useless (if you're going for some results) unless you have an appropriate diet. Playing "knee bends" for 30 minutes and having a Coke after is rather counterproductive. I would venture a guess that a lot of people these games are targeting don't know that, and because of the ridiculous obesity problem in North America. People that buy this crap have images of them losing pounds and pounds of bodyfat or building muscle. That just isn't going to happen without:

1) Motivation
2) Diet
3) Variable Resistance Training
4) Cardio, particularly interval-based.

You'll notice motivation and diet are bolded, because they are the most important. The "trainer" in the UBISoft game looked and sounded ridiculous. How am I supposed to be motivated and pumped to exercise listening to that (especially if I plan on using this game for months/years). There are no signs of anything diet related here. #3 and #4, of what I've seen in Wii Fitness and from the demos/previews of the Kinect fitness games, they're average to pretty laughable. These are gimmick fitness products on par with the Ab Chair Deluxe or the Shake Weight

Is it better than nothing? Maybe. That is until you get bored in one week because you haven't lost a single pound and you (and your body) are bored to tears with the same stuff the game offers.

Safely losing weight and getting fit takes months and months of healthy diet, a motivated attitude and a variable proper exercise routine. Fresh air helps too, go for a walk outside. If anyone is actually interested in what I feel is a proper exercise program and offers everything I've mentioned (motivation, insane amounts of diet advice, interval cardio, variable resistance training), please research the P90X program. Like these games, you can do it at home and it requires very little of any equipment. Most importantly, it is actually FUN

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News Comments > Into the Black
2. Re: Into the Black Jun 17, 2010, 21:32 Cram
lol. Heroic friend skyped that to me yesterday and I almost had a heart attack, good thing my volume was nearly maxed.  
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News Comments > Out of the Blue
7. Re: Out of the Blue Jun 17, 2010, 15:40 Cram
This link may have already been posted, not sure. Kinda funny and 100% work safe:

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News Comments > It Came from E3 2010, Part 5
19. Re: It Came from E3 2010, Part 5 Jun 16, 2010, 16:18 Cram
I have to disagree about the motion controllers being a gimmick, its the new interactive trend, gets gamers asses off of the couch and gets you more involved with the game, win win IMO.

IMO, in Sony and Microsofts case it is a gimmick. They're both fairly expensive addon's that require another machine (360/PS3) that was originally designed for a different purpose (gaming with a controller) and a different target market of gamers (Microsoft and Sony both said they were not interested in the casual gaming market when they released their systems, they didn't care about motion controls and both can be quoted saying that it was a gimmick at that time).

Sonys new 'move' controller is hardly a copy of the Wii, its an improvement, 1 to 1 motion sensing, no cheating with that one like the Wii one.

Well, this sounds like you're almost defending Move because it desperately needs defending. It is a copy, of four year old technology. If it wasn't improved, which I do not think it is, what would be the point of releasing it. Which makes me wonder what is the point, because it doesn't look improved. With Wii Motion Plus (2 year old tech), the Wii controller can do exactly what Move can do. It's simply up to game designers to take advantage of it. Both hardware are capable of the same thing. You also only need to buy the Wii to take advantage of that. With Move you need PS3, Move Controller, Eye Cam and that Secondary left hand controller.

The Kinect is just plain sic,

I respect your opinion. But I don't agree at all. The presentation we saw at E3 was rehearsed, you could tell everyone using it was nervous except for actress child. There is nothing new or innovative, IMO, with Kinect (which is fine, no one is surprised by Microsoft's lack of innovative capabilities). The interface looked clunky, I could access menu's with a controller 5x faster then they were with their hands or even with voice during the presentation. Nothing about their presentation actually made me feel that Microsoft is confident with Kinect at this point in time. The demonstration reeked of artificial enthusiasm. I reserve final judgment till I experience it myself, and with the second generation of games/software for Kinect because the launch line-up is absolutely laughable.

Edit: Epic grammar fails.

This comment was edited on Jun 16, 2010, 17:31.
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News Comments > It Came from E3 2010, Part 5
17. Re: It Came from E3 2010, Part 5 Jun 16, 2010, 15:59 Cram
noman wrote on Jun 16, 2010, 15:36:
Rage looks pretty good. Hope it comes out soon. It'll be interesting to see such a major gameplay shift from id software - NPCs, dialogs, optional missions, huge and connected open worlds, your choice of accepting missions and then driving down to the area even getting sidetracked into another mission/loot opportunity, vehicular action, loot, vehicle upgrades, weapon upgrades from looted items etc.

Lol, until you got to vehicular action I thought you were describing Red Dead Redemption. I instinctively replaced the word "driving" with galloping.

Edit: heck, replace the words "vehicular/vehicle" with "Equus ferus caballus" and you pretty much exactly have Red Dead Redemption.

This comment was edited on Jun 16, 2010, 16:04.
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News Comments > Need for Speed Hot Pursuit Announced
16. Re: Need for Speed Hot Pursuit Announced Jun 15, 2010, 16:04 Cram
Drezden wrote on Jun 15, 2010, 07:46:
(And to the guy who thinks GTA cop chases even compare sorry in this case you're wrong).

Well that's fine, to each his own. Essentially I was saying this idea has been done already in all sorts of forms, be it in a sandbox game or a NFS game. This new game and gameplay, as shown during the presentation, does not look to add anything to the genre. Drive down road, chase each other. That's all they showed. It looked kinda fun, but something I would get bored with extremely quickly. Adding additional obstacles like helicopters throwing things at me while driving down a road with invisible walls, that's unfortunately a negative for me not a positive. Despite all this, I'll still keep my eye on this game.
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News Comments > It Came from E3 2010, Part 3
17. Re: It Came from E3 2010, Part 3 Jun 15, 2010, 15:23 Cram
Ray Marden wrote on Jun 15, 2010, 15:18:
To say nothing of Blizzard cutting or drastically scaling back the new gameplay items it had intended to introduce...
Guild talents, path of the titans, archaeology, etc.
Saying goodbye to all the new ideas,

Well Blizzard has been doing that since Diablo2 (Guild Halls? a number of other things from the original PC Gamer announcement article etc).
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News Comments > It Came from E3 2010, Part 3
15. Re: It Came from E3 2010, Part 3 Jun 15, 2010, 14:32 Cram
PHJF wrote on Jun 15, 2010, 14:18:
How the fuck did they manage to make the new Zelda look worse

I would imagine, and hope, that it will be polished up. It was very clear what they showed us was a small enclosed environment specifically designed for the demonstration. The primary goal was to demonstrate the games controls (which unfortunately didn't go well). With a year or so till release, I think graphically it will be polished and improved.

WoW Cataclysms nonpublic beta. It's missing a lot, graphics in some areas either aren't done or look poor. Each successive patch seems to improve on the games graphics. The expansion is due soon. What I'm saying is that a lot can happen with graphics and gameplay in a very very short period of time.

This comment was edited on Jun 15, 2010, 14:54.
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News Comments > It Came from E3 2010, Part 3
13. Re: It Came from E3 2010, Part 3 Jun 15, 2010, 13:51 Cram
Sepharo wrote on Jun 15, 2010, 13:39:
Nobody talking about Goldeneye Wii?

If the controls handle as well or better than they did with Metroid Prime 3 Corruption, I'm all for it. MP3 motion controls were excellent, and that was before Wii Motion Plus.

Graphically, looked..ok I guess. But with this particular game, who really cares. People still play Goldeneye64 and don't give a crap about the graphics. If this remake really carries the spirit/heart from Goldeneye64 with it, and has good controls, it will be an excellent game.

Edit: and besides a lightsaber game, wasn't this one of the other huge things people wanted (a remake of goldeneye) when the Wii was first announced? I'm sure there are a lot of haaaaapy people out there right now.
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News Comments > It Came from E3 2010, Part 3
9. Re: It Came from E3 2010, Part 3 Jun 15, 2010, 13:26 Cram
As for Nintendo, the new Zelda looked interesting enough though perhaps requiring too much physical involvement.

The technical issues during the presentation weren't due to the game, the people showing of Mickey Mouse were also having problems.

So yeah, lot of sequels and re-imaginings, but there was some actual new original stuff in there, unlike Microsoft. Most of the sequels appeared to put a noticeably fresh spin on their respective franchises, again unlike what Microsoft showed yesterday. Whether or not they are truly a fresh take on the franchises, we shall see.

I appreciate Nintendo right there and then allowing the media to get their hands on the 3DS. THIS SHOWS TO ME that Nintendo has confidence in their product, UNLIKE MICROSOFT who required rehearsed and over-the-top-acted demonstrations to show off Kinect. Kudos to Nintendo for having confidence and wanting your customers to experience proof of what you're saying, as opposed to Microsoft having to bribe the media with new 360's to get them to say something nice about them.

A decent conference, technical issues aside. Not the greatest E3 has ever had, but not bad by any means.
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News Comments > It Came from E3 2010, Part 3
6. Re: It Came from E3 2010, Part 3 Jun 15, 2010, 11:33 Cram
Beamer wrote on Jun 15, 2010, 11:25:
You guys understand that Sony's will be much of the same, right?

Yes, and it is an absolute shame.
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News Comments > It Came from E3 2010, Part 3
4. Re: It Came from E3 2010, Part 3 Jun 15, 2010, 11:00 Cram
Microsofts Conference was a disaster.

95%+ of the things they talked about we already knew regarding games and tech. Only things new were the Crytek Partnership and ESPN. It felt that 2/3's of the conference was simply discussing Wii-type shovel ware on Kinect. Rest of it was discussing nothing but sequels. Pet the kitten was creepy as hell.

It's unbelievable how quickly Microsoft has 180'd. A few years ago they thought Motion Controls were a gimmick. They stated categorically a dozen times that no one in their target market wanted Motion Controls and that Microsoft wasn't interested. Now look, 2/3's of their big conference discussing things of which the Nintendo Wii was doing 4 years ago. Yeah, maybe it looks a bit better but seriously it has been 4 years since the Wii and this is the best they could come up with? Really? I mean really?

It's truly a shame Kinect is blatantly not 1:1 . The lag looked brutal at some points. You could tell how nervous people were navigating Kinect's interface with their hands, they were horrendously slow moving around to make sure the thing actually worked and they didn't fuckup on stage.

The acting was terrible. You could tell how scripted everything was. Watching the Gears of War 3 demo was silly. They are all producers playing that game, but the way they were constantly communicating with each other on stage you'd think they had never played Gears of War 3 before. The video chat demonstration (while I like the feature) was awful. "Say hi everybody!" Piss off!

Finally, what really chafes my ass is that they gave all the media there free brand-new Xbox Slims. This has resulted in things like IGN saying: "Overall, we were impressed by Microsofts Conference". There is no way the 4 staff members at the conference were actually impressed by it. I know all of their work on the site, they absolutely did not enjoy the conference. But hey, I guess being bribed with free new tech changed that nicely. Journalistic integrity down the toilet.
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744 Comments. 38 pages. Viewing page 27.
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