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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 1920 (Pro)
User ID 24408
 
User comment history
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News Comments > Daybreak Layoffs
5. Re: ArcheAge Head Start Issues Feb 11, 2015, 20:28 CJ_Parker
 
Trevellian wrote on Feb 11, 2015, 19:40:
All hope I had for EQ Next is smashed.

You had hope for EQ Next?

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News Comments > Molyneux's Godus Breaking Promises
7. Re: Molyneux's Godus Breaking Promises Feb 10, 2015, 22:01 CJ_Parker
 
You know I never had any real issues with Molyneux making wild promises when he was developing console crap for Microsoft or EA or whoever. Anyone who believed that stupid hype and bought one of his crap games without waiting for reviews or discounts or playing a demo really got what they deserved.

But this shit here is where the fun ends. What a complete fucking assclown to treat his loyal crowdfunding and early access supporters like this. Not to mention the irreversible damage that is being done here to the crowdfunding and early access model per se. Honest and hard working devs are going to have to suffer for this fucking retard's incompetence.

This quote here takes the entire fucking world's cake population with the "let's just say anything" part:
There's this overwhelming urge to over-promise because it's such a harsh rule: if you're one penny short of your target then you don't get it. And of course in this instance, the behaviour is incredibly destructive, which is 'Christ, we've only got 10 days to go and we've got to make 100,000, for fuck's sake, lets just say anything'. So I'm not sure I would do that again."

- Peter Molyneux
 
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News Comments > Alien: Isolation Lost Contact Found
10. Re: Alien: Isolation Lost Contact Found Feb 10, 2015, 19:24 CJ_Parker
 
And the Alien's udders continue to be milked for every last drop.  
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News Comments > Evening Mobilization
9. Re: Evening Mobilization Feb 9, 2015, 19:57 CJ_Parker
 
The latest nVidia Tegra X1 is some very impressive tech for a mobile SoC. nVidia is currently working on a new Shield device. It should be interesting to see how that compares to last gen consoles. Doubtful that it will surpass performance of those just yet but it will probably not be too far off.

http://wccftech.com/nvidia-prepping-shield-product-powered-20nm-tegra-x1-soc/
 
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News Comments > Shadow Realms Cancelled
6. Re: Shadow Realms Cancelled Feb 9, 2015, 19:50 CJ_Parker
 
Rushing for the Episode VII deadline bodes very well for the quality of upcoming Star Wars games but it's EA so nothing new really Rolleyes  
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News Comments > Star Citizen January Report; Funding Passes $72M
17. Re: Star Citizen January Report; Funding Passes $72M Feb 7, 2015, 17:08 CJ_Parker
 
jdreyer wrote on Feb 7, 2015, 16:42:
I said the same thing about six months ago: how could the money continue to flow in like this? Certainly by now, nearly two years on (as it was six months ago), everyone must have gotten in at the level they wanted? But a few people on that thread said they'd bought in that week. So I guess there are still people buying in, upgrading, acquiring new ships, etc.

Of course. That's why CIG have optimized their ship pipeline and taken it away from the Austin team to Santa Monica where Chris Roberts is residing to supervise the process himself. It's a finely tuned money making machine by now. They start selling ships at the concept stage and regularly bring back crowd favs in the sales events.
Many folks have turned into ship collectors and just buy ships regardless of whether they have a real use for them. Like a "just in case" buy. Or they get peer pressure'd into buying. Can't let someone else have something you don't have. It has definitely all turned into some kind of Monopoly meta game where people compete over $$$ spent.

The average "pledge" out of a pool of 748,536 people is at $96.46 right now so given an undoubtedly high number of entry level pledges, it's easy to imagine that on the other side of the spectrum, many people have built fleets worth thousands of dollars over the past 26 months. And those are the ones buying every single (concept) ship sight unseen the moment it hits the store.
 
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News Comments > PC Assassin's Creed Rogue Next Month
21. Re: PC Assassin's Creed Rogue Next Month Feb 6, 2015, 18:22 CJ_Parker
 
Sounds great once again. Maybe I'll actually get it Xmas this year, even if it's still 19.99 by then and not 9.99 .
You've definitely made me curious about that one tough kill. So far, the hardest thing in all the games was (spoiler text ahead for the uninitiated - highlight to read) losing Lucy IMHO, even if you did not actively kill her but just watch a cutscene.
Glad to hear the story is pretty engaging in Rogue. Ubi has done an amazing job bringing all these characters to life in the whole series. Likable or not, they all have personality and an almost physical presence, and with the quality of (facial) animations since AC3, the digital actors are now almost on par with real actors live acting.
 
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News Comments > PC Assassin's Creed Rogue Next Month
19. Re: PC Assassin's Creed Rogue Next Month Feb 6, 2015, 13:33 CJ_Parker
 
Ecthelion wrote on Feb 6, 2015, 09:08:
The best part of the game is honestly the main character. I found Shay more believable than past protagonists

Sounds good though I have to say that I really liked badass Kenway. I also liked Haytham (the short part in AC3) and Ezio, indifferent about Altair but Connor was horrible. They should have portrayed him as a proud American native but instead he was like a whiny little bitch all game long.

... and this time around most of the targets you assassinate are assholes that deserved it (which is often not the case), with one HUGE exception that you'll probably have mixed feelings about.

Looking at the series as a whole, there has always been this underlying morality thing where it's never crystal clear whether the Assassins or the Templars are the good guys or the bad guys. Altair has also had his fair share of kills where it made you wonder if you did the right thing (not that you ever had a choice if you wanted to progress the main plot).
I actually enjoyed the "two sides to every story" bits that you got from the Animus-style deathbed talks sometimes.
Nothing wrong with killing real assholes for a change, of course, but I hope they won't totally drop the shades of gray thing in favor of a black/white scheme.

It was fun to play a Templar for a change, and the modern-day story was slightly less stupid than Black Flag's (which was already a big improvement over the AC1-3 Desmond conspiracy-theory bullshit that a 5th grader could have written). I definitely recommend it.

Yep, the Desmond Miles plot was a pretty wild mix of Illuminati and conspiracy theory stuff but for a video game plot, I still thought it was kinda fun most of the time. Besides operating underground from that Italian villa had a certain style and atmosphere. Also loved Shaun that nerdy nutter. Always good for a laugh.
I was definitely slightly saddened to see DM (and as always excellent Nolan North) exit the stage for good.
And did Black Flag even have a real world story? New Abstergo employee goes to work, plays around with the Kenway-Animus and snoops around some old and future plans of the company. End of story. Right?
Seems like Ubi did not have much of a plan past DM except killing him off and... yes... and what?

Anyway, thanks for the impressions. I'm definitely looking forward to Rogue some time next year. Going to play Rogue first, then Unity.
 
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News Comments > PC Assassin's Creed Rogue Next Month
5. Re: PC Assassin's Creed Rogue Next Month Feb 5, 2015, 20:16 CJ_Parker
 
Bundy wrote on Feb 5, 2015, 20:01:
I am. Won't buy at full price though. But I'll still get it, probably Steam summer sale.

Same here but Xmas sale 2016 for me when it's 9.99 or less hopefully.
 
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News Comments > Morning Interviews
9. Re: Morning Interviews Feb 5, 2015, 11:37 CJ_Parker
 
The backer beta was released August 18, 2014 and AFAIK is only available for backers who pledged north of $110.
If you pledged less than $110, you're not supposed to have any kind of key (yet).
You're not really missing out though. The backer beta is so-so to put it friendly.
 
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News Comments > Morning Interviews
6. Re: Morning Interviews Feb 5, 2015, 10:33 CJ_Parker
 
I'm not giving them another penny in advance after how they have failed to properly communicate PoE delays to the backers first. If they don't give a shit about their backers, I'm not giving a shit about them.
I'll be getting the PoE expansion for free due to my pledge level. A possible PoE 2 will be a bargain bin purchase sub $9.99 at most for me.
 
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News Comments > Game Reviews
7. Re: Game Reviews Feb 4, 2015, 13:23 CJ_Parker
 
descender wrote on Feb 4, 2015, 13:20:
Combat is mindless

/boggle. I can't fathom reviewers that obviously play on easy and then complain the game was too easy.

Or maybe they have skill and you don't!
 
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News Comments > Valve on the Future of High Performance Graphics
4. Re: Valve on the Future of High Performance Graphics Feb 4, 2015, 10:08 CJ_Parker
 
Fuck consoles!  
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News Comments > Take-Two Financials
16. Re: Take-Two Financials Feb 4, 2015, 10:01 CJ_Parker
 
HorrorScope wrote on Feb 4, 2015, 00:21:
As said, it is how you want to break it out. I look at each as their own platform you have to tweak/program for each, leave out console and pc, you have this:

Bone
Ps4
Ps3
360
PC

Each is close enough to the other. You can't make one version and it work for another without some real work. As the old gen winds down, the overall dollars between the console market remains close. Divide by 2 then, pc seems like it will be close.

If you really do want to break it down like that, which I don't agree with, but I'll play along for a moment, then it would actually be more like:

Bone
Ps4
Ps3
360
PC-Windows
PC-Linux
PC-Mac

... because the Linux and Mac versions of games also require extra tweaking and programming which you seem to consider a mandatory req to constitute a platform.

And not sure why you want to artificially make a pro-PC case when we have raw numbers from the big publishers EA, Ubi and now Take2 proving that PC is far behind. There is a reason why publishers neglect the PC. It's the money, the revenue. They simply go where the money is. They don't hate on PCs or anything like that. They would immediately jump on the PC bandwagon (and did in the past... just about every big publisher was trying to create a "WoW killer" or "Counter-Strike killer" at some point) if there'd be a major shift in revenue.
But there isn't. People spend the most money for those shitty PC-wannabe boxes in their living rooms apparently. That's why the PC ain't getting no love.
 
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News Comments > Take-Two Financials
13. Re: Take-Two Financials Feb 3, 2015, 22:29 CJ_Parker
 
@HorrorScope: Nah, let's keep it realistic. It's still the Xbox and the Playstation and Mickeysoft and Sony. And a choice of lifestyle. Console gaming is console gaming, usually on the couch, in the living room, on the big screen and with controllers. That is the point and not which console it is exactly. There's got to be a level of abstraction.

Because... breaking it down by individual "device", where do we start with the PC? Windows XP vs. Vista vs. 7 vs. 8 vs. 8.1 vs. Linux (maybe even split it up further by distribution?) vs. Mac? Or DirectX vs. OpenGL? Or by CPU or GPU? See. We'd quickly end up in the tenths of percent for PCs if we would go that route.

Naturally, "the consoles" vs. "the PC" is a generalization but I'd say it's a fair and fitting generalization in this particular case because in the end it is a distinct choice of life-/gamestyle.
 
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News Comments > Take-Two Financials
9. Re: Take-Two Financials Feb 3, 2015, 21:30 CJ_Parker
 
HorrorScope wrote on Feb 3, 2015, 20:08:
A lot of times when I checked the PC for the past couple years for EA the PC seemed to be just a little under 1/2 the console sales, which is divided by 2 making the 3 platforms relatively equal. No big either way.

Well, check it out right here for EA (scroll down to the penultimate spreadsheet). Based on past sales, their PC (and browser games) total net revenue (GAAP) is estimated to be fluctuating within a pretty close range of 16% to 23% max between Q3/2014 and Q3/2015.
Total consoles revenue is estimated to be within a range of 61% and 71% so the PC sales are more like 1/3 of console sales.
 
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News Comments > Take-Two Financials
7. Re: Take-Two Financials Feb 3, 2015, 20:01 CJ_Parker
 
HorrorScope wrote on Feb 3, 2015, 19:41:
Take 2 is even more console centric than the others listed. GTA sells way more on the console, they also get it day one.

Yes, but it's only the "GTA effect". Outside of GTA, they are showing the same roughly 80% vs. 20% revenue distribution in favor of consoles as EA and Ubi. It is, of course, fluctuating a bit for everyone, depending on the quarter and some lesser effects, like a new Anno game for Ubi would increase their PC sales some, for example, and a new Civ would bump up the PC sales for Take2 or a new Sims would give EA's PC sales a boost, but generally all of these big publishers are currently between about 75% and 85% revenue in favor of consoles.
 
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News Comments > Take-Two Financials
5. Re: Take-Two Financials Feb 3, 2015, 19:36 CJ_Parker
 
Interesting. Another big publisher following in the Ubi and EA pattern of roughly 80% revenue from consoles and 20% PC and mobile. They've had a quarter with 97%(!) consoles revenue and only 3%(!) revenue from PC and mobile or 93% consoles and 7% PC and mobile for the nine months ended 12/31/13 which must have been due to the GTA V bomb.

Not that I condone it in any way, shape or form but it explains why they're like "fuck the PC gamers". A single console game release towards the end of the year nearly made up 100% of their nine months revenue. It smashed everything else to pieces. Amazing.

It's also interesting that the vast majority of console gamers apparently bought a boxed copy of GTA V as they had 93% physical vs. only 7% digital sales in the quarter GTA V was released.
 
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News Comments > Ubisoft Reinstates Far Cry 4 Keys
14. Re: Ubisoft Reinstates Far Cry 4 Keys Feb 2, 2015, 21:54 CJ_Parker
 
Overon wrote on Feb 2, 2015, 21:34:
CJ_Parker wrote on Feb 2, 2015, 21:08:
eRe4s3r wrote on Feb 2, 2015, 20:47:
CJ_Parker wrote on Feb 2, 2015, 20:30:
jdreyer wrote on Feb 2, 2015, 19:09:
Good for them. Seems like the right thing to do. You don't really expect fraud buying from EA (queue joke about EA ripoffs here).

You obviously didn't get the story. Cheapskates bought the game from cheap key portals like Kinguin and G2A. The keys that were offered there, were originally acquired via a stolen credit card from Origin. No one whose key was nuked bought the game directly from Origin. Everyone bought keys that were stolen from Origin and resold via the key traders.
As far as I am concerned, this is solely a problem of the key shops. The legality of transactions via their service is their problem since they advertise "100% safety guaranteed" (G2A) and "buyer protection" (Kinguin).
Seems pretty generous of Ubi to reinstate the stolen keys.

Except these keys were sold by ORIGIN.. a tiny detail you forgot And if a store sells keys they are legit keys, fraudulent CC should have been detected by any decent payment provider.

I didn't forget anything. If a credit card has been stolen but the owner has not noticed the theft yet, then how is Origin supposed to be able to tell that a stolen credit card is used for a transaction?
The only thing here I'd agree with is that Origin should probably have limits. I don't know how many keys were bought with any individual card in this case but there should be alarm bells going off somewhere at Origin if someone tries to buy keys in bulk.

Also, we're not talking about key "stores" here. The platforms in question (Kinguin/G2A) operate as middlemen/portals. They help sell keys from person A to person B and offer buyer protection. The keys that are sold via these portals are very often of questionable legitimacy because why would any seller be able to sell an unused key at considerable discounts? Right. In many cases the keys have simply been stolen.
These portals are effectively serving as fences on many transactions and should not be supported by any gamer with an ounce of integrity because you're supporting organized crime.
I need to have better evidence to believe that all keys that are sold at a discount are stolen.

That's why I said "many cases" and not "all keys". And the evidence is the price. Or do you seriously believe that there are thousands of people buying games (legit) and then selling their copies for half price?
Nope. Drug addict goes to retail store. Steals games. Sells keys on G2A or Kinguin. That's how it goes.
 
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News Comments > Ubisoft Reinstates Far Cry 4 Keys
10. Re: Ubisoft Reinstates Far Cry 4 Keys Feb 2, 2015, 21:08 CJ_Parker
 
eRe4s3r wrote on Feb 2, 2015, 20:47:
CJ_Parker wrote on Feb 2, 2015, 20:30:
jdreyer wrote on Feb 2, 2015, 19:09:
Good for them. Seems like the right thing to do. You don't really expect fraud buying from EA (queue joke about EA ripoffs here).

You obviously didn't get the story. Cheapskates bought the game from cheap key portals like Kinguin and G2A. The keys that were offered there, were originally acquired via a stolen credit card from Origin. No one whose key was nuked bought the game directly from Origin. Everyone bought keys that were stolen from Origin and resold via the key traders.
As far as I am concerned, this is solely a problem of the key shops. The legality of transactions via their service is their problem since they advertise "100% safety guaranteed" (G2A) and "buyer protection" (Kinguin).
Seems pretty generous of Ubi to reinstate the stolen keys.

Except these keys were sold by ORIGIN.. a tiny detail you forgot And if a store sells keys they are legit keys, fraudulent CC should have been detected by any decent payment provider.

I didn't forget anything. If a credit card has been stolen but the owner has not noticed the theft yet, then how is Origin supposed to be able to tell that a stolen credit card is used for a transaction?
The only thing here I'd agree with is that Origin should probably have limits. I don't know how many keys were bought with any individual card in this case but there should be alarm bells going off somewhere at Origin if someone tries to buy keys in bulk.

Also, we're not talking about key "stores" here. The platforms in question (Kinguin/G2A) operate as middlemen/portals. They help sell keys from person A to person B and offer buyer protection. The keys that are sold via these portals are very often of questionable legitimacy because why would any seller be able to sell an unused key at considerable discounts? Right. In many cases the keys have simply been stolen.
These portals are effectively serving as fences on many transactions and should not be supported by any gamer with an ounce of integrity because you're supporting organized crime.
 
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1920 Comments. 96 pages. Viewing page 8.
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