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User information for Cram

Real Name Cram   
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Nickname Cram
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Apr 22, 2006, 05:10
Total Comments 722 (Apprentice)
User ID 24692
 
User comment history
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News Comments > Morning Previews
9. Re: Morning Previews Feb 2, 2012, 16:29 Cram
 
Yeah I got my first run it last night before the rest of the 100k started playing I guess. 1000+ms, it is currently unplayable and I love how the menus stop responding so your only option is to Alt-F4  
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News Comments > Thief Gold Steals Its Way Onto GOG.com
11. Re: Thief Gold Steals Its Way Onto GOG.com Jan 31, 2012, 13:18 Cram
 
I know it says it's compatible with Win7 64bit, but is it really? The last time I loaded it up from the CD, it was a broken crashing mess that wouldn't even start half the time.  
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News Comments > More Diablo III Cuts
58. Re: More Diablo III Cuts Jan 28, 2012, 16:36 Cram
 
Good post, Alamar.  
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News Comments > More Diablo III Cuts
16. Re: More Diablo III Cuts Jan 27, 2012, 21:58 Cram
 
Chaos! Pandemonium 2012!  
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News Comments > On Sale
1. Re: On Sale Jan 25, 2012, 01:38 Cram
 
I picked up TQ Gold the last time they had the same 75% sale for $5.
I never played it before and I've since moved on but according to Steam I spent over 100 hours playing it.

Buy it.
 
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News Comments > Diablo III Systems Changes
32. Re: Diablo III Systems Changes Jan 19, 2012, 16:43 Cram
 
Creston wrote on Jan 19, 2012, 14:58:
Seems like a lot gets taken out, and not much put back in?..
Creston

I am sure they've done this with every single one of their games, it's just something Blizzard does and I want to believe it's usually for the best...

I was reading the Diablo 2 announcement article in a 1998 issue of PCGamer a few weeks ago for nostalgia sake. They interview Roper about D2. Roper talks about a great number of features that they promised (and continued too for over a year+) would launch with Diablo 2, but ended up getting cut. Most predominately is, of course, Guild Houses, but there were a great many more features that were cut while nothing new, after the games announcement, was put into the game.
 
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News Comments > The Old Republic Cancellation Issues; Trailer
21. Re: The Old Republic Cancellation Issues; Trailer Jan 19, 2012, 16:36 Cram
 
Drezden wrote on Jan 19, 2012, 16:30:
Whatever, see you nancies later. Cancel your accounts. None of us that enjoy the game will miss you to be honest. Most of the complaints in general chat are about minor bullshit that might I remind you. EVERY MAJOR MMO has gone through. Including your belovedly perfect WoW. Which still, to this day, was the worst MMO launch I have ever been a part of. (Having my guilds server offline for 3 days of release week didn't help that issue).
Good riddance.

k
 
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jan 17, 2012, 04:05 Cram
 
Just prepare to have a another job lined up the second the game you're working on goes gold.  
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News Comments > Crystal Dynamics IP Reveal This Year
1. Re: Crystal Dynamics IP Reveal This Year Jan 3, 2012, 23:00 Cram
 
Kinda wish they'd revisit Soul Reaver somehow.  
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News Comments > Mobilization
7. Re: Mobilization Dec 29, 2011, 17:18 Cram
 
Fion wrote on Dec 29, 2011, 13:02:
Gotta say as well, glowing reviews on the bluesnews forum says a lot as well.

Indeed. Am I on the right site?
 
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News Comments > Battle.net Balance Coming
7. Re: Battle.net Balance Coming Dec 9, 2011, 23:58 Cram
 
Alamar wrote on Dec 9, 2011, 23:42:
So again, I'm failing to see the negative in this one... Anyone? : )

-Alamar

Unicorns. Persistent online unicorns.
 
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News Comments > Serious Sam 3: BFE vs Pirates
3. Re: Serious Sam 3: BFE vs Pirates Dec 7, 2011, 22:09 Cram
 
Kitkoan wrote on Dec 7, 2011, 21:39:
And like every other DRM that decided crap like this would be a great idea, many legit users will have this pop up...

To my knowledge this hasn't happened yet to anybody (on Steam anyway) since it was released.

This comment was edited on Dec 7, 2011, 23:56.
 
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News Comments > Into the Black
1. Re: Into the Black Dec 7, 2011, 20:39 Cram
 
R.I.P Mr. Morgan.  
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News Comments > Dead Space FPS Plans?
8. Re: Dead Space FPS Plans? Dec 1, 2011, 16:35 Cram
 
I assume we can say goodbye to medpacks for this one.  
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News Comments > Serious Sam 3: BFE Patches; Trailer
8. Re: Serious Sam 3: BFE Patches; Trailer Nov 26, 2011, 03:12 Cram
 
Razumen wrote on Nov 26, 2011, 01:58:
Ludomancer wrote on Nov 25, 2011, 23:58:
5 buddies and I just played through the entire game. It's definitely the worst of the series. I love Croteam, but I recommend against this one. I am really disappointed in them for releasing this. Probably 4 hours max, on the highest difficulty. Not good.

I'm having trouble believing you, especially from the videos I've seen, the great reviews I've read and especially the cluster#!&@ that was Serious Sam 2.

No need to have trouble. His entire post is gibberish.

The game is what Serious Sam 2 should have been. It took me 15 hours in single player on Normal Difficulty to complete (just killing things, not exploring or looking for secrets), and it's about the same pace with friends on multiplayer. Survival Mode is awesome, but the mode could use more levels which I hope will come with free DLC.

It is an excellent game once you get past the first couple levels, and possibly the best in the series. It has its flaws (like the Space Monkeys, very tedious), but absolutely nothing major.

Edit: and it's only 29.99 at Get Games RIGHT NOW
 
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News Comments > Ships Ahoy - Serious Sam 3: BFE
17. Re: Ships Ahoy - Serious Sam 3: BFE Nov 23, 2011, 03:15 Cram
 
Razumen wrote on Nov 23, 2011, 00:22:
MuzixMon wrote on Nov 22, 2011, 23:30:
I've played it for around 3 hours now. It started off quite slow but when it finally picks up pace it feels like old Sam is back again. I'm not a fan of the new generic modern warfare guns, I'd much prefer the old fashioned SS skins instead. Obviously it's a Serious Sam game so forget about any plot whatsoever. Croteam barely setup one from the start of the game which is absolutely fine for Sam. If you are a fan of the old games you'll probably like the new one but even though it feels like Sam it hasn't yet given me that frantic feel the original did. Maybe after playing for a few more hours it'll kick in but the original hit hard right from the first level on. Starting off at a slow pace might turn off some anxious gamers who want to jump right into hordes of monsters attacking you at the same time as SS1 and SS:SE were. I do think a demo would benefit them for selling this especially after the horrible game that was serious Sam 2 years ago. At least there is no signs of that game at all in the new one Thank GOD!

If I recall correctly the first levels in Serious Sam were actually pretty slow too, it wasn't until the later levels that things really picked up on a grand scale.

This is 100% correct for SS1, SE and SS2
 
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News Comments > Ships Ahoy - Serious Sam 3: BFE
1. Re: Ships Ahoy - Serious Sam 3: BFE Nov 22, 2011, 13:59 Cram
 
Finally!  
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News Comments > Final Fantasy Action/RPG?
9. Re: Final Fantasy Action/RPG? Nov 16, 2011, 21:43 Cram
 
Kitkoan wrote on Nov 16, 2011, 17:23:
Am I the only one who likes FF8?
Nah I enjoyed it too, despite some things not making sense, being broken or just plain ridiculous. Best soundtrack in the series next to FFVI's. There are enough issues in this game, however, to justify the hate it gets from many. Some examples (there are more than what I will mention here) of the issues I mentioned, if you can get over some of these there's a good game in there {spoiler tag highlight below):

Didn't make sense: Everything that happened in Space. All of it. Ragnarok, Squall flying around / spacewalking, why a space program even exists, why Adel (think that's the name) is up there and why didn't they just throw Adel in a Volcano, why are there armies of monsters on the moon and why don't they immediately destroy civilization when they land on Earth. Where do they even go? Just just land and that's the last you hear of it.

Broken: Junction System. Within an hour of playing the game, you can draw enough magic to make your characters gods, powerful enough to own the first half of the game.

Ridiculous: Rinoa/Squall romantic relationship. Just as absurd as the Anakin/Amidala deal in the prequel Star Wars eps. There's just no reason (in the narrative or anywhere else) for them to have developed any kind of relationship, absolutely god awful writing there.
 
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News Comments > Morning Consolidation
14. Re: Morning Consolidation Nov 16, 2011, 19:40 Cram
 
PHJF wrote on Nov 16, 2011, 19:01:
it's not like any of the Zelda games have ever been all that hard.

You've obviously never played Adventure of Link.

and doing a challenge run without leveling health or magic
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Nov 16, 2011, 15:47 Cram
 
I don't know about everyone else, but I used to be substantially better at video games when I was 5-10years old than I am today. The entire Ninja Gaiden NES series, Super Mario 1 & 3 etc. I could run through Ninja Gaiden 1 on just a couple lives back then, no continues. For some reason I have trouble beating the first level now without dying 20 years later.

A game accessible to a five year old, yet easily enjoyable and challenging to adults is indeed a great piece of design. For me, I am 99% sure I would have found this game easier as a five year old than I will as an adult.
 
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722 Comments. 37 pages. Viewing page 13.
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