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User information for Vince

Real Name Vince   
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Nickname Numinar
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Feb 11, 2006, 06:24
Total Comments 468 (Amateur)
User ID 24402
User comment history
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News Comments > Capcom GameSpy Shutdown Update
4. Re: Capcom GameSpy Shutdown Update May 13, 2014, 04:28 Numinar
Good thing I never double dipped on Age of Booty! Still have it on Xbox, great little game. A sequel would have made for a sick moba style beer game.

edit for sperring.
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News Comments > Alien Isolation Video Diary
8. Re: Out of the Blue May 12, 2014, 05:43 Numinar
Rigs wrote on May 12, 2014, 01:05:
Until reading the premise for this game in an interview, I never even realised that Aliens took place long after the first movie and that she had been in cryo for a long time. Was that explained in the beginning of the movie when Burke comes to see Ripley at the medical ward? Maybe I just didn't pay attention. I was under the impression all these years that LV42...uh, 6? whatever...was a different planet that they just happened to run into the xenos on...

Game looks really good though... *shrugs*


Yep. Ripley asks "how long" she was in cryo, and Burke shows her a picture of her well aged daughter before breaking the news that she has already died. Or at least thats how I remember it. It's part of why she takes to Newt the way she does. Fuck that is an amazing movie (Some people cannot get over the cowboys in space feel of it compared to the awesome horrific original, but what's the point in making the same thing twice?)
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News Comments > New RollerCoaster Tycoon PC Game This Year
2. Re: New RollerCoaster Tycoon PC Game This Year May 7, 2014, 13:14 Numinar
Lets make a ridiculous microtransaction focused entry on PC to go with IOS for this incredibly popular and profitable series.

Then our victory over all that is good with RCT is complete and they will forget those foul, complex, rewarding predecessors!

Chris Sawyer and Frontier will roll in their respective graves once they die. RIP RCT.
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News Comments > Space Engineers Sells 500K
9. Re: Space Engineers Sells 500K May 7, 2014, 07:29 Numinar
Really love this, so much potential. Haven't lost myself in it like Minecraft or Kerbal, which it is the unholy stepchild of, but the tech feels impressive.

I think it may be more reliant on the shared experience/multiplayer aspect as unlike Kerbal or Minecraft, there is not a solar system/universe to explore.

Also the crafting hurts my head. Takes some getting used to.
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News Comments > PC Minecraft Sells 15M
5. Re: PC Minecraft Sells 15M Apr 30, 2014, 14:14 Numinar
I want to cry, this is such a good story about a product and a supportive developer getting the attention and mullah it deserves.

Just waiting for more real post-mine-craft games (A proper Dungeon Keeper or accessible Dwarf Fortress game seem like natural successors)

For too long we have been told destructible terrain, emergent systems through simulation, content that requires either effort or research to see instead of being fed to you, and games that have no money for a patch after the 3rd one. Millions of 12 year olds are showing us otherwise. I wonder if any of the AAA or B stables could ever come up with something like this?

Haven't played in a while since my server and a few weeks worth of work and imagination went bye bye but I'll be back, after Kerbal which is 100+ hours and counting and is the closest thing to it I can think of to it, may it also prosper.
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News Comments > Dead Island: Game of the Year for OS X
3. Re: Dead Island: Game of the Year for OS X Apr 29, 2014, 04:22 Numinar
Heads up! If you have this on Steam you can already play it on OSX as of several weeks ago I believe.

Or if you are considering purchasing, that is probably a better place to start due to the way Steam handles the social aspects/match browsing. Gamecenter and Steam do not play together either, but Steam OSX should be fine with PC friends.
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News Comments > Single-Player Hearthstone Plans
5. Re: Single-Player Hearthstone Plans Apr 14, 2014, 12:18 Numinar
They should go out and Shandalar this.

Finally take WotC down a few pegs for the protectionist act of not making a game as good or ambitious as the Microprose classic however deeply flawed it might have been. I actually enjoy the yearly Planeswalker games, but they are but shadows of 1997's MtG game outside of the basic card game implementation itself.

Blizzard has no cardboard to protect from the big mean digital CCG's.

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News Comments > DICE Looking Into BF4 "Death Shield" Bug
9. Re: DICE Looking Into BF4 Apr 14, 2014, 12:12 Numinar
harlock wrote on Apr 14, 2014, 11:34:
how the fuck did DICE miss this

Same way we all did since Beta.
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News Comments > Monaco's Final Chapter Released
1. Re: Monaco's Final Chapter Released Apr 5, 2014, 12:15 Numinar
I have not even finished the second campaign, it was well worth the price of the first. One of my favorite games in recent memory. Really tight design. And the only co-op game I've played that is actually fun with random internet jerks.

It evokes everything good and nothing bad about early arcade games (simple, clear mechanics) while leveraging current technology to make everything run super smooth sharp and online with the modern trend of allowing players to cause their own trouble and narrative within a structure.

I will keep my eyes on these guys but I've guessing they are so rich they can spend 5 years making the next thing, just like with the Behemoth after Castle Crashers.

This comment was edited on Apr 5, 2014, 12:21.
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News Comments > GameSpy Shutting Down Services
45. Re: GameSpy Shutting Down Services Apr 4, 2014, 07:54 Numinar
Not just the CD check, but the crazy DRM that will pop in if you try and have a go at operation flashpoint. Yikes!

There should be a law about companies being required to supply updated or non-drm versions of titles whose DRM management systems goe defunct. This should apply to whoever owns the IP in the event the original studio/publisher does not.

Should be industry best practice to have a backup plan in place for this that can survive bankruptcies, buy outs and the passage of time.
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News Comments > Ships Ahoy - FTL: Faster Than Light Advanced Edition
20. Re: Ships Ahoy - FTL: Faster Than Light Advanced Edition Apr 4, 2014, 04:29 Numinar
Bradley wrote on Apr 3, 2014, 19:08:
I still don't understand the mass appeal of this game. I just fired it up after work to see what was updated. I'm doing great for a while, then get completely obliterated after one bad roll of the random number generator. Maybe I just really suck at it, but I prefer to have more control.

This does suck, but is part of the learning experience and shouldn't happen too often. In this kind of game you end up making your own luck. You need to fail a lot before you understand the underlying systems. It's slightly less fair than Spelunky, in that sometimes you will dead end and a run takes a lot longer than in that game so defeat is more painful. Once you learn the game though you can always trace it back to dubious or risky decisions.

And the boss is a super ballache without reading a F.A.Q. first, complaints about it are valid unless they changed it with the update. But eventually you learn to play your current crew/ship status against the available options and you will reach the end on easy mode every game. You wont always win and don't talk to me about normal but it's not RNG hell without hope.
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News Comments > Age of Mythology Extended Edition Next Month
14. Re: Age of Mythology Extended Edition Next Month Apr 4, 2014, 04:18 Numinar
Rise of Nations was suggested as a potential next project for the people that made the AoE2 port (Which had a rough start but was actually supported and cleaned up eventually). Really hope this comes about, best tech tree ever!

Really hope this still happens. I love AoM but don't really feel the desire to double dip on it again... bought two copies at release at full price to LAN with the old man.
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News Comments > Galactic Civilizations III Early Access
15. Re: Galactic Civilizations III Early Access Mar 28, 2014, 04:21 Numinar
I love me some hex based strategy... but it doesn't work in space. Looks dumb.  
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News Comments > Evening Tech Bits
13. Re: Evening Tech Bits Mar 27, 2014, 07:54 Numinar
Anyone of you could seriously not accept 2B for this? It would be borderline negligent to your family, employees and partners not to.

If you are so rich that you could get ethical about such a sum, I could use a few thousand. Most of this complaining is jealously/I want a piece of it/FB is the devil!

Also, DK1 and DK2 are what the kickstarter promised and delivered. That the golden independant little guy driven VR future they felt they were supporting isn't happening the way they wanted, that was never guaranteed anyway.

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News Comments > Evening Interviews
15. Re: Evening Interviews Mar 27, 2014, 06:51 Numinar
InBlack wrote on Mar 27, 2014, 04:26:
Well to be fair, simulators fall into the category where you dont move with your body. (You drive a vehicle that moves but you are inside a fixed point in the vehicle)

This, the 20 minutes I spent on DK1 playing Lunar Flight (Atmospheric lunar lander sim) was some of the best gaming I've ever done.

I have been unable to touch LF since without VR, as it feels flat and bland when I used to really, really love it. I wish my friend hadn't sold that headset (At a profit, to pay for next revision).

I have also been thinking about Tie Fighter remake in VR... want... so... much...
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News Comments > Ships Ahoy - LUFTRAUSERS
7. Re: Ships Ahoy - LUFTRAUSERS Mar 19, 2014, 06:00 Numinar
I am having a real hard time not starting this up at work... it would be a bad time to be caught doing so as well.

1st world problems hey?
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News Comments > Evening Metaverse
5. Re: Evening Metaverse Mar 18, 2014, 05:59 Numinar
Rhett wrote on Mar 17, 2014, 21:10:
Yeah... and Time Warner keeps raising rates every few months for NO REASON AT ALL. This is really getting aggravating. Raising rates for everything. As if they don't gouge enough, or they need more money.

And if they merge... fuck that.

Perhaps they are raising prices on their crappy product in a misguided attempt to make up for the lost revenue caused by losing customers due to raising prices for their crappy product?
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News Comments > Chaos Reborn Kickstarter
2. Re: Chaos Reborn Kickstarter Mar 17, 2014, 12:31 Numinar
Sounds awesome, the campaign sounds like the massive maps in Lords of Chaos on the Amiga, but procedural, with the MP a more arena like affair as in Chaos.

Maybe he has or has not have the chops for it, but benifit of the doubt is probably earnt. UFO:EU/X-COM is probably my favorite game of all time, and Apocalypse, while I did not enjoy it as much, was ambitious in a way games are not anymore. Astounding in hindsight, random city with over a dozen simulated factions/corporations to investigate/battle/curry favour with and destructible environments.

Also, on a bit of TBS kick at the moment with Frozen Endzone addiction, Firaxis Xcom replay and having an awesome Civ LAN the other week. Excite!
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News Comments > etc.
6. Re: etc. Mar 17, 2014, 04:26 Numinar
jdreyer wrote on Mar 16, 2014, 21:50:
SlimRam wrote on Mar 16, 2014, 20:45:
(Port to PC, idiots)

ND is pretty close to being 1st Party for Sony, they would be idiots to port their amazing, award winning game to any other platform.

Call us peasants, call us filthy casuals, but don't feed us your envy regarding this and RDR, it's far too delicious.

I left my PS3 behind in my last move, had enough after they shut down the Motorstorm: Pacific Rift servers not long after I spent 20 bucks on extra tracks for it. This title is one of the few I regret missing out on.
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News Comments > DICE: No Damage from BF4 Launch; New Patch; Carrier Assault Details
9. Re: DICE: No Damage from BF4 Launch; New Patch; Carrier Assault Details Mar 7, 2014, 10:39 Numinar
PS4 version has not crashed on me in a few weeks, and it's just about all I play. It's a great game, and I'm sure it looks a lot better on a decent PC. As for other bugs, rare and minor. It's really rather polished on this platform at least.

This may be an indicator of where the support/resources have gone to fixing things though.
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468 Comments. 24 pages. Viewing page 9.
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