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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 1462 (Pro)
User ID 24408
User comment history
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News Comments > Venetica Announced
8. Re: The coming video game crash May 28, 2008, 09:30 CJ_Parker
saturation of the market with dozens of consoles? check

How is that a "check"? Where's the dozens? The market has consolidated down to three major console platforms (PS3/X360/Wii). Back in the 80s there were a lot more consoles. The market also doesn't seem to be saturated yet since console sales and console game sales continue to grow at impressive levels. We're far, far away from a "check" on this one.

hundreds of mostly low-quality games? check

Compared to back then? Hell no. Even "low quality" games cost a few million $$$ these days. No one's got a few million to dump that easily. Back then it was very, very different because development teams were often made up of only a handful of people at most who were working from home or very small offices. Most games had a budget of a few thousand dollars and were made within a few weeks or months.

Nowadays, even if you want to produce a low quality game, you need a team of 20+ people, a decent office + equipment + software licenses + beer + hookers and all that crap which will set you back a few million dollars at a development cycle of approximately 2-3 years.

Lastly, there's also the difference in scale. "Hundreds of low quality games" back then would equal "hundreds of thousands" of low quality games today simply because the market grew by a few 1000% since the early 80s. Today's market can easily stomach a few hundred "low quality" games because it's so much bigger.

Totally different thing. Once again we're far, far away from a "check".

Hundreds of games in development? check

Once again we need to remember how the scale changed. Today's market is so much bigger that we'd only need to worry if dozens of thousands of games were in the making but the entry level requirements of today's market (a budget of a few million dollars and a certain level of proficiency) do create a "natural" border that isn't easily overcome by any kid that can code three lines of Assembler (like back in the early 80s).
Again: Totally different thing.
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News Comments > Tech Bits
21. Re: No subject May 25, 2008, 18:53 CJ_Parker
Not quite the tiny lifespan (what, 2 years or so?) of ME, but proof enough that Vista is, even by Microsoft's own judgment, a stopgap of an operating system. They didn't want to have a 10 year gap between OS releases. Still, a projected 3 year life span, and probably only a 4 year life span on the shelf is telling.

It's not telling. The only thing that's telling is your username which must be referring to your brain activity curve .

OK, with that out of the way, the long market presence of Windows XP was an unusual one. Remember that MS always used to push operating systems out the door every 2-3 years. Windows 95, 95A/B, 98, 98SE, ME, 2K and XP all came out within a period of roughly six years.
Back then everyone complained about being ripped off and how it was unfair that they had to update all the time. That's when MS decided to take it easier after XP had come out.

They are just going back to a slightly faster new product cycle now. All of the theories that they are "rushing" Windows 7 to replace Vista are retarded. Four years+ are hardly "rushing".
And then there's the simple fact that they are in the business of selling OS. Believe it or not but it actually helps and makes sense to develop and offer up new products every once in a while.
Additionally their business model is about to change. MS wants (actually has wanted to for quite a little while already) to go subscription based at some point. That's another reason why they need a new product. It would be severely retarded to assume that Windows Seven wouldn't be coming as fast if Vista were a top seller. MS wants and needs Windows Seven for a much larger variety of reasons other than just to replace Vista.
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News Comments > RPG Roundtables
10. Re: No subject May 25, 2008, 17:20 CJ_Parker
i wish someone would have the balls to develop an mmo, or rpg otherwise where there were no levels.

There have been quite a number of attempts at no level MMOs. One of the most prominent examples would have to be Star Wars Galaxies at launch. The game had no levels then but a skill point system where you could freely distribute 250 skill points among 32 professions with very distinct entry, mastery and general skill point requirements. The skill point system usually allowed you to master approximately two and a half professions. It was great fun thinking up and trying out a lot of different profession builds (mastering a profession didn't take very long in SWG, it was only a mild grind and it also didn't cost "gold" or credits to revoke your current skills back then but you could simply unlearn any profession any time).

It was basically a great concept that unfortunately suffered from poor execution on the dev side. Too many professions were bugged and thus pointless while others were overpowered due to exploitable class abilities or equipment.
It's too bad Lucas and SOE decided to introduce levels with the CU (= combat upgrade, one of SWG's infamous game overhauls) instead of fixing the original system. It had a lot of potential...
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News Comments > Anti-Piracy Chip?
50. Re: No subject May 24, 2008, 08:54 CJ_Parker
Would you please present a proof, that (non-commercial) piracy is a problem saleswise? And not just hurting some feelings?

If you are not able to prsent a proof, would you kindly stop spreading such assumptions? Thank you!

Bit helpless and clueless (well, and retarded, of course), are we not?
As for proof, just fire up your favorite Torrent client. Now look for a few popular game files. Then check the number of seeders and leechers per file, record how often the users/the IPs change. Monitor the damn thing 24/7 for a few days and do the maths.
There are one hell of a fucking lot of people downloading stuff around the clock. Is every single one of them a potential buyer? Nope. Would one hell of a fucking lot of them buy the game if they had no other way than to buy it though? You bet.
They'd simply spend less on their girlfriends or other expensive shit like that to have more money for gaming. But since you can have any game for free why bother spending money on gaming? That's how one hell of a fucking lot of people think. Unfortunately. Or we wouldn't even have this very debate.

Piracy sucks and is a big problem. Anyone who doesn't realize or at least acknowledge that simple fact is a tard. A big one. With a small weenie.
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News Comments > Spore Movie
8. Re: Spore, no thanks May 21, 2008, 04:02 CJ_Parker
Hey, look they'll still buy it even with draconian DRM! Let's amp it up a notch next time.

What they should "amp up" is your medication (muahahaha ) but that aside... since when did the requirement to install the game on a PC with at least a casual Internet connection (it must be connected to the net once every ten days for reactivation IIRC) become "Draconian" DRM? Come on. Let's drop the hyperbolic drama queenage, shall we?
For people with a PC connected to the net there is zero inconvenience at all. The game just does its online validation in the background every once in a little while. Big fucking deal. Not.
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News Comments > Evening Q&As
2. Re: Bioware May 20, 2008, 05:51 CJ_Parker
Am I missing anything?

Yup. You missed...

- to take off your BioWare fanboi glasses.
- to take your pills.
- and to get laid.

That is all.
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News Comments > Evening Previews
3. Re: Gothic 4 May 17, 2008, 04:10 CJ_Parker
gothic 3's failing was being too ambitious while being saddled with a publisher that demanded it be shipped in an obviously flawed state. i'd say it wasn't pirahna bytes' fault, but they should have known better.

You are greatly mistaken. The publisher gave them several extensions which added up to over a year of delays. When the game still wasn't finished, they got together with PB and nailed a date. It's not really the publisher's fault that PB missed that final target, too. Besides, when the game came out, the devs said it themselves that they had three years of time and that they should've achieved a better result. They took and accepted the blame. They admitted they fucked up. Simple as that.

Of course, the publisher, JoWooD, could've been even more generous, even more patient, and even more forgiving but at the end of the day they got to face the realities of business life as well and so -after granting several extensions- they just had to nail a date to make PB get their act together. Don't forget that the nailed date at which the game was released was set in mutual agreement with PB.
Also let's not forget that the folks from PB stated that the poor quality of Gothic 3 might have been a result of too little control and supervision from their publisher. That's right. They actually complained that JoWooD gave them too much freedom rather than too little.

No, Sir, the age old myth of the evil publisher forcing the poor puppy developer to release its precious game too early doesn't hold in Gothic 3's case. The developer simply fucking the game up played a very major role here.
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News Comments > Still No Fallout 3 Demo
35. Re: No subject May 14, 2008, 18:04 CJ_Parker
I didn't realize there was such a thing as a "casual" Fallout fan. There are those who have played Fallout and thought it was merely okay but I wouldn't consider those fans in the first place.

There certainly are "casual" Fallout fans. The Fallouts sold millions of copies over the years. I bet there are a large number of people who believed that the games were great and who would and will happily dish out the cash for a 3rd installment (this is the "casual" fan).
The nutters who turned into non-casual, socially rejected, religious freaks over Fallout are a minority, leading their pitiful, insignificant online-only no-lives over at NMA. But they don't count in the grand scheme of things. Luckily.

This comment was edited on May 14, 18:05.
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News Comments > New NVIDIA ForceWare Drivers
11. Re: No subject May 14, 2008, 06:44 CJ_Parker
my guess is that the makers of the card thought it would be cheaper to disable half of the ram to cater to the lower segment of the market than to physically produce two different cards

Wrong. It's because nVidia doesn't allow the 512MB 8800 cards to be sold at retail for a price cheaper than a certain amount of $$$. That's why that one manufacturer went ahead and disabled half the memory to work around nVidia's retail restrictions. It was a pure business decision, not a decision based on technical aspects or anything.
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News Comments > Ships Ahoy - Dracula: Origin
9. Re: No subject May 13, 2008, 18:28 CJ_Parker
Surf, Sir, you have just been identified as a gigantic DUMBFUCK!!! Hahahaha, priceless how he was trying to sound smart and clever and then got his holier than thou ass kicked to hell and back. Hahahahahaha... you stupid fuck. Too funneh!!!  
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News Comments > Evening Tech Bits
9. Re: No subject May 13, 2008, 18:24 CJ_Parker
I tried messing around with that windows batch script to backup files, and it doesn't seem to work for me. Keeps saying 7zip isn't found, when it is looking at the correct location.

That's cuz the program has n00b detection built in. It just won't run for you.
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News Comments > The Lord of the Rings: Conquest Revealed
7. Re: No subject May 8, 2008, 13:59 CJ_Parker

You, Sir, are a Star-Wars-unworthy piece of bantha poodoo. The plural of "Jedi" is "Jedi"! Now if your n00bness would please leave this thread before force lightning shall come from the heavens and strike thee down. Thank ya!
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News Comments > Blizzard Gets (Updated)
29. Re: No subject May 2, 2008, 19:39 CJ_Parker
CJ, as usual, STFU.

As usual: How about umm... no, dickhead? Hahahahaha...

Anyway, I don't know about U.S. law but in the country where I live, if Blizz had sued these guys, Blizz would've been successful and these guys would've been forced to surrender the domain. Our courts established that ruling a long time ago (around the year 2000 or so) when a lot of n00b-ish idiots thought they were clever registering well known brand names to sell them for shitloads of cash. Our judicial system quickly put an end to that by giving the brand owners first dibs on the same domain name as the brand.
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News Comments > Blizzard Gets (Updated)
27. Re: No subject May 2, 2008, 15:13 CJ_Parker
Blizzard is super aware of their image. They wouldn't want the PR hit of suing someone.

They wouldn't? You mean like the guys with their alternative service who got the living fuck sued outta their asses by Blizzard? Ho-hummm... some real "super awareness" right there, man.

Seriously, get real. Blizzard are by far not the holy, little saints that people are making them out to be. Like any other business they have in the past and will continue to defend their (intellectual) property. By legal means if necessary. End of story.

Now grow the fuck up and quit your meth dreams about Blizzard Holy Land. Yes, and cancel that WoW sub and get outta your parents' basement, too.
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News Comments > Crytek to End PC Exclusives
102. Re: No subject Apr 30, 2008, 14:21 CJ_Parker
They have sold above expectations

Whose expectations? Yours? One million units (and a lot of those not even at full price because they lowered the price pretty soon after release... remember those Amazon "Buy a full price game and get Crysis for free" deals?) is nothing for a game the scope of Crysis. Nothing. At all. It's a fucking joke.

The rest of your post is even more retarded. So, pirates are not potential customers, huh? Ho-hum. I'm sure that there are millions of pirates who just download a few gig for fun cuz they ain't got nuttin' better to do and not to, you know, play the game for free. 'Course not. What was I even thinking?

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News Comments > Two Worlds: The Temptation a Sequel
3. Re: No subject Apr 28, 2008, 08:49 CJ_Parker
Translation: We really, really want to charge you fuckers full price for this shit since if Ubi can get away with calling Vegas 2 a sequel then so can we calling Temptation that.

Master Interpreter Of Game Dev Bullshit Talk,

C.J. Parker
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News Comments > Gothic 4 Subtitle, Details
5. Re: No subject Apr 26, 2008, 17:05 CJ_Parker
Spellbound certainly has skillz and it's not their fault the publisher stole the Gothic IP

They didn't steal it, you dumbfuck. Unless in the retard country that you come from, acquiring an IP via a mutual (mutual is the keyword here, moron) contract is the same as stealing. If it is then you might want to look into emigration options and move to a country with actual laws and shit. No wait. Don't. No country deserves to be polluted by someone as retarded as you. Nevermind.
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News Comments > Gothic 4 Subtitle, Details
4. Re: No subject Apr 26, 2008, 16:57 CJ_Parker
I suspect the interface will be even worse than the previous iterations.

The interface was awesome in the previous iterations. lurn 2 pL4y u n00b!!111!!

This comment was edited on Apr 26, 16:57.
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News Comments > International Steam Issues
8. Re: Heh... Apr 23, 2008, 11:43 CJ_Parker
Steam = an online rip-off machine. Always has been. Always will be.  
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News Comments > Rainbow Six Vegas 2 Disk Space Issue
3. Re: No subject Apr 23, 2008, 11:39 CJ_Parker
Just avoid ubi pc ports. I learned that lesson after the last Splinter Cell.

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1462 Comments. 74 pages. Viewing page 47.
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