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User information for Vince

Real Name Vince   
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Nickname Numinar
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Feb 11, 2006, 06:24
Total Comments 412 (Amateur)
User ID 24402
User comment history
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News Comments > Chivalry: Medieval Warfare Free Weekend
6. Re: Chivalry: Medieval Warfare Free Weekend Oct 21, 2013, 06:29 Numinar
Yeah, it does have a large amount of jank Ant, especially with the server browser but glad you enjoyed it anyway.

Had my first ever FFA win after 60 hours played... yes, F2P weekend probably had something to do with this but I was against some much more experienced players as well. Awesome tiebreak with the map timer going negative while I scrambled for a kill. Not my favorite gametype but now and then it's pretty refreshing and helps me work on my very rusty quake-era kill-stealing skills.
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News Comments > More Free Endless Space DLC Next Month
4. Re: More Free Endless Space DLC Next Month Oct 19, 2013, 10:45 Numinar
That time of the month AM? That link doesn't really give the kind of info he was looking for and I can see why he would hope that someone on these boards would be able to succinctly summarise and post about had they had the experience.

But hey, it's the internet. How you want to be perceived is a choice you have full control over.
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News Comments > Chivalry: Medieval Warfare Free Weekend
3. Re: Chivalry: Medieval Warfare Free Weekend Oct 19, 2013, 08:35 Numinar
Yay! Free weekend! Now there will be people I can fight and not be absolutely destroyed by!

Whats wrong with the maps? Stoneshill, Dark Forest, Ruins, so many good ones! Some better for some game modes than others... I am an LTS and objective guy myself.

Everyone who hasn't tried in a while should give it a go, it's my go-to multiplayer FPS these days. Took me two weeks to stop physically flinching when I first got it. A lot of people hate it, but for a fan of Python's Holy Grail and chaotic friendly fire shenanigans, this is best in class.
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News Comments > Arkham Games Ditch GFWL
34. Re: Arkham Games Ditch GFWL Oct 18, 2013, 05:58 Numinar
Anyone know if they fixed that nasty crash on NVIDIA cards during the Freeze fight? That totally bummed me out, was so getting into this game again.

Not even annoyed I have to start again, just don't want to get all the way to that sequence again just to have the blocker hit me.
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News Comments > Evening Consolidation
4. Re: Evening Consolidation Oct 15, 2013, 03:42 Numinar
Beelzebud wrote on Oct 15, 2013, 03:15:
I'd like to thank console users for beta testing this thing for us.

It's my pleasure sir. In fact, I'm even doing it for free, in my own time, while drunk and loving every second.

The QA they did on the main game is phenomenal. I was a bit worried after the digital foundry article, and the pop-in (On X360) can be jarring, but this baby looks, and certainly runs better than most open world PC games I own for single player. Very well optimized.

I wonder if they will consider at least some kind of limited public beta next time. I didn't get it until after GTAO was released so i have had no issues so far.

I wonder if they will optimise the shit out of this for PC like the fantastic port of Just Cause 2, or brutally leave it bleeding unnecessarily at the feet of sli GPU's like with GTAIV
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News Comments > Dogs of War Online Closed Beta
4. Re: Dogs of War Online Closed Beta Oct 10, 2013, 06:46 Numinar
Doma wrote on Oct 10, 2013, 03:30:
Dogs of war you say?


My thoughts exactly. The original Counterstrike in terms of the gun shop. We need a real remake! This and NEW YORK WARRIORS one of the greatest opening riffs of all time! Just found my productivity sounds for the day.
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News Comments > New NVIDIA GeForce Beta
12. Re: New NVIDIA GeForce Beta Oct 1, 2013, 09:06 Numinar
InBlack wrote on Oct 1, 2013, 03:20:
Except in Batman Arkham City. I had to roll back to older ones due to a weird crash that had something to do with Batman's cape getting a new (damaged) look after the battle with Mr. Freeze.

What?!!! I was so annoyed when this happened to me the other night! Assumed it was random and ragequit. Otherwise really enjoying the replay of this game on my new (For me) 580... but to crash during that epic of epic fights. One of my favorite boss-fights in any game ever. Not going to screw my installation over just for that though... but what if it's never fixed? What driver did you revert to?
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News Comments > Dead Island: Riptide Sale, Free Weekend
38. Re: Dead Island: Riptide Sale, Free Weekend Sep 28, 2013, 10:49 Numinar
Yeah! Please check this out! I have some skin in this game!

And most the criticism is valid either way, but try for free before you buy (with some buds!), no harm done! There is nothing quite like it other than the original, which is very much like it. Whatever else it has against it, cookie cutter clone is not one of them outside it's own franchise.

edit:And for gods sake, use a controller and the analogue combat system.
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News Comments > Steam Controller Announced
57. Re: Into the Black Sep 28, 2013, 08:41 Numinar
I'm interested! I have my steam hardware beta badge thingo.

I hate action controls on the iphone. These haptics better be on the level of a GOOD controller or they are done. Think about how lame the X360 d-pad is, and it's not like they havn't been trying. It's REALLY hard to get a good controller.

In other news, those Crusader Kings 2 and Civ 5 screenshots on the Steambox screenshots make a lot more sense. I won't write them off yet, those late 90's trackballs were not too bad for FPS if I remember right. Maybe not for pros but whatevs, I enjoy Halo and Skyrim on conrtoller so my opinion means nothing here on that front.
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News Comments > Dead Island: Riptide Sale, Free Weekend
7. Re: Dead Island: Riptide Sale, Free Weekend Sep 27, 2013, 13:06 Numinar
Item durability is still a factor, but 2 or three good weapons should do for an expedition. There are many more workbenches as well.

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News Comments > SteamOS Announced
89. Re: SteamOS Announced Sep 23, 2013, 18:51 Numinar
Is there still room for the "Portal 3 and Half Life 3 are the same game now and it's due out early next year and we called it Portal Life 6" announce?

That would sell systems. Hasn't been a good launch title for new hardware since Halo on the OGXbox.
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News Comments > Steam Top 10
12. Re: Steam Top 10 Sep 22, 2013, 17:58 Numinar
(Half Elf quote fail)

No, but unnecessary. I would play that same game again uprezzed with better textures. Technology wise that engine has everything it needs.
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News Comments > Total War: ROME II Beta Patch 3
9. Re: Total War: ROME II Beta Patch 3 Sep 21, 2013, 14:34 Numinar
That's the thing about release dates. They are set in stone 3-6 months out (or more) when the game probably barely functions and you just have to have faith the schedule everyone agreed on is sound and the damn thing will come together. And anyone interested in getting the project off the ground probably makes promises on the optimistic side of realistic. Then you hit that date or lose lots of money in manufacturing, marketing and unbudgeted dev time which costs a fortune even with small teams.

Construction, automobiles, non game software, space programs, almost everything else is flexible when it comes to budgets and time-frames. Games for all sorts of reasons just get printed on a certain day regardless of how good an idea it is. Maybe if you have a guaranteed winner like Bioshock or Starcraft you can scrap and redo stuff, moving the goalposts. I'm just glad CA has the capacity to actually do this stuff... but yeah, a longer/larger beta would have been a better idea.
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News Comments > Lists PC Grand Theft Auto V
14. Re: Lists PC Grand Theft Auto V Sep 21, 2013, 08:25 Numinar
I was under the understanding that it was uncut in Germany?

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News Comments > Total War: ROME II Beta Patch 3
4. Re: Total War: ROME II Beta Patch 3 Sep 21, 2013, 08:22 Numinar
Haven't tried MP co-op yet. I played Shogun 2 early on with a relative, put in many an hour. That was a buggy mess of dsynch's and I hear late game it was unplayable, but maybe they patched it. Still super fun though.

I really think the better way to play co-op would have been sharing civs and having a single player split up provinces and units/generals... the limited general count actually lends itself to this. Make it so that, as in the original Rome, you could not administrate a province without a General present.

For the real time battles MYTH:The fallen Lords did this best. Have the main general distribute the units available to all participating players whether they had a general present or not. This would allow for a lot more flexibility and control over your units and be fun times. Maybe it does this already? I have a vague feeling in Shogun I was able to participate in my partners battles even if I had no units.
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News Comments > Total War: ROME II Beta Patch 3
1. Re: Total War: ROME II Beta Patch 3 Sep 21, 2013, 04:23 Numinar
No excuse for how the game released for some, I find it was excellent after the first patch. However I got a PC upgrade in time for the first patch so it's hard to tell what they fixed and what I fixed. But boy oh boy, they have some sweet organisational skills getting the user feedback, sorting through the muck for the gems, prioritizing and getting 100's of fixes in game, tested and released every week.

Maybe they did the thing I think all devs should do, and that is have 2 weeks of post-release support after shipping planned from the get-go instead of straight on to DLC. CA have it easy as it's just the one platform without consoles, but the game itself is such a beast it would have it's own challenges. I cannot even finish a game of TW in a month or two so how they are checking all this is anyone's guess. I guess an employee could finish a game in a week of full time employment, or they could be doing shifts and passing the savegames around for a 2-3 day pass?.

Steam Account:Numinar if anyone wants to add and battle. In Europe right now with some sweet pipe and finally a machine that won't wreck others enjoyment of any game I play so friend up!
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News Comments > On Sale
7. Re: On Sale Sep 20, 2013, 05:42 Numinar
RE: CoH 2 score disparity.

I believe it is a combination of Single-player focused reviews from western media not upset by supposed inaccuracies or bias in the depiction of the Eastern Front vs user reviews from eastern front descendants upset by same along with Multiplayer focused users upset about balance slights against their respective belligerent of choice.

CoH forums on steam have been an education on how Russian nationalists see themselves, the legacy of Stalin and their attitude to Poland. Education!

War in the eastern front was like something out of SCI-FI. They will talk about it like we talk about Troy in 2500 years, even without the propaganda. It makes sense that, rightly or wrongly, some people are upset about a Canadian developer's interpretation (or exploitation?) no matter which way they would have gone with it.

I for one love it. Not offended in the least. If they did put Australians in it I fully expect it to have a Hollywood-esque pop culture stereotype take on it, just like all the races in CoH1. good times. It's a good, solid, polished game that does not break new ground like CoH did, and for that will never be as loved, but it's not like it's had any competition in the last 6 years anyway. I Recommend.

Need my vacation to start so I can do some serious damage to this and ROME II. (But I somehow know I will just vege out to Kerbal the whole time...)

This comment was edited on Sep 20, 2013, 06:11.
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News Comments > Steam Top 10
12. Re: Steam Top 10 Sep 16, 2013, 03:46 Numinar
Rome with beta patch already seems better than any other TW game I have played within 6 months of release.

Some bad design choices though... too much micro on generals in the meta and all units in the battle phase. This is not meant to be Starcraft! And agents seem a bit iffy. I prefer the random traits stuff based on what you put them through and their circumstances/DNA like in OG Rome and Medieval. But the system also seems kind of interesting in the way they each have their own personal gravitas and faction.

A lot of new shit to get used to and the game does not always explain it nicely. But like Civilization, Crusader Kings 2 and every TW game before this, a few aborted starts is the best tutorial.

As for AI seems the the same as ever. I feel like I have less control than I once did but that kind of makes sense as you are a general, not God. Limited battle view finally works in a way that makes me prefer it over the normal way making LOS more interesting (With the added benifit of hiding the silly enemy AI). Just make sure you end battle instead of giving chase.

Could not be more happy with it, but maybe it's flaws will start to reveal themselves going forward as I get into bigger fights and sieges. (My first few have been pretty great to be honest).
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News Comments > Elite: Dangerous Trailer
7. Re: Elite: Dangerous Trailer Sep 15, 2013, 14:36 Numinar
Frontier... I cannot believe what DB pulled off with Elite 2 technology wise on my clunky old Amiga, and I still think Roller Coaster Tycoon 3 was a triumph of graphics, physics and management sim in a an age where it should not have existed. I have GOT to believe this is more than a render target...

*Drool garble drool man tears...*
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News Comments > Ships Ahoy - Arma III
31. Re: Ships Ahoy - Arma III Sep 12, 2013, 13:44 Numinar
We were all sick of how the previous releases went down. Staging the content and pricing the way they did might be the best chance the series has of meeting it's true potential, and it has been good to me since OFP so I will give it a chance.

Sucks to buy a $60 MP game I guess (Though most scenarios in previous games worked alone or with others anyway). But every campaign has been all but unplayable in the past so maybe this will give them a chance to really lock some good content down, as with the ARMA 2 DLC.

We all want that awesome co-op open world non-linear campaign from ARMA 2, but there is no developer on the planet that could have made that work properly.
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412 Comments. 21 pages. Viewing page 9.
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