User comment history
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| News Comments > WoW Patch Today |
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| 8. |
Re: WoW Patch Today |
Apr 14, 2009, 14:42 |
Cram |
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when did they start making movies for patch releases?
As early as Black Temple, patch 2.1. This is about the time I first started playing WoW, there could be earlier but I never checked.
Edit: I tried looking but it seems that Wowhead and WoWwiki are getting pounded on atm.
This comment was edited on Apr 14, 2009, 14:49. |
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| News Comments > Site Seeing |
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| 1. |
Re: Site Seeing |
Mar 27, 2009, 14:45 |
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Looking forward to Divinity 2. It's looking like Larian took everything good from Divinity 1 and Beyond Divinity, left all issues of those games behind, and expanded the s*it out of it.
This comment was edited on Mar 27, 2009, 14:56. |
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| News Comments > Morning Consolidation |
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| 1. |
Re: Morning Consolidation |
Mar 27, 2009, 14:30 |
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Wii Motion Plus -- And what games will be taking advantage of this? It seems pointless, at this point. ResEvil 4 Wii, for example, was perfect as it was, didn't need any smoother or more responsive controls. Metroid Prime 3 is the perfect example of a fast paced FPS that demonstrated the Wii controls more than good enough the way they are. Nintendo loves talking Wii MotionPlus but not about any games that will use this or any games currently out that could benefit from it. And not to crush anyones dreams, but Wii owners will, most likely, never get the "Lightsaber Star Wars games" they've all wanted. I don't think there is one company out there competent enough to pull it off and remotely meet anyone's expectations. It seems so many game companies have turned the Wii into their quick launch platform, throw something out before the end of your fiscal quarter. So much garbage. I don't think any of them, besides Nintendo, would spend any money or time incorporating this new motion tech into their game since most companies still haven't gotten the basic controller capabilities down yet.
This comment was edited on Mar 27, 2009, 14:35. |
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| News Comments > Blizzard's Fifth Project |
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| 19. |
Re: Same old IP's? |
Mar 27, 2009, 14:26 |
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| Well with multiple of gaming sites all having recently posted articles headlined similarly too: "Blizzard & Microsoft in talks regarding next Xbox System", I think it's possible. Of course everything is just speculation. |
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| News Comments > Evening Consolidation |
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| 2. |
Re: Evening Consolidation |
Mar 26, 2009, 21:41 |
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| Final Fantasy VII, IMO, may have been overrated but a remake would also push me to buy a PS3. It was one of the best games on the PS1 and it would be awesome to go through it again with a bit more horsepower that the PS3 offers. |
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| News Comments > It Came from GDC 2009, Part 2 |
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| 3. |
Why Hellgate.... |
Mar 26, 2009, 21:29 |
Cram |
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"We needed another four months, possibly five, to get things polished. And we just could not take it."
Flagship Studios had something like 10 months after the game was released, and before they went under, to "polish" things. YET there were still (major) bugs in the game, 10 months later, that were in the beta. This company, in my opinion, gave up on this game before it was even released. Which leads me to this:
"The fact that it was in the box really is a testament to the team that we had. They didn't get the credit that I think they deserved, because with the amount of challenges that we faced, they pulled through."
Agreed, in a sense. The people that were taking orders from management deserve some credit, I'm sure there were many sleepless nights for a lot of people during the creation of Hellgate. However, Management is also part of the "team", and they spent three+ years making promises about Hellgate London that the company simply couldn't keep up with and deliver on. Every interview I read with Roper or Shaefer going off about Hellgate during its development seemed to make so many promises, and after awhile I started to feel that they were simply just coming up with those ideas during the interview. They then slapped those ideas onto the laps of the programmers and artists the next day and said "go! and no we're not gonna give you more time".
The entire game felt like it was half finished, that the team had stopped working on one thing half way through and started working on another (and ultimately not finishing that either).
"The problem wasn't that we sold 500,000 units," said Goldstein. "The problem was we weren't getting subscription [revenue] from those units."Goldstein guessed that if the game was subscription-only, it would have sold around 250,000 copies less, but the subscription revenue would have kept Flagship afloat.
Four to five months after the games release, the online population of Hellgate London had dropped by at least 75%. It wouldn't have made a difference Goldstein. The game was what it was, incomplete. Amazingly incomplete, bland, and bugged. Making it "subscription" only from the start would simply sunk Flagship even faster. The scope of this game was far too large for the company to handle. Too many promises were made, most weren't kept. Move along.
Edit: I know commenting about Hellgate articles has basically become the new "beating the dead horse", but when ex-flagship employees continue to publicly discuss Hellgate, and talk rubbish, I can't help it.
This comment was edited on Mar 26, 2009, 21:34. |
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| News Comments > Evening Screenshots |
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Re: Evening Screenshots |
Mar 25, 2009, 02:15 |
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"Old school SG-1 screenshot" "They look awful"
I was referring to their representation of O'Neill, Carter, Teal'c and Jackson. The models look laughably terrible.
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| News Comments > Evening Screenshots |
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Re: Evening Screenshots |
Mar 24, 2009, 23:29 |
Cram |
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Had a good laugh at the old school SG-1 screenshot. I know the games' engine is not the most powerful thing ever developed, but that was the best they could do?
They look awful. |
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| News Comments > Out of the Blue |
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| 10. |
Top 10 Most Embarrassing VG Cartoons |
Mar 6, 2009, 12:56 |
Cram |
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The second I saw that link I knew the Zelda and Mario Cartoons would be the top 2. People have the need to rip into those two cartoons for some reason. I was 6 or 7 years when they aired, and they helped define the term "Saturday Morning Cartoon" for me (though they did seem to often air at random times/random days). Thankfully they released the entire Zelda set on DVD a while back. Awesome times.
This comment was edited on Mar 6, 2009, 12:57. |
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| News Comments > No US/EU Hellgate Updates |
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| 3. |
Re: No US/EU Hellgate Updates |
Mar 5, 2009, 00:09 |
Cram |
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I don't know why I haven't gotten used to the fact yet, but I'm still amazed that so many kidspeople can't separate the game from the business model.
Why would you seperate them? I'm confused. The business model was a game. Each and every person that played into Hellgate London's business model lost. The customers lost lots of money, their characters and time. Bill Roper lost his company. The purpose of Hellgate London was to exploit its customers; Hellgate London was the business model, and it rightly deserves to be used as the definition of the word "Fail" in Websters Dictionary.
This comment was edited on Mar 5, 2009, 00:09. |
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| News Comments > Diablo II Patch Plans |
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| 8. |
Re: Diablo II Patch Plans |
Mar 4, 2009, 12:30 |
Cram |
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it means wow is a piece of shit
Good job. You tell them!
Creating a product that brings in 11.5 million people makes Blizzard a horribly run company! Sucks to be their shareholders! They should shut down because they fail as a business! Despite peoples ridiculous physical & mental issues with WoW, they continue to support all their products far beyond any other company in the PC Games market. |
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| News Comments > THE LAST REMNANT Steam Plans |
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| 11. |
Re: THE LAST REMNANT Steam Plans |
Feb 24, 2009, 16:49 |
Cram |
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Uh... did you just cite RE4 as a good port?
Think he just said that it was stable. I, however, will say that it is a good port despite what others have said. I own the Wii edition, so I have a reference point to compare. The increased resolution in 3D models is a welcome addition. The port runs stable, and the controls on my logitech controller are simple/easy to use. Sound effects and music seem to have been improved as well, they're more clear/vibrant. I read a few reviews when it was released, I haven't encountered any of the issues others apparently have.
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| News Comments > Help Uwe Boll Make a Non-Game Movie |
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| 11. |
Re: Help Uwe Boll Make a Non-Game Movie |
Feb 13, 2009, 13:52 |
Cram |
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So after countless films that he has called smashing successes, he wants a bailout package from his "fans"? I've heard of the "I rape you, you rape me" relationship, but this is more like the "I rape you and then I rape you again" classic relationship.
The only credit I give Uwe Boll is his determination. No matter how bad his movies may be, he finishes them and tells everyone else to go fuck themselves. Speaks his mind, unlike most people on Earth. Still wish he'd go away. |
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| News Comments > Game Reviews |
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| 13. |
Re: Game Reviews |
Feb 12, 2009, 16:37 |
Cram |
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Especially where he had to break into the old Sanitarium. I soiled myself I was so scared!
I know! That was the Shalebridge Cradle. No boxers or underwear remain unsoiled after that shitshow. |
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| News Comments > Game Reviews |
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| 9. |
Re: Thief review |
Feb 12, 2009, 14:33 |
Cram |
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I really enjoyed Thief 3.
IMO, The Shalebridge Cradle is the holy grail of level design. Maxed out settings, surround sound and a > 20inch display, absolutely epic. That level alone is worth the purchase of the game. |
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| News Comments > More WoW Plans |
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| 1. |
Re: More WoW Plans |
Feb 6, 2009, 02:01 |
Cram |
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All classes are now up. I'm having trouble taking the paladin one seriously. They're essentially going to turn prot paladins into....Gods. The change to Exorcism alone is mind-blowing. As a prot pally, I should probably be giggling like a little school-girl but I'm having trouble believing any of it. |
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| News Comments > WoW Class Change Plans |
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| 5. |
Re: WoW Class Change Plans |
Feb 5, 2009, 16:45 |
Cram |
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Perhaps an exaggeration. Some of the changes seem pointless. Compared to the changes some classes are getting (like the Priest, wow), the druid ones are not at all impressive. Maybe that's because the Druid is simply balanced enough as it is now. |
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627 Comments. 32 pages. Viewing page 26.
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