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Real Name Nameo   
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Nickname DarkCntry
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Jan 29, 2006, 02:29
Total Comments 539 (Apprentice)
User ID 24330
 
User comment history
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News Comments > Day One: YouTube Takedown Incident
9. Re: Day One: YouTube Takedown Incident Oct 21, 2013, 12:01 DarkCntry
 
Creston wrote on Oct 21, 2013, 11:38:
Thanks guys! So, in essence, DOGI Devs = Cockwallets.

Furthermore TB goes in depth about possible Kickstarter shenanigans, plausible reasoning behind the take-down, and shenanigans of the Greenlight process, circling back to Wild Games giving implied permission to make Youtube videos of gameplay.

Basically it boils down to Wild Games didn't like TB's first impressions being higher ranked search on Youtube for the game and it being ultimately a lambasting of their product.
 
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News Comments > Batman: Arkham Origins 17 Minute Trailer
3. Re: Batman: Arkham Origins 17 Minute Trailer Oct 21, 2013, 11:39 DarkCntry
 
City improves on everything Asylum had, the combat is tighter (still floaty for a lot of people though), Detective mode is still OP but only in very situational areas and they made it far more difficult to leave it on and navigate. The only real similarity overall is back-tracking, but City is far more open-world than Asylum and it's one of those "well, it is a huge city after-all" experiences.

Really though, backtracking in Asylum was there for completionists that wanted to 100% the game and get the Riddler trophies and what-not, I think there was only a handful of times where you were forced to do it.
 
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News Comments > Battlefield 4 Beta Changes
11. Re: Out of the Blue Oct 17, 2013, 04:01 DarkCntry
 
Going to simply buck the trend...I didn't have any issues with BF4's beta and I actually enjoyed the time I played with it. But hey, everyone has different tastes and what-not.  
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Oct 16, 2013, 22:11 DarkCntry
 
KTR wrote on Oct 16, 2013, 21:19:
That kiosk hardly looks offical compared to the other ones I've saw.
I agree, the one I saw had small breathing holes on each side of the box.
 
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News Comments > Into the Black
8. Re: Into the Black Oct 5, 2013, 01:42 DarkCntry
 
nin wrote on Oct 5, 2013, 01:21:
jdreyer wrote on Oct 5, 2013, 01:01:
I don't know how much longer this will be on the web. Someone threw it up on Youtube, and WB had it pulled after a couple of hours.

But it looks awesome.

Thank you! I'd tried to catch that earlier elsewhere, but it had already been pulled.

Not really sold on it, but it's a good start. Having Bryan Cranston onboard is also a plus.


Having an actual Godzilla/Gojira-looking kaiju that doesn't scream T-Rex rip-off is probably a bigger step.
 
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News Comments > Steam Hardware Prototype Details
30. Re: Steam Hardware Prototype Details Oct 5, 2013, 01:35 DarkCntry
 
Krizzen wrote on Oct 5, 2013, 01:00:
This is so bad. It's like Valve thinks they can negotiate bulk deals on hardware and sell a shitload of it to consumers. Valve has no market share. I mean, it's like they think they have an entire army of developers actively developing for their platform. Who wants to sell on Steam? Not to mention it's such a closed platform. Then they have the nerve to price it so damn high.

Perhaps it is because I am currently running a 101 fever and stocked up on codine, or maybe it's related to lack of tone in written word, but I seriously hope this is sarcasm...
 
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News Comments > Terraria 2 Plans
8. Re: Terraria 2 Plans Oct 4, 2013, 03:59 DarkCntry
 
InBlack wrote on Oct 4, 2013, 03:23:
What is Starbound?
http://playstarbound.com/

Basically the successor to Terraria.
 
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News Comments > Ships Ahoy - The Bureau: XCOM Declassified
5. Re: Ships Ahoy - The Bureau: XCOM Declassified Aug 21, 2013, 19:24 DarkCntry
 
Fletch wrote on Aug 21, 2013, 08:05:
The same boring, third-person, over-the-shoulder, cover-system console-shooter game mechanic by developers making the only game they know how for such a limited platform. Dipshits will buy it, yet again, ignore the incessant deja-vu, and beg for more. But hey, this one has a "tactical" element. It's different.

Ok.

The funny thing is that XCOM is ubiquitous with the idea of chest-high walls for cover and other examples of what you mentioned, the only difference is that it's now a third-person viewpoint.

That said, while the game is fun at base mechanics, it does get very repetitive quickly and the overall content amount is small. On normal, I would assume that most people will get around 10 hours on it. With very little randomization, replayability is also pretty low, although I am sure that the endings can be changed in some fashion. Around 3/4 of the way through, the story does do a rather obvious Shyamalan-twist that does cause me to facepalm though.

I also miss the Thin Men...alas though, everyone else is pretty much there in some fashion.
 
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News Comments > League of Legends Security Breach
5. Re: League of Legends Security Breach Aug 21, 2013, 19:18 DarkCntry
 
My wonder is just why was a payment system that hasn't been in use since 2011 was still actively connected to a network with outside access? I understand having information for record keeping, but having something that was phased out still open to outside access seems a bit lax to me.  
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News Comments > Infinite Crisis Atomic Wonder Woman Trailer
7. Re: Infinite Crisis Atomic Wonder Woman Trailer Aug 17, 2013, 14:44 DarkCntry
 
Ozmodan wrote on Aug 17, 2013, 06:04:
DC missed the fact that MOBA's are already losing their attractiveness. Unless they can push the envelope, people are not going to flock to it.

You underestimate the power of a strong IP.
 
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News Comments > Evening Mobilization
4. Re: Evening Mobilization Aug 17, 2013, 04:47 DarkCntry
 
LaxerFL wrote on Aug 17, 2013, 00:03:
It is not Google's fault that Windows Phone is simply a terrible platform and that Microsoft can't provide a YouTube experience on par with Android or iOS...

But in a great turn of events, Google's gone and created an equal experience on iOS and Android as they did on the MS phones, a good 80% of YT users can't access any of their accounts on those devices due to Google's most recent attempt to unify G+ and the rest of their services.
 
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News Comments > Infinite Crisis Atomic Wonder Woman Trailer
4. Re: Infinite Crisis Atomic Wonder Woman Trailer Aug 17, 2013, 02:30 DarkCntry
 
Saboth wrote on Aug 16, 2013, 22:37:
Atomic Wonder Woman...with a chainsaw. Ok. That makes like, zero sense. Wonder Woman might use a halberd or spear, but a chainsaw attached to a street post? And apparently she discovered Goodwill stores.

Atomic Wonder Woman comes from the Earth that has experienced fallout from World War III.

As said, there are a lot of DC side stories that follow different "earths" in the Multiverse and how various heroes and villains are portrayed.

Examples include the Gotham by Gaslight arcs, the Batman Vs Dracula arcs, and the arc where Atomic Wonder Woman comes from. Some are expanded, some are only given 'life' in a small blurb.

To give some information, check the Wiki http://en.wikipedia.org/wiki/Multiverse_(DC_Comics)
 
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News Comments > On Sale
15. Re: On Sale Jul 22, 2013, 09:54 DarkCntry
 
nin wrote on Jul 22, 2013, 08:54:
DarkCntry wrote on Jul 22, 2013, 04:41:
I was seriously upset that Dragon's Lair beat Evoland out a couple community picks ago.

I love Dragon's Lair like most people from the 80's, but honestly, how does this nine-billionth remake of the epitome of linearity beat out a game like Evoland?

It made me a sad panda.


Does evoland actually have gameplay though? I heard, based on people that played it, that it was more about pressing a button to continue.

Which, oddly enough, put it right on par with Dragon's Lair.



It boils down to an evolving RPG, so it actually has some actual gameplay, albeit simple in complexity.
 
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News Comments > On Sale
10. Re: On Sale Jul 22, 2013, 04:41 DarkCntry
 
I was seriously upset that Dragon's Lair beat Evoland out a couple community picks ago.

I love Dragon's Lair like most people from the 80's, but honestly, how does this nine-billionth remake of the epitome of linearity beat out a game like Evoland?

It made me a sad panda.
 
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News Comments > Star Wars: The Old Republic PTR Patch
18. Re: Star Wars: The Old Republic PTR Patch Jun 30, 2013, 19:44 DarkCntry
 
Julio wrote on Jun 30, 2013, 17:20:
EA has lost close to $800 million in the last four years, and they've won the worst company award back to back. That's how they do business.

$800m in operating costs is far different than $500m in a single project...

As for the 'worst company' award, it was an internet poll which already invalidates itself.
 
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News Comments > Just Cause 2 Multiplayer Beta Weekend
6. Re: Just Cause 2 Multiplayer Beta Weekend Jun 30, 2013, 19:42 DarkCntry
 
Fibrocyte wrote on Jun 30, 2013, 14:43:
My son and his friends play this on PS3 and PC and it is a great engine. However, the multiplayer has been being worked on for so damn long that it is becoming silly.

So damn long as a fan project, not an official one...you are aware of this, correct?
 
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News Comments > Magic 2014 Duels of the Planeswalkers Released
7. Re: Magic 2014 Duels of the Planeswalkers Released Jun 27, 2013, 03:08 DarkCntry
 
mootant wrote on Jun 27, 2013, 02:17:
Hey I think someone here loves DLC so much they are accepting of things such as "day 1 dlc", "deck unlock keys", "dlc packs (for a measly 2 decks, "foil covers" and 1 campaign challenge"
I guess I was COMPLETELY wrong and this isn't a cash grab. Oh and if you reinstall the game it relocks everything unless you paid up, I WAS SO WRONG and you don't sound mad at all.

This is no different than buying singles in a brick and mortar store.

Funny though, I know plenty of Championship Magic players who like DOTP and the yearly iterations...the 'DLC' is exactly what DLC should be, shortcuts to things that are in no way making the game imbalanced and for cosmetic bullshit no one really cares about.

As for 'reinstalling locks the unlocked items', I know from personal experience that doesn't happen, so yea, I'd take anything you say with a massive grain of salt.
 
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News Comments > Company of Heroes 2 Global Launch Begins
23. Re: Company of Heroes 2 Global Launch Begins Jun 25, 2013, 06:01 DarkCntry
 
Numinar wrote on Jun 25, 2013, 03:30:
Um, skins are O.K. but Commanders? Special call in units are attached to them, and we all know balance is impossible. Dick move son.

The Commanders really aren't anything special, they are actually combinations of the other commanders, and generally not in anything spectacular of quality.

That said, the DLC is really nothing more than a shortcut to unlock most of the stuff.
 
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News Comments > U.K. Sales Charts
2. Re: U.K. Sales Charts Jun 24, 2013, 12:45 DarkCntry
 
My one complaint with The Last of Us is the ending was way too abrupt...but really doesn't leave 'much' in the way of a sequel to follow-up.  
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News Comments > Metro: Last Light HUD "Fix" Inbound
60. Re: Metro: Last Light HUD May 15, 2013, 22:42 DarkCntry
 
There are apparently only two types of people on gaming forums, haters/whiners and fanboys(girls)/shills.

Sadly, moderate discussion is relegated to simple metrics of "if positive = shill" and "if negative = whiner".

Personally, having understand the intricacies of game development, I generally sympathize with developers and rather not publicly denounce their 'abilities'...of course, that has labeled me as a fanboy far too many times.
 
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539 Comments. 27 pages. Viewing page 4.
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