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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 1571 (Pro)
User ID 24408
 
User comment history
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News Comments > BioWare Announces Shadow Realms
12. Re: BioWare Announces Shadow Realms Aug 13, 2014, 10:30 CJ_Parker
 
HAHA another piece of shit in the making.  
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News Comments > Rise of the Tomb Raider Xbox Exclusive; Skipping PCs
43. Re: Rise of the Tomb Raider Xbox Exclusive; Skipping PCs Aug 12, 2014, 22:23 CJ_Parker
 
Fion wrote on Aug 12, 2014, 17:51:
I'm sure MS payed out the ass in an attempt to give people at least one reason to buy their shitty console, but no amount of money will prevent Square Enix from releasing on all platforms eventually.

Yeah man, I hope so, too. I hope they fucking bleed to death out of their fucking paid-out asshole! Those muzzerfuggerz!!!
 
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News Comments > Rise of the Tomb Raider Xbox Exclusive; Skipping PCs
42. Re: Rise of the Tomb Raider Xbox Exclusive; Skipping PCs Aug 12, 2014, 21:15 CJ_Parker
 
Really enjoyed the old and new TRs on the PC so all I can say is what a bunch of fucking assholes! Microsoft should be ashamed of themselves for even allowing this. If they cared even one bit about Windows gaming they should help fund a PC port.
But of course that's crazy talk. They have surely struck a behind the curtains deal here because the Xbone isn't doing as well as they'd like. Fucking shit sacks.
Well, this nails it though. I usually don't pirate games but I'll be damned if I ever spend a single penny on a TR game again. Yarr mateys!
 
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News Comments > Capture Added to Star Citizen Arena Commander
38. Re: Capture Added to Star Citizen Arena Commander Aug 11, 2014, 13:08 CJ_Parker
 
NegaDeath wrote on Aug 11, 2014, 11:28:
Again you use fictional future events as evidence for your current opinion.

No. I'm using the objective observation of past and current module releases as a prediction of what will happen with regard to future module releases. It's what we call empirical evidence.

And again you undergo a personal attack because he has more patience than you. If you feel burned by the project then next time don't invest over $1k blindly.

Well, you bet. Chris Roberts is never ever going to get any more money from me up front. Only for finished product releases. I have quite considerably contributed to help this project get off the ground. Now it needs to fly on its own.

I'll easily get my money back by the way. I've recently eBay'ed one of my lesser LTI ships as a test balloon to see what kind of money I would get. Well, I got almost twice than what I paid originally and this was only an add-on ship, not a package of which I will also eBay some when the time feels right.
So my $1K was a great investment and I'll end up with more in the bank than I had before I backed. Cool beans.
Thank you, Chris Roberts for all the retarded hype!
 
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News Comments > Capture Added to Star Citizen Arena Commander
35. Re: Capture Added to Star Citizen Arena Commander Aug 11, 2014, 10:33 CJ_Parker
 
Theyarecomingforyou is the typical RSI forums Church of Christ Roberts cultist white knight apologist.

Alpha or pre-alpha or not even born yet, it's certainly not "unreasonable" to expect progress AFTER OVER A FULL YEAR.
Because that's how long the hangar has been out now. Instead of progress we've seen the opposite where more stuff has been broken than fixed (like multi GPU support which actually used to work fine and has now gone with the wind and no comment by the devs whatsoever when it will be fixed). But, yay, we got towels and fish! Awesome!

Arena Commander looks to be shaping up similar. Another half-assed module that will shortly be abandoned for the "next big thing" (= reveal) a.k.a the FPS Module, Planetside Module and Social Module, each of which will also be abandoned half-assed for the next following one.

So in the end we're gonna have a bunch of HALF-ASSED modules to "play" with for what will then be considered the release version one day. I can hardly wait!
 
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News Comments > 4A Games on Metro Redux Upgrades
14. Re: 4A Games on Metro Redux Upgrades Aug 10, 2014, 15:48 CJ_Parker
 
Wesp5 wrote on Aug 10, 2014, 15:02:
What I have seen of Metro 2033 there is no need at all to update a linear corridor shooter that looked fine already.

True that. If you have a decent system then Metro 2033 looks absolutely spectacular with all the bells and whistles turned on. I don't see a a need for this "Redux" version on the PC either. On consoles it seems to make a huge difference in the visuals but the PC version is already right up there with the best of them.
 
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News Comments > Capture Added to Star Citizen Arena Commander
8. Re: Capture Added to Star Citizen Arena Commander Aug 10, 2014, 15:41 CJ_Parker
 
What DangerDog said. They should really focus on a few very elemental issues like:

- Make keys rebindable goddammit
- Add multi GPU support - People with Crossfire or SLI are still SOL unless they disable one GPU
- Add TrackIR support
- Increase the default FoV of the hangar from the sickness inducing "55" to at least "75" or higher. I don't even want to know how many backers this project has pissed off so far because people were vomiting after two minutes in the hangar.
- Add at least some more basic graphics fidelity customization options. At the moment (without manually editing ini/cfg files) you can only change resolutions and set the game to 'Very High' or 'High' etc.
- Work on the shitty graphics quality of the hangar. The ship models look mostly fine but everything else in the hangar sucks. The lighting is way off, textures flicker due to a lack of AA and AF and so on and so on.

You know, polish what you have and don't dump new shit on the pile of old broken shit. Not a good recipe. One very famous game that failed because of this (among many other factors, of course) was Star Wars Galaxies where they kept dumping new content on top of a broken base game. Not good. Share this fate, you must not.
 
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News Comments > Metro Redux Uncovered Trailer
4. Re: Metro Redux Uncovered Trailer Aug 8, 2014, 18:19 CJ_Parker
 
Gameplay, AI and multiplayer changes aside and just looking at the visuals, I have to say that my Metro 2033 looked exactly like the Redux version. In addition to using the lowest gfx settings, they must have also used all kinds of fuck-up filters to make the game look that bad in the "Original" comparison shots.
So for PC I'm calling bullshit on this redux version. Might be cool for new gen console gamers but unless you're a HUGE HARDCORE fan of the franchise I don't think it's worth considering the upgrade on PC.
Fraud alert. Code red. You have been warned.
 
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News Comments > Sleeping Dogs Definitive Edition Announced
8. Re: Sleeping Dogs Definitive Edition Announced Aug 8, 2014, 17:53 CJ_Parker
 
Free update for owners of the Steam version fuckers or I'm gonna rape you doggystyle in your sleep!  
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News Comments > Wings! Remastered Edition Takes Off This Year
1. Re: Wings! Remastered Edition Takes Off This Year Aug 8, 2014, 10:36 CJ_Parker
 
Wings! Remastered Edition is the easy to play air combat simulation you've been waiting for... no complicated keyboard commands. Just fly and shoot!

Oh yeah? Well, FUCK YOU, TOO!!!

/crawls back to DCS
 
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News Comments > Ryse: Son of Rome Roaming onto PCs
29. Re: Ryse: Son of Rome Roaming onto PCs Aug 7, 2014, 18:35 CJ_Parker
 
ViRGE wrote on Aug 7, 2014, 16:53:
CJ_Parker wrote on Aug 7, 2014, 13:13:
Yep. Not even worth pirating. Deep Silver can go and suck a fat one after the Sacred 3 debacle. Fuck 'em.
Huh? What the heck does Deep Silver have to do with this?

They are the ones publishing this shit. And the only reason Crytek is still alive because it was Deep Silver who bailed them out of bankruptcy.
 
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News Comments > Ryse: Son of Rome Roaming onto PCs
17. Re: Ryse: Son of Rome Roaming onto PCs Aug 7, 2014, 13:13 CJ_Parker
 
Yep. Not even worth pirating. Deep Silver can go and suck a fat one after the Sacred 3 debacle. Fuck 'em.  
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News Comments > Star Citizen Arena Commander Access Expands
12. Re: Star Citizen Arena Commander Access Expands Aug 7, 2014, 13:11 CJ_Parker
 
InBlack wrote on Aug 7, 2014, 10:56:
For a second there I though that CR had announced an expansion for a game that's years away from release. Wouldnt even surprise me. Not one little bit.

An expansion [for Squadron 42] has already been announced during the KS and it will be free for all veteran or original or both sorts of backers... like I give a fuck or could even remember!
 
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News Comments > Colin McRae Rally Steam Refunds
16. Re: Colin McRae Rally Steam Refunds Aug 6, 2014, 16:28 CJ_Parker
 
Colin McRae is dead, man. If that wasn't the first clue that something was fishy about this game then I don't know what was. Retards shouldn't be getting refunds.  
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News Comments > Crookz Announced
2. Re: Crookz Announced Aug 6, 2014, 10:43 CJ_Parker
 
Diz gamez suckz  
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News Comments > Armored Warfare Video Diary
1. Re: Armored Warfare Video Diary Aug 5, 2014, 19:26 CJ_Parker
 
So those fucking morons are seriously trying to compete with WoT huh? They couldn't come up with something at least a little more creative like a MOBA with pink ponies or something? L.A.M.E  
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News Comments > Wing Commander 3 Free on Origin
7. Re: RE: Follow up Aug 5, 2014, 17:17 CJ_Parker
 
FUCK ORIGIN, LONG LIVE GOG!  
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News Comments > Star Citizen at $49M; Ongoing Funding Explained
10. Re: Star Citizen at $49M; Ongoing Funding Explained Aug 5, 2014, 11:08 CJ_Parker
 
Agree with SpectralMeat. If you check out the latest monthly report for July then you will see that lots of time at those studios is wasted on the Gamescom reveal, ship commercials, peripheral crap etc.
Even the studio in Manchester, headed by Erin Roberts, that is doing Squadron 42, or should be doing Squadron 42, is constantly sidetracked because they need to help out on other stuff.

This sucks and I'll say it again. This project needs actual project management and not an air head like Chris Roberts. What's needed is focus and direction.
For example, fuck Gamescom. CIG is an indie studio. They should stay at home, let the big boys like EA pound their chest, and keep working on the fucking game. What the fuck do we need a Gamescom attendance and "reveal" for? This project has made almost $50 million. Use that money and make the fucking game I pledged for instead of fucking around at Gamescom, kthx!
 
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News Comments > Star Citizen in Depth
36. removed Aug 4, 2014, 20:09 CJ_Parker
 
* REMOVED *
This comment was deleted on Aug 5, 2014, 07:43.
 
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News Comments > Star Citizen in Depth
31. Re: Star Citizen in Depth Aug 4, 2014, 17:40 CJ_Parker
 
Tumbler wrote on Aug 4, 2014, 16:57:
The project as a hole seems to have turned a corner recently.

Bwwahahaha great typo!

As for your question: This game has a VERY LONG road ahead of it before it becomes a fun game. I'll believe it when I see it. Looking at my investment I really hope it all does work out in the end but at least to me it's currently not looking like it will.
There is too little focus, direction, supervision and getting shit done.
Instead there's too much ego, greed (both in person of Chris Roberts) and moving from "reveal" to "reveal" and module to module, leaving old broken shit behind in favor of working on the next cool thing that will add a million or two to the pile.

They need a much more coherent master plan. Finish a job, then move on to the next. Make sure there is a solid framework, a solid basis to work from. Don't pile more on top of the shaky foundation. Again: Focus and direction.
What Chris Roberts needs is kind of someone who is like a publisher. Someone to pull his head from out of the clouds from time to time, put his feet back on the ground, kick him in the ass or the nut sack and make the little bitch deliver instead of dreaming up moar shit.

/rant
 
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1571 Comments. 79 pages. Viewing page 8.
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