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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 1819 (Pro)
User ID 24408
 
User comment history
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News Comments > Diablo III Claims Sales Record
95. Re: Diablo III Claims Sales Record May 23, 2012, 18:48 CJ_Parker
 
ASeven wrote on May 23, 2012, 18:26:
I wouldn't bet much on that for the next generation.

It doesn't matter how powerful the hardware of the next gen of consoles will be. What matters is how powerful the marketing push of Microsoft and Sony (and to a lesser extent Nintendo) will be.
And you can bet your ass that the marketing push is going to be frickin' HUGE.

The cycle will start all over again. We will experience a period when the PC is effectively irrelevant. When all effort of the major gaming corps is going to focus on the shiny new next gen consoles. There'll be the usual bribes and exclusives. If we're lucky they'll be only timed exclusives but some major games will probably never come to the PC at all. There will be a lot of wailing and crying from PC gamers about how it's unfair that game X or franchise Y is not happening on the PC. We'll be getting lots of shitty ports months or even years after the games first appeared on the consoles.
It won't be pretty for us PC gamers. We'll be the platform that all of a sudden no one cares about again until after a few years the next gen console hype has worn out and then some publishers will once again lie about their commitment to the PC and then that part of the cycle starts all over again, too, until the next-next gen is announced... and the cycle continues - ad infinitum (unless the actual end of offline PC gaming comes in between).

 
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News Comments > Blizzard on Diablo III Security
35. Re: Blizzard on Diablo III Security May 23, 2012, 05:37 CJ_Parker
 
WaltC wrote on May 23, 2012, 03:46:
I really would not think I'd have to spell it out for anybody these days, but if your D3 account has been hacked then *nobody broke into your home machine and got this information*--LoL--they get it all right from Blizzard's own servers! There's no way in hell they could get that kind of info from trying to hack individual systems in people's homes remotely! The idea is unbelievably dense and stupid, imo. People who have online D3 accounts with Blizzard and who are experiencing these hacked accounts should understand--your machine at home was not and is not now being hacked for that information! IE, *you* "didn't do it!" Hope this makes you feel better...;)

Jeez what a load of BS. You clearly have absolutely no clue what the fuck you are even talking about. The icing on the cake is that you come across as some wannabe high horse intelligent elite when in reality your post is one of the most retarded anti-factual write-ups to be witnessed on here in a long time. An amazing display of arrogance and stupidity. Well played, Sir.

Anyway, you may want to look up how trojan horses and keyloggers are used to hack "individual systems in people's homes". That's what the vast majority of these account hacks are like. Some dumbass downloads "diablo3infinitegold.exe" and contracts a keylogger either by directly downloading and installing the infected file or by means of a drive-by infection. Hacker then remotely receives account credentials. Hacker logs into victim's account using these credentials and does whatever they're after, i.e. steal gold or items, delete the character, whatever...

No one who is only after account credentials hacks Blizzard's (well protected, well monitored) servers directly. There may be hacker groups (like the infamous 'Anonymous') who have made it a sport to try to break into Blizzard's backbone or to disturb their services via (D)DOS attacks but the goal of these direct high level attacks is totally different from your regular small scale account theft.

Just about everything you wrote is therefore 100% bullshit.
 
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News Comments > Star Wars: The Old Republic Cuts
39. Re: Star Wars: The Old Republic Cuts May 22, 2012, 20:16 CJ_Parker
 
ASeven wrote on May 22, 2012, 19:54:
You are thinking in terms of revenue only. Remember that there are costs and with a MMORPG those costs tend to be huge, from paying personnel to paying the server structure, etc. I'm willing to bet that 60% to 80% of those revenues were eaten away by the fixed and variable costs.

I know but I'm sure that if we included the extra income that they have been making from the sale of retail and digital goods and service fees it would balance out.
And I don't think the costs are that high. Let's get aggressive and assume 200 employees in total costing an average of US$ 5K each per head and month = US$ 1 million.
Then there's ~200 servers and let us go crazy again and assume a rental fee or TCO of US$ 10K per server per month = US$ 2 million (I don't think it is anywhere near that high or they would have already merged servers if the costs were that high but anyway...).
Then we're at ~US$ 3 million and remember we're making US$ 15 million from subs per month so we're only at about 20% for employees and server maintenance now which should be the largest chunks by far.
Maybe if we add all of the other fixed and variable costs that every business needs to cover we'd be getting into the 30% - 40% range but I doubt that we'd ever get anywhere near 60% to 80%.
 
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News Comments > Star Wars: The Old Republic Cuts
27. Re: Star Wars: The Old Republic Cuts May 22, 2012, 19:45 CJ_Parker
 
ASeven wrote on May 22, 2012, 19:30:
Well, this is pretty much it. $300M down the drain with no significant ROI at all...

Wot? The game sold roughly two million copies.

- 2 million x US$ 40 (conservative ASP) = US$ 80 million
- On average 1.5 million subs since release = 1.5 million x US$ 13 (conservative average sub price) = ~US$ 20 million per month x 6 = US$ 120 million

So we're already at around US$ 200 million just from game sales and subs alone (no merchandise, digital goods or anything else included). Subs are dropping slowly and they are now supposed to be around the 1.2 million mark. Let us assume another six months at an average of 1 million subs then that's another US$ 80 million for them and they might be making quite a bit of extra in case there is DLC or expansions released in the meantime.
They'll get their ROI in due time. No game of this caliber will fully recoup the investment within a year's time. It will take a little longer but eventually they will (unfortunately) be making phat profits from this POS.

 
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News Comments > Star Wars: The Old Republic Cuts
22. Re: Star Wars: The Old Republic Cuts May 22, 2012, 19:29 CJ_Parker
 
sauron wrote on May 22, 2012, 19:20:
Go ahead. I dare you. If you don't, I'll assume you can't.

Also, be entertaining, not profane. The latter is not a substitute for the former.

Game on, baby. Give it your best shot. Also, try to use words of more than one syllable.

Not a chance. You know, your neurons might explode and suck up all the vacuum inside your head so it implodes and creates this black hole that will swallow us all. I know I can be a real asshole but I wouldn't want to be responsible for the end of the universe so no thanks!

 
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News Comments > Star Wars: The Old Republic Cuts
19. Re: Star Wars: The Old Republic Cuts May 22, 2012, 19:18 CJ_Parker
 
Graham wrote on May 22, 2012, 19:11:
CJ, could you point us to something you've done in the world that's worth anyone paying attention to?

Sure, I could do that but why? It'd be like casting pearls before the unwashed swine that y'all are .

Is this really the best you got? Come on, at least try.

Sure, I could do that as well but why bother? It would just end up with a red *removed* text thanks to you NAZI GESTAPO forum police.

 
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News Comments > Star Wars: The Old Republic Cuts
13. removed May 22, 2012, 19:03 CJ_Parker
 
* REMOVED *
This comment was deleted on May 22, 2012, 19:31.
 
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News Comments > Star Wars: The Old Republic Cuts
3. Re: Star Wars: The Old Republic Cuts May 22, 2012, 17:59 CJ_Parker
 
It makes me feel all warm and fuzzy inside to see this game fail. Not that I have any real hope they'll do the right thing and start working on an OT MMO with space combat (you know, like SWG done right) but just to see this dumb WoW clone Old Republic fucker fail is extremely satisfactory. Seems like a slow and painful death, too, which makes it even more fun. Come on. Crumble some more, bitch...

 
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News Comments > Ships Ahoy - Diablo III
109. Re: Ships Ahoy - Diablo III May 15, 2012, 15:36 CJ_Parker
 
Wildone wrote on May 15, 2012, 15:28:
Amazed there is people able to get on. Get so many server busy erros. how could they fuck this up so bad?!?!?!?!

STFU it's not Blizz fault you're too stupid to log into their precious game!!!11!

 
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News Comments > Ships Ahoy - Diablo III
58. Re: Ships Ahoy - Diablo III May 15, 2012, 14:11 CJ_Parker
 
NKD wrote on May 15, 2012, 14:01:
The loots carrot-on-a-stick is as effective as ever on the mentally weak.

There. I fixed that fer ya. Nice of me huh?

 
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News Comments > Risen 2 DLC Already on Disc?
18. removed May 6, 2012, 16:48 CJ_Parker
 
* REMOVED *
This comment was deleted on May 7, 2012, 08:27.
 
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News Comments > Diablo III Witch Doctor Trailer
16. Re: Diablo III Witch Doctor Trailer Apr 24, 2012, 13:04 CJ_Parker
 
I like the dude. Everyone's played a wizard or a fighter (Barb) or a monk in some game or another but the witch doc is at least somewhat semi-unique. I also liked the dude's accent, his dry sense of humor and the whole spiritual angle. Cool guy. Imma gunna play dis fuckah!

 
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News Comments > Diablo III Beta Open to All Battle.net Accounts?
43. Re: Diablo III Beta Open to All Battle.net Accounts? Apr 18, 2012, 16:11 CJ_Parker
 
I think I'm going to have a "wallet accessibility issue" if there is no free for all beta before May 15
 
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News Comments > EA Denies Layoff Rumor
44. Re: EA Denies Layoff Rumor Apr 17, 2012, 01:28 CJ_Parker
 
Turglar wrote on Apr 16, 2012, 21:16:
And there is a fucking popup telling you your points were reset when you log in.

No there isn't, you n00b. Why is it always people that don't even play the game that feel an urge to reply to shit they know nothing about? *sigh*
 
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News Comments > EA Denies Layoff Rumor
36. Re: EA Denies Layoff Rumor Apr 16, 2012, 19:12 CJ_Parker
 
Teddy wrote on Apr 16, 2012, 18:44:
You mean like in the extensive list of patch change notes that were listed clearly in the launcher when you were downloading and installing the patch?

You clearly haven't even played the game. For the patch notes to show up you have to specifically click on a link in the launcher. They aren't just displayed while you download the patch.
And I have many better things to do than wade through patch notes. Good customer service = notify the player of really important changes (like a full respec) via an in-game pop-up or broadcast message the first time the player logs in after the change. Simple as that.
But hey, feel free to suck up the shitty treatment while paying $15/month for it. In the meantime I'll have some standards.

 
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News Comments > EA Denies Layoff Rumor
22. Re: EA Denies Layoff Rumor Apr 16, 2012, 15:07 CJ_Parker
 
Tim Collins wrote on Apr 16, 2012, 14:37:
The new star wars patch is a complete disaster, its so bad they gave everybody a free month.

Yep. They have a strange way of patching and communicating changes. I haven't played since January and just hopped on real quick to check what 1.2 was like last week only to find all of my skill points refunded for a respec. WTF?!?
How about a little notification about why this was deemed necessary? Maybe give a quick outline of any underlying class changes in the notice so I know what this is all about.
Or am I supposed to dig up the info on their forums (that are down for "maintenance" every time a shitstorm brews on the horizon)? Fuck off. I'm not digging up anything. You fuck with my build, you explain why.

What a bunch of hacks and amateurs...

 
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News Comments > Valve Confirms Hardware Plans
59. Re: Valve Confirms Hardware Plans Apr 13, 2012, 18:32 CJ_Parker
 
Overon wrote on Apr 13, 2012, 17:39:
If valve does this right they can make a console like PC hardware and compete with Microsoft, Nintendo, and Sony. I want more competition because it's better for me and you!

Maybe for you and everyone else who is into consoles or closed systems gaming in some form or another but it's not good for "free" traditional Windows PC gaming. More fragmentation of the gaming market as a whole would almost certainly mean an even smaller share for traditional PC gaming.

 
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News Comments > Valve Confirms Hardware Plans
50. Re: Valve Confirms Hardware Plans Apr 13, 2012, 16:13 CJ_Parker
 
Verno wrote on Apr 13, 2012, 13:33:
No way. Research, development and design of a barebone PC would cost lots of money for very little return since selling PCs has become a very low margin business.

They might try to follow the console model and just lose money on the hardware while making it up on the software.

Make it up on the software how? Valve can't collect a $10 fee for PC games from the publishers like MS and Sony are doing it for their closed Xbox and Playstation systems. Make it up on the software how in a very competitive environment with other digital download services? Make it up on the software how if it is the publishers who dictate the prices of their games and not Valve?
Maybe by charging for some of their own software? For what? For Steam itself? OK. Bye Valve. Hello Origin, GOG, GamersGate, Direct2Drive, Green Man Gaming and so on...

Nah. Seriously. No way. There is absolutely no way they are doing a Steambox PC. Why the hell would they do that anyway? To spread Steam to more PCs worldwide? It would be much easier to invest serious money into ad campaigns or to bribe some publishers to do more Steam-exclusive stuff or to call up Dell or HP or Acer and pay them some cash to ship every PC with Steam pre-installed. There is zero reason for Valve to become a (HT)PC builder with the low margins in that area of business and the ever growing popularity of gaming capable mobile computers and tablets. It would be outright retarded of them to even try to enter the hardware (HT)PC market.

If whatever it is they are hiring for is a box/platform then it's Valve's games-as-a-service streaming solution or if it isn't then it's some gaming peripheral as others have pointed out.
But it ain't a PC or a console - never ever.

 
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News Comments > Valve Confirms Hardware Plans
38. Re: Valve Confirms Hardware Plans Apr 13, 2012, 13:29 CJ_Parker
 
Razumen wrote on Apr 13, 2012, 12:06:
Streaming is more niche and unreliable than either consoles or PC...

Are we entirely sure about that? OnLive seems to be working fairly well and who says that OnLive is doing it all right? Maybe Valve could do it all much better and bring streaming out of its niche. Everyone was lol'ing at Steam in the early days. No one would have ever thought it would ever become what it is now.
Valve think long term, not like most people just a couple of weeks ahead, and streaming will become a major part of the media landscape. There's no doubt about it. Microsoft is really keen on the whole streaming biz and who knows maybe Valve is going to pwn them a second time (the first time being when Steam became what GFW(L) was supposed to be from the start).

... plus they'd still have to invest in a server farm to render those games and pump it them to the players. And did I mention streaming is shit?

If there is one area where Valve is right at home it's gotta be server farms. They are very experienced in running an extremely large network by now. Will it be a technical challenge? Yes. Will it be worth it if the end result is you can give Microsoft and other big media corps the finger? Fuck yeah.
And streaming doesn't have to be shit. As I said the tech is relatively new and hasn't nearly been fully explored yet. There's a good chance that Valve could find ways around the usual issues like lag by syncing input devices and the display in all new ways (see here for a vague reference that this can generally be done: Lucid MVP and HyperFormance).

No, I think it's more likely it's a standardized barebones PC that you can play Steam games on out of the box on your TV - They already have the infrastructure, a HUGE library of games, they've admitted to developing a Big-TV mode for Steam and have a decent name for themselves, I'd say it's very much possible.

No way. Research, development and design of a barebone PC would cost lots of money for very little return since selling PCs has become a very low margin business.
Then there's the even bigger -MUCH BIGGER- issue of Microsoft who will not watch idly as Valve brings PC gaming to the TV. Because that's exactly what the Xbox is all about. It's Microsoft's core Xbox philosophy actually.
Also Steam isn't an OS and Microsoft owns Windows. There are a million ways they could make life a real bitch for Valve like requiring a fee for the sale of each Windows game or slipping some "oops code" into a DirectX or Windows update that "accidentally" messes with the Valve PC. Network hacks and attacks... you name it.

All of that totally aside from the very likely legal action that Valve would face from Microsoft or that Valve might have to take against Microsoft to make that Valve PC become a reality. Or legal action from publishers who might be OK with their game on Steam in a free PC market but don't want their game on a Steambox PC. Remember that Valve does not own the games they sell.

Forget it. There's no way that Valve is doing a Steam console or a Steam barebone PC. Valve's philosophy right now is "games as a service" and a St(r)eambox as a set-top box would be just the thing they need to become a leading player in bringing that market to the mainstream before anyone else does.

 
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News Comments > Valve Confirms Hardware Plans
18. Re: Valve Confirms Hardware Plans Apr 13, 2012, 11:28 CJ_Parker
 
I don't think that the Steambox will really resemble a PC (not even a stripped down one) or a console. My money is more on a set-top box for streaming games and other content to users at home.

Entering the high end console market at this point would seem unwise. Let MS and Sony duke it out. Why take an unnecessary risk by trying desperately to break into a market that requires a multi-billion $ initial investment just for an entrance fee? Not gonna happen.
And the classic PC market? Nah. Plain unattractive. They'd have to deal with fierce competition, price wars, supply & demand issues, RMAs and all that crap... nope, not gonna happen either.

Which leaves us with choice no. 3, i.e. an OnLive kind of service. Streaming services are destined to become a major part of the media landscape a few years down the road and since all of the other big corps seem to have decided on a wait&see strategy this could just be the perfect opportunity for Valve to claim a major stake in this rather new area of business. Valve have proven to be smart long term strategists. They wouldn't do just another console or just another PC. They'll do something else, something newish. Steambox = Streambox. Mark my words.
 
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1819 Comments. 91 pages. Viewing page 41.
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