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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 2129 (Senior)
User ID 24408
 
User comment history
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News Comments > Op Ed
36. Re: Into the Black Jul 5, 2015, 00:41 CJ_Parker
 
NegaDeath wrote on Jul 5, 2015, 00:10:
Tipsy McStagger wrote on Jul 4, 2015, 23:11:

as someone who was/is stupid enough to have kickstarted this...

I'm hoping Chris Roberts realizes soon that his massive vision of super everything game is completely retarded and he should just concentrate on making his squadron 42 single player game.

Imo that's half the problem. The other half is the fans who spend hundreds and thousands with utterly unrealistic expectations just feeding the problem. Without a publisher to rein him in the only way to send a message is to stop the money taps. After the 2 year mark with little to show the donations should have stopped flowing.

Very true... just today a dude started this thread at the official forums. Well, he actually started it in "General Chat" but like anything remotely critical it was quickly swept under the "Concern" forums rug but that's just FYI.
Anyway, as you can see from his post he was suggesting that CIG divert some resources from making more concept ships for sales to other areas of the game to actually get some things done.

As you can see the reaction from the rabid fanbois was overwhelmingly negative. The vast majority of those braindead idiots want CIG to keep making more ships (that will get five overhauls before they even arrive in people's hangars - if ever ... I mean the current ship creep is beyond scary already due to just about every ship getting "adjusted", "revamped" or "fine-tuned").
And then they even go as far as digging up a dev quote (from Creative Director Ben Lesnick) who allegedly said that people working on ships can not be put to work on other parts of the game because they are too specialized. Yeah. Right.
No one actually posted a link to the alleged quote so I'm hoping for Lesnick's sake that he did not really say it that way. But for people to actually believe he might have said something that retarded speaks volumes about the mindset of some of those radical SC fanbois.

I'm pretty sure by now that the SC forums are home to the largest free roaming population of gigantic morons in the entire universe.
Rule no. 1: Anything that Christ Roberts or one of His minions is saying is gospel. Rule no. 2: Disengage own brain and refrain from any kind of (critical) thinking. Rule no. 3: Immediately attack anyone who dares violate rules no. 1 and no. 2.

It's absolutely unbelievable how this whole SC thing has totally turned into this cult of brainless money splurging zombies.
 
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News Comments > Op Ed
3. Re: TTTTTTTLLLLLLLLLDDDDDDDDDDRRRRRRRRRRR Jul 4, 2015, 14:52 CJ_Parker
 
harlock wrote on Jul 4, 2015, 14:43:
btw, if you print that article at standard size, its 14 pages long

OMFG ... you didn't really print this shit now did you????
 
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News Comments > Out of the Blue
2. Re: TransAsia crash pilot pulled wrong throttle, shut down sole working engine. Jul 2, 2015, 12:49 CJ_Parker
 
Very incompetent display of "skills" by the pilot (and FO). This can not happen if procedures are simply obeyed and followed. The procedures go as far as the FO is required to cup his hand over the remaining engine switch before the pilot is allowed to flick any switches. There is no place for hectic flipping of switches in a real world engine failure contrary to what we often see in movies.

A rather well known real world pilot's take:
Flying an Airliner After an Engine Failure on Takeoff

*snip*

A wise old CRM (Cockpit Resource Management) instructor used to tell all the pilots at my airline as we cycled through for our annual recurrent flight training and evaluations the same very shrewd piece of advice for this and any other flying emergency. He was a crusty, retired Air Force fighter jock who’d hammer this home: “Whatever happens, before you react, you take a deep breath and say to yourself, can you believe this sonofabitch is still flying?”

Even after that, we don’t react–we respond appropriately. That is, between the two of us, we agree on what we have, and that can only be three things: engine failure, engine fire/catastrophic damage, and engine overheat. Identifying the problem and the engine is important, because the corrective procedures differ.
 
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News Comments > Star Citizen Adds $400 Ship
52. Re: Star Citizen Adds $400 Ship Jul 1, 2015, 20:44 CJ_Parker
 
NKD wrote on Jul 1, 2015, 05:19:
InBlack wrote on Jul 1, 2015, 03:22:
Im sorry jdreyer but that's not how it works. Throwing money at the game won't magically make it better, or even guarantee that it will ever be released. Nin (like myself and many others) signed up for something that has turned into something completely different, and more importantly with nothing to show for it. That is why he wants his money back.

Yep... that's why I cashed out. I was looking for a good solid space sandbox type experience with multiplayer. So far there's just a bunch of incomplete sub-projects and there doesn't appear to be an overall vision or a finish line.

A project doesn't work when you don't have a budget. It's hard enough to do project management in software in a conventional setting. When the amount of money you have on hand for the project is increasing in unpredictable spurts? You don't really know what you can afford and what you can't. It leads to overspending and underspending.

And this is coming from Chris Roberts who, as you said, is known for his problems with feature creep.

Instead of getting a polished title that fits within the budget, the game will be a mish-mash of broken shit. There's almost no reason to think it'll turn out any other way. I reserved judgement for a long time, but I've seen enough to know where this is heading now.

Chris Roberts is using a bunch of idiots' money to goof off in a way that actual investors wouldn't allow.

^ this ... and I mean 100% this
 
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News Comments > Star Citizen Adds $400 Ship
36. Re: Star Citizen Adds $400 Ship Jul 1, 2015, 01:15 CJ_Parker
 
By the way if anyone was wondering what kind of volume they are moving with a sale like this, it is 1,100 Genesis Starliners so far including melts which was more than double of what they expected.

For the non-SC folks: "Melts" refers to people who owned a package before (different ship) and melted it for store credits in order to buy a new $400 Starliner package.
For example, if you previously owned a $400 package you could do a straight melt, if you owned a $200 package you get $200 in store credit and then would need to pay the $200 difference in cash or if you owned a $600 package you could buy the Starliner and end up with still $200 in the bank (but only in non-refundable store credit for a future purchase).
 
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News Comments > Star Citizen Adds $400 Ship
35. Re: Star Citizen Adds $400 Ship Jul 1, 2015, 00:14 CJ_Parker
 
Deepjay wrote on Jul 1, 2015, 00:08:
There was a legitimate ship pack for $15,000.

_$15,000_

Oh there still is...

- Completionist Package - Only $15,000
- Wing Commander Package - Only $10,000
- War Pack - Only $5,000
- Fleet Pack - Only $2,700
- Battle Pack - Only $1,100
 
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News Comments > Star Citizen Adds $400 Ship
32. Re: Star Citizen Adds $400 Ship Jun 30, 2015, 23:47 CJ_Parker
 
Mr. Tact wrote on Jun 30, 2015, 23:15:
Wasn't there a "limited release" ship they charged $1,200 for? $400 must be a deal! Give me two! (not)

Yeah that was the dirt cheap Idris Corvette (which has been upgraded to frigate status ever since) but real men bought the Javelin Destroyer for $2,500. Please don't seriously tell me you don't have one of those.
 
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News Comments > Minecraft PC Sells > 20M
15. Re: Minecraft PC Sells > 20M Jun 30, 2015, 21:16 CJ_Parker
 
I ain't touching this casual garbage with a ten foot pole even if 20 million more buy this crap.  
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News Comments > On Star Citizen FPS Delays
59. Re: On Star Citizen FPS Delays Jun 29, 2015, 18:25 CJ_Parker
 
Tumbler wrote on Jun 29, 2015, 17:43:
I think he's trying offer FPS elements and planetside elements in the SQ42 campaign. Sort of like how Halo has space flight in Halo 4 but it was primarily a FPS game? I think it's going to be the opposite of that. Mostly a space flight game with some FPS elements / missions.

Yeah... still really lame though. Back during the Kickstarter, the only talk of FPS was boarding mechanics where you hook up to another vessel via a docking collar or break through the hull by going EVA. And that was only supposed to be in the PU at some point.
Squadron 42 was always supposed to be a pretty traditional Wing Commander style space opera with first person gameplay only between missions when walking around the ship and talking to crew etc.
Now they're talking about ground-based FPS missions as part of S42. Fuck that. I pledged for a space sim, not a Mass Effect clone you CIG assclowns.

It is pretty clear where this game is headed now. They have already made the flight mechanics 100% mouse/keyboard friendly and it plays like a point&shoot space FPS (very Freelancer-like). They are obviously aiming for the FPS mainstream demographic now and no longer for the (hardcore) space sim fans. Oh well. It could have been nice, you know...
 
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News Comments > GeForce Driver Hotfix
23. Re: GeForce Driver Hotfix Jun 28, 2015, 19:00 CJ_Parker
 
Rigs wrote on Jun 28, 2015, 18:50:
Edit: From the admittedly little I've really dug into it, the Fury X doesn't have Crossfire support right now anyway, which would explain why it had so much trouble.

Oh the FuryX does support crossfire (at least on paper and also in practice sometimes). It just seems to have a lot of random issues at the moment. That's the scary part about it. The randomness. There is nothing worse with hardware than sporadic or random issues that you can't really track down to a common denominator.
 
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News Comments > Battlefield 2143 Images?
2. Re: Battlefield 2143 Images? Jun 28, 2015, 15:34 CJ_Parker
 
007Bistromath wrote on Jun 28, 2015, 14:37:
The answer is "no." They would've announced it at E3.

No they wouldn't because marketing rule no. 1 is to not cannibalize on your own shit and BF2143 would have stolen some thunder from SWBF.
So BF2143 might very well be in the works and start getting attention and announcements some time after SWBF has been released.
 
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News Comments > GeForce Driver Hotfix
12. Re: GeForce Driver Hotfix Jun 27, 2015, 18:26 CJ_Parker
 
Rigs wrote on Jun 27, 2015, 17:23:
The FURY X (i'm waiting for the Nano, personally) isn't all about pure speed, which is pretty much the only thing you green tossers care about. It has a 4096-bit memory interface! What's the 980 got? 256-bit. Blech! HBM memory is going to wipe the floor with Nvidia this go 'round and they know it which is why they're abandoning GDDR for it too!

Ummm... so you are using special applications (it can't be games because the memory bandwidth is not that significant for gaming) that require this kind of memory throughput? Which apps would that be?

There is a reason why nVidia has not been using HBM yet. It's limiting (4GB is max right now) and expensive. nVidia are smart cookies. They will be using HBM when it's ready for prime time and are not going to deliver an undercooked tech demo like AMD.

The Fury is a weak sauce GPU. Its performance barely matches GTX 980Ti in select benchmarks but mostly it trails behind on GTX 980 level while the price is the same as the Ti.
The 4GB memory does become limiting in higher res scenarios.
Many of the review samples have suffered from both, coil and water pump whining. AMD has *supposedly* addressed the pump whine but reports of the first retail cards indicate that the issue has only been reduced, not eliminated.
Example video here: https://www.youtube.com/watch?v=ZQ-nYJLiEh0
Overclocking is a no show. It's very limited even though the card stays cool. The limitation seems to be within the architecture which does not allow voltage increases. A fully overclocked 980Ti is running circles around FuryX.
According to some mags, the card does not work in conjunction with certain Asus boards (Z87 chipset). One mag tried testing FuryX in crossfire and it resulted in crashes and black screens. It didn't even boot.
Power efficiency has become better but is still no match for nVidia Maxwell.
Finally, even though relatively minor niggles, but no DVI and no HDMI 2.0 outputs is pretty weak, too.



Or as HARDOCP put it...
The new AMD Fiji GPU and Fury X video card looks awesome on paper, but has underwhelmed and disappointed us when it comes to real world gameplay. The AMD Radeon R9 Fury X feels like a proof of concept for HBM technology.

In terms of gaming performance, the AMD Radeon R9 Fury X seems like better competition for the GeForce GTX 980 4GB video card, rather than the GeForce GTX 980 Ti. GTX 980 cards are selling for as low at $490 today. This is not a good thing since the AMD Radeon R9 Fury X is priced at $649, the same price as the GeForce GTX 980 Ti.

(Editor's Note: AMD's Fury X is starting to show up at Amazon and Newegg this morning.)

Usually trying to decide between two video cards at the same price point is a wash, with very even and split performance. However, this is not the case this time with the AMD Radeon R9 Fury X and GeForce GTX 980 Ti. There is a definite pattern that leads to one video card being the best value for the money, and it is GeForce GTX 980 Ti, not the AMD Radeon R9 Fury X.

Limited VRAM for a flagship $649 video card, sub-par gaming performance for the price, and limited display support options with no HDMI 2.0 and no DVI port. To be honest, we aren't entirely sure who the AMD Radeon R9 Fury X is really built for? The AMD Radeon Fury X is a confusing product, like a technology demo not fully realized, a showcase for HBM only but with no real substance. The AMD Radeon Fury X looks to be a great marketing showcase, but its prowess starts waning when you consider its value to gamers and hardware enthusiasts.

Discussion

**Update 6/26/2015 On Overclocking**

Preliminary Overclocking

We've had some time now to do some preliminary overclocking with the AMD Radeon R9 Fury X. We have found that you can control the speed of the fan on the radiator with MSI Afterburner. Turning it up to 100% fan speed keeps the GPU much cooler when attempting to overclock, and isn't that loud.

For example, during our overclocking attempts the GPU was at 37c at full-load removing temperature as a factor holding back overclocking. We also found out that you will not be able to overclock HBM, it is at 500MHz and will stay at 500MHz. You will only be able to overclock the GPU. Currently, there is no way to unlock voltage modification of the GPU.

In our testing we found that the GPU hard locked in gaming at 1150MHz 100% fan speed 37c. Moving down to 1140MHz we were able to play The Witcher 3 without crashing so far. This is with the fan at 100% and 37c degree GPU. So far, 1140MHz seems to be stable, but we have not tested other games nor tested the overclock for a prolonged amount of time.

More testing needs to be done, but our preliminary testing seems to indicate 1130-1140MHz may be the overclock. This is about a 70-80MHz overclock over stock speed of 1050MHz. That is a rather small increase in overclock and doesn't really amount to any gameplay experience or noteworthy performance improvements.

We have at least learned that temperature is not the factor holding the overclock back, at 37c there was a lot of headroom with the liquid cooling system. There are other factors holding the overclock back, one of which may be voltage.
 
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News Comments > GeForce Driver Hotfix
11. Re: GeForce Driver Hotfix Jun 27, 2015, 17:59 CJ_Parker
 
Timmeh wrote on Jun 27, 2015, 10:43:
WTF Nvidiots of Bluesnews.. this *never* happens!


You're 100% correct AMDn00b of Bluesnews. I refuse to use shitty spyware like Chrome and have had zero issues with these or any other nVidia drivers in the past couple of years. Might be impossible to believe for the troubled AMD crowd but with nVidia shit just works, ya know?


^ At least with single GPU systems. I will admit that SLI and Surround may be a different story but then again Crossfire and Infinity is just as crappy as AMD's sad single GPU support so in the end nVidia is still the lesser evil for multi GPU, too.
 
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News Comments > Star Wars Battlefront Alpha Signups
20. Re: Star Wars Battlefront Alpha Signups Jun 26, 2015, 23:06 CJ_Parker
 
DangerDog wrote on Jun 26, 2015, 22:11:
The price is a bit high but it'll release right in time for the early Christmas shopping sale-a-thon which will bring the deals with it.

With Episode VII just around the corner? Keep dreaming. And even if the base game should budge ever so slightly, you can betcha ass that they will not move an inch with the premium pass or other DLC scam packs (which will be all but required if you want to have a decent MP experience).
 
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News Comments > Star Wars Battlefront Alpha Signups
15. Re: Star Wars Battlefront Alpha Signups Jun 26, 2015, 20:37 CJ_Parker
 
Angry Joe got hands-on time with SWBF at E3 and at least he had the guts to tell it like it is (unlike all the other game "journalist" (LOL) sheep)). It "won" his most disappointing game of E3 award for sucking. The Hoth map is supposed to be tiny and the flying is apparently really lame because of the shitty controls and due to the small map size since all you can do is only fly back and forth in an infinite loop over the tiny battlefield.
And fighting the AT-ATs requires real teamwork which just did not happen (and won't ever happen on public servers either if you have any kind of experience with this shitty series). So the rebs lost each round because they could not coordinate their attacks in the way intended by the game.

So... $60 for the shitty retextured BF4/BFH mod plus at least $60 for premium (maybe more this time as EA have announced an "aggressive" DLC plan)... I really don't know anymore what has to happen before people finally get a clue. Does EA really have to put the proverbial turd in the box before people will stop preordering their crappy overpriced pieces of shit games?
 
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News Comments > The Division Trailer
8. Re: The Division Trailer Jun 26, 2015, 20:20 CJ_Parker
 
MrRadicalEd wrote on Jun 26, 2015, 18:49:
THIS IS A SNEAK PEAK NOT A trailer

THIS IS A SNEAK PEEK NOT A SNEAK PEAK
 
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News Comments > Valve on Steam Scams
12. Re: Valve on Steam Scams Jun 26, 2015, 20:16 CJ_Parker
 
Krowen wrote on Jun 26, 2015, 20:00:
If you get scammed on Steam its because you're bad at the internet and don't deserve your money. Stop being a loser and check yo head.

Creston wrote on Jun 26, 2015, 17:10:
What? You mean people should take responsibility for their own idiocies?? WHAT THE HELL, VALVE??? TEH WORLD WILL EXPLOOOOOOODE!

^ QFMFT
 
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News Comments > Arkham Knight PC Fixes Prioritized
29. Re: Arkham Knight PC Fixed Prioritized Jun 26, 2015, 14:24 CJ_Parker
 
Kajetan wrote on Jun 26, 2015, 11:16:
CJ_Parker wrote on Jun 26, 2015, 10:47:
The thieving scumfuck is just pissed it still hasn't got a handle on Denuvo.
The thieving scumfuck has already cracked Denuvo.

While Denuvo has been "technically" cracked under lab conditions so to speak, there are still no working cracks for any game with Denuvo DRM that actually circumvent Denuvo.
The crack for DAI only makes DAI and Origin believe that the game is legit but it is not a Denuvo crack.
That's why my statement is 100% true: The warez scene has no handle on Denuvo. It's a tough sonofabitch. That is why the thieving scum warez scene is spreading FUD bullshit rumors on Denuvo (like performance issues or SSD degradation through excessive writes which have all been proven to be factually incorrect) to make it go away.
 
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News Comments > Arkham Knight PC Fixes Prioritized
11. Re: Arkham Knight PC Fixed Prioritized Jun 26, 2015, 10:47 CJ_Parker
 
Darks wrote on Jun 26, 2015, 10:19:
you are joking right? That DRM continually reads and writes to your hard drive. its also been know to cause issues with SSD drives to shut down because of the constant read and writes.

This has been proven to be factually incorrect pretty much on the same day as this retarded rumor first surfaced back when DAI launched. You might want to get a clue before parroting the bullshit claims from the warez scene. The thieving scumfuck is just pissed it still hasn't got a handle on Denuvo.
Oh well. It's pretty obvious you just want to pirate the game but HAHAHAHA not gonna happen that easily, buddy! Neenerneenerneener...
 
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News Comments > Pillars of Eternity Expansion Details; Patch Plans
17. Re: Pillars of Eternity Expansion Details; Patch Plans Jun 25, 2015, 22:38 CJ_Parker
 
Flatline wrote on Jun 25, 2015, 16:23:
PoE... yeah that's right. I bought that. I played it for a few hours, got out of the first town, and... I think Witcher 3 came out at that point.

I'll get back to it eventually I guess.

I'm not sure how you can go back to this trite garbage after the most masterful Witcher 3. It's like getting laid with the hottie of the class for a few months and then after breaking up the fattest and ugliest cow of the campus starts hitting on you. Eeeewww...
 
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