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User information for Kat

Real Name Kat   
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Nickname WyldKat
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://www.youtube.com/Asytra
Signed On Mar 16, 2006, 15:23
Total Comments 728 (Apprentice)
User ID 24526
 
User comment history
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News Comments > Morning Consolidation
12. Re: Morning Consolidation Nov 23, 2010, 06:04 WyldKat
 
The fact that Joyride was supposed to be a totally free game as thanks to all of us who've been shelling out for Gold service being turned into some shitty Kinect game is what pissed me off. Joyride was supposed to basically be Mario Kart for Gold subscribers. Fuck them.  
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News Comments > OnLive Reviewed
56. Re: OnLive Reviewed Nov 23, 2010, 05:56 WyldKat
 
I've recently messed around with OnLive for a bit recently. It's actually pretty impressive technology but I think it's just too soon to be really feasible.

For people out there who are stuck with facist download limits (Thanks, Con-cast!) you'll be draining a lot using this service. US networks are also just sorely out of date and with FIOS installation slowly dying off this doesn't seem to be improving any time soon.

Also the prices are just ridiculous compared to the gaming experience that you actually receive. OnLive is a nice service to preview a game before buying a disc or digital download, though, I'll give it that.

It would also be nice if you could register your boxed copy with OnLive and OnLive would recognize it as a title you've already purchased, or at least give you a substantial discount. Of course it makes sense why they don't do this.

The actual titles they do have is pretty lackluster, all of which you could just easily rent and play on a console for far cheaper.
 
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News Comments > Evening Safety Dance
7. Re: Evening Safety Dance Nov 23, 2010, 05:40 WyldKat
 
I have no sympathy for TSA workers, especially after all the child abuse that's been shown on the Sift recently.

I realize that TSA workers are just trying to do their jobs but they signed up for it, they had the chance to decline to violate another human's basic personal rights and they chose money instead. There are plenty of other jobs out there, even in this recession, that don't require you to act like the gestapo.
 
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News Comments > Elemental Patch This Week
7. Re: Elemental Patch This Week Nov 14, 2010, 23:16 WyldKat
 
Elemental is actually a really fun game. It captures that "Master of Magic" feeling more than any other fantasy 4x game that's come before while having some really cool additions, specifically the customizing of your ruler/units and the dynasty system.

It's a shame it was released too early and I feel that Civ 5 is overshadowing the continual improvement of the game, even if they feel worlds apart.

It's a really cool thing that Stardock is continuing to fix the game as well as giving those of us who purchased early the next two expansions. I just hope it's enough to keep the game going and I hope Stardock learned their lesson in all of this.
 
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News Comments > Bruckheimer Games Deal in Jeopardy
5. Re: Bruckheimer Games Deal in Jeopardy Nov 12, 2010, 14:46 WyldKat
 
This is a good thing for the medium as a whole.  
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News Comments > Battlestar Galactica Open Beta Next Month
6. Re: Battlestar Galactica Open Beta Next Month Nov 8, 2010, 16:55 WyldKat
 
I don't get why this is browser based...

It'll likely be a watered down shooter in the vein as that Wing Commander atrocity that EA made for Xbox Arcade.

Oh well at least we'll have that Freespace 2 Mod...
 
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News Comments > Sunday Consolidation
2. Re: Sunday Consolidation Nov 7, 2010, 20:46 WyldKat
 
LOL Microsoft U MAD BRO?!?!

Seriously though, open source drivers would only make sales of the product increase, especially after the novelty and holiday rush on the product wears off.
 
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News Comments > The Old Republic Delay?
6. Re: The Old Republic Delay? Nov 6, 2010, 15:19 WyldKat
 
The more I hear about this game the less and less I'm interested.

The "space combat" pretty much killed it for me. I would have bought it no matter how shit the ground combat is if space combat was Jump to Lightspeed 2.0...

Speaking of the combat... it looks curiously like STO's ground combat... which is to say... it looks boring as hell.

http://www.youtube.com/watch?v=OkFT3xZqzss

Actually that clip of STO looks more exciting than the stand around and shoot/swing saber in the TOR clip... seriously?
 
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News Comments > Evening Legal Briefs
1. Re: Evening Legal Briefs Nov 5, 2010, 21:47 WyldKat
 
lol @ Blizzard thinking they're the NFL...  
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News Comments > Saturday Metaverse
6. Re: Dating Site For The 'Aesthetically Challenged' Oct 30, 2010, 17:15 WyldKat
 
http://www.youtube.com/watch?v=bHq12lIYJME

lol it's real...
 
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News Comments > Star Trek Online Player-Created Missions Coming
7. Re: Star Trek Online Player-Created Missions Coming Oct 29, 2010, 13:37 WyldKat
 
This isn't about having the players make content for you. This is something the STO community has been clamoring for and it's pretty cool that it's getting it. While the core gameplay still isn't what we were hoping for, Cryptic has been doing a better job of releasing good stories with their episodes. This feature might be enough to bring some people back to the game.  
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News Comments > LEGO Universe Launched
7. Re: LEGO Universe Launched Oct 26, 2010, 19:18 WyldKat
 
After checking out the beta over various times in the past year the game is just complete fail.

The original concept was that the players built the world, out of Lego. The game itself basically turned into one of those Lego action games, only not as fun or imaginative and the actual places you do get to build are teeeeny little parcels. Want to Co-Op build? Sorry. Want people to come see what you've built? Expect to have your build moderated, taking days to become "open" to visitors.

Sprawling Worlds? Try linear corridors of the same gameplay over and over.

It wouldn't be so bad if it were subscription free, but seeing how grossly misrepresented this game is you would be better off buying the Lego console games and playing them with your kids than this crapfest. The game doesn't appeal at all to adult fans of Lego and I honestly don't see how it will hold a child's interest for long as there really isn't much to do in the game.

You would be better off playing Minecraft or Blockland if you want to "play Legos".
 
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News Comments > etc.
3. Re: etc. Oct 24, 2010, 17:00 WyldKat
 
He sounds just like him.

It was pretty cool that Fox let them use his likeness, too bad he couldn't do the VO, but then I doubt he would be able to sound like Marty 6 months after BttF 3 at this point anyways.

This might be the first adventure game I pick up in a long long time.
 
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News Comments > 12 Million WoW Subscribers
25. Re: 12 Million WoW Subscribers Oct 7, 2010, 13:28 WyldKat
 
LOL... making the game "more accessible"? It was already a faceroll three years ago.

WoW these days is pretty much like a romantic comedy. It's formulaic experience designed to appeal to the largest amount of people without bringing anything innovative to the genre that wasn't ripped off.
 
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News Comments > Early DNF Demo with Borderlands GOTY
10. Re: Early DNF Demo with Borderlands GOTY Oct 5, 2010, 13:25 WyldKat
 
It's a TRAP!  
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News Comments > Pre-Alpha Miner Wars on Sale
6. Re: Pre-Alpha Miner Wars on Sale Oct 5, 2010, 13:24 WyldKat
 
Minecraft has also done this.

It's a pretty good way for independent companies to produce the revenue required to add more features and polish to their game.

It's a very interesting model. Pay a fraction now and help test it or pay full price later. It also sure beats paying full price for a beta which is pretty much how EA and other large companies are operating now.
 
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News Comments > Civilization V and Demo Released
29. Re: Civilization V and Demo Released Sep 21, 2010, 16:17 WyldKat
 
Just "finished" the demo.

The demo was pretty effective... it got me hooked and right when I was really getting into it... boop! Demo Over!

Now I have to decide if I want to shell out $50 to play a game today I'll shelve when I dive into FFXIV tomorrow.

The game appears to fix some of my main hangups with past Civ games. I always hated... HATED the stack nonsense. I always wanted combat to be more tactical and more realistic. I also disliked how diplomacy was handled and how all of the other civs had horrible AI if you were actually trying to be diplomatic. It usually turned into me getting pissed at the AI and waging total war on them until every last city was razed to the ground. *ahem*

Anyways... the game is good... It's definitely the best in the series.
 
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News Comments > Gold - LEGO Universe
10. Re: Gold - LEGO Universe Sep 20, 2010, 08:46 WyldKat
 
This is an old story but it just caught my attention.

I haven't seen a thorough answer to the questions some of you have asked to those who have actually played it, so I will do my best to let you know what the game is like.

For those of you expecting a game where you can build things with Lego and run around in an environment experiencing others creations you will be sorely disappointed with this product. Of course, this is what Lego Universe was SUPPOSED to be about.

Instead Lego Universe is a simplistic corridor "action game" which feels like a simplified version of the Lego console games. Yes, it's even more simple than those... There is no quest dialogue really... in fact its basically a once sentence "Go here and build this." Only the building is, of course, all predetermined. You mash a button and throw bricks at something.

What free building you DO get to do is off on your own little private instanced parcel and while others can visit, it matters frak all in the grand scheme of the game. Also... your builds are completely static, meaning no building cars or rockets or airplanes that work.

Also, while I totally get that the game is geared for kids, it features an EXTREMELY annoying chat system that blocks 99% of whatever you might want to say. A simple bad language filter WOULD HAVE SUFFICED. Instead you get a system that will block the message,"Where is the green brick I need for this quest?"

Make no mistake this game is not for those of us who are teens to adults now who loved Lego as a kid. It's not even really for older kids who love Lego (I'm looking at the 10-12 year olds the game is supposed to be marketed to...) Really the game feels like it's aiming for the Duplo crowd, as if 10-12 year olds are too stupid to figure out quests with dialogue or having more complex gameplay mechanics.

Having said that... I can't see why ANY parent would spend $15/mo so their kids could play this game. Parents that want to play with their kids are looking at $30/mo, money that could be better spent buying ACTUAL Lego sets to build with their kids.

Oh and one more thing... Lego didn't listen to testers during the development of this game. The beta forums were HEAVILY moderated, more so than the game chat. You would make a post and someone had to read it before it was even posted. This meant 90% of all posts were never posted to the boards, 90% of all feedback for the devs was never heard by the devs. All because Lego has some warped-ass view of kid safety. Even the main Lego forums weren't moderated like this, which I find highly suspect.

I gave up on the beta a few months ago, it was clear that this game wasn't meant for anyone over 8 years of age. That said, I simply can't see parents paying that much per month for a game their kids will get bored with in one sitting. The gameplay is the same thing rinse and repeat zone after zone.

Adult fans would be better to look at games like Blockland or Minecraft which let you build things and do so in a multiplayer environment for a small one-time fee.
 
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News Comments > Amnesia Postmortem
41. Re: Amnesia Postmortem Sep 19, 2010, 19:39 WyldKat
 
The game is pretty damn scary...

It's also very niche and not advertised very well.

I've noticed that niche games tend to make good money over the long-term, they rarely ever enjoy massive release date sales such as titles like Reach.

Perhaps it is a little too soon to blame it all on piracy?
 
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News Comments > Fallout MMOG Tease
18. Re: Fallout MMOG Tease Sep 19, 2010, 19:35 WyldKat
 
Please Interplay, just give it up already?

The original team that made Fallout 1 and 2 great are LONG GONE, not to mention Interplay simply does not have the funds to make a proper Fallout MMO.

Interplay had their shot with Van Buren, but their fumbling of the IP isn't Bethesdas fault. Bethesda took a great but dead franchise and resurrected it, as well as turned it from a "cult hit" to a "mega hit".

Cult hits don't sustain MMORPGs, we all found that out with APB.
 
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728 Comments. 37 pages. Viewing page 30.
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