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Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
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Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 1462 (Pro)
User ID 24408
 
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News Comments > Valve Confirms Hardware Plans
50. Re: Valve Confirms Hardware Plans Apr 13, 2012, 16:13 CJ_Parker
 
Verno wrote on Apr 13, 2012, 13:33:
No way. Research, development and design of a barebone PC would cost lots of money for very little return since selling PCs has become a very low margin business.

They might try to follow the console model and just lose money on the hardware while making it up on the software.

Make it up on the software how? Valve can't collect a $10 fee for PC games from the publishers like MS and Sony are doing it for their closed Xbox and Playstation systems. Make it up on the software how in a very competitive environment with other digital download services? Make it up on the software how if it is the publishers who dictate the prices of their games and not Valve?
Maybe by charging for some of their own software? For what? For Steam itself? OK. Bye Valve. Hello Origin, GOG, GamersGate, Direct2Drive, Green Man Gaming and so on...

Nah. Seriously. No way. There is absolutely no way they are doing a Steambox PC. Why the hell would they do that anyway? To spread Steam to more PCs worldwide? It would be much easier to invest serious money into ad campaigns or to bribe some publishers to do more Steam-exclusive stuff or to call up Dell or HP or Acer and pay them some cash to ship every PC with Steam pre-installed. There is zero reason for Valve to become a (HT)PC builder with the low margins in that area of business and the ever growing popularity of gaming capable mobile computers and tablets. It would be outright retarded of them to even try to enter the hardware (HT)PC market.

If whatever it is they are hiring for is a box/platform then it's Valve's games-as-a-service streaming solution or if it isn't then it's some gaming peripheral as others have pointed out.
But it ain't a PC or a console - never ever.

 
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News Comments > Valve Confirms Hardware Plans
38. Re: Valve Confirms Hardware Plans Apr 13, 2012, 13:29 CJ_Parker
 
Razumen wrote on Apr 13, 2012, 12:06:
Streaming is more niche and unreliable than either consoles or PC...

Are we entirely sure about that? OnLive seems to be working fairly well and who says that OnLive is doing it all right? Maybe Valve could do it all much better and bring streaming out of its niche. Everyone was lol'ing at Steam in the early days. No one would have ever thought it would ever become what it is now.
Valve think long term, not like most people just a couple of weeks ahead, and streaming will become a major part of the media landscape. There's no doubt about it. Microsoft is really keen on the whole streaming biz and who knows maybe Valve is going to pwn them a second time (the first time being when Steam became what GFW(L) was supposed to be from the start).

... plus they'd still have to invest in a server farm to render those games and pump it them to the players. And did I mention streaming is shit?

If there is one area where Valve is right at home it's gotta be server farms. They are very experienced in running an extremely large network by now. Will it be a technical challenge? Yes. Will it be worth it if the end result is you can give Microsoft and other big media corps the finger? Fuck yeah.
And streaming doesn't have to be shit. As I said the tech is relatively new and hasn't nearly been fully explored yet. There's a good chance that Valve could find ways around the usual issues like lag by syncing input devices and the display in all new ways (see here for a vague reference that this can generally be done: Lucid MVP and HyperFormance).

No, I think it's more likely it's a standardized barebones PC that you can play Steam games on out of the box on your TV - They already have the infrastructure, a HUGE library of games, they've admitted to developing a Big-TV mode for Steam and have a decent name for themselves, I'd say it's very much possible.

No way. Research, development and design of a barebone PC would cost lots of money for very little return since selling PCs has become a very low margin business.
Then there's the even bigger -MUCH BIGGER- issue of Microsoft who will not watch idly as Valve brings PC gaming to the TV. Because that's exactly what the Xbox is all about. It's Microsoft's core Xbox philosophy actually.
Also Steam isn't an OS and Microsoft owns Windows. There are a million ways they could make life a real bitch for Valve like requiring a fee for the sale of each Windows game or slipping some "oops code" into a DirectX or Windows update that "accidentally" messes with the Valve PC. Network hacks and attacks... you name it.

All of that totally aside from the very likely legal action that Valve would face from Microsoft or that Valve might have to take against Microsoft to make that Valve PC become a reality. Or legal action from publishers who might be OK with their game on Steam in a free PC market but don't want their game on a Steambox PC. Remember that Valve does not own the games they sell.

Forget it. There's no way that Valve is doing a Steam console or a Steam barebone PC. Valve's philosophy right now is "games as a service" and a St(r)eambox as a set-top box would be just the thing they need to become a leading player in bringing that market to the mainstream before anyone else does.

 
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News Comments > Valve Confirms Hardware Plans
18. Re: Valve Confirms Hardware Plans Apr 13, 2012, 11:28 CJ_Parker
 
I don't think that the Steambox will really resemble a PC (not even a stripped down one) or a console. My money is more on a set-top box for streaming games and other content to users at home.

Entering the high end console market at this point would seem unwise. Let MS and Sony duke it out. Why take an unnecessary risk by trying desperately to break into a market that requires a multi-billion $ initial investment just for an entrance fee? Not gonna happen.
And the classic PC market? Nah. Plain unattractive. They'd have to deal with fierce competition, price wars, supply & demand issues, RMAs and all that crap... nope, not gonna happen either.

Which leaves us with choice no. 3, i.e. an OnLive kind of service. Streaming services are destined to become a major part of the media landscape a few years down the road and since all of the other big corps seem to have decided on a wait&see strategy this could just be the perfect opportunity for Valve to claim a major stake in this rather new area of business. Valve have proven to be smart long term strategists. They wouldn't do just another console or just another PC. They'll do something else, something newish. Steambox = Streambox. Mark my words.
 
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News Comments > Bulletstorm Sequel Cancelled; PC Piracy Mentioned
144. Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 19:00 CJ_Parker
 
Kajetan wrote on Apr 10, 2012, 18:13:
CJ_Parker wrote on Apr 10, 2012, 17:23:
Well, why don't you set a good example and start providing facts, hard numbers and data on why piracy is NOT a problem first?
Where are your numbers and facts?

See. You can't either.

http://www.gao.gov/new.items/d10423.pdf
http://torrentfreak.com/piracy-may-boost-sales-111102/
http://www.unc.edu/~cigar/papers/FileSharing_March2004.pdf
Pirates Are The Music Industry’s Most Valuable Customers
Game Changing Study Puts Piracy in Perspective

There are some reports and documents as a start, hinting that non-commercial content piracy is not as bad as being told by the industry for decades.

Where are yours?

WTF? It was you who made up the rule that no "articles" (because they are all full of made up numbers and LIES right?) may be posted and then all you got is a number of links to umm... well, articles and opinion pieces? Wasn't it you who demanded HARD data, facts, and numbers? And then all you got is... this^

Hmmmppfff.... bwwahahaha L to the O to the L, loser

Done with this thread. You guys keep on living in denial of the piracy problem, sure, go ahead if it makes you feel better but don't be surprised if PC gaming goes down the shitter even faster because of y'allz ignorance.
Oh, and in between posts where you defend and justify piracy don't forget to check your taskbar for the progress on that download you got going. Ya'd hate to miss getting on that latest freebie ride as soon as it's done wouldn'tcha?
 
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News Comments > Bulletstorm Sequel Cancelled; PC Piracy Mentioned
114. Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:23 CJ_Parker
 
Kajetan wrote on Apr 10, 2012, 17:12:
CJ_Parker wrote on Apr 10, 2012, 17:06:
All evidence is pointing towards that being the case.
Show us. Show us numbers, show us facts, show us evidence. Not just quoting someone, who utters only unproven assumptions. Please. A proof. Something. Something you can use as an actual argument based on facts. Please?

Well, why don't you set a good example and start providing facts, hard numbers and data on why piracy is NOT a problem first? And as you said no lame quotes or comments but real numbers and facts.

See. You can't either.

So what do we do? Do we listen to the people with inside knowledge like a Jeff Vogel who said that sales of one his games was cut in half when the torrent became available or do we put our head and ass in the sand ignoring people like him and yell "LIES!!!111" from the top of our lungs?
Don't answer which choice you would make. It's obvious.

 
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News Comments > Bulletstorm Sequel Cancelled; PC Piracy Mentioned
109. Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:06 CJ_Parker
 
Marvin T. Martian wrote on Apr 10, 2012, 16:47:
Another head in the sand post from one (like Capps) who doesn't have a clue.

The only people with their head in the sand are the people who continue to live in a state of denial about piracy being a huge problem. All evidence is pointing towards that being the case. It's not just EA, Epic, Ubi or other big corps but also indies like Jeff Vogel (Spiderweb) or CD Project have expressed their dissatisfaction with rampant piracy.
Now one might argue over how to best deal with the problem, like whether DRM is a viable solution or not and all that stuff but to deny that the problem exists is ignorant to the level you're buried in the sand up to your ass and not just your head.

 
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News Comments > John Romero's Shooter Plans
20. Re: John Romero's Shooter Plans Apr 6, 2012, 02:39 CJ_Parker
 
"PC-first", not PC-exclusive and "MMO-ish"... see I knew there was a catch if Romero had "plans". Obviously the plan is to fuck up again. OK. Have at it, Johnnyboy. Your money, not mine .  
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News Comments > PC Ghost Recon Future Soldier in June; Specs; DRM Details
27. Re: PC Ghost Recon Future Soldier in June; Specs; DRM Details Apr 3, 2012, 17:30 CJ_Parker
 
They forgot the following PC version feature:

  • Turned the game from a retarded 3rd person GoW clone into a true first person Ghost Recon game


  • As long as the above feature is not implemented I'm not touching this shit.

     
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    News Comments > Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs
    32. Re: Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs Mar 15, 2012, 23:24 CJ_Parker
     
    Acleacius wrote on Mar 15, 2012, 23:03:
    This is bullshit and so is bethesda. Middlefinger

    Yeah them arseholes!!11 How dare they outsource FNV to Obsidian instead of an Eastern European RPG sweatshop where they could have had FNV made for a fraction and still raked in the millions just off of brand recognition?

    Obsidian had less than half the resources and time bethesda took on Fallout 3. Fallout New Vegas was a better game by all accounts for the limited time and money they had budgeted.

    Yes and have you heard? The fuckers from Bethesda forced every dev at Obsidian to tie one of their arms to the chair and put tape over one of their eyes! The working conditions must have been true horror! HORRORORORORORORORAAAWRRRR!!!!
     
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    News Comments > Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs
    13. Re: Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs Mar 15, 2012, 21:44 CJ_Parker
     
    Well then... try harder next time Obsidian and quite whining, kthx  
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    News Comments > Dishonored Trailer
    13. Re: Dishonored Trailer Mar 13, 2012, 09:48 CJ_Parker
     
    eRe4s3r wrote on Mar 13, 2012, 08:45:
    Also in 1:03+ you can see the right dude playing with a tablet, or phone.. doing something that is not part of the interview anyway.. or maybe he is reading his lines.. but looks very unprofessional ;p

    Yeah I noticed that, too, and I was like WTF is he playing with his DICK or wot?!?
     
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    News Comments > Dishonored Trailer
    9. Re: Dishonored Trailer Mar 13, 2012, 06:13 CJ_Parker
     
    Extremely underwhelming indeed.  
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    News Comments > Romero on Making an Old School FPS: "I Have Plans"
    8. Re: Romero on Making an Old School FPS: Mar 11, 2012, 15:04 CJ_Parker
     
    Romero has plans? May God have mercy on our souls...

     
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    News Comments > Mass Effect 3 Face Import Workaround
    6. Re: Mass Effect 3 Face Import Workaround Mar 10, 2012, 09:24 CJ_Parker
     
    haha bioware playing a game of noobie noobpecker and the sunshine mongos again eh  
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    News Comments > CD Project RED Dropping All DRM
    24. Re: CD Project RED Dropping All DRM Mar 9, 2012, 08:34 CJ_Parker
     
    Mashiki Amiketo wrote on Mar 9, 2012, 01:36:
    Kosumo wrote on Mar 9, 2012, 00:30:
    So they have gone F2P?

    Hope that works out for them.
    If I remember right, they made more money off their sales on GoG than they did off of steam.

    You remember so wrong it's not even funny.

    - 200K Steam sales
    - 40K GOG sales
    - 10K everyone else sales

    Source: PC Gamer

     
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    News Comments > CD Project RED Dropping All DRM
    12. Re: CD Project RED Dropping All DRM Mar 8, 2012, 23:37 CJ_Parker
     
    Techie714 © wrote on Mar 8, 2012, 21:12:
    The Witcher 2 > Skyrim

    * Referring to the storyline

    Wow!! Really now?!? You mean a story-driven on-rails RPG has a stronger story than an open world non-linear RPG? Holy cow! Did you figure that out all by yourself or did you have help from mommy?
     
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    News Comments > Steam Hardware Plans?
    110. Re: Steam Hardware Plans? Mar 4, 2012, 18:57 CJ_Parker
     
    Dev wrote on Mar 4, 2012, 18:34:
    eunichron wrote on Mar 4, 2012, 17:58:
    With those proposed specs I doubt they could build a capable rig for less than $400, and highly doubt they could sell it for less than $500. The next generation of consoles is going to catch up in terms of graphics (at least DX11.1 standard) anyway. The rumor claims that it is going to use mobile graphics, I think the biggest move Valve could make is use an MXM based GPU (if I recall there is an MXM GTX 580m board), allowing users to buy cheap upgrades through Steam so that their system can stay current to PC specs.
    The consoles are cheaper because they are crappier.

    The margins are far less than $100 on most computers in that price range and if valve was smart, they would sell it at cost (they'd more than make up the difference selling steam games through it). IMHO It would be silly to build a mobile based one, the parts are more expensive and less capable (similar mobile model names are usually a mere 50% of the speed of desktop). They'd be better off just building a smaller desktop form factor.

    As for cost, its less than one might think.

    $200 for i7 CPU (yes, they can be found for this price)
    $50 for a name brand micro ATX 1155 mobo (only need one x16 slot, and its small physically)
    $35 for 8 gb ram
    $80 for 2tb hdd (prices are finally getting down near what they used to be for hdds)
    $130 for a radeon 6870, which is MORE than fast enough to game at 1080p

    Huh, would you look at that. We are only up to $495 for all the core components. And those are the prices I as an end buyer can achieve, presumably valve could get them for less in quantity.

    Interesting. So we don't need a case and a power supply? Oops.
    And good luck finding decent low cost parts that will allow to supply this kind of setup with the necessary reliable power and cooling. We're easily at $600+ now for anything that isn't going to guarantee Xbox levels of RROD failure rates.
    Besides no one in their right mind is going to plop down a rig with an ATI 6870 into their living room. That thing is a screamer unless you go with one of the substantially more expensive models with alternative high end cooling.

     
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    News Comments > Steam Hardware Plans?
    106. Re: Steam Hardware Plans? Mar 4, 2012, 18:14 CJ_Parker
     
    Prez wrote on Mar 4, 2012, 15:54:
    ...but it is so hard to understand that people who like a company's products or services generally want said company to make lots of money so that they can continue to make the stuff they like for the foreseeable future?

    Yes, it is hard to understand in this context. Because anyone who seriously believes that Valve will "continue to make the stuff they like for the foreseeable future" if the SteamBox rumor turns out to be true is bound to have a very rude awakening. A SteamBox with a proprietary controller would mean a very drastic change of who and what Valve is.
    You'll see what I mean when we get there. When Valve will start making and funding exclusive games to push their proprietary platform and controller. When Valve will effectively turn into Microsoft and take a dump on their former business (PC gaming or distribution respectively) to promote their new business (Xbox/SteamBox).
    Just wait, see, and suffer. For us "core" PC gamers it will suck. A lot. Mark my words.

     
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    News Comments > Steam Hardware Plans?
    101. Re: Steam Hardware Plans? Mar 4, 2012, 14:22 CJ_Parker
     
    Fibrocyte wrote on Mar 4, 2012, 11:45:
    If done right, the SteamBox will sell well and increase Valve's profits substantially. I'd be surprised if they didn't do this right.

    If Valve's profits are your only worry and concern then I don't know what to say except: Nice to meet you, Gabe .

     
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    News Comments > Steam Hardware Plans?
    86. Re: Steam Hardware Plans? Mar 4, 2012, 01:18 CJ_Parker
     
    Jivaro wrote on Mar 3, 2012, 23:49:
    ^Drag0n^ wrote on Mar 3, 2012, 20:18:
    I actually think this is brilliant, in a way: for practically ZERO investment, you can drop a huge library of *PC* games on the TV.

    For what an xBox costs right now, you could have a more than compitent mid-grade PC hooked up to a TV.

    Honestly? Done right, this could be the second salvo in the battle to keep the PC relevant.

    Not a bad thing at all.

    ^D^

    I knew somewhere in all these posts would be one "positive" post that made sense. +1, totally agree. Not that it couldn't go wrong...of course it could, but I don't see what is wrong with Valve testing the waters. Done wrong, its forgotten like the Nintendo Power Glove and Atari Jaguar, done right....it could be pretty damn cool.


    Are you crazy? Where did that make any sense? Are people going to start playing PC games on the couch with keyboard and mouse? Yeah? Really?
    Of course not. This is not a question of "done right". It's a question of no matter how they do it, it will still end up being just another console. Which means that it might be the last "salvo" in the battle to render the PC completely irrelevant.

    Though I have no idea in general where y'all are getting the crazy idea from that Valve are the keepers and saviors of the PC. Starting with HL2 Orange Box their own games have become ever more consolized and Steam is PC-exclusive only because it has to be. I bet Valve would offer console games or services on Steam in a heartbeat if MS and Sony wanted to cooperate with Valve on that level.
    Anyway, if they really enter the console market with a SteamBox the PC will suffer more greatly than you can possibly imagine. Bwwwahahahahaaaa
     
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