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Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
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Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 2779 (Senior)
User ID 24408
 
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News Comments > Morning Interviews
22. Re: Morning Interviews Oct 6, 2015, 17:01 CJ_Parker
 
jdreyer wrote on Oct 6, 2015, 15:42:
CR: We need damage control. Who do we send?
SG: What about the video guy? He's already been spinning things for three years, and doesn't know anything about gaming anyway, so he'll defer on any technical questions?
CR: Yeah, that's the ticket! Send the video guy!

I'm actually quite curious how that interview went. It looks a lot to me like it was conducted via e-mail and cleared by Chris Roberts with additions and editing by Chris Roberts (or SG or both and their lawyer).

Some of it is way too (game development) technical for Thomas Hennessy to answer or it makes you wonder why he would answer some of the questions in such detail at all.
If I were TH then I would answer to many of those questions much more conservatively or not allow myself to even comment at all because it is neither my area of expertise nor my area of competency.
Seriously, in TH's position I would have simply said 'no comment' and 'please contact someone higher up the chain in public relations' on the majority of those questions.

I can also "smell" Chris Roberts' typical style through some of those replies.

This one here, for example, is pretty much 100% Chris Roberts:

If we were a typical publisher we would probably look to cut corners or delete features or release something full of bugs just to make a deadline, but we are not. If we want to reap the rewards of making this ground breaking game we are making, then we have to be willing to ride out the critics and skeptics who doubt us along the way.

There is absolutely no way that TH wrote those replies all by himself.
 
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News Comments > No SC Retraction from The Escapist
68. Re: No SC Retraction from The Escapist Oct 6, 2015, 16:48 CJ_Parker
 
Tipsy McStagger wrote on Oct 6, 2015, 16:35:
Kxmode wrote on Oct 6, 2015, 11:41:
Love Escapist's response. In ONE sentence they just beat the living snot out of CIG.

- notwithstanding Cloud Imperium Games' notice and posting

Translation: We heard your noise

- stands by its coverage of Star Citizen

Translation: Go pound some sand!

- and intends to continue to investigate the developing story.

Translation: It's on like a motherfucker!

Hell yeah Escapist.

That's how I read it. I can't wait to see if CIG lets them come to their studio.

I bet you it would be like a press tour of North Korea...

"Here you see our testers, working out every bug. Here you see a happy employee, quickly finishing his work. Here you see my lovely wife, complimenting employees for their hard work and dedication."


Yeah and they're probably gonna rent a dozen black chicks from some model agency, too!
 
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News Comments > No SC Retraction from The Escapist
34. Re: No SC Retraction from The Escapist Oct 6, 2015, 12:22 CJ_Parker
 
By the way, everyone, in semi-related news (ex-Star Citizen employees Wink ), Eric "WingMan" Peterson & co have put together their first playable "module" of Descent Underground in a fraction of the time anything on Star Citizen ever gets done (Descendent Studios' KS campaign ended just six months ago on April 11th). Check it out.  
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News Comments > Morning Interviews
13. Re: Morning Interviews Oct 6, 2015, 11:35 CJ_Parker
 
Creston wrote on Oct 6, 2015, 10:51:
Can I just say that I really don't need a game that's far, far bigger than the Witcher 3? Witcher 3 is plenty huge already, both land mass size and content wise.

Please don't go overboard and make it too large. Instead, make the quests more reactive, more involved. Have diverging paths.

^ this

Flesh out the story more, make the game keep track of every action with appropriate repercussions, more choices & consequences, better AI, more NPC schedules, focus on creating a living & breathing world before size and so on and so on...
 
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News Comments > Star Wars Battlefront Specs; No Microtransaction Plans
12. Re: Star Wars Battlefront Specs; No Microtransaction Plans Oct 6, 2015, 11:30 CJ_Parker
 
Keith wrote on Oct 6, 2015, 11:09:
All this whining despite being able to drive AT-ATs and fly X-Wings. Your EA hate runs strong.

Get a clue. You're not really going to be able to "drive" AT-ATs.
And while you will be able to fly X-Wings, it remains to be seen how much fun that will be on the teeny-tiny maps where you can't fly in a straight line for more than three seconds without failing the mission.

Congrats on falling for the hype and marketing though.
 
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News Comments > No SC Retraction from The Escapist
4. Re: No SC Retraction from The Escapist Oct 6, 2015, 09:56 CJ_Parker
 
FUCK YES!  
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News Comments > Star Wars Battlefront Specs; No Microtransaction Plans
3. Re: Star Wars Battlefront Specs; No Microtransaction Plans Oct 6, 2015, 09:55 CJ_Parker
 
No microtransactions but they will make up for it with DLC hell and shortcut unlock cheat packs.  
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
155. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 18:55 CJ_Parker
 
Tipsy McStagger wrote on Oct 5, 2015, 18:33:
I'm interested in seeing how this Citizen Con goes... if it has nothing to show I think that will be the nail in the coffin.

Every single presentation and demo has been quite promising so far. It is 100% guaranteed that they have put together an awesome looking (scripted?) gameplay demo for Squadron 42 and maybe some more mulicrew and planetside/PU alpha stuff for Citizencon. No doubt about it.
People will go "ooohhh" and "aaaaahhhh" and they will be "blown away" by how fucking awesome everything looks.

The problem with this crowdfunding project is that nothing has been released so far that even closely resembles anything shown in the myriad of flashy trailers.
That's why I don't really give a fuck what they are going to show at CitizenCon.
Even if they show "gameplay" then they need to actually film over someone's shoulder so I can see whether mouse movements and keyboard inputs correspond with what is happening on screen to eliminate any doubt of massive scripting and pre-recorded "gameplay".

At this point all that really counts is DELIVERY of PLAYABLE content. They can shove their flashy trailers and demos up their collective asses. Seriously. I've totally had it with their stupid "reveals" and Christ Roberts live stage shows.
I don't even want to know how many man hours were wasted on those demos and presentations... man hours that would have been much better spent working on the game.

And no, dear white knight cultist apologists, even if *some* of the demo material makes it into the final game you can rest assured that a ton of throwaway, make-believe, band-aid work goes into these demos for marketing purposes... just ask any random dev who is forced by their publisher to make E3 or Gamescom demos. And for them that's just once or twice a year while Christ Roberts forces his people to make flashy shit for *at least* PAX East, E3, Gamescom, CitizenCon and PAX AU so five+ shows per year.
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
108. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 15:15 CJ_Parker
 
nin wrote on Oct 5, 2015, 15:00:
CJ_Parker wrote on Oct 5, 2015, 14:55:
Bundy wrote on Oct 5, 2015, 14:52:
jdreyer wrote on Oct 5, 2015, 14:39:
theyarecomingforyou wrote on Oct 5, 2015, 14:32:

If CIG needed to raise extra money it could release the game on Steam Early Access, which would easily bring in tens of millions of dollars;

That would be an interesting move. But they already have almost a million backers, and there's already a way to access SC "early" right on rsi.com. What exactly would they release? And how would putting it on Steam generate extra sales, when it's already available?

I think it worked out pretty good for Elite Dangerous, but they already had a game to play albiet, a rather boring one.

Elite Dangerous was never an Early Access game. Quite the contrary. It came to Steam four months AFTER its commercial launch.

You could buy in for beta and possibly alpha access (can't recall exactly).


Yes but not on Steam. ED did not become available on Steam until April 1, 2015 (it was commercially first released on December 16, 2014).
You could buy beta access on Frontier's pledge store but SC is no different in that regard obviously.
You can buy alpha access for Star Citizen via an Arena Commander pass or just buy any package for beta access.
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
104. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 14:55 CJ_Parker
 
Bundy wrote on Oct 5, 2015, 14:52:
jdreyer wrote on Oct 5, 2015, 14:39:
theyarecomingforyou wrote on Oct 5, 2015, 14:32:

If CIG needed to raise extra money it could release the game on Steam Early Access, which would easily bring in tens of millions of dollars;

That would be an interesting move. But they already have almost a million backers, and there's already a way to access SC "early" right on rsi.com. What exactly would they release? And how would putting it on Steam generate extra sales, when it's already available?

I think it worked out pretty good for Elite Dangerous, but they already had a game to play albiet, a rather boring one.

Elite Dangerous was never an Early Access game. Quite the contrary. It came to Steam four months AFTER its commercial launch.
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
90. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 14:10 CJ_Parker
 
Desalus wrote on Oct 5, 2015, 13:48:
The most surefire way for Chris to prove Derek and The Escapist wrong is to release a feature complete game.

My guess is that Chris is worried that The Escapist article and any further bad press with decrease the amount of future gamer funding, which means they most likely do not have enough funds to complete the game. To threaten a lawsuit seems like an act of desperation, so the remaining funds must be pretty low (probably close to that stated 8-9 million). All conjecture of course, but I don't see the point of threatening a lawsuit if further funding is not needed.

Yep. There is definitely something very rotten in the cloud imperium.

If they really were above all this then they should have put out an almost arrogant sounding press release dismissing all claims. That would be the professional way to deal with this. For reference look up how EA responded to that (probably made up as well) spouse letter a few years back. That is how professionals deal with crap like this.

What CR/CIG are doing here is completely amateurish and just adding fuel to a fire that could have easily been blown out like a candle before CR's stupid response.

All that said, I do not believe that they are short on money - yet. What I do believe, however, is that even CR knows exactly by now that the project is in mismanagement hell. Their content creation pipeline is slower than molasses and they have focused on ship creation for way too long.
Sure, the ships brought in the money but now more and more people want to see playable results. Results that they can not deliver because they first need to reorganize the whole company for a more effective delivery pipeline.
Star Marine has turned into a complete joke. It was originally scheduled for the beginning of this year . It's only a single map and it was demo'ed at PAX AU looking more or less "complete". What the fuck took them so long and how could CR be that wrong?
If the rest of the project is in similar shape then CR/CIG can probably see the writing on the wall which in effect led to this totally unprofessional retort.
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
81. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 13:50 CJ_Parker
 
Kosumo wrote on Oct 5, 2015, 13:27:
Chris Roberts has a Sandi vigina. Shocked

i c wot u did there
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
42. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 11:22 CJ_Parker
 
ShadyPete wrote on Oct 5, 2015, 11:02:
RedEye9 wrote on Oct 5, 2015, 10:52:
Stormsinger wrote on Oct 5, 2015, 10:45:
I especially like the snarky little "Based on the generous standards set by you..."

It has all the maturity and professional tone of a three year old winding up for a major tantrum. I'd kick in $100 for legal costs for the Escapist, just for the show.
.

That was the best part of the letter. I'll match your funds but mine is going to CIG.

The more CR speaks the more i believe the article. i could actually see CR blame DS and the Escapist article when everything finally collapses. "Things were fine until blah blah blah and now we are out of money blame them...."


That conspiracy theory has also crossed my mind. What if this whole thing is actually CR's and SG's exit strategy to make off with $xx million in backer money to a Caribbean island claiming that evil forces destroyed everything?

 
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News Comments > Steam Top 10
7. Re: Steam Top 10 Oct 5, 2015, 09:27 CJ_Parker
 
MoreLuckThanSkill wrote on Oct 5, 2015, 06:25:
What is up with these Steam lists lately? Who is still buying CS:GO? Is it even possible for a Steam account to not have CS:GO, or CS 1.6, or CS:S on it?


Well, it's Valve's charts. They are probably rigged. I wouldn't be surprised if it turned out that they just reserve a random top 10 slot near the top for CSGO every week simply for advertising purposes.
 
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News Comments > Sunday Tech Bits
5. Re: Can we keep our technology from slipping out of control? Oct 4, 2015, 18:42 CJ_Parker
 
If we couldn't we'd be harvested by reapers right now.  
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News Comments > Escapist Defends Star Citizen Sources
89. Re: Escapist Defends Star Citizen Sources Oct 4, 2015, 13:44 CJ_Parker
 
Eirikrautha wrote on Oct 4, 2015, 10:36:
CJ_Parker wrote on Oct 4, 2015, 06:07:
Krovven wrote on Oct 4, 2015, 02:26:
You do understand that nepotism isn't illegal right? And, it's a private company, therefore it's nobody else's business who they hire and who they don't. They don't have to answer to stockholders. They don't have to answer to "donators" either.

As I already stated...she has clearly excelled at her job, as idiots have forked over 90 mil based on that marketing. Degree or not, I'm sure plenty of companies would like to hire her simply based on that alone.

You read somewhere eh? Provide the proof that you witch hunters keep claiming to have, but it's nothing more than heresay.

^ exactly this

Sandi Gardiner's previous professional or private life is really no one's business but her own.

[ Quick BTW: I already posted a link where Sandi herself said she does in fact have a MBA in marketing (she didn't say from which school in that video though). In this video here she is also talking a bit about her professional experience which obviously included marketing jobs in the fashion industry, commercial real estate and restaurants & night clubs. ]

Now even if any of that turned out to be a lie (and there is so far absolutely no reason or evidence to believe that what she said is untrue) then what?
OK. It would make her a less trustworthy person for sure. But what else? Fraud? L. O. L.

As for whether backer money is being spent wisely on this particular VP of Marketing, the numbers speak for themselves. $90 million. 'nuff said.
And she's known to be working her ass off. Many other team members (mostly on Reverse the Verse) have frequently mentioned that Sandi is a complete 24/7 workaholic.
So a very big LOL @ whoever said she's just baking cookies and being Chris' wife.


So if you ask me I'd say stop fighting windmills and go back to questioning what CR said (like the big fat lie that the PU was not part of the initial pitch). Question the game, the scope, the crazy feature list, the feasibility (or not) of many features in an online environment, whether CR will be able to shift the laws of physics and make it all happen and all that shit.
But the whole Sandi crusade is really leading absolutely nowhere and is just plain stupid and creepy at this point.

No. You are flat out wrong. The amount of money raised is no more indicative of Sandi's competence than her lack of degrees (if accurate) is evidence of her incompetence.

Marketing is a value added position; it can only be judged in terms of how much more money is made due to marketing. This is why the position is so hard to judge (and frequently the place where financial shenanigans occur). The fact is that we don't know if CRI had hired someone else if they would have made $45 million in crowdfunding or $180 million. There is no way to measure her "success" without knowing how much would have been made without her, which is unknowable. Maybe someone with more credentials would have doubled the take. Maybe they would have made much less. Without that information, you can't judge her effectiveness (especially considering the enthusiasm for the product even before she was named to the position). So you are just wrong. Your assumptions are no more valid than assumptions that she has lost CRI money.

What is NOT an assumption is that nepotism (hiring those related to you) is often viewed as unethical. This goes doubly so when it is unannounced. My wife works in the same industry I do, and we often work together. The very first thing I do is identify her as my wife and relay her credentials. Because she actually has more awards than I do, most folks are very happy to have her working with me. The fact that this was not the case with CRI makes this look like nepotism, even if it is based only on qualifications. Especially in a "soft" position like marketing (where it is hard to quantify value added)...

Oh, and one thing about the last few replies on this thread. As soon as I see an ad hominem, it immediately identifies who has no valid argument (generic ad hominems like "misogyny" count double)...

I will agree with you on one thing which is that CR and SG should not have kept their marital status a secret. There would have been absolutely nothing wrong with them revealing it from the start like "Hello I'm Chris Roberts and this is my wife Sandi Gardiner who will be helping you with customer service [ed: which Sandi did in the early days] and me with marketing and we're going to make the best damn space sim ever".

Other than that I can't really agree with anything until there is solid, irrefutable proof that SG is not qualified for the position. She said she has a MBA in marketing and that she has experience working in marketing. Where is the irrefutable evidence she is lying? Right. Nowhere.

Also, what do you mean by "before she was named to the position"? As Chris' wife, Sandi has been on the project since day numero uno. Since they started out small (between five and seven people) she adopted many roles like customer service, administrative stuff, marketing, a little bit of everything... but she's always been VP of Marketing since day one. She was "named to the position" long before the game was even made public.

Finally, please do at least get the name of the company right. It is Cloud Imperium Games = CIG. I don't know who that mythical "CRI" is you keep referring to. Chris Roberts is often times shortened to just CR without the I. And there is RSI which is Roberts Space Industries which is an in-game corporate brand. But there is no CRI. The company making the game is CIG. Cloud Imperium Games.
 
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News Comments > Titanfall Passes 10M [Updated]
22. Re: Titanfall Passes 10M Sales Oct 4, 2015, 07:56 CJ_Parker
 
No typo. Just go here and see for yourself.  
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News Comments > Escapist Defends Star Citizen Sources
79. Re: Escapist Defends Star Citizen Sources Oct 4, 2015, 06:07 CJ_Parker
 
Krovven wrote on Oct 4, 2015, 02:26:
You do understand that nepotism isn't illegal right? And, it's a private company, therefore it's nobody else's business who they hire and who they don't. They don't have to answer to stockholders. They don't have to answer to "donators" either.

As I already stated...she has clearly excelled at her job, as idiots have forked over 90 mil based on that marketing. Degree or not, I'm sure plenty of companies would like to hire her simply based on that alone.

You read somewhere eh? Provide the proof that you witch hunters keep claiming to have, but it's nothing more than heresay.

^ exactly this

Sandi Gardiner's previous professional or private life is really no one's business but her own.

[ Quick BTW: I already posted a link where Sandi herself said she does in fact have a MBA in marketing (she didn't say from which school in that video though). In this video here she is also talking a bit about her professional experience which obviously included marketing jobs in the fashion industry, commercial real estate and restaurants & night clubs. ]

Now even if any of that turned out to be a lie (and there is so far absolutely no reason or evidence to believe that what she said is untrue) then what?
OK. It would make her a less trustworthy person for sure. But what else? Fraud? L. O. L.

As for whether backer money is being spent wisely on this particular VP of Marketing, the numbers speak for themselves. $90 million. 'nuff said.
And she's known to be working her ass off. Many other team members (mostly on Reverse the Verse) have frequently mentioned that Sandi is a complete 24/7 workaholic.
So a very big LOL @ whoever said she's just baking cookies and being Chris' wife.


So if you ask me I'd say stop fighting windmills and go back to questioning what CR said (like the big fat lie that the PU was not part of the initial pitch). Question the game, the scope, the crazy feature list, the feasibility (or not) of many features in an online environment, whether CR will be able to shift the laws of physics and make it all happen and all that shit.
But the whole Sandi crusade is really leading absolutely nowhere and is just plain stupid and creepy at this point.
 
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News Comments > Star Wars: The Old Republic Combat Change Plans
11. Re: Star Wars: The Old Republic Combat Change Plans Oct 3, 2015, 19:29 CJ_Parker
 
Task wrote on Oct 3, 2015, 10:55:
I remember when SOE made "changes" to SWG. And look where that got em. The biggest crime of all is they somehow "lost" the source code to the game, so its all just a memory now.

That's not comparable. At all.

SOE first massively revamped the entire combat system in spring of 2005 with the long overdue "CU" (combat upgrade) which was a love/hate affair.
What really caused a massive exodus was when just a few months later -in November 2005- they once again -without any advance warning- ripped out the entire combat system and replaced it with a version for casual tards a.k.a the infamous NGE (New Game Enhancements).

It was all extremely poorly handled by SOE. Two complete combat system revamps within just a few months without involving the community in the slightest. They just dropped it on the players in take it or leave it style.
The NGE also went as far as removing entire classes, roles, professions etc. that people got attached to. It was a completely new and (even) shittier game than before.

SWTOR is getting a relatively minor update by comparison. The only huge item on that list is the planet sync. That is really kinda lame and should be optional or something.

I mean part of the fun of leveling up to 60 is when you have to go back to a lowbie planet for some quest that you can one-shot everything. Come on. Max level should be rewarding and satisfying when you go back and kill some elite mobs you remember struggling with as a low level character.

So I'm thinking you should only be synced if you have a planetary quest corresponding with the planet's level in your log. But if you visit as a 60 with no planetary quest you should be able to mow the fuck out of everything.


 
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News Comments > Titanfall Passes 10M [Updated]
6. Re: Titanfall Passes 10M Sales Oct 3, 2015, 13:17 CJ_Parker
 
Caladell wrote on Oct 3, 2015, 12:55:
jacobvandy wrote on Oct 3, 2015, 12:48:
I'm sure it is, which is why he neglected to mention anything else along with the figure. What's the deal with that, by the way? Is there a free trial or can a bunch of people sign in on the same console or what?

It's been on Origin's free weekend thingie a few times.

Let's take it easy with the half-truths, guys Wink .

Origin does not really have a "free weekend thingie". What they have is called "Game Time" and it is a fairly permanent thingie.
Everyone with an Origin account can play the Game Time games for free for the attributed time which in Titanfall's case is 48 hours (i.e. play time).
Titanfall has been on Game Time since June 2014 so that's a really extended "weekend thingie" right there .

Other games you can play for free:

- The Sims 4 (48 hours)
- Plants vs. Zombies (48 hours)
- Battlefield 4 (168 hours - yes you can play the SP campaign too)
- Kingdoms of Amalur (48 hours)


As for the 10 million Titanfall announcement, yeah, I'm sure that includes everyone who played the free Game Time demo so that's not really saying much.
 
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