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Real Name Cram   
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Nickname Cram
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Apr 22, 2006, 05:10
Total Comments 711 (Apprentice)
User ID 24692
 
User comment history
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News Comments > Diablo III 1.07 on PTR
17. Re: Diablo III 1.07 on PTR Jan 17, 2013, 04:01 Cram
 
Asmo wrote on Jan 16, 2013, 17:54:
I tried hard, really, I almost made it to lvl 10 in the demo before laughing it off as a bad joke.

I figure the Diablo series was never for you in the first place then. In Diablo 2, by lvl 10...what have you accomplished? Compared to D3?

This comment was edited on Jan 17, 2013, 04:31.
 
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News Comments > WoW 5.2 Preview
4. Re: WoW 5.2 Preview Dec 23, 2012, 01:30 Cram
 
This "patch" appears to have more content then other "expansions" I read about for other MMO's. But I haven't been in the loop since WotLK.  
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News Comments > Evening Consolidation
5. Re: Evening Consolidation Dec 11, 2012, 04:38 Cram
 
At this point, I don't see how a console D3 would be productive for Blizzard. This opinion coming from someone that still has some, perhaps misguided, hope left for the game in the future (expansion++).  
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News Comments > Ships Ahoy - Baldur's Gate: Enhanced Edition
41. Re: Ships Ahoy - Baldur's Gate: Enhanced Edition Nov 29, 2012, 18:41 Cram
 
I am unimpressed that there is no working way to increase the AI updates. It is defaulted at 30; there is no config menu and altering the baldur.ini file doesn't do anything. Being used to 45-50 AI updates in Infinity Engine games and slowing down to 30, brutal.  
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News Comments > Diablo III PvP Details Coming "Very Soon"
10. Re: Diablo III PvP Details Coming Nov 28, 2012, 03:27 Cram
 
deqer wrote on Nov 28, 2012, 02:22:
Shok wrote on Nov 27, 2012, 22:30:
I would love to know how much money total and monthly the D3 auction house brought/brings in. Was it really worth it Blizzard?

I would love to know how many people are actually trying to play this game as their job.

I doubt many, not this time around. Early days of D2 and D2X it was do-able (Expansion released, I made $5000 in four months when $1 US was worth $1.50 CAD), not many people were doing it and it was easy to sell items on EBay since there were no rules against it back in 2000/2001. This time around, everyone is trying to do it and unless the item rolls with near perfect stats for a class, it isn't worth anything at all. Unless you're botting on multiple accounts and lucky, this is not your main job.
 
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News Comments > Dishonored DLC Next Month
15. Re: Dishonored DLC Next Month Nov 27, 2012, 14:24 Cram
 
No idea what was wrong with the endings nor have I seen "many of us" having problems with it. All three endings were fine.

 
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News Comments > Baldur's Gate: Enhanced Edition Preloads
49. Re: Baldur's Gate: Enhanced Edition Preloads Nov 24, 2012, 18:46 Cram
 
The character and background art assets were lost; they got the source code from Bioware.  
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News Comments > The Old Republic Goes Free to Play Next Week
22. Re: The Old Republic Goes Free to Play Next Wee Nov 9, 2012, 00:54 Cram
 
I played through most of the game at launch and cancelled before the free month was up. I definitely want to run through Balmorra again, and I think I will. That planet was fantastic.  
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News Comments > Roberts on PC Star Citizen
13. Re: Roberts on PC Star Citizen Nov 3, 2012, 21:55 Cram
 
Cutter wrote on Nov 3, 2012, 20:57:
So then he's beholden to whoever is giving him the 10 million. How is that a good thing? This is why I said I don't like him doing a KS because he's just using it to prove to a publisher that it's viable, and he really isn't beholden to the KS backers - which he should be. That's why I'm not backing this.

I am/was unaware a major investor may be involved in this way and if this is true I am cancelling my pledge. Gonna read up a bit, if this is the situation I am out.
 
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Nov 3, 2012, 04:13 Cram
 
Yet a point remains. How often does a major AAA+ PC only release get leaked a month early? PC, where apparently all the piracy happens. I'm am sure someone will provide an example of some game, but it seems to happen to console games far FAR more. At least you hear about about it more; some developers and publishers pretend it never happens and still ignore the PC for fear of pirates.  
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News Comments > Final Project Eternity Stretch Goal
110. Re: Final Project Eternity Stretch Goal Oct 17, 2012, 05:33 Cram
 
Was at work during the "final countdown" at 6pm PST. Just watched a replay on twitch. Epic and kinda emotional. Drunken crazies...

Congrats Obsidian.
 
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News Comments > Final Project Eternity Stretch Goal
109. Re: Final Project Eternity Stretch Goal Oct 17, 2012, 03:55 Cram
 
$270. Uber Collectors Edition with the physical soundtrack.
My justification is going off the post-work beer for a month, which would add up to about that much over a month in tip money (for what I spend on the beer in that period). What a sh*tshow this whole thing has been, from the second it started.
 
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News Comments > Diablo III Patched
3. Re: Diablo III Patched Oct 17, 2012, 03:52 Cram
 
Patch is progress, albeit not very much. Infernal Machine is a cop-out, the reward boring for the work and luck required.  
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News Comments > Path of Exile Act 3 Details
4. Re: Path of Exile Act 3 Details Oct 17, 2012, 03:35 Cram
 
RailWizard wrote on Oct 17, 2012, 00:02:
That seems to be half a fact since I see just as many people saying it's boring generic crap. I never played it, and doubt I will, so there is that. heh.

I have had trouble on Bluesnews trying to separate those that truly appreciate PoE to those that just use PoE as ammo to bash Diablo 3. 95% of the time the game is brought up is in a Diablo 3 related thread where the topic has turned sour and people are using PoE to bash D3 without providing examples of proof why PoE is > *.

I watched Kripparrian play for about 20 mins on twitch when they gave him exclusive beta access with live commentary with the director a little while back. Kripp sounded more bored than even I was playing this. But I know many people don't give a crap about Kripp.

It is boring generic crap. I played through the beta once and a half a couple months ago. Things probably changed again. My impression from two months ago. The isometic view is far too top down and your char takes up too much screen space, it makes me want to zoom out and I can't. The graphics look plasticity, like how models and textures look in the Doom 3/Tech 4 engine. Way too shiny and distracting. The inventory system is worse than Diablo 2's; there's no defense for this, they've de-evolved here. I don't like the currency system, but this critic is a matter of preference as I appreciate what they're trying to do but I can't be bothered. The attribute/skill upgrade system is a farse, it is made to look massive but it is a poor mans Final Fantasy X sphere grid system, most upgrades are on their own almost worthless and for a newbie I could see how it would be overwhelmingly intimidating. The story, what story? WHAT STORY?

The music and sound is excellent though, kudos there.

I get this game planned to be released free to play, at this rate by 2018, and is in beta but I don't get people using this game in its current state as bash ammo against games like TL2 and Diablo 3. I'm sure many improvements will be made to all my issues way before release, but right now PoE has absolutely nothing on either of TL2 or D3, and I just made a post last night bashing Diablo 3 after being extremely let down by it incase anyone here think's I am a Diablo zealot. I've never been more pissed about how a game turned out than Diablo 3.
 
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News Comments > Ships Ahoy - Serious Sam 3: Jewel of the Nile
2. Re: Ships Ahoy - Serious Sam 3: Jewel of the Nile Oct 17, 2012, 03:07 Cram
 
I will grab this shortly. I gotta apologize to the credit card for the Project Eternity fiasco first.

SS3 was a treat. Not perfect, but one hell of a ride.
 
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News Comments > Diablo III Version 1.0.5 Tomorrow
22. Re: Diablo III Version 1.0.5 Tomorrow Oct 16, 2012, 04:28 Cram
 
My first play through still remains something of a nerdgasm I won't forget. Like said 10000x times, each subsequent playthrough unapologetic-ally presented the problems with the game to you via swift rights and kicks to the groin.

I really can't forgive Blizzard for what they did to my own personal style of play. I am Demon Hunter. That's it, I don't give 17 rats asses about the other 4 classes. Building up to release, I knew this class would be FAST PEW PEW PEW PEW PEW and evasion. That's how I love to play.

They epic-nerfed IAS that I spent the entire time building up until the sudden nerf. They then took one of my favorite skills in the entire game "Vault" (yeah, Vault) and suddenly made it awesome amazing fun (Trail of Cinders). Nah, can't have it, "it was a bug that somehow got passed tons of people" time to nerf. I never bought the reason that disciple skills should be survival only and not dps. Each vault I made put me at severe risk in Inferno using it as a dps weapon. I didn't have Natayla's set and didn't have +disp gear. I use Vault, I put myself at risk of insta death because I may not be able to SS to save my ass. It was unbelievably fun. Blizzard said no.

On top of that, the games walk/run speed is awful. What happened to 30-40% run speed boots? I thought that would actually be in this game. Here's the kick to the groin, your charactor in Torchlight 2 runs, by default, faster than any D3 char with 12% run boots (not including passives). I can't afford a good set of Lacuni Bracers or any other extra good gear piece with Run speed. Why was an affix that was basically available in beta (almost 12% run speed, I think I had 9% boots in beta), not improved in 4 difficulties of play in this game?

Am I the only one that played D2 that, when making a new alt, pumped into Strength so I could put in Sigon's Greaves immediately because it made building an alt way more fun at that point?

This comment was edited on Oct 16, 2012, 04:43.
 
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News Comments > Project Eternity Documentary & Soundtrack Plans
17. Re: Project Eternity Documentary & Soundtrack Plans Oct 16, 2012, 04:12 Cram
 
This is insane. 3.4 now with 3.5 in the bag it seems.

My own Mastercard somehow got a hold of a phone and just called my cell screaming something about "What the hell are you doing stop! Stop! For f*cks sakes" All I could say was "Blame Sawyer"

I'm still pessimistic. Despite Nin and Creston's excellent reply's to my post in another thread, I still think this has gone overboard. I still believe the amount of promised content that has exponentially increased the last 30 days from what I imagine was their own internal scope for this project is something you can't just throw money at to make. And not just make, but make it good. Sawyer even said something about this during the reddit ama, not a direct quote, but to paraphrase, the content has become the biggest challenge due to the kickstarter in making this project.

I want to believe, and I didn't downgrade my tier as I said I might. I ended up bumping it, god damn physical soundtrack.

 
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News Comments > Project Eternity Q&A; $3M Goal Reached
45. Re: Project Eternity Q&A; $3M Goal Reached Oct 15, 2012, 15:26 Cram
 
Well there goes another $20.  
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News Comments > Sunday Consolidation
5. Re: Sunday Consolidation Oct 15, 2012, 02:06 Cram
 
I never really "got" Halo. I played Halo 1 on the the PC years ago and was so SO offended by it I never bothered with the others. Never mind that though, the point I want to make is that I read the spoilers. I read them because among the many I work with that are gamers, a few are very good friends of mine that are Halo fiends. Zealots even.

I never said that I was a good friend or a good person. Blackmail is gloriously fun sometimes. One of them deserves it, and I quote: "Unreal Tournament 2004? That had multi-player?" He's young....

This comment was edited on Oct 15, 2012, 02:14.
 
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News Comments > Project Eternity Q&A; $3M Goal Reached
24. Re: Project Eternity Q&A; $3M Goal Reached Oct 14, 2012, 22:45 Cram
 
This is insane.  
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711 Comments. 36 pages. Viewing page 8.
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