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Real Name Cram   
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Nickname Cram
Email Concealed by request - Send Mail
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Homepage None given.
Signed On Apr 22, 2006, 05:10
Total Comments 711 (Apprentice)
User ID 24692
 
User comment history
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News Comments > Blue's Diablo III Beta Preview
39. Re: Blue's Diablo III Beta Preview Oct 4, 2011, 20:11 Cram
 
Bhruic wrote on Oct 4, 2011, 19:56:
No they haven't. They said that attributes fell into one of two categories 99% of the time (enough str to wear gear, max vit, or enough str to wear gear, enough dex for max block, max vit). If 99% of the time everyone was going to do the same thing, there's no point in having variety, because no one is taking advantage of the variety.

In my online-only experience, agreed 100%. Attributes were fun for the first couple run throughs of the game when you were experiencing the content for the first time and no one had done the math on the best builds yet. They quickly became pointless, and something most people held on too. However, perhaps not so much in single player, a mode I have little/no experience with where you couldn't just go and find a game to get yourself rushed through difficult areas of the game in any mode while holding onto hundreds of attribute points. I have a feeling those who only played single player often didn't have the luxury of holding onto points to make the best mathematically built build. But single player is, unfortunately for some, gone and I believe it was a good idea taking attributes with it.

I've watched quite a few of the Diablo III videos, and in none of them did it look like WoW. The flavour, feel and colour of the game was all very similar to Diablo II.

Agreed again. The game oozes Diablo graphically/atmospherically. WoW comparisons seems to be, IMO, flawed supplemental ammunition people are using who have other grievances with the game and/or Activision/Blizzard.
 
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News Comments > Hacked 128-Player Battlefield 3 Beta Servers
66. Re: Hacked 128-Player Battlefield 3 Beta Servers Oct 3, 2011, 02:34 Cram
 
Beta's cause quite a stir on this news website.  
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News Comments > Diablo III Speed Hack?
12. Re: Diablo III Speed Hack? Sep 30, 2011, 23:33 Cram
 
flechett3 wrote on Sep 30, 2011, 23:27:
did you NEVER see the spam characters in Org or SW? The ones that would not only spell out the name of gold selling websites with a plethera of lvl 1 characters, but would also HAVE THEM STAND IN AIR all at the same time? And that's just the hacks that the spammers use. There's a lot of them out there...

I suppose I did back then so you make a valid point, but then those things never effected game play afaik beyond blocking a useless channel or two. To be more specific, I am curious about hacks that give a player an advantage over other people. For example, item duping, item modification, skill modification and enhancement etc. I am aware of an instance or two where an exploit was used (not a hack) to dupe certain things, but those were immediately fixed.

This comment was edited on Sep 30, 2011, 23:40.
 
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News Comments > Diablo III Speed Hack?
10. Re: Diablo III Speed Hack? Sep 30, 2011, 23:17 Cram
 
Yifes wrote on Sep 30, 2011, 23:08:
Asmo wrote on Sep 30, 2011, 22:35:
Cram wrote on Sep 30, 2011, 21:46:
Hello, the D3 Beta called. Turns out, it's a beta.

I'm glad people are finding exploits before retail release. Hack away people, do your worst and get it out of the way.

In that case WoW must still be in beta because hacks and exploits still exist for it... /eyeroll

You'd be a very naive fanboi to believe otherwise... *grin*

Hacks exist for WOW? Where and what kind of hacks? Not being sarcastic, I'm genuinely curious.

I am also genuinely curious. I played WoW for around three years, over several realms, and never heard or seen a single thing about any hacks on Blizzards closed realms. An very rare exploit or two quickly fixed yes, but hacks no.

Edit: Oh and my point I was trying to make is that in this D3 Beta, the point of it is to test the servers and find bugs/exploits. If they persist into retail with no real successful recourse from Blizzard, and it begins to effect my game experience, I'll be ragging on Blizzard too.

This comment was edited on Sep 30, 2011, 23:25.
 
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News Comments > Diablo III Speed Hack?
6. Re: Diablo III Speed Hack? Sep 30, 2011, 21:46 Cram
 
Hello, the D3 Beta called. Turns out, it's a beta.

I'm glad people are finding exploits before retail release. Hack away people, do your worst and get it out of the way.
 
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News Comments > Square Enix: FINAL FANTASY XIV "Greatly Damaged" The Brand
2. Re: Square Enix: FINAL FANTASY XIV Sep 27, 2011, 12:30 Cram
 
Beelzebud wrote on Sep 27, 2011, 12:24:
Call me crazy, but I think over-saturation greatly damaged the brand, more than anything else. When you're at XIV it's time to stop, and work on something new.

When each subsequent game of that company's main franchise, minus XIV, seems to outsell the previous, how would you explain that it's time to do something new to their shareholders?
 
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News Comments > Rumored Dead Space 3 Details
6. Re: Rumored Dead Space 3 Details Sep 27, 2011, 04:29 Cram
 
One of those games I'll get day one no matter what they slap the Dead Space name on.

The first two were fantastic.
 
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News Comments > Diablo III in Early 2012; Beta to Expand
45. Re: Diablo III in Early 2012; Beta to Expand Sep 24, 2011, 03:48 Cram
 
Guess there will be time for Skyrim now.

This comment was edited on Sep 24, 2011, 12:41.
 
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News Comments > Evening Metaverse
4. Re: Evening Metaverse Sep 24, 2011, 02:00 Cram
 
Unfortunate. I imagine they had their good times, hired more people....same people that are gonna get laid off shortly.  
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News Comments > Diablo III in Early 2012; Beta to Expand
26. Re: Diablo III in Early 2012; Beta to Expand Sep 23, 2011, 12:37 Cram
 
Illumin wrote on Sep 23, 2011, 11:30:
Skyrim, Battlefield 3 and Lord of the rings war in the North will keep me content through the holidays. It sounds like Diablo 3 is going to be released right around the time Path of Exile is going to be released. Could be interesting.

Path of Exile, afaik, is no where near close to release. They haven't even finished a lot of the actual content yet, never mind the plethora of other things they need to work on and finish.
 
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News Comments > Diablo III DRM Problems
75. Re: I prefer most of the changes... Sep 22, 2011, 23:07 Cram
 
RollinThundr wrote on Sep 22, 2011, 22:49:
JohnBirshire wrote on Sep 22, 2011, 17:46:
The people complaining about a constant internet connection to play Diablo 3 must not have played Diablo 2 online, the game suffered from rampart cheating, hacks, and exploits. If requiring a constant internet connection prevents these problems from plaguing Diablo 3, then sign me up!

Except that it won't. They'll be dupes day one of this I have no doubt. Blizzard has finally jumped the shark. Good riddance.

How are you so sure of this? Absolutely everything item related is controlled, maintained and stored on Blizzards servers. In this games current item security, it's exactly like WoW if not made better for this game. Afaik, WoW has been nearly, if not completely, dupe free. Any duplicate item would immediately be detected, deleted, investigated and security hole patched immediately. Especially if Blizzard wants money from the auction house.
 
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News Comments > Diablo III DRM Problems
72. Re: I prefer most of the changes... Sep 22, 2011, 22:08 Cram
 
Dupe Me, plz  
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News Comments > Hellgate Global Interview - Sequel Plans?
1. Re: Hellgate Global Interview - Sequel Plans? Sep 22, 2011, 20:21 Cram
 
NOOOOOOOOOOOOOOOOOOOOOOOOOOOO! --- D. Vader  
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News Comments > Diablo III DRM Problems
39. Re: Diablo III DRM Problems Sep 22, 2011, 18:38 Cram
 
Was closed bnet really that bad towards the end?

Yes, and we're not at the end yet. Counted over 40,000 on USWest today. Problem is, how many of them are bots? Everyone has hacked Runewords within hours of a ladder reset. I had a good laugh after the last ladder reset, less then 24 hours after it I got the message that over 10,000 SOJ's had been sold to merchants (part of the pandemonium event deal). You can not play a public game anymore without having 4-8 bots slam your game within 5 minutes advertising websites, and it doesn't stop. The only way most people play end-game is if there is a bot running them through Hell Baal-Runs. Hacks are rampant, the list goes on.
 
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News Comments > Diablo III DRM Problems
34. Re: Diablo III DRM Problems Sep 22, 2011, 18:27 Cram
 
PropheT wrote on Sep 22, 2011, 18:25:
DeadlyAccurate wrote on Sep 22, 2011, 17:28:
As soon as I heard of the always-on DRM, this became a no-buy for me, too. I had a situation a few weeks ago where my Internet connection kept flaking out. It's rare, but it does happen. And good grief, checkpoints on top of that? It's a PC! Let me save anywhere I want.

You couldn't save wherever you wanted in the other Diablo games either. The checkpoint system isn't exactly something new for the series.

Unless my brain is on fail mode, yes you could in both Diablo 1 and Diablo 2 (in single player offline mode) Now that option is gone, so is saving wherever you want.
 
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News Comments > Diablo III DRM Problems
29. Re: Diablo III DRM Problems Sep 22, 2011, 18:21 Cram
 
Game developers have a right to DRM

People that pay $60 for a product have a right to not be f*cked around with, which is what DRM does (especially the more elaborate and invasive it gets). Simply by reading these comments one can see it's f*cking with people that would otherwise pay the $60. Sure some may buy it anyway, but that's not the point as it's obvious people are furious.

We're all going to have higher quality experiences, SP and MP, when piracy is a thing of the past.

Except that is never going to happen. It seems to be having the opposite effect, as those that would have normally bought the product without the DRM now have no problem pirating it and feel justified doing it.

Anyway, I will conclude by saying what I've said already a few times. I'm still buying it and see this DRM as a good thing for the way I personally have always played Diablo, but I sympathize with those that are getting screwed over.

 
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News Comments > Evening Previews
3. Re: Diablo III Encounters Sep 22, 2011, 00:52 Cram
 
dj LiTh wrote on Sep 21, 2011, 23:39:
they could of made it a fps (i'm looking at you xcom/syndicate).

Only one I look at is Hellgate London, the demon spawn child of one of Diablo 2's creators.
 
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News Comments > Out of the Blue
18. Re: Out of the Blue Sep 21, 2011, 17:17 Cram
 
Cutter wrote on Sep 21, 2011, 16:47:
I'm curious, how are hacks a problem with a single-player game? Tell me again why I - as a single-player - always need to be connected?

I may be wrong in this assumption; I am under the impression that one reason is they want to store everything (all related files) that has to do with items and item spawning etc on the server. I believe most if not all the closed battle.net D2 realms exploits were a result of people being able to manipulate files on their systems and somehow alter the game on the closed realms. Dupes, hacks and all exploits on closed realm were, I again assume, a result of client side manipulation. Take those files away and don't code the game for client side item generation, and you lose single player offline mode. Offer a single player offline mode of any kind, and the files are again on client side and the closed realms may be at risk.

To clarify, this is just an assumption. If there is merit in this, I appreciate the reasoning as I would have been playing online only anyway and I do plan on selling items on the RMAH.

Edit: So, if this assumption is correct and one reason they're doing what they're doing than you, as a single player, are losing out because Blizzard took sides and sided with multiplayer; and to make multiplayer more secure, single player had to go (all related files and code remain on the server only). Then there's all the other reasons and conspiracies others are peeved about.

This comment was edited on Sep 21, 2011, 17:26.
 
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News Comments > Diablo III Auction House to Use Paypal
35. Re: Diablo III Auction House to Use Paypal Sep 15, 2011, 15:58 Cram
 
I want to guess Xenoblade.  
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News Comments > Diablo III Auction House to Use Paypal
12. Re: Diablo III Auction House to Use Paypal Sep 15, 2011, 02:19 Cram
 
I remember selling Arreats face a few days after expansions release for nearly $200 USD almost immediately after posting it. Those were gooooood times. $380 for Oculus, damn son.  
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711 Comments. 36 pages. Viewing page 14.
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