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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 1904 (Pro)
User ID 24408
 
User comment history
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News Comments > EA/gamigo Deal
5. Re: EA/gamigo Deal Dec 11, 2014, 10:29 CJ_Parker
 
InBlack wrote on Dec 11, 2014, 09:56:
LanikTnt wrote on Dec 11, 2014, 09:35:
Man, you guys really hate an optional inanimate software program that intends no harm to anyone.

I dont hate Origins. I just hate that its an exclusive EA store/drm platform in one package. If Origins had a wider choice of overlapping games from different publishers I would even consider it as an alternative to Steam. Since this is EA we are talking about: NEVER GONNA HAPPEN!

OK, this might be a regional thing or whatever but I (Europe) could easily buy lots of 3rd party games from Origin like ACU, AC4, FarCry 4, Wasteland 2, Tomb Raider, EVE Online, Watch Dogs, Bound by Flame, Blackguards, some Splinter Cell games, Remember Me, Metro 2033 and Last Light, Resident Evil Revelations, Hitman Absolution, Saint's Row, Euro Truck Simulator, Darksiders 2, The Secret World, you know... I think by now it should be clear that they do not only carry the EA catalogue .
 
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News Comments > Elite: Dangerous Launch Details; Trailer
22. Re: Elite: Dangerous Launch Details; Trailer Dec 11, 2014, 08:42 CJ_Parker
 
SpectralMeat wrote on Dec 11, 2014, 07:36:
As I docked I was reading the news at the station some of the top player pirates have nearly 300,000 bounty on their head already!

Haha yes that's probably mostly the dumbasses who thought there'd be a wipe and went bonkers shooting anything in sight all willy-nilly. Welp, and now with no wipe happening they are finding themselves at the center of attention all of a sudden .
 
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Dec 10, 2014, 21:39 CJ_Parker
 
Bundy wrote on Dec 10, 2014, 14:47:
It's a timed exclusive, these happen all the time, let's not get carried away.

Rape and murder happens all the time, let's not get carried away.

Besides didn't Sony and Capcom just do the exact same thing with SF5, like yesterday?

There is a huge difference in that Sony does not have any stakes in the PC. I'm totally fine with Sony doing everything in their power to make the PS4 the best entertainment product. It's their very own closed platform and they can do as they please.

The fuckers from Microsoft, however, "own" both the PC Windows as well as the ShitBox platforms. We all know their priorities. In Microsoft's ideal world we are all using our PCs and MS Windows and Office for work and the ShitBox to wind down on the couch in the evening. You know, fuck the consumer and their idea of how to spend their spare time because Microsoft knows better and makes that decision for us! Awesome - like not at all...

Additionally Microsoft has outright sabotaged and destroyed the PC Windows gaming platform by actively shutting down most of their internal PC game dev studios (Ensemble and Aces for example) and striking many disgusting exclusive deals with 3rd parties to fuck PC gamers in the ass while at the same time claiming about once a year that the PC really matters to them.

If you can not see how Microsoft is effectively one giant big unwiped brown asshole, then I don't know what else you need, except maybe Nutella dude squatting over your face and showing you his goatse style...(?)

 
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News Comments > Flight Simulator X Lands on Steam Next Week
15. Re: Flight Simulator X Lands on Steam Next Week Dec 10, 2014, 20:31 CJ_Parker
 
Add-ons. Not everything works with Prepar3d so people who have invested huge amounts of money in FSX add-ons that are not compatible with Prepar3d would be very hesitant to make the switch.
Also, the rumors of much improved performance might just be that. Rumors. At the core it's still FSX and many people are in fact reporting worse performance with Prepar3d if you look around popular sim forums like AVSIM. The experience doesn't seem to be consistently better for everyone, although at least the OOM/VAS issues seem to be all but gone.
It's a mixed bag. There's definitely quite a bit of research required before taking the Prepar3d plunge to check if any of your "must have add-ons" actually work with it.
 
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News Comments > Flight Simulator X Lands on Steam Next Week
8. Re: Flight Simulator X Lands on Steam Next Week Dec 10, 2014, 12:25 CJ_Parker
 
Soulburner wrote on Dec 10, 2014, 11:18:
I'm really interested in what these guys can do next with this and FSXI.

That's just the big question isn't it? Are they really working on anything that would warrant the "FSXI" label or are they only working on more add-ons for FSX? Going by the Train Simulator history, DTG are going to milk this cow dry until the udders start bleeding. Expect thousands of little DLC packs for FSX.

As for FSX itself, it is severely suffering from its limitations. DirectX 9 performs like crap. DirectX 10 has never really worked and has only been made working via a payware addon by a dude named Steve. The performance is still only less crappy and not exactly stellar (depending on add-ons but if you go for the best stuff out there, then the performance, even on high end PCs, goes right down the shitter).
And then there's the dreaded OOM/VAS (out of memory or virtual address space) issues that occur if you have many add-ons for great visuals and detail installed plus a complex plane like the PMDG planes (737 NGX or 777).

It would be awesome, of course, if DTG could revamp FSX to the point of true 64-bit and DirectX 11 support but I believe it's already been established they won't be touching FSX' core/source. Going by DTG's questionable reputation (feel free to google how "happy" Train Sim fans seem to be with DTG), we're probably better off for it. FSX is like one of those old cars that does not run smooth but works and is magically held together by spit and glue. You don't really want to touch anything in order to not disturb whatever it is that causes it to keep going.
 
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News Comments > No Elite: Dangerous Launch Wipe
108. Re: No Elite: Dangerous Launch Wipe Dec 10, 2014, 12:00 CJ_Parker
 
SpectralMeat wrote on Dec 10, 2014, 08:30:
Yes you can, I've seen from the main menu group management options and communication options, friends list etc., but I've never looked into it tbh.
There was also microphone mute option in the controls menu so I assume there are couple of ways to communicate.

Warning... the multiplayer features are still very barebone. The grouping stuff you see in the main menu only serves the purpose of a filter.
You can choose between open play (be able to see and be attackable by everyone), group play (be able to see and be attackable only by members of that group) or solo play (be hidden from everyone and only be attackable by NPCs).
You can switch seamlessly between these modes so if you know someone's camping outside the station waiting to kill you just switch to solo to avoid them.
BTW, if you want to play in MP but avoid PvP there is a large PvE group (far over 1000 players) called "MOBIUS". There is also a fake group called "MOBIUS." with a dot at the end. Be sure to avoid the "trap". Just enter the group name from the name menu, click join and whenever a group admin is online, they will invite you.

Back on chat and grouping: There is unfortunately no real option to group yet. You can just follow someone else, of course, but real group play is still work-in-progress. And chat (including VoIP) only works if you target someone AFAIK. Then you can chat directly with them but only them. It's one of the major points of criticism right now. You could also check out this clip for more info...
https://www.youtube.com/watch?v=Dk4R8DSQiEo
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Dec 10, 2014, 11:40 CJ_Parker
 
Ugh thanks for the TR reminder and what a bunch of cockfags Microsoft are (and to a lesser extent Square Enix for accepting the tasty bribe).
Come on Mickeysoft... it's Xmas time, why don't you fuckwads make us feel all warm&fuzzy inside and tell us just once more how much you care about PC gaming, hm?
 
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News Comments > No Elite: Dangerous Launch Wipe
92. Re: No Elite: Dangerous Launch Wipe Dec 10, 2014, 03:48 CJ_Parker
 
Aero wrote on Dec 10, 2014, 01:04:
All that aside, personally, I don't think it will really be truly "done" (leaving aside the expansions) for a few months yet. I think there's still a fair bit of tweaking that is still necessary to make things like the economy run more smoothly and demystifying elements of the faction interactions (which unfortunately can only be done by trial and error), and the civilization and NPC part of the galaxy could use some fleshing out and variety.

The list of priorities should be (and strictly in this order!):

1) More tutorials and explaining how shit works. The existing combat and travel tutorials are way too basic. They will lose tons of new players who won't be willing to put in the effort to learn how to play via the forums or YT. They need to make detailed tutorials on exploration, mining, smuggling, bounty hunting and the galactic market at the very least.

2) In parallel massively overhaul the ease of use plus add many much needed usability fixes like route planning, grouping for multiplayer, and just generally scrutinize everything for where more intuitive controls can be added. There is LOTS of stuff that is either missing or too well hidden even though it should be much more accessible in plain sight.

3) Only when 1 + 2 are done, should they start adding content and expansions. First get the basics right. Crunch with the entire team for a month or so in the new year and deliver the one huge "usability patch" in February.
It's what the game needs the most right now. It needs new players to stick with the game, not scare them off. The foundation has been laid and it's decent enough if players are willing to work out the finer parts for themselves. As we know, most players are lacking this kind of patience. That's why FD need to get into high gear to properly explain their game to the players. Make it more accessible, not by dumbing shit down but just by explaining how shit works.
They are so close.... it would be a shame to see this game fail just because of a lack of accessibility.
 
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News Comments > Might & Magic Heroes III HD Next Month
2. Re: Might & Magic Heroes III HD Next Month Dec 9, 2014, 20:32 CJ_Parker
 
OK now it all makes sense. It's fully understandable that if they blow their PC budget on lame HD rehashes of ancient games that they can't be arsed to deliver decent console ports of more modern titles like FC4 or ACU.  
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News Comments > No Elite: Dangerous Launch Wipe
83. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 20:00 CJ_Parker
 
Thx for the info dude!  
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News Comments > No Elite: Dangerous Launch Wipe
81. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 18:16 CJ_Parker
 
No wipe is an incredibly stupid move. Except for many exploits (like being able to mine the same asteroid over and over and over...), there has been at least one outright dupe in gamma version 1.0. Just a few hours after the gamma 1.0 went live a guy posted on the forums how he easily duped himself to 50 million credits.
There are thousands of super-rich mofos out there who took full advantage of the various exploits, dupes and cheats.

One can only hope that they won't be able to ruin the in-game economy too much. One possible abuse I could see coming is if they camped all of the popular stations in the Founder's World, Sol, Eranin, Azeban etc. to buy up every single rare resource spawn (the market refreshes every 10 minutes AFAIK). With a mouse macro they could even automate this to the point no one else ever has a chance to get into the rare resource business.

Certainly an incredibly dumb move by Frontier. The game has not even been officially released yet but as a KS backer who has only dabbled a little in the game and waited for the final wipe which is not coming now, I have already lost any motivation to play, knowing that cheaters, dupers and exploiters are going to ruin the experience (also in solo play because of the shared galactic market and exploration map).
 
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News Comments > Dragon Age: Inquisition Free Content Plans
53. Re: Dragon Age: Inquisition Free Content Plans Dec 9, 2014, 18:05 CJ_Parker
 
HAHA sooo well deserved for anyone who once again fell for EA/BioWhore's hype and bought this piece of shit console port on release!

Neener-neener-neener
 
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News Comments > DCS: Bf 109 K-4 Kurfürst Released
4. Re: DCS: Bf 109 K-4 Kurfürst Released Dec 5, 2014, 22:55 CJ_Parker
 
bigspender wrote on Dec 5, 2014, 22:48:
CJ_Parker wrote on Dec 5, 2014, 21:05:
Good luck with that as long as the WW2 theater ain't finished yet. This is like trying to sell a Murcielago to some indigenous tribe in the Amazon rain forest. Wish they'd get a clue and make the roads first before trying to sell cars *sigh*.


The ww2 map is coming early 2015 I here.

Hopefully. But pretty much everything cool for DCS is or was supposed to be coming early [fill in a year of your choice] for the last few years Wink .
 
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News Comments > DCS: Bf 109 K-4 Kurfürst Released
1. Re: DCS: Bf 109 K-4 Kurfürst Released Dec 5, 2014, 21:05 CJ_Parker
 
Good luck with that as long as the WW2 theater ain't finished yet. This is like trying to sell a Murcielago to some indigenous tribe in the Amazon rain forest. Wish they'd get a clue and make the roads first before trying to sell cars *sigh*.  
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News Comments > LucasArts Vet Heads New 2K Studio, Hangar 13
14. Re: LucasArts Vet Heads New 2K Studio, Hangar 13 Dec 4, 2014, 18:57 CJ_Parker
 
Haden Blackman is one of the most incompetent motherfuckers who has ever worked in gaming. He carries a lot of the responsibility for the downfall of Star Wars Galaxie as he was the LucasArts producer at the time who either proactively forced and/or greenlighted many of SOE's game-breaking decisions. Many other Star Wars games like TFU stayed way below their potential thanks to that Blackman clown who was Jim Ward's personal brown-nosing and asslicking puppy dawg.
This new studio is doomed and I will make sure to boycott them completely. If by some random miracle they ever crap out anything half-decent, I'll get it for free (and I usually buy all of my games).
But that chance is like the proverbial snowball in hell so bring it on Blackman.... some generic, family and retard friendly AAA casual bullshit marketed as "exciting" and "revolutionary" even though it's last gen crap at best. You asshole.

 
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News Comments > London-based Assassin's Creed: Victory Next Year
7. Re: London-based Assassin's Creed: Victory Next Year Dec 2, 2014, 20:48 CJ_Parker
 
Fantaz wrote on Dec 2, 2014, 20:31:
ViRGE wrote on Dec 2, 2014, 20:17:
Please stop.

this naming would be less confusing...
Assassin's Creed 2015
Splinter Cell 2015
Ghost Recon 2015
Rainbow Six 2015
Prince of Persia 2015
Rayman 2015

then repeat for 2016, and every subsequent year. fixed.

With AssCreed that won't do. Look at Rogue and Unity. There are two in 2014 so they'd have to append 2014.1 and 2014.2 etc.
 
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News Comments > Steam Top 10
3. Re: Steam Top 10 Dec 1, 2014, 03:47 CJ_Parker
 
It's Gabe's phat paws editing the fucking charts cuz he can!  
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News Comments > Star Citizen at $65M
20. Re: Star Citizen at $65M Nov 30, 2014, 20:28 CJ_Parker
 
As usual Cutter did zero research and does not know what he is talking about. The reasons for the most recent surge are:

- Anniversary sale. Everyone knew it was coming and saved up for it. The original fundraising via the RSI site "ended" on 11/26/2012 so end of November is traditional sales time for SC. They had a massive sale with different ships added on a daily basis throughout the second half of this past week.
- The Javelin destroyer sale at $2500 per ship. There were four lots of 50 ships each to give people in different timezones a chance to get one. Each lot sold out in seconds, of course, so that was $2500 x 200 = $500K alone.
- The Javelin sale in some weird twisted logic (since we're talking unlimited digital goods in theory but whatever...) was used to subsidize 5000 Aurora (= starter ship) sales at $20/pc. - Those sold out in seconds, too. They were meant for new players but it seems more likely they were picked up by "grey market" sellers and big orgs etc.
- The Anvil Carrack was revealed and went on sale for $350/pc. - Many people want to be explorers and this is a specialized explorer vessel so it was a much anticipated sale.

Add to that the end of the year bonuses that people get at work and generally people's willingness to spend lots of money around Thanksgiving/Xmas time and you know why this sale took off as it did.
Disappointed ED players would have to be a drop in the bucket. There were several polls at the Elite forums and only about 10% - 15% of the participants voted to definitely get a refund. Even if 1000 pissed off ED players grabbed a starter pack that would only account for ~$50,000.
 
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News Comments > The Pillars of the Earth Game Announced
2. Re: The Pillars of the Earth Game Announced Nov 27, 2014, 14:41 CJ_Parker
 
Isn't one shitty Pillars game enough for this decade?



*ducks*
 
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News Comments > Getaway Day Interviews
10. Re: Getaway Day Interviews Nov 27, 2014, 03:45 CJ_Parker
 
RavingArmy wrote on Nov 26, 2014, 18:54:
So, just to make sure that I'm getting this right and am not having some weird pre-Thanksgiving tryptophan hallucination: Braben hates DRM, hates the inconvenience that it imposes in him, went so far as to demand its removal from the first iteration of the game, but is perfectly OK with insisting on an always-on connection for the single player game he's sold to everybody else.

Yep, well, maybe *GASP* the official reason he gave for the online requirement was actually, you know, *BIG-GASP-AGAIN* NOT EVEN A LIE?
Imagine that! He could have actually spoken the truth that it's due to technical reasons and a lack of feasibility that no offline mode could be supported.
Fuck it. Let's get really wild and nasty and suppose that maybe imposing "DRM" via an online req did not even once cross his mind when the decision was made?
Unthinkable? Um, well, maybe... for that part of the world's population where brain size <= pea size.
 
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1904 Comments. 96 pages. Viewing page 12.
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