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User information for Trindermon

Real Name Trindermon   
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Nickname Theo
Email Concealed by request
ICQ None given.
Description cheesey.
Homepage http://atomicrain.net
Signed On Oct 18, 2005, 19:08
Total Comments 405 (Amateur)
User ID 23977
 
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News Comments > Diablo III: Reaper of Souls Closed Beta
14. Re: Diablo III: Reaper of Souls Closed Beta Dec 13, 2013, 08:35 Theo
 
InBlack wrote on Dec 13, 2013, 05:49:

Your descriptions are not to blame, there is simply nothing significant there to warrant a return to the game. The game was turned into a complete loot fest. Not that D1 or D2 werent loot fests but unlike D3 they did allow you to complete the game on the hardest difficulties without the best loot if you built your skills properly. There is none of that in D3, and I have no desire to buy the expansion to continuate the cartoony light-hearted story. Where is the suspense? Where is the horror? The game ruins all that with all the childish NPC and BOSS blabber ripped straight from a childrens fairy tale book. Definitely not what I wanted from D3, sorry.

Fair enough, totally entitled to your opinion mate. Cant say i agree. D2 didnt really have a story - d1, even less so. re the difficulty comments, its not been needed to be well geared to finish inferno for well over 6 months.

Still that aside, your opinion is yours, and you are totally entitled to it. I just hope that people are judging the game based on its current state and its state going forward and not the blatantly terrible mistakes that were made by the first development team. Part of me feels that's a stubborn attitude, but maybe i am wrong and maybe blizzard don't deserve a second chance, but that seems short sighted if its fun... i dunno.

for what its worth i put several thousand hours in to d2, ive put a few hundred in to d3; its far from perfect, and i am certainly not blind to its faults - but its going a long way to becoming a much better game, and i'd rather judge it for what it is now and what it will be at expansion launch; rather than what it was at initial launch.

anyhow,

This comment was edited on Dec 13, 2013, 08:43.
 
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News Comments > Diablo III: Reaper of Souls Closed Beta
11. Re: Diablo III: Reaper of Souls Closed Beta Dec 13, 2013, 04:50 Theo
 
InBlack wrote on Dec 13, 2013, 03:50:
Stat heavy loot, check, paragon levels check, same mecahcnics check...
So apart from the advenutre mode basically not much has changed really. Thanks for that info Theo. Going to keep away from this like it has the plague....

You are welcome, i do however like *sarcasm* how you skip past the details that have changed, and made a good difference. lets be positive and blame that on my descriptions.

 
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News Comments > Diablo III: Reaper of Souls Closed Beta
8. Re: Diablo III: Reaper of Souls Closed Beta Dec 13, 2013, 02:31 Theo
 
Ive been in in the friends and family beta for some time now - so far its actually shaping up really quiet nice, if D3 had launched like this there would a lot less in terms of pissed off people.

Firstly there are some changes to the structure of the campaign; rather than the original "normal/nightmare/hell/inf" play through; they now have difficulty levels (that do unlock a bit as you level, but you start i think with a few) - there are 5 or 6 i think I canít remember exactly, am at work atm. The game seems to scale the NPC's to your level no matter where you choose to play in the game/start your quest/whatever, and then adds the difficulty modifier to the this base mob scaling. Seems to work really well.

Right now there are 2 main ways to play the game - the traditional (lol) story mode campaign and then adventure mode. Story mode works just as it did; with the additional new act tagged on the end of the story, i have not finished the act5 story as yet, and frankly probably wonít until it comes out.

Adventure mode is actually where the most of us are playing in the beta right now; (at least as far as multipass goes); basically in each act there are some random NPC bosses and subb bosses, dungeon crawls and then proper boss runs. these are all shown on the map as bountyís, you can do them in any order, and move about the area's freely using the waypoints etc and a new map that allows you to travel between areas freely and even acts if you want.

The idea is that you get a reward for each bounty you claim; and then an additional reward for doing a bounty series, (all the bountyís in a single act zone). Its actually lots of fun; dive in to a game, have a chat about what people want to do and go adventuring. Some of the boss placement has been lol funny (as its random as far as i know), one was right next to the waypoint and one was 4 billion miles down a dungeon for example. but Iíve had a blast getting it done.

With regards to the mechanics, itís still primary stat heavy - however affixes so far in loot2.0 actually seem like they have fun attached to them for once. there is still no stat point placement whilst you level, when you get to max level however there is (and the leveling process seems faster than it was before oddly). one thing i will say about lewt 2.0, there is a LOT LESS shit dropping. most stuff that either drops is A) useful, or B) not utterly bad. white drops are down to an actual minimum, and again the affixes are better than what we have been used to crafting seems to be changed up to change for this. You can also re stat items at the mystic, and change its look.

The paragon system has been changed around now all the paragon levels on your account become a "account paragon" level rather than a per char gig. (so if you had a single paragon level 10 char on your account) ALL your chars start at paragon level 10, this gives them a bunch of stat points they can allocate (currently you get all the points on every single character).

So my level 1 new char, starts with more HP and more crit for example, cause thatís where i am putting my points. The system looks ok - itís not as good as some other systems, but itís much better than what we had. there are 4/ categoryís with about 6 stats in each - the only negative thing I can say about it is that you have to wait till lvl 70 to use it, for me it should be part of the leveling experience (if you only got 1 point per 5 levels that would even be something).....

This comment was edited on Dec 13, 2013, 02:54.
 
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News Comments > Out of the Blue
59. Re: Out of the Blue Nov 24, 2013, 14:14 Theo
 
Sorry for your loss blue, chin up mate.
RIP, Hudson.
 
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News Comments > Morning Consolidation
5. Re: Morning Consolidation Nov 22, 2013, 11:34 Theo
 
Verno wrote on Nov 22, 2013, 10:32:
Just checking the local inventory on websites around my area I easily found over 100 systems so I think it's just the usual press release bait trying to create artificial demand. The Day One Edition isn't in stock anywhere, the regular Xbone is easily found.

Anyways I picked my horse for now, not looking at other platforms until they're all much cheaper or I get really bored.

Something I found the other night, the tile on the main PS4 menu called Live from Playstation is actually a really cool user stream listing. I thought it would be some lame marketing effort from Sony or something, I had no idea. I spent a good 30 minutes watching other dudes play Madden, it was a bizarrely enjoyable experience. The game was between 2 players and decided by a last minute field goal, the chat was going nuts at the end. I never thought this would be a feature I cared about but it has a lot of potential.

you dont just sit watching people play on twitch for hours on end already? i do man, its great fun for a gamer. (the wife calls it geek tv and gets really mad when its on the main telly lol).
 
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News Comments > Diablo III Reaper of Souls Trailer
27. Re: Diablo III Reaper of Souls Trailer Nov 8, 2013, 14:09 Theo
 
InBlack wrote on Nov 8, 2013, 11:01:

I just find it ironic that you would respond to my claim that they removed a gameplay mechanic even earlier than I remember it. That doesnt make it any better, it actually makes it deliberate and major douchebaggery by Blizzard.

I didn't say that, i was mearly responding to your inaccurate statement about the timings of when it was removed in the development process. I totally agree that it should have been there since day one.

I just have a strong aversion to people making in-accurate statements in order to re-enforce a point of view.

RollinThundr wrote on Nov 8, 2013, 11:07:
So adding in an option at allowed at least a illusion of customization, elective mode, is a fuck up? My fucking lord what has happened to society?

Afraid mate you are way off base, and missunderstand (I assume because you didnt participate the earlyer beta's).

Elective mode in earlyer beta's was not an issue because they whole skill tooling system was different - the default menu for selecting skills slid out at the side and you could put whatever you wanted in any slot, UI slots were not unlocked at levels you just had the whole ui from lvl?


Then they introduced that huge that huge modal thing that is out of line with the rest of the ui - then they also locked down slots to "types" and after everyone screamed that "this is terrible" THEN they put elective mode in. This was all done with about 2 weeks prior to the beta going out to the masses (or around the same time). Elective mode effectivy gave us back "kinda" what we had in the first place, and stuck us with a worse UI to do it with. The original skill window poped out the left side, much like the inventory pops out the right, and the UI wasnt locked down in anyway (as elective mode isnt).

The truth is, if you play with elective mode on (and almost everyone does), the old UI and bar system that predates that huge shitty modal skill selection window was superior in every respect.
 
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News Comments > Diablo III Reaper of Souls Trailer
24. Re: Diablo III Reaper of Souls Trailer Nov 8, 2013, 10:20 Theo
 
InBlack wrote on Nov 8, 2013, 07:18:
Theo wrote on Nov 8, 2013, 05:56:
re the mystic, i was in D3 beta *very* early, it was not taken out just before release...
...but the mystic went much earlier in development.


/facepalm

explain, given you know, what i said was actually true and in direct response to a post in this topic.

 
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News Comments > Diablo III Reaper of Souls Trailer
18. Re: Diablo III Reaper of Souls Trailer Nov 8, 2013, 05:56 Theo
 
The combat in D3 was the best of all the recent arpg's without doubt, it was fast paced, and fun to combo together skills.

I cant wait for this frankly; re the mystic, i was in D3 beta *very* early, it was not taken out just before release (they did do somethings before release, like compleatley fuck up the UI with the elective mode bullshit) but the mystic went much earlier in development.

 
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News Comments > Path of Exile Launches
19. Re: Path of Exile Launches Oct 24, 2013, 02:47 Theo
 
Its not bad at all and certain worth a look as its free. Personally after D3 the combat was so slow paced i ended up feeling fairly "meh" about the game it feels even slow compared to TL2's combat.

The skill tree is truely massive, but not sure thats in a good way - but each to there own; i know some of my mates love it.

 
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News Comments > MechWarrior Online Launches
4. Re: MechWarrior Online Launches Sep 18, 2013, 10:32 Theo
 
and pay to win  
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News Comments > Diablo III 2.0 Details
13. Re: Diablo III 2.0 Details Aug 29, 2013, 14:11 Theo
 
ohh look, we are all saying that same stuff again GO US!  
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News Comments > FF14 Sales Suspended Due to Positive Response
38. Re: FF14 Sales Suspended Due to Positive Response Aug 28, 2013, 15:34 Theo
 
HorrorScope wrote on Aug 28, 2013, 13:18:
sauron wrote on Aug 28, 2013, 13:04:
Best deal of the lot is GW2, which is totally free.

Where did you get GW's for free?

he didnt, its not.
 
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News Comments > Diablo III: Reaper of Souls Expansion Announced
84. Re: Diablo III: Reaper of Souls Expansion Announced Aug 22, 2013, 06:58 Theo
 
InBlack wrote on Aug 22, 2013, 04:01:

Look at Krooven, he gave himself away a few posts ago. He never went past Nightmare Diablo2, now a lot of things that he spews make a lot more sense.

People seem to enjoy the kiddie simple approach, apparently it works. Everything is mouthbreather material, except for the grind. Thats asian sweatshop material.

What a load of bullshit. Makes me sad as hell...

think thats harsh personally; i played literally thousands of hours of d2, whilst i thought that was a better game than 3, i still like 3. do miss boss fights and boss runs though.

Also the same can be said for the multitude of people in this thread in reverse that have played next to NO d3 in its current state but still feel qualified to talk about it.
 
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News Comments > Diablo III: Reaper of Souls Expansion Announced
82. Re: Diablo III: Reaper of Souls Expansion Announced Aug 22, 2013, 03:38 Theo
 
As someone who knew that whilst D3 had problems still put 200+ hours in to a single charicter; i am looking forward to this.

besides, new paragon system has stat points you can spend (and by the look of this, not on just base stats but also secondary and effects).

cant wait, do love me some d3
 
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News Comments > WildStar Announces Subscriptions or Play to Pay
9. Re: WildStar Announces Subscriptions or Play to Pay Aug 20, 2013, 03:03 Theo
 
game time for in game creds works in eve, but part of that reason is money gets taken out of the games economy everyday when someones ship goes boom. not sure how that will pan out for them in a theame park that most likely going to have massive inflation (unless they have some really good money sinks).

 
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News Comments > Diablo Tease
25. Re: Diablo Tease Aug 15, 2013, 12:55 Theo
 
There is lot to like about PoE, but most of it is the stuff that's in the game when you are not moving or fighting; the fighting (for me at least); is just inferior in every respect to d3. The combat in PoE like Verno says is just a bit stagnant (more so even than TL2).

As for D3, i am looking forward to the expansion, the current D3 on the live servers is actaully not bad at all, the play is good~(as mentioned), the drops much better (but still not amazing); if they improve on it ill be happy.

 
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News Comments > Battle.net Desktop App Beta
12. Re: Battle.net Desktop App Beta Aug 15, 2013, 09:20 Theo
 
as someone who still play all the battlenet games from time to time (mainly d3), i approve to be honest, nice to having something that will keep my BN stuff up to date.

 
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News Comments > Steamships Ahoy - Dishonored: The Brigmore Witches
13. Re: Steamships Ahoy - Dishonored: The Brigmore Witches Aug 14, 2013, 12:14 Theo
 
Never bought dishonoured, should really pick it up when its up cheap on steam.  
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News Comments > Xbox One Controller for PCs in 2014
21. Re: Xbox One Controller for PCs in 2014 Aug 13, 2013, 08:31 Theo
 
Its more the whole "they clearly work on a PC cause the boxes at e3 were pc's" argument that gets me. Talk about a lack of understanding.

Just because hardware is X86 doesn't mean anything with regards to the OS that is running on the devices and require driver support. I mean christ, the Ps4 is running orbis, thats based on freebsd; good luck making a xbox controler work on that without massive amounts of screwing around.



 
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News Comments > Omerta Ė City of Gangsters for OS X Released
12. Re: Omerta Ė City of Gangsters for OS X Released Aug 3, 2013, 06:34 Theo
 
guessing its not worth picking up then? (are these honest opinions or like blues view of rage - actually a decent game with some technical issues early on).

was always interested in this, but couldn't justify the spend at the time.
 
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405 Comments. 21 pages. Viewing page 3.
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