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User information for Nameo

Real Name Nameo   
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Nickname DarkCntry
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Jan 29, 2006, 02:29
Total Comments 531 (Apprentice)
User ID 24330
 
User comment history
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News Comments > America's Army 3 Released
90. Re: America's Army 3 Released Jun 18, 2009, 04:36 DarkCntry
 
See the bold text...So how much of the problem was actually Steam or the Steam servers? Probably very little, seeing as the people having the problems aren't able to connect to the AA3 servers to authenticate which then allows people to download from the Steam servers. Which as I posted earlier, the Steam servers were NOT overloaded, and it was probably more to do with too many user requests. Guess I was right...and this is according to the AA3 team.

I'm sure you'll find some way to twist this and flame Valve some more...have fun with that.

Actually...the Auth servers for AA have absolutely zero, and here let me emphasize it...ZERO, to do with the download capacity issues from Steam. Steam's infrastructure is the only thing causing the issues there. Now in-game access to accounts and databases for the game is a wholly different beast which has absolutely zero to do with Steam.
 
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News Comments > No Free DDO in EU
32. Re: No Free DDO in EU Jun 13, 2009, 00:24 DarkCntry
 
Anyway, here's how I guess this went down behind closed doors. Turbine talked to Codemasters about the new revenue plan. Codemasters realizes that DandD is not long for the world after that discussion. Codemasters knows they can at least _guarrantee_ the $$ that goes to Codemasters from the EU monthy subscription until the game goes off-line forever one year from now. Codemaster is playing it safe. And if I were them I would do the same. Dark, I'm not saying the game is terrible but do think this split revenue plan shows an _internal_ vote of no confidence in the longevity of their DandD MMO.

So in other words, just because Codemasters doesn't follow suit because they don't have the manpower infrastructure to support RMT-based systems for their EU subscribers means that they feel that DDO is dead? To me, it looks like they just don't have the manpower right now to support the system Turbine has created and prepped for, which is a far likelier situation than the Doom & Gloom® you're speaking of. If you knew anything about Codemaster's and their less-than-stellar record of being supportive of their licensed material then you'd be singing a wholly different tune.
 
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News Comments > No Free DDO in EU
30. Re: No Free DDO in EU Jun 11, 2009, 16:41 DarkCntry
 
No dark, you dont get it. The had to have been official meetings where they talked about this revenue plan. They knew they couldnt execute the plan in the EU and codemasters, and yet the did it anyway.

Was that wise from a PR standpoint? Of course not.
Would it annoy veteran players? Yes

Hence, they are flailing.

I don't get it? I'm not one of the people flying off the handle by stating a parent company (in this case, Turbine) is flailing when a licensed subsidiary doesn't follow the same system (in this case, Codemasters). Turbine licensed all subscription rights and revenue to Codemasters for the EU release of DDO, therefor Turbine only provides code updates to Codemasters and deals with zero part of the subscription side, hence how it's all but impossible for the lack of a free EU version being Turbine's fault.
 
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News Comments > No Free DDO in EU
22. Re: No Free DDO in EU Jun 10, 2009, 18:11 DarkCntry
 
Turbine is flailing and seems unsure what to do -- it doesnt make sense
&
QFT

WTF is Turbine thinking?

I see BN readers are still associating the word 'read' selectively...Turbine does not control the EU versions of DDO, that's Codemasters. How the hell is it Turbine's fail that Codemasters doesn't want to follow the same business model in the territory that Turbine wants to in a region that Turbine doesn't control the subscriptions?
 
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News Comments > Battlefield Heroes Beta Status
13. Re: Battlefield Heroes Beta Status Mar 27, 2009, 12:50 DarkCntry
 
Wait, what!?

The only thing that is actually useful that requires you to pay actual money for are minor boosts to VP and XP, these last between 1 and 14 days depending on how much you pay for them.

They are like 2-5% overall boosts, not really enough to get you far ahead of those who don't use them, but if you're on the cusp of leveling or needing VPs for a weapon, then it's somewhat useful.
 
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News Comments > Battlefield Heroes Beta Status
10. Re: Battlefield Heroes Beta Status Mar 27, 2009, 05:15 DarkCntry
 
The BF:H beta has quite a few issues to deal through (god I'm tired of the ability to shoot down planes as a sniper that easily, even though I can do it myself)...

But that said, it's still a pretty good game for the price-point. The only issue I really have is the RMT part, but in this context it's really not much of an issue seeing as the only truly useful thing you can buy are the VP and XP boosts, everything else is just effectively fluff.

As the sniper class, it only took me a few games to get enough VP to purchase the 7-day gun 'tryout', and like a week to get enough VP to buy the full-time replacement. This is without the VP boosts and only gaining the VP from missions and gameplay.

There's no regenerating health, no clue where anyone got the idea there was, the closest you get are bandages and wrenches that are purchased via VP that have both limited uses and takes up an ability slot each. Not to mention, the wrench apparently won't repair vehicles once they reach the 'red zone'.

All-in-all though, there's nothing wrong with this game except the standard "OMG HATE" bandwagoneering.

This comment was edited on Mar 27, 2009, 05:15.
 
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News Comments > MLB Dugout Heroes Open Beta
3. Re: MLB Dugout Heroes Open Beta Mar 20, 2009, 03:01 DarkCntry
 
Or my Vista32 one...seems to be a common issue. My guess they should go back to closed beta'ing.  
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News Comments > Fallout 3: The Pitt Movie
7. Re: Fallout 3: The Pitt Movie Mar 17, 2009, 08:59 DarkCntry
 
Huzsar:

http://points.microsoft.com/UserPortal/Buy.aspx

I could be wrong, but I'm pretty sure that even purchasing them via Zune works just the same for XBL and GFWL

400 Microsoft® Points: Zune™
Price: $5.00
400 Microsoft® Points: Zune™
Price: $5.00

Purchase 400 Microsoft® Points for $5.00 (plus any applicable taxes). Use the points to get songs, albums, and videos from Zune Marketplace. If you have an Xbox LIVE account that uses the same Windows Live™ ID as your Zune account, these points can be shared across Zune Marketplace and Xbox LIVE Marketplace. Songs that you purchase from Zune Marketplace can be burned to CD and will easily sync to your Zune device. For information about managing your account, go to www.zune.net/accounts.

1200 Microsoft® Points: Zune™
Price: $15.00
1200 Microsoft® Points: Zune™
Price: $15.00

Purchase 1200 Microsoft® Points for $15.00 (plus any applicable taxes). Use the points to get songs, albums, and videos from Zune Marketplace. If you have an Xbox LIVE account that uses the same Windows Live™ ID as your Zune account, these points can be shared across Zune Marketplace and Xbox LIVE Marketplace. Songs that you purchase from Zune Marketplace can be burned to CD and will easily sync to your Zune device. For information about managing your account, go to www.zune.net/accounts.

2000 Microsoft® Points: Zune™
Price: $25.00
2000 Microsoft® Points: Zune™
Price: $25.00

Purchase 2000 Microsoft® Points for $25.00 (plus any applicable taxes). Use the points to get songs, albums, and videos from Zune Marketplace. If you have an Xbox LIVE account that uses the same Windows Live™ ID as your Zune account, these points can be shared across Zune Marketplace and Xbox LIVE Marketplace. Songs that you purchase from Zune Marketplace can be burned to CD and will easily sync to your Zune device. For information about managing your account, go to www.zune.net/accounts.

4000 Microsoft® Points: Zune™
Price: $50.00
 
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News Comments > Fallout 3: The Pitt Movie
3. Re: Fallout 3: The Pitt Movie Mar 17, 2009, 01:42 DarkCntry
 
Huzsar, you are aware there are 800 point cards out now, right? Not to mention you can purchase 2x400 points via the online store...not that I'm supporting the wacky pricing scheme, just that it's not exactly neurosurgery.  
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News Comments > New Grimm & More Free Games
8. Re: New Grimm & More Free Games Feb 27, 2009, 01:11 DarkCntry
 
They are trying to get x64 support going, that said, the only things that have x64 issue are the older games and emulated games. The rest tend to work pretty well.

The driver issue is, as I said, something they have been actively trying to get working correctly.

This comment was edited on Feb 27, 2009, 01:11.
 
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News Comments > More Battlefield Heroes Beta Keys Coming
4. Re: More Battlefield Heroes Beta Keys Coming Feb 26, 2009, 02:11 DarkCntry
 
I'm enjoying it as well. When it goes live I still doubt I'll play simply because of the auto-matcher and the fact that it's microtransaction-oriented.

But the game itself is fairly strong for what it is.
 
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News Comments > Guild Wars Free Trial
11. Re: Guild Wars Free Trial Feb 19, 2009, 00:32 DarkCntry
 
I love the uppity cunts that act like WoW is the only MMORPG.

I like how uppity people get their panties in a wad and then assume many incorrect things. Rolleyes
 
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News Comments > Guild Wars Free Trial
7. Re: Guild Wars Free Trial Feb 19, 2009, 00:13 DarkCntry
 
Well, ok, GW's has the same common components sans the one important thing...the massively online persistent world, you know, which is why they call themselves a CORPG and not an MMORPG  
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News Comments > Guild Wars Free Trial
3. Re: Guild Wars Free Trial Feb 18, 2009, 22:47 DarkCntry
 
I'd recommend that anyone who has been intrigued by MMO's but refuses to pay a monthly fee at least give this a try.

Then completely disregard everything you saw in GW, as MMOs aren't really anything like it.
 
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News Comments > Chronicles of Riddick: Assault on Dark Athena Movie
4. Re: Chronicles of Riddick: Assault on Dark Athena Movie Feb 6, 2009, 23:13 DarkCntry
 
And it actually made first-person hand-to-hand combat work...which is a feat unto itself.  
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News Comments > Burnout Paradise Patch
4. Re: Burnout Paradise Patch Feb 5, 2009, 05:11 DarkCntry
 
Based on what I've read, it seems like this is a pretty impressive port - at least performance-wise. Especially since it's the first Burnout game Criterion has ever developed for the PC, and the first PC game they've developed at all since a couple of lesser-known games back before 2000.

Only gripe seems to be a menu interface that wasn't much improved for mouse usage - not a big deal for me since I'd be playing a racing game with a controller anyway.

The port, itself, is actually pretty damn good. I've had zero slowdowns and hitches...of course I don't have the SS-whatever-it-is-called enabled simply because I'm fine sacrificing those useless pretties for a bit more speed.

As for the menu, it's a bit daunting to understand if you hop right in without reading the manual first, but after a couple seconds looking it over you get the feel...the biggest issue is that the in-game menu requires quite a few keystrokes to get to the main menu itself. Other than that, this is a very impressive port with little to hate over.
 
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News Comments > Iron Man 2 Announced
6. Re: Iron Man 2 Announced Feb 3, 2009, 17:40 DarkCntry
 
Movie tie-ins are ***NEVER*** any good.

While not a direct movie tie-in, Riddick was actually a damn good game. Not all licensed games are bad, the vast majority are, but when that one isn't, it makes it that much better.
 
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News Comments > Cuts at Disney
7. Re: Cuts at Disney Jan 30, 2009, 05:39 DarkCntry
 
Furthering this...it's far more costly to lay-off the directors and then hire and train new ones, even at a lower salary.  
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News Comments > World of Warcraft Patch Woes
6. Re: World of Warcraft Patch Woes Jan 22, 2009, 07:28 DarkCntry
 
So you guys realize most of these problems occurred after the Activision "merger" right? I'm just saying!

It's actually been happening more and more, even prior to the Activison merger. Blizzard seems to have moved past wanting decent QAing and want to push more product at the cost of quality.
 
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News Comments > Battlefront 3 Back to Pandemic?
15. Re: Battlefront 3 Back to Pandemic? Jan 17, 2009, 08:04 DarkCntry
 
Sadly when it does come out, I seriously doubt it'll look anything like the video.

After-all, I couldn't have been the only one to read the last line in the post...could I?

Additionally, a report on Spong (thanks Shacknews) quotes a former employee of Free Radical also confirming the footage is bona fide, bit(sic) that the technology behind the clip has dies with the developer, and is not being passed along.
 
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531 Comments. 27 pages. Viewing page 20.
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